/*-------------------------------------------------------------------------
* drawElements Quality Program Reference Renderer
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Multisampled pixel buffer access
*//*--------------------------------------------------------------------*/
#include "rrMultisamplePixelBufferAccess.hpp"
#include "tcuTextureUtil.hpp"
namespace rr
{
MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess)
: m_access(rawAccess)
{
}
MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (void)
: m_access(tcu::PixelBufferAccess())
{
}
const tcu::PixelBufferAccess MultisamplePixelBufferAccess::toSinglesampleAccess (void) const
{
DE_ASSERT(getNumSamples() == 1);
return tcu::PixelBufferAccess(m_access.getFormat(),
tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
m_access.getDataPtr());
}
MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromSinglesampleAccess (const tcu::PixelBufferAccess& original)
{
return MultisamplePixelBufferAccess(
tcu::PixelBufferAccess(
original.getFormat(),
tcu::IVec3(1, original.getWidth(), original.getHeight()),
tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()),
original.getDataPtr()));
}
MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromMultisampleAccess (const tcu::PixelBufferAccess& multisampledAccess)
{
return MultisamplePixelBufferAccess(multisampledAccess);
}
MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (void)
: m_access(tcu::ConstPixelBufferAccess())
{
}
MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (const tcu::ConstPixelBufferAccess& rawAccess)
: m_access(rawAccess)
{
}
MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (const rr::MultisamplePixelBufferAccess& msAccess)
: m_access(msAccess.raw())
{
}
const tcu::ConstPixelBufferAccess MultisampleConstPixelBufferAccess::toSinglesampleAccess (void) const
{
DE_ASSERT(getNumSamples() == 1);
return tcu::ConstPixelBufferAccess(m_access.getFormat(),
tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
m_access.getDataPtr());
}
MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromSinglesampleAccess (const tcu::ConstPixelBufferAccess& original)
{
return MultisampleConstPixelBufferAccess(
tcu::ConstPixelBufferAccess(
original.getFormat(),
tcu::IVec3(1, original.getWidth(), original.getHeight()),
tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()),
original.getDataPtr()));
}
MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromMultisampleAccess (const tcu::ConstPixelBufferAccess& multisampledAccess)
{
return MultisampleConstPixelBufferAccess(multisampledAccess);
}
MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height)
{
return MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
}
MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height)
{
return MultisampleConstPixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
}
void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src)
{
DE_ASSERT(dst.getWidth() == src.raw().getHeight());
DE_ASSERT(dst.getHeight() == src.raw().getDepth());
if (src.getNumSamples() == 1)
{
// fast-path for non-multisampled cases
tcu::copy(dst, src.toSinglesampleAccess());
}
else
{
const float numSamplesInv = 1.0f / (float)src.getNumSamples();
for (int y = 0; y < dst.getHeight(); y++)
for (int x = 0; x < dst.getWidth(); x++)
{
tcu::Vec4 sum;
for (int s = 0; s < src.raw().getWidth(); s++)
sum += src.raw().getPixel(s, x, y);
dst.setPixel(sum*numSamplesInv, x, y);
}
}
}
void resolveMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src)
{
DE_ASSERT(dst.getWidth() == src.raw().getHeight());
DE_ASSERT(dst.getHeight() == src.raw().getDepth());
const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_DEPTH);
const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_DEPTH);
if (src.getNumSamples() == 1)
{
// fast-path for non-multisampled cases
tcu::copy(effectiveDst, MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess());
}
else
{
const float numSamplesInv = 1.0f / (float)src.getNumSamples();
for (int y = 0; y < dst.getHeight(); y++)
for (int x = 0; x < dst.getWidth(); x++)
{
float sum = 0.0f;
for (int s = 0; s < src.getNumSamples(); s++)
sum += effectiveSrc.getPixDepth(s, x, y);
effectiveDst.setPixDepth(sum*numSamplesInv, x, y);
}
}
}
void resolveMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src)
{
DE_ASSERT(dst.getWidth() == src.raw().getHeight());
DE_ASSERT(dst.getHeight() == src.raw().getDepth());
const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL);
const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL);
if (src.getNumSamples() == 1)
{
// fast-path for non-multisampled cases
tcu::copy(effectiveDst, MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess());
}
else
{
// Resolve by selecting one
for (int y = 0; y < dst.getHeight(); y++)
for (int x = 0; x < dst.getWidth(); x++)
effectiveDst.setPixStencil(effectiveSrc.getPixStencil(0, x, y), x, y);
}
}
void resolveMultisampleBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src)
{
switch (src.raw().getFormat().order)
{
case tcu::TextureFormat::D:
resolveMultisampleDepthBuffer(dst, src);
return;
case tcu::TextureFormat::S:
resolveMultisampleStencilBuffer(dst, src);
return;
case tcu::TextureFormat::DS:
resolveMultisampleDepthBuffer(dst, src);
resolveMultisampleStencilBuffer(dst, src);
return;
default:
resolveMultisampleColorBuffer(dst, src);
return;
}
}
tcu::Vec4 resolveMultisamplePixel (const MultisampleConstPixelBufferAccess& access, int x, int y)
{
tcu::Vec4 sum;
for (int s = 0; s < access.getNumSamples(); s++)
sum += access.raw().getPixel(s, x, y);
return sum / (float)access.getNumSamples();
}
void clear (const MultisamplePixelBufferAccess& access, const tcu::Vec4& color)
{
tcu::clear(access.raw(), color);
}
void clear (const MultisamplePixelBufferAccess& access, const tcu::IVec4& color)
{
tcu::clear(access.raw(), color);
}
void clearDepth (const MultisamplePixelBufferAccess& access, float depth)
{
tcu::clearDepth(access.raw(), depth);
}
void clearStencil (const MultisamplePixelBufferAccess& access, int stencil)
{
tcu::clearStencil(access.raw(), stencil);
}
} // rr