// RUN: %clang -target mipsel-unknown-linux -S -o - -emit-llvm %s \
// RUN: | FileCheck %s
// This checks that the frontend will accept inline asm operand modifiers
int printf(const char*, ...);
typedef int v4i32 __attribute__((vector_size(16)));
// CHECK: %{{[0-9]+}} = call i32 asm ".set noreorder;\0Alw $0,$1;\0A.set reorder;\0A", "=r,*m,~{$1}"(i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i32 {{[0-9]+}}, i32 {{[0-9]+}})) #2,
// CHECK: %{{[0-9]+}} = call i32 asm "lw $0,${1:D};\0A", "=r,*m,~{$1}"(i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i32 {{[0-9]+}}, i32 {{[0-9]+}})) #2,
// CHECK: %{{[0-9]+}} = call <4 x i32> asm "ldi.w ${0:w},1", "=f,~{$1}"
int b[8] = {0,1,2,3,4,5,6,7};
int main()
{
int i;
v4i32 v4i32_r;
// The first word. Notice, no 'D'
{asm (
".set noreorder;\n"
"lw %0,%1;\n"
".set reorder;\n"
: "=r" (i)
: "m" (*(b+4)));}
printf("%d\n",i);
// The second word
{asm (
"lw %0,%D1;\n"
: "=r" (i)
: "m" (*(b+4))
);}
// MSA registers
{asm ("ldi.w %w0,1" : "=f" (v4i32_r));}
printf("%d\n",i);
return 1;
}