/** @file
Copyright (c) 2006, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name:
VirtualMemory.h
Abstract:
Revision History:
**/
#ifndef _VIRTUAL_MEMORY_H_
#define _VIRTUAL_MEMORY_H_
#pragma pack(1)
//
// Page Directory Entry 4K
//
typedef union {
struct {
UINT32 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT32 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT32 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT32 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT32 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT32 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT32 MustBeZero:3; // Must Be Zero
UINT32 Available:3; // Available for use by system software
UINT32 PageTableBaseAddress:20; // Page Table Base Address
} Bits;
UINT32 Uint32;
} IA32_PAGE_DIRECTORY_ENTRY_4K;
//
// Page Table Entry 4K
//
typedef union {
struct {
UINT32 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT32 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT32 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT32 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT32 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT32 Accessed:1; // 0 = Not accessed (cleared by software), 1 = Accessed (set by CPU)
UINT32 Dirty:1; // 0 = Not written to (cleared by software), 1 = Written to (set by CPU)
UINT32 PAT:1; // 0 = Disable PAT, 1 = Enable PAT
UINT32 Global:1; // Ignored
UINT32 Available:3; // Available for use by system software
UINT32 PageTableBaseAddress:20; // Page Table Base Address
} Bits;
UINT32 Uint32;
} IA32_PAGE_TABLE_ENTRY_4K;
//
// Page Table Entry 4M
//
typedef union {
struct {
UINT32 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT32 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT32 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT32 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT32 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT32 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT32 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
UINT32 MustBe1:1; // Must be 1
UINT32 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
UINT32 Available:3; // Available for use by system software
UINT32 PAT:1; //
UINT32 MustBeZero:9; // Must be zero;
UINT32 PageTableBaseAddress:10; // Page Table Base Address
} Bits;
UINT32 Uint32;
} IA32_PAGE_TABLE_ENTRY_4M;
#pragma pack()
#endif