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/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

/* Copyright (C) 2010 Google Inc. All rights reserved.
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE.WEBKIT file.
 */

#include <math.h>
#include "biquad.h"

#ifndef max
#define max(a, b) ({ __typeof__(a) _a = (a);	\
			__typeof__(b) _b = (b);	\
			_a > _b ? _a : _b; })
#endif

#ifndef min
#define min(a, b) ({ __typeof__(a) _a = (a);	\
			__typeof__(b) _b = (b);	\
			_a < _b ? _a : _b; })
#endif

#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif

static void set_coefficient(struct biquad *bq, double b0, double b1, double b2,
			    double a0, double a1, double a2)
{
	double a0_inv = 1 / a0;
	bq->b0 = b0 * a0_inv;
	bq->b1 = b1 * a0_inv;
	bq->b2 = b2 * a0_inv;
	bq->a1 = a1 * a0_inv;
	bq->a2 = a2 * a0_inv;
}

static void biquad_lowpass(struct biquad *bq, double cutoff, double resonance)
{
	/* Limit cutoff to 0 to 1. */
	cutoff = max(0.0, min(cutoff, 1.0));

	if (cutoff == 1) {
		/* When cutoff is 1, the z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	} else if (cutoff > 0) {
		/* Compute biquad coefficients for lowpass filter */
		resonance = max(0.0, resonance); /* can't go negative */
		double g = pow(10.0, 0.05 * resonance);
		double d = sqrt((4 - sqrt(16 - 16 / (g * g))) / 2);

		double theta = M_PI * cutoff;
		double sn = 0.5 * d * sin(theta);
		double beta = 0.5 * (1 - sn) / (1 + sn);
		double gamma = (0.5 + beta) * cos(theta);
		double alpha = 0.25 * (0.5 + beta - gamma);

		double b0 = 2 * alpha;
		double b1 = 2 * 2 * alpha;
		double b2 = 2 * alpha;
		double a1 = 2 * -gamma;
		double a2 = 2 * beta;

		set_coefficient(bq, b0, b1, b2, 1, a1, a2);
	} else {
		/* When cutoff is zero, nothing gets through the filter, so set
		 * coefficients up correctly.
		 */
		set_coefficient(bq, 0, 0, 0, 1, 0, 0);
	}
}

static void biquad_highpass(struct biquad *bq, double cutoff, double resonance)
{
	/* Limit cutoff to 0 to 1. */
	cutoff = max(0.0, min(cutoff, 1.0));

	if (cutoff == 1) {
		/* The z-transform is 0. */
		set_coefficient(bq, 0, 0, 0, 1, 0, 0);
	} else if (cutoff > 0) {
		/* Compute biquad coefficients for highpass filter */
		resonance = max(0.0, resonance); /* can't go negative */
		double g = pow(10.0, 0.05 * resonance);
		double d = sqrt((4 - sqrt(16 - 16 / (g * g))) / 2);

		double theta = M_PI * cutoff;
		double sn = 0.5 * d * sin(theta);
		double beta = 0.5 * (1 - sn) / (1 + sn);
		double gamma = (0.5 + beta) * cos(theta);
		double alpha = 0.25 * (0.5 + beta + gamma);

		double b0 = 2 * alpha;
		double b1 = 2 * -2 * alpha;
		double b2 = 2 * alpha;
		double a1 = 2 * -gamma;
		double a2 = 2 * beta;

		set_coefficient(bq, b0, b1, b2, 1, a1, a2);
	} else {
		/* When cutoff is zero, we need to be careful because the above
		 * gives a quadratic divided by the same quadratic, with poles
		 * and zeros on the unit circle in the same place. When cutoff
		 * is zero, the z-transform is 1.
		 */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	}
}

static void biquad_bandpass(struct biquad *bq, double frequency, double Q)
{
	/* No negative frequencies allowed. */
	frequency = max(0.0, frequency);

	/* Don't let Q go negative, which causes an unstable filter. */
	Q = max(0.0, Q);

	if (frequency > 0 && frequency < 1) {
		double w0 = M_PI * frequency;
		if (Q > 0) {
			double alpha = sin(w0) / (2 * Q);
			double k = cos(w0);

			double b0 = alpha;
			double b1 = 0;
			double b2 = -alpha;
			double a0 = 1 + alpha;
			double a1 = -2 * k;
			double a2 = 1 - alpha;

			set_coefficient(bq, b0, b1, b2, a0, a1, a2);
		} else {
			/* When Q = 0, the above formulas have problems. If we
			 * look at the z-transform, we can see that the limit
			 * as Q->0 is 1, so set the filter that way.
			 */
			set_coefficient(bq, 1, 0, 0, 1, 0, 0);
		}
	} else {
		/* When the cutoff is zero, the z-transform approaches 0, if Q
		 * > 0. When both Q and cutoff are zero, the z-transform is
		 * pretty much undefined. What should we do in this case?
		 * For now, just make the filter 0. When the cutoff is 1, the
		 * z-transform also approaches 0.
		 */
		set_coefficient(bq, 0, 0, 0, 1, 0, 0);
	}
}

static void biquad_lowshelf(struct biquad *bq, double frequency, double db_gain)
{
	/* Clip frequencies to between 0 and 1, inclusive. */
	frequency = max(0.0, min(frequency, 1.0));

	double A = pow(10.0, db_gain / 40);

	if (frequency == 1) {
		/* The z-transform is a constant gain. */
		set_coefficient(bq, A * A, 0, 0, 1, 0, 0);
	} else if (frequency > 0) {
		double w0 = M_PI * frequency;
		double S = 1; /* filter slope (1 is max value) */
		double alpha = 0.5 * sin(w0) *
			sqrt((A + 1 / A) * (1 / S - 1) + 2);
		double k = cos(w0);
		double k2 = 2 * sqrt(A) * alpha;
		double a_plus_one = A + 1;
		double a_minus_one = A - 1;

		double b0 = A * (a_plus_one - a_minus_one * k + k2);
		double b1 = 2 * A * (a_minus_one - a_plus_one * k);
		double b2 = A * (a_plus_one - a_minus_one * k - k2);
		double a0 = a_plus_one + a_minus_one * k + k2;
		double a1 = -2 * (a_minus_one + a_plus_one * k);
		double a2 = a_plus_one + a_minus_one * k - k2;

		set_coefficient(bq, b0, b1, b2, a0, a1, a2);
	} else {
		/* When frequency is 0, the z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	}
}

static void biquad_highshelf(struct biquad *bq, double frequency,
			     double db_gain)
{
	/* Clip frequencies to between 0 and 1, inclusive. */
	frequency = max(0.0, min(frequency, 1.0));

	double A = pow(10.0, db_gain / 40);

	if (frequency == 1) {
		/* The z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	} else if (frequency > 0) {
		double w0 = M_PI * frequency;
		double S = 1; /* filter slope (1 is max value) */
		double alpha = 0.5 * sin(w0) *
			sqrt((A + 1 / A) * (1 / S - 1) + 2);
		double k = cos(w0);
		double k2 = 2 * sqrt(A) * alpha;
		double a_plus_one = A + 1;
		double a_minus_one = A - 1;

		double b0 = A * (a_plus_one + a_minus_one * k + k2);
		double b1 = -2 * A * (a_minus_one + a_plus_one * k);
		double b2 = A * (a_plus_one + a_minus_one * k - k2);
		double a0 = a_plus_one - a_minus_one * k + k2;
		double a1 = 2 * (a_minus_one - a_plus_one * k);
		double a2 = a_plus_one - a_minus_one * k - k2;

		set_coefficient(bq, b0, b1, b2, a0, a1, a2);
	} else {
		/* When frequency = 0, the filter is just a gain, A^2. */
		set_coefficient(bq, A * A, 0, 0, 1, 0, 0);
	}
}

static void biquad_peaking(struct biquad *bq, double frequency, double Q,
			   double db_gain)
{
	/* Clip frequencies to between 0 and 1, inclusive. */
	frequency = max(0.0, min(frequency, 1.0));

	/* Don't let Q go negative, which causes an unstable filter. */
	Q = max(0.0, Q);

	double A = pow(10.0, db_gain / 40);

	if (frequency > 0 && frequency < 1) {
		if (Q > 0) {
			double w0 = M_PI * frequency;
			double alpha = sin(w0) / (2 * Q);
			double k = cos(w0);

			double b0 = 1 + alpha * A;
			double b1 = -2 * k;
			double b2 = 1 - alpha * A;
			double a0 = 1 + alpha / A;
			double a1 = -2 * k;
			double a2 = 1 - alpha / A;

			set_coefficient(bq, b0, b1, b2, a0, a1, a2);
		} else {
			/* When Q = 0, the above formulas have problems. If we
			 * look at the z-transform, we can see that the limit
			 * as Q->0 is A^2, so set the filter that way.
			 */
			set_coefficient(bq, A * A, 0, 0, 1, 0, 0);
		}
	} else {
		/* When frequency is 0 or 1, the z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	}
}

static void biquad_notch(struct biquad *bq, double frequency, double Q)
{
	/* Clip frequencies to between 0 and 1, inclusive. */
	frequency = max(0.0, min(frequency, 1.0));

	/* Don't let Q go negative, which causes an unstable filter. */
	Q = max(0.0, Q);

	if (frequency > 0 && frequency < 1) {
		if (Q > 0) {
			double w0 = M_PI * frequency;
			double alpha = sin(w0) / (2 * Q);
			double k = cos(w0);

			double b0 = 1;
			double b1 = -2 * k;
			double b2 = 1;
			double a0 = 1 + alpha;
			double a1 = -2 * k;
			double a2 = 1 - alpha;

			set_coefficient(bq, b0, b1, b2, a0, a1, a2);
		} else {
			/* When Q = 0, the above formulas have problems. If we
			 * look at the z-transform, we can see that the limit
			 * as Q->0 is 0, so set the filter that way.
			 */
			set_coefficient(bq, 0, 0, 0, 1, 0, 0);
		}
	} else {
		/* When frequency is 0 or 1, the z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	}
}

static void biquad_allpass(struct biquad *bq, double frequency, double Q)
{
	/* Clip frequencies to between 0 and 1, inclusive. */
	frequency = max(0.0, min(frequency, 1.0));

	/* Don't let Q go negative, which causes an unstable filter. */
	Q = max(0.0, Q);

	if (frequency > 0 && frequency < 1) {
		if (Q > 0) {
			double w0 = M_PI * frequency;
			double alpha = sin(w0) / (2 * Q);
			double k = cos(w0);

			double b0 = 1 - alpha;
			double b1 = -2 * k;
			double b2 = 1 + alpha;
			double a0 = 1 + alpha;
			double a1 = -2 * k;
			double a2 = 1 - alpha;

			set_coefficient(bq, b0, b1, b2, a0, a1, a2);
		} else {
			/* When Q = 0, the above formulas have problems. If we
			 * look at the z-transform, we can see that the limit
			 * as Q->0 is -1, so set the filter that way.
			 */
			set_coefficient(bq, -1, 0, 0, 1, 0, 0);
		}
	} else {
		/* When frequency is 0 or 1, the z-transform is 1. */
		set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	}
}

void biquad_set(struct biquad *bq, enum biquad_type type, double freq, double Q,
		double gain)
{
	/* Default is an identity filter. Also clear history values. */
	set_coefficient(bq, 1, 0, 0, 1, 0, 0);
	bq->x1 = 0;
	bq->x2 = 0;
	bq->y1 = 0;
	bq->y2 = 0;

	switch (type) {
	case BQ_LOWPASS:
		biquad_lowpass(bq, freq, Q);
		break;
	case BQ_HIGHPASS:
		biquad_highpass(bq, freq, Q);
		break;
	case BQ_BANDPASS:
		biquad_bandpass(bq, freq, Q);
		break;
	case BQ_LOWSHELF:
		biquad_lowshelf(bq, freq, gain);
		break;
	case BQ_HIGHSHELF:
		biquad_highshelf(bq, freq, gain);
		break;
	case BQ_PEAKING:
		biquad_peaking(bq, freq, Q, gain);
		break;
	case BQ_NOTCH:
		biquad_notch(bq, freq, Q);
		break;
	case BQ_ALLPASS:
		biquad_allpass(bq, freq, Q);
		break;
	case BQ_NONE:
		break;
	}
}