/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _EGL_CONTEXT_H
#define _EGL_CONTEXT_H
#include "GLClientState.h"
#include "GLSharedGroup.h"
struct EGLContext_t {
enum {
IS_CURRENT = 0x00010000,
NEVER_CURRENT = 0x00020000
};
EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t* shareCtx, int maj, int min);
~EGLContext_t();
uint32_t flags;
EGLDisplay dpy;
EGLConfig config;
EGLSurface read;
EGLSurface draw;
EGLContext_t * shareCtx;
uint32_t rcContext;
const char* versionString;
EGLint majorVersion;
EGLint minorVersion;
EGLint deviceMajorVersion;
EGLint deviceMinorVersion;
const char* vendorString;
const char* rendererString;
const char* shaderVersionString;
const char* extensionString;
EGLint deletePending;
GLClientState * getClientState(){ return clientState; }
GLSharedGroupPtr getSharedGroup(){ return sharedGroup; }
int getGoldfishSyncFd();
private:
GLClientState * clientState;
GLSharedGroupPtr sharedGroup;
int goldfishSyncFd;
};
#endif