/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// This is almost literally
// external/angle/src/common/mathutil.h: IndexRange +
// external/angle/src/libANGLE/IndexRangeCache.h: IndexRangeCache,
// with adaptations to work with goldfish opengl driver.
// Currently, primitive restart is not supported, so there
// is a very minimal incorporation of that.
#ifndef _GL_INDEX_RANGE_CACHE_H_
#define _GL_INDEX_RANGE_CACHE_H_
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "glUtils.h"
#include <map>
struct IndexRange {
// Inclusive range of indices that are not primitive restart
int start;
int end;
// Number of non-primitive restart indices
size_t vertexIndexCount; // TODO; not being accounted yet (GLES3 feature)
};
class IndexRangeCache {
public:
void addRange(GLenum type,
size_t offset,
size_t count,
bool primitiveRestartEnabled,
int start,
int end);
bool findRange(GLenum type,
size_t offset,
size_t count,
bool primitiveRestartEnabled,
int* start_out,
int* end_out) const;
void invalidateRange(size_t offset, size_t size);
void clear();
private:
struct IndexRangeKey {
IndexRangeKey() :
type(GL_NONE),
offset(0),
count(0),
primitiveRestartEnabled(false) { }
IndexRangeKey(GLenum _type,
size_t _offset,
size_t _count,
bool _primitiveRestart) :
type(_type),
offset(_offset),
count(_count),
primitiveRestartEnabled(_primitiveRestart) { }
bool operator<(const IndexRangeKey& rhs) const {
size_t start = offset;
size_t start_other = rhs.offset;
size_t end = offset + count * glSizeof(type);
size_t end_other = rhs.offset + rhs.count * glSizeof(rhs.type);
if (end <= start_other) {
return true;
}
if (type != rhs.type) return type < rhs.type;
if (count != rhs.count) return count < rhs.count;
if (primitiveRestartEnabled != rhs.primitiveRestartEnabled)
return primitiveRestartEnabled;
return false;
}
GLenum type;
size_t offset;
size_t count;
bool primitiveRestartEnabled;
};
typedef std::map<IndexRangeKey, IndexRange> IndexRangeMap;
IndexRangeMap mIndexRangeCache;
};
#endif