#!/usr/bin/env python # # Copyright (C) 2015 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # import argparse import multiprocessing import os import subprocess import sys from subprocess import PIPE, STDOUT THIS_DIR = os.path.realpath(os.path.dirname(__file__)) ALL_ARCHITECTURES = ( 'arm', 'arm64', 'mips', 'mips64', 'x86', 'x86_64', ) # According to vk_platform.h, armeabi is not supported for Vulkan # so remove it from the abis list. ALL_ABIS = ( 'armeabi-v7a', 'arm64-v8a', 'mips', 'mips64', 'x86', 'x86_64', ) def jobs_arg(): return '-j{}'.format(multiprocessing.cpu_count() * 2) def arch_to_abis(arch): return { 'arm': ['armeabi-v7a'], 'arm64': ['arm64-v8a'], 'mips': ['mips'], 'mips64': ['mips64'], 'x86': ['x86'], 'x86_64': ['x86_64'], }[arch] class ArgParser(argparse.ArgumentParser): def __init__(self): super(ArgParser, self).__init__() self.add_argument( '--out-dir', help='Directory to place temporary build files.', type=os.path.realpath, default=os.path.join(THIS_DIR, 'out')) self.add_argument( '--arch', choices=ALL_ARCHITECTURES, help='Architectures to build. Builds all if not present.') self.add_argument('--installdir', dest='installdir', required=True, help='Installation directory. Required.') # The default for --dist-dir has to be handled after parsing all # arguments because the default is derived from --out-dir. This is # handled in run(). self.add_argument( '--dist-dir', help='Directory to place the packaged artifact.', type=os.path.realpath) def main(): print('Constructing Vulkan validation layer source...') print('THIS_DIR: %s' % THIS_DIR) parser = ArgParser() args = parser.parse_args() arches = ALL_ARCHITECTURES if args.arch is not None: arches = [args.arch] # ensure directory exists. if not os.path.isdir(args.installdir): os.makedirs(args.installdir) # Make paths absolute, and ensure directories exist. installdir = os.path.abspath(args.installdir) abis = [] for arch in arches: abis.extend(arch_to_abis(arch)) shaderc_dir = THIS_DIR + '/../../shaderc/shaderc/android_test' print('shaderc_dir = %s' % shaderc_dir) if os.path.isdir('/buildbot/android-ndk'): ndk_dir = '/buildbot/android-ndk' elif os.path.isdir(os.environ['NDK_PATH']): ndk_dir = os.environ['NDK_PATH']; else: print('Error: No NDK environment found') return ndk_build = os.path.join(ndk_dir, 'ndk-build') platforms_root = os.path.join(ndk_dir, 'platforms') toolchains_root = os.path.join(ndk_dir, 'toolchains') build_dir = THIS_DIR print('installdir: %s' % installdir) print('ndk_dir: %s' % ndk_dir) print('ndk_build: %s' % ndk_build) print('platforms_root: %s' % platforms_root) compiler = 'clang' stl = 'gnustl_static' obj_out = os.path.join(THIS_DIR, stl, 'obj') lib_out = os.path.join(THIS_DIR, 'jniLibs') print('obj_out: %s' % obj_out) print('lib_out: %s' % lib_out) print('Building shader toolchain...') build_cmd = [ 'bash', ndk_build, '-C', shaderc_dir, jobs_arg(), 'APP_ABI=' + ' '.join(abis), # Use the prebuilt platforms and toolchains. 'NDK_PLATFORMS_ROOT=' + platforms_root, 'NDK_TOOLCHAINS_ROOT=' + toolchains_root, 'GNUSTL_PREFIX=', # Tell ndk-build where all of our makefiles are and where outputs # should go. The defaults in ndk-build are only valid if we have a # typical ndk-build layout with a jni/{Android,Application}.mk. 'NDK_PROJECT_PATH=null', 'NDK_TOOLCHAIN_VERSION=' + compiler, 'APP_BUILD_SCRIPT=' + os.path.join(shaderc_dir, 'jni', 'Android.mk'), 'APP_STL=' + stl, 'NDK_APPLICATION_MK=' + os.path.join(shaderc_dir, 'jni', 'Application.mk'), 'NDK_OUT=' + os.path.join(shaderc_dir, 'obj'), 'NDK_LIBS_OUT=' + os.path.join(shaderc_dir, 'jniLibs'), 'THIRD_PARTY_PATH=../..', # Put armeabi-v7a-hard in its own directory. '_NDK_TESTING_ALL_=yes' ] subprocess.check_call(build_cmd) print('Finished shader toolchain build') build_cmd = [ 'bash', THIS_DIR + '/android-generate.sh' ] print('Generating generated layers...') subprocess.check_call(build_cmd) print('Generation finished') build_cmd = [ 'bash', ndk_build, '-C', build_dir, jobs_arg(), 'APP_ABI=' + ' '.join(abis), # Use the prebuilt platforms and toolchains. 'NDK_PLATFORMS_ROOT=' + platforms_root, 'NDK_TOOLCHAINS_ROOT=' + toolchains_root, 'GNUSTL_PREFIX=', # Tell ndk-build where all of our makefiles are and where outputs # should go. The defaults in ndk-build are only valid if we have a # typical ndk-build layout with a jni/{Android,Application}.mk. 'NDK_PROJECT_PATH=null', 'NDK_TOOLCHAIN_VERSION=' + compiler, 'APP_BUILD_SCRIPT=' + os.path.join(build_dir, 'jni', 'Android.mk'), 'APP_STL=' + stl, 'NDK_APPLICATION_MK=' + os.path.join(build_dir, 'jni', 'Application.mk'), 'NDK_OUT=' + obj_out, 'NDK_LIBS_OUT=' + lib_out, 'THIRD_PARTY_PATH=', # Put armeabi-v7a-hard in its own directory. '_NDK_TESTING_ALL_=yes' ] print('Building Vulkan validation layers for ABIs:' + ' {}'.format(', '.join(abis))) subprocess.check_call(build_cmd) print('Finished building Vulkan validation layers') out_package = os.path.join(installdir, 'vulkan_validation_layers.zip') os.chdir(lib_out) build_cmd = [ 'zip', '-9qr', out_package, "." ] print('Packaging Vulkan validation layers') subprocess.check_call(build_cmd) print('Finished Packaging Vulkan validation layers') if __name__ == '__main__': main()