// -*- C++ -*-
//===--------------------------- mutex ------------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef _LIBCPP_MUTEX
#define _LIBCPP_MUTEX

/*
    mutex synopsis

namespace std
{

class mutex
{
public:
     constexpr mutex() noexcept;
     ~mutex();

    mutex(const mutex&) = delete;
    mutex& operator=(const mutex&) = delete;

    void lock();
    bool try_lock();
    void unlock();

    typedef pthread_mutex_t* native_handle_type;
    native_handle_type native_handle();
};

class recursive_mutex
{
public:
     recursive_mutex();
     ~recursive_mutex();

    recursive_mutex(const recursive_mutex&) = delete;
    recursive_mutex& operator=(const recursive_mutex&) = delete;

    void lock();
    bool try_lock() noexcept;
    void unlock();

    typedef pthread_mutex_t* native_handle_type;
    native_handle_type native_handle();
};

class timed_mutex
{
public:
     timed_mutex();
     ~timed_mutex();

    timed_mutex(const timed_mutex&) = delete;
    timed_mutex& operator=(const timed_mutex&) = delete;

    void lock();
    bool try_lock();
    template <class Rep, class Period>
        bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
    template <class Clock, class Duration>
        bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
    void unlock();
};

class recursive_timed_mutex
{
public:
     recursive_timed_mutex();
     ~recursive_timed_mutex();

    recursive_timed_mutex(const recursive_timed_mutex&) = delete;
    recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;

    void lock();
    bool try_lock() noexcept;
    template <class Rep, class Period>
        bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
    template <class Clock, class Duration>
        bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
    void unlock();
};

struct defer_lock_t {};
struct try_to_lock_t {};
struct adopt_lock_t {};

constexpr defer_lock_t  defer_lock{};
constexpr try_to_lock_t try_to_lock{};
constexpr adopt_lock_t  adopt_lock{};

template <class Mutex>
class lock_guard
{
public:
    typedef Mutex mutex_type;

    explicit lock_guard(mutex_type& m);
    lock_guard(mutex_type& m, adopt_lock_t);
    ~lock_guard();

    lock_guard(lock_guard const&) = delete;
    lock_guard& operator=(lock_guard const&) = delete;
};

template <class Mutex>
class unique_lock
{
public:
    typedef Mutex mutex_type;
    unique_lock() noexcept;
    explicit unique_lock(mutex_type& m);
    unique_lock(mutex_type& m, defer_lock_t) noexcept;
    unique_lock(mutex_type& m, try_to_lock_t);
    unique_lock(mutex_type& m, adopt_lock_t);
    template <class Clock, class Duration>
        unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
    template <class Rep, class Period>
        unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
    ~unique_lock();

    unique_lock(unique_lock const&) = delete;
    unique_lock& operator=(unique_lock const&) = delete;

    unique_lock(unique_lock&& u) noexcept;
    unique_lock& operator=(unique_lock&& u) noexcept;

    void lock();
    bool try_lock();

    template <class Rep, class Period>
        bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
    template <class Clock, class Duration>
        bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);

    void unlock();

    void swap(unique_lock& u) noexcept;
    mutex_type* release() noexcept;

    bool owns_lock() const noexcept;
    explicit operator bool () const noexcept;
    mutex_type* mutex() const noexcept;
};

template <class Mutex>
  void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y) noexcept;

template <class L1, class L2, class... L3>
  int try_lock(L1&, L2&, L3&...);
template <class L1, class L2, class... L3>
  void lock(L1&, L2&, L3&...);

struct once_flag
{
    constexpr once_flag() noexcept;

    once_flag(const once_flag&) = delete;
    once_flag& operator=(const once_flag&) = delete;
};

template<class Callable, class ...Args>
  void call_once(once_flag& flag, Callable&& func, Args&&... args);

}  // std

*/

#include <__config>
#include <__mutex_base>
#include <functional>
#include <memory>
#ifndef _LIBCPP_HAS_NO_VARIADICS
#include <tuple>
#endif
#include <__threading_support>

#include <__undef_min_max>

#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#pragma GCC system_header
#endif

_LIBCPP_BEGIN_NAMESPACE_STD

#ifndef _LIBCPP_HAS_NO_THREADS

class _LIBCPP_TYPE_VIS recursive_mutex
{
    __libcpp_mutex_t __m_;

public:
     recursive_mutex();
     ~recursive_mutex();

private:
    recursive_mutex(const recursive_mutex&); // = delete;
    recursive_mutex& operator=(const recursive_mutex&); // = delete;

public:
    void lock();
    bool try_lock() _NOEXCEPT;
    void unlock()  _NOEXCEPT;

    typedef __libcpp_mutex_t* native_handle_type;
    _LIBCPP_INLINE_VISIBILITY
    native_handle_type native_handle() {return &__m_;}
};

class _LIBCPP_TYPE_VIS timed_mutex
{
    mutex              __m_;
    condition_variable __cv_;
    bool               __locked_;
public:
     timed_mutex();
     ~timed_mutex();

private:
    timed_mutex(const timed_mutex&); // = delete;
    timed_mutex& operator=(const timed_mutex&); // = delete;

public:
    void lock();
    bool try_lock() _NOEXCEPT;
    template <class _Rep, class _Period>
        _LIBCPP_INLINE_VISIBILITY
        bool try_lock_for(const chrono::duration<_Rep, _Period>& __d)
            {return try_lock_until(chrono::steady_clock::now() + __d);}
    template <class _Clock, class _Duration>
        bool try_lock_until(const chrono::time_point<_Clock, _Duration>& __t);
    void unlock() _NOEXCEPT;
};

template <class _Clock, class _Duration>
bool
timed_mutex::try_lock_until(const chrono::time_point<_Clock, _Duration>& __t)
{
    using namespace chrono;
    unique_lock<mutex> __lk(__m_);
    bool no_timeout = _Clock::now() < __t;
    while (no_timeout && __locked_)
        no_timeout = __cv_.wait_until(__lk, __t) == cv_status::no_timeout;
    if (!__locked_)
    {
        __locked_ = true;
        return true;
    }
    return false;
}

class _LIBCPP_TYPE_VIS recursive_timed_mutex
{
    mutex              __m_;
    condition_variable __cv_;
    size_t             __count_;
    __libcpp_thread_id __id_;
public:
     recursive_timed_mutex();
     ~recursive_timed_mutex();

private:
    recursive_timed_mutex(const recursive_timed_mutex&); // = delete;
    recursive_timed_mutex& operator=(const recursive_timed_mutex&); // = delete;

public:
    void lock();
    bool try_lock() _NOEXCEPT;
    template <class _Rep, class _Period>
        _LIBCPP_INLINE_VISIBILITY
        bool try_lock_for(const chrono::duration<_Rep, _Period>& __d)
            {return try_lock_until(chrono::steady_clock::now() + __d);}
    template <class _Clock, class _Duration>
        bool try_lock_until(const chrono::time_point<_Clock, _Duration>& __t);
    void unlock() _NOEXCEPT;
};

template <class _Clock, class _Duration>
bool
recursive_timed_mutex::try_lock_until(const chrono::time_point<_Clock, _Duration>& __t)
{
    using namespace chrono;
    __libcpp_thread_id __id = __libcpp_thread_get_current_id();
    unique_lock<mutex> lk(__m_);
    if (__libcpp_thread_id_equal(__id, __id_))
    {
        if (__count_ == numeric_limits<size_t>::max())
            return false;
        ++__count_;
        return true;
    }
    bool no_timeout = _Clock::now() < __t;
    while (no_timeout && __count_ != 0)
        no_timeout = __cv_.wait_until(lk, __t) == cv_status::no_timeout;
    if (__count_ == 0)
    {
        __count_ = 1;
        __id_ = __id;
        return true;
    }
    return false;
}

template <class _L0, class _L1>
int
try_lock(_L0& __l0, _L1& __l1)
{
    unique_lock<_L0> __u0(__l0, try_to_lock);
    if (__u0.owns_lock())
    {
        if (__l1.try_lock())
        {
            __u0.release();
            return -1;
        }
        else
            return 1;
    }
    return 0;
}

#ifndef _LIBCPP_HAS_NO_VARIADICS

template <class _L0, class _L1, class _L2, class... _L3>
int
try_lock(_L0& __l0, _L1& __l1, _L2& __l2, _L3&... __l3)
{
    int __r = 0;
    unique_lock<_L0> __u0(__l0, try_to_lock);
    if (__u0.owns_lock())
    {
        __r = try_lock(__l1, __l2, __l3...);
        if (__r == -1)
            __u0.release();
        else
            ++__r;
    }
    return __r;
}

#endif  // _LIBCPP_HAS_NO_VARIADICS

template <class _L0, class _L1>
void
lock(_L0& __l0, _L1& __l1)
{
    while (true)
    {
        {
            unique_lock<_L0> __u0(__l0);
            if (__l1.try_lock())
            {
                __u0.release();
                break;
            }
        }
        __libcpp_thread_yield();
        {
            unique_lock<_L1> __u1(__l1);
            if (__l0.try_lock())
            {
                __u1.release();
                break;
            }
        }
        __libcpp_thread_yield();
    }
}

#ifndef _LIBCPP_HAS_NO_VARIADICS

template <class _L0, class _L1, class _L2, class ..._L3>
void
__lock_first(int __i, _L0& __l0, _L1& __l1, _L2& __l2, _L3& ...__l3)
{
    while (true)
    {
        switch (__i)
        {
        case 0:
            {
                unique_lock<_L0> __u0(__l0);
                __i = try_lock(__l1, __l2, __l3...);
                if (__i == -1)
                {
                    __u0.release();
                    return;
                }
            }
            ++__i;
            __libcpp_thread_yield();
            break;
        case 1:
            {
                unique_lock<_L1> __u1(__l1);
                __i = try_lock(__l2, __l3..., __l0);
                if (__i == -1)
                {
                    __u1.release();
                    return;
                }
            }
            if (__i == sizeof...(_L3) + 1)
                __i = 0;
            else
                __i += 2;
            __libcpp_thread_yield();
            break;
        default:
            __lock_first(__i - 2, __l2, __l3..., __l0, __l1);
            return;
        }
    }
}

template <class _L0, class _L1, class _L2, class ..._L3>
inline _LIBCPP_INLINE_VISIBILITY
void
lock(_L0& __l0, _L1& __l1, _L2& __l2, _L3& ...__l3)
{
    __lock_first(0, __l0, __l1, __l2, __l3...);
}

#endif  // _LIBCPP_HAS_NO_VARIADICS

#endif // !_LIBCPP_HAS_NO_THREADS

struct _LIBCPP_TYPE_VIS_ONLY once_flag;

#ifndef _LIBCPP_HAS_NO_VARIADICS

template<class _Callable, class... _Args>
_LIBCPP_INLINE_VISIBILITY
void call_once(once_flag&, _Callable&&, _Args&&...);

#else  // _LIBCPP_HAS_NO_VARIADICS

template<class _Callable>
_LIBCPP_INLINE_VISIBILITY
void call_once(once_flag&, _Callable&);

template<class _Callable>
_LIBCPP_INLINE_VISIBILITY
void call_once(once_flag&, const _Callable&);

#endif  // _LIBCPP_HAS_NO_VARIADICS

struct _LIBCPP_TYPE_VIS_ONLY once_flag
{
    _LIBCPP_INLINE_VISIBILITY
    _LIBCPP_CONSTEXPR
        once_flag() _NOEXCEPT : __state_(0) {}

private:
    once_flag(const once_flag&); // = delete;
    once_flag& operator=(const once_flag&); // = delete;

    unsigned long __state_;

#ifndef _LIBCPP_HAS_NO_VARIADICS
    template<class _Callable, class... _Args>
    friend
    void call_once(once_flag&, _Callable&&, _Args&&...);
#else  // _LIBCPP_HAS_NO_VARIADICS
    template<class _Callable>
    friend
    void call_once(once_flag&, _Callable&);

    template<class _Callable>
    friend
    void call_once(once_flag&, const _Callable&);
#endif  // _LIBCPP_HAS_NO_VARIADICS
};

#ifndef _LIBCPP_HAS_NO_VARIADICS

template <class _Fp>
class __call_once_param
{
    _Fp& __f_;
public:
    _LIBCPP_INLINE_VISIBILITY
    explicit __call_once_param(_Fp& __f) : __f_(__f) {}

    _LIBCPP_INLINE_VISIBILITY
    void operator()()
    {
        typedef typename __make_tuple_indices<tuple_size<_Fp>::value, 1>::type _Index;
        __execute(_Index());
    }

private:
    template <size_t ..._Indices>
    _LIBCPP_INLINE_VISIBILITY
    void __execute(__tuple_indices<_Indices...>)
    {
        __invoke(_VSTD::get<0>(_VSTD::move(__f_)), _VSTD::get<_Indices>(_VSTD::move(__f_))...);
    }
};

#else

template <class _Fp>
class __call_once_param
{
    _Fp& __f_;
public:
    _LIBCPP_INLINE_VISIBILITY
    explicit __call_once_param(_Fp& __f) : __f_(__f) {}

    _LIBCPP_INLINE_VISIBILITY
    void operator()()
    {
        __f_();
    }
};

#endif

template <class _Fp>
void
__call_once_proxy(void* __vp)
{
    __call_once_param<_Fp>* __p = static_cast<__call_once_param<_Fp>*>(__vp);
    (*__p)();
}

_LIBCPP_FUNC_VIS void __call_once(volatile unsigned long&, void*, void(*)(void*));

#ifndef _LIBCPP_HAS_NO_VARIADICS

template<class _Callable, class... _Args>
inline _LIBCPP_INLINE_VISIBILITY
void
call_once(once_flag& __flag, _Callable&& __func, _Args&&... __args)
{
    if (__libcpp_relaxed_load(&__flag.__state_) != ~0ul)
    {
        typedef tuple<_Callable&&, _Args&&...> _Gp;
        _Gp __f(_VSTD::forward<_Callable>(__func), _VSTD::forward<_Args>(__args)...);
        __call_once_param<_Gp> __p(__f);
        __call_once(__flag.__state_, &__p, &__call_once_proxy<_Gp>);
    }
}

#else  // _LIBCPP_HAS_NO_VARIADICS

template<class _Callable>
inline _LIBCPP_INLINE_VISIBILITY
void
call_once(once_flag& __flag, _Callable& __func)
{
    if (__libcpp_relaxed_load(&__flag.__state_) != ~0ul)
    {
        __call_once_param<_Callable> __p(__func);
        __call_once(__flag.__state_, &__p, &__call_once_proxy<_Callable>);
    }
}

template<class _Callable>
inline _LIBCPP_INLINE_VISIBILITY
void
call_once(once_flag& __flag, const _Callable& __func)
{
    if (__flag.__state_ != ~0ul)
    {
        __call_once_param<const _Callable> __p(__func);
        __call_once(__flag.__state_, &__p, &__call_once_proxy<const _Callable>);
    }
}

#endif  // _LIBCPP_HAS_NO_VARIADICS

_LIBCPP_END_NAMESPACE_STD

#endif  // _LIBCPP_MUTEX