// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package os import ( "errors" "runtime" "sync/atomic" "syscall" "time" "unsafe" ) func (p *Process) wait() (ps *ProcessState, err error) { handle := atomic.LoadUintptr(&p.handle) s, e := syscall.WaitForSingleObject(syscall.Handle(handle), syscall.INFINITE) switch s { case syscall.WAIT_OBJECT_0: break case syscall.WAIT_FAILED: return nil, NewSyscallError("WaitForSingleObject", e) default: return nil, errors.New("os: unexpected result from WaitForSingleObject") } var ec uint32 e = syscall.GetExitCodeProcess(syscall.Handle(handle), &ec) if e != nil { return nil, NewSyscallError("GetExitCodeProcess", e) } var u syscall.Rusage e = syscall.GetProcessTimes(syscall.Handle(handle), &u.CreationTime, &u.ExitTime, &u.KernelTime, &u.UserTime) if e != nil { return nil, NewSyscallError("GetProcessTimes", e) } p.setDone() // NOTE(brainman): It seems that sometimes process is not dead // when WaitForSingleObject returns. But we do not know any // other way to wait for it. Sleeping for a while seems to do // the trick sometimes. So we will sleep and smell the roses. defer time.Sleep(5 * time.Millisecond) defer p.Release() return &ProcessState{p.Pid, syscall.WaitStatus{ExitCode: ec}, &u}, nil } func terminateProcess(pid, exitcode int) error { h, e := syscall.OpenProcess(syscall.PROCESS_TERMINATE, false, uint32(pid)) if e != nil { return NewSyscallError("OpenProcess", e) } defer syscall.CloseHandle(h) e = syscall.TerminateProcess(h, uint32(exitcode)) return NewSyscallError("TerminateProcess", e) } func (p *Process) signal(sig Signal) error { handle := atomic.LoadUintptr(&p.handle) if handle == uintptr(syscall.InvalidHandle) { return syscall.EINVAL } if p.done() { return errors.New("os: process already finished") } if sig == Kill { err := terminateProcess(p.Pid, 1) runtime.KeepAlive(p) return err } // TODO(rsc): Handle Interrupt too? return syscall.Errno(syscall.EWINDOWS) } func (p *Process) release() error { handle := atomic.LoadUintptr(&p.handle) if handle == uintptr(syscall.InvalidHandle) { return syscall.EINVAL } e := syscall.CloseHandle(syscall.Handle(handle)) if e != nil { return NewSyscallError("CloseHandle", e) } atomic.StoreUintptr(&p.handle, uintptr(syscall.InvalidHandle)) // no need for a finalizer anymore runtime.SetFinalizer(p, nil) return nil } func findProcess(pid int) (p *Process, err error) { const da = syscall.STANDARD_RIGHTS_READ | syscall.PROCESS_QUERY_INFORMATION | syscall.SYNCHRONIZE h, e := syscall.OpenProcess(da, false, uint32(pid)) if e != nil { return nil, NewSyscallError("OpenProcess", e) } return newProcess(pid, uintptr(h)), nil } func init() { var argc int32 cmd := syscall.GetCommandLine() argv, e := syscall.CommandLineToArgv(cmd, &argc) if e != nil { return } defer syscall.LocalFree(syscall.Handle(uintptr(unsafe.Pointer(argv)))) Args = make([]string, argc) for i, v := range (*argv)[:argc] { Args[i] = syscall.UTF16ToString((*v)[:]) } } func ftToDuration(ft *syscall.Filetime) time.Duration { n := int64(ft.HighDateTime)<<32 + int64(ft.LowDateTime) // in 100-nanosecond intervals return time.Duration(n*100) * time.Nanosecond } func (p *ProcessState) userTime() time.Duration { return ftToDuration(&p.rusage.UserTime) } func (p *ProcessState) systemTime() time.Duration { return ftToDuration(&p.rusage.KernelTime) }