#include "RenderScript.h" #include "ScriptC_mono.h" int test_compute() { bool failed = false; { sp<RS> rs = new RS(); printf("New RS %p\n", rs.get()); // only legitimate because this is a standalone executable bool r = rs->init("/system/bin"); printf("Init returned %i\n", r); sp<const Element> e = Element::RGBA_8888(rs); printf("Element %p\n", e.get()); Type::Builder tb(rs, e); tb.setX(128); tb.setY(128); sp<const Type> t = tb.create(); printf("Type %p\n", t.get()); sp<Allocation> a1 = Allocation::createSized(rs, e, 1000); printf("Allocation %p\n", a1.get()); sp<Allocation> ain = Allocation::createTyped(rs, t); sp<Allocation> aout = Allocation::createTyped(rs, t); printf("Allocation %p %p\n", ain.get(), aout.get()); sp<ScriptC_mono> sc = new ScriptC_mono(rs); printf("new script\n"); sc->set_alloc(a1); sc->set_elem(e); sc->set_type(t); sc->set_script(sc); sc->set_script(nullptr); sp<const Sampler> samp = Sampler::CLAMP_NEAREST(rs); sc->set_sampler(samp); // We read back the status from the script-side via a "failed" allocation. sp<const Element> failed_e = Element::BOOLEAN(rs); Type::Builder failed_tb(rs, failed_e); failed_tb.setX(1); sp<const Type> failed_t = failed_tb.create(); sp<Allocation> failed_alloc = Allocation::createTyped(rs, failed_t); failed_alloc->copy1DRangeFrom(0, failed_t->getCount(), &failed); sc->bind_failed(failed_alloc); uint32_t *buf = new uint32_t[t->getCount()]; for (uint32_t ct=0; ct < t->getCount(); ct++) { buf[ct] = ct | (ct << 16); } ain->copy1DRangeFrom(0, t->getCount(), buf); delete [] buf; sc->forEach_root(ain, aout); sc->invoke_foo(99, 3.1f); sc->set_g_f(39.9f); sc->set_g_i(-14); sc->invoke_foo(99, 3.1f); printf("for each done\n"); sc->invoke_bar(47, -3, 'c', -7, 14, -8); // Verify a simple kernel. { static const uint32_t xDim = 7; static const uint32_t yDim = 7; sp<const Element> e = Element::I32(rs); Type::Builder tb(rs, e); tb.setX(xDim); tb.setY(yDim); sp<const Type> t = tb.create(); sp<Allocation> kern1_in = Allocation::createTyped(rs, t); sp<Allocation> kern1_out = Allocation::createTyped(rs, t); int *buf = new int[t->getCount()]; for (uint32_t ct=0; ct < t->getCount(); ct++) { buf[ct] = 5; } kern1_in->copy2DRangeFrom(0, 0, xDim, yDim, buf); delete [] buf; sc->forEach_kern1(kern1_in, kern1_out); sc->forEach_verify_kern1(kern1_out); rs->finish(); failed_alloc->copy1DTo(&failed); } } return failed; } int main() { bool failed = test_compute(); if (failed) { printf("TEST FAILED!\n"); } else { printf("TEST PASSED!\n"); } return failed; }