# # Copyright (C) 2015 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # header: summary: Allocation Data Access Functions description: The functions below can be used to get and set the cells that comprise an allocation. <ul> <li>Individual cells are accessed using the rsGetElementAt* and @rsSetElementAt functions.</li> <li>Multiple cells can be copied using the rsAllocationCopy* and rsAllocationV* functions.</li> <li>For getting values through a sampler, use @rsSample.</li> </ul> The @rsGetElementAt and rsSetElement* functions are somewhat misnamed. They don't get or set elements, which are akin to data types; they get or set cells. Think of them as rsGetCellAt and and rsSetCellAt. end: function: rsAllocationCopy1DRange version: 14 ret: void arg: rs_allocation dstAlloc, "Allocation to copy cells into." arg: uint32_t dstOff, "Offset in the destination of the first cell to be copied into." arg: uint32_t dstMip, "Mip level in the destination allocation. 0 if mip mapping is not used." arg: uint32_t count, "Number of cells to be copied." arg: rs_allocation srcAlloc, "Source allocation." arg: uint32_t srcOff, "Offset in the source of the first cell to be copied." arg: uint32_t srcMip, "Mip level in the source allocation. 0 if mip mapping is not used." summary: Copy consecutive cells between allocations description: Copies the specified number of cells from one allocation to another. The two allocations must be different. Using this function to copy whithin the same allocation yields undefined results. The function does not validate whether the offset plus count exceeds the size of either allocation. Be careful! This function should only be called between 1D allocations. Calling it on other allocations is undefined. This function should not be called from inside a kernel, or from any function that may be called directly or indirectly from a kernel. Doing so would cause a runtime error. test: none end: function: rsAllocationCopy2DRange version: 14 ret: void arg: rs_allocation dstAlloc, "Allocation to copy cells into." arg: uint32_t dstXoff, "X offset in the destination of the region to be set." arg: uint32_t dstYoff, "Y offset in the destination of the region to be set." arg: uint32_t dstMip, "Mip level in the destination allocation. 0 if mip mapping is not used." arg: rs_allocation_cubemap_face dstFace, "Cubemap face of the destination allocation. Ignored for allocations that aren't cubemaps." arg: uint32_t width, "Width of the incoming region to update." arg: uint32_t height, "Height of the incoming region to update." arg: rs_allocation srcAlloc, "Source allocation." arg: uint32_t srcXoff, "X offset in the source." arg: uint32_t srcYoff, "Y offset in the source." arg: uint32_t srcMip, "Mip level in the source allocation. 0 if mip mapping is not used." arg: rs_allocation_cubemap_face srcFace, "Cubemap face of the source allocation. Ignored for allocations that aren't cubemaps." summary: Copy a rectangular region of cells between allocations description: Copies a rectangular region of cells from one allocation to another. (width * heigth) cells are copied. The two allocations must be different. Using this function to copy whithin the same allocation yields undefined results. The function does not validate whether the the source or destination region exceeds the size of its respective allocation. Be careful! This function should only be called between 2D allocations. Calling it on other allocations is undefined. This function should not be called from inside a kernel, or from any function that may be called directly or indirectly from a kernel. Doing so would cause a runtime error. test: none end: function: rsAllocationVLoadX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a, "Allocation to get the data from." arg: uint32_t x, "X offset in the allocation of the first cell to be copied from." summary: Get a vector from an allocation of scalars description: This function returns a vector composed of successive cells of the allocation. It assumes that the allocation contains scalars. The "X" in the name indicates that successive values are extracted by increasing the X index. There are currently no functions to get successive values incrementing other dimensions. Use multiple calls to rsGetElementAt() instead. For example, when calling rsAllocationVLoadX_int4(a, 20, 30), an int4 composed of a[20, 30], a[21, 30], a[22, 30], and a[23, 30] is returned. When retrieving from a three dimensional allocations, use the x, y, z variant. Similarly, use the x, y variant for two dimensional allocations and x for the mono dimensional allocations. For efficiency, this function does not validate the inputs. Trying to wrap the X index, exceeding the size of the allocation, or using indices incompatible with the dimensionality of the allocation yields undefined results. See also @rsAllocationVStoreX(). test: none end: function: rsAllocationVLoadX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y, "Y offset in the allocation of the first cell to be copied from." test: none end: function: rsAllocationVLoadX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y arg: uint32_t z, "Z offset in the allocation of the first cell to be copied from." test: none end: function: rsAllocationVStoreX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a, "Allocation to store the data into." arg: #2#1 val, "Value to be stored." arg: uint32_t x, "X offset in the allocation of the first cell to be copied into." summary: Store a vector into an allocation of scalars description: This function stores the entries of a vector into successive cells of an allocation. It assumes that the allocation contains scalars. The "X" in the name indicates that successive values are stored by increasing the X index. There are currently no functions to store successive values incrementing other dimensions. Use multiple calls to rsSetElementAt() instead. For example, when calling rsAllocationVStoreX_int3(a, v, 20, 30), v.x is stored at a[20, 30], v.y at a[21, 30], and v.z at a[22, 30]. When storing into a three dimensional allocations, use the x, y, z variant. Similarly, use the x, y variant for two dimensional allocations and x for the mono dimensional allocations. For efficiency, this function does not validate the inputs. Trying to wrap the X index, exceeding the size of the allocation, or using indices incompatible with the dimensionality of the allocation yiels undefined results. See also @rsAllocationVLoadX(). test: none end: function: rsAllocationVStoreX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y, "Y offset in the allocation of the first cell to be copied into." test: none end: function: rsAllocationVStoreX_#2#1 version: 22 w: 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y arg: uint32_t z, "Z offset in the allocation of the first cell to be copied into." test: none end: function: rsGetElementAt ret: const void* arg: rs_allocation a arg: uint32_t x summary: Return a cell from an allocation description: This function extracts a single cell from an allocation. When retrieving from a three dimensional allocations, use the x, y, z variant. Similarly, use the x, y variant for two dimensional allocations and x for the mono dimensional allocations. This function has two styles. One returns the address of the value using a void*, the other returns the actual value, e.g. rsGetElementAt() vs. rsGetElementAt_int4(). For primitive types, always use the latter as it is more efficient. test: none end: function: rsGetElementAt ret: const void* arg: rs_allocation a arg: uint32_t x arg: uint32_t y test: none end: function: rsGetElementAt ret: const void* arg: rs_allocation a arg: uint32_t x arg: uint32_t y arg: uint32_t z test: none end: function: rsGetElementAt_#2#1 version: 9 17 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x inline: return ((#2#1 *)rsGetElementAt(a, x))[0]; test: none end: function: rsGetElementAt_#2#1 version: 9 17 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y inline: return ((#2#1 *)rsGetElementAt(a, x, y))[0]; test: none end: function: rsGetElementAt_#2#1 version: 9 17 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y arg: uint32_t z inline: return ((#2#1 *)rsGetElementAt(a, x, y, z))[0]; test: none end: function: rsGetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x test: none end: function: rsGetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y test: none end: function: rsGetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y arg: uint32_t z test: none end: function: rsGetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: #2#1 arg: rs_allocation a arg: uint32_t x test: none end: function: rsGetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y test: none end: function: rsGetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: #2#1 arg: rs_allocation a arg: uint32_t x arg: uint32_t y arg: uint32_t z test: none end: function: rsGetElementAtYuv_uchar_U version: 18 ret: uchar arg: rs_allocation a arg: uint32_t x arg: uint32_t y summary: Get the U component of an allocation of YUVs description: Extracts the U component of a single YUV value from a 2D allocation of YUVs. Inside an allocation, Y, U, and V components may be stored if different planes and at different resolutions. The x, y coordinates provided here are in the dimensions of the Y plane. See @rsGetElementAtYuv_uchar_Y(). test: none end: function: rsGetElementAtYuv_uchar_V version: 18 ret: uchar arg: rs_allocation a arg: uint32_t x arg: uint32_t y summary: Get the V component of an allocation of YUVs description: Extracts the V component of a single YUV value from a 2D allocation of YUVs. Inside an allocation, Y, U, and V components may be stored if different planes and at different resolutions. The x, y coordinates provided here are in the dimensions of the Y plane. See @rsGetElementAtYuv_uchar_Y(). test: none end: function: rsGetElementAtYuv_uchar_Y version: 18 ret: uchar arg: rs_allocation a arg: uint32_t x arg: uint32_t y summary: Get the Y component of an allocation of YUVs description: Extracts the Y component of a single YUV value from a 2D allocation of YUVs. Inside an allocation, Y, U, and V components may be stored if different planes and at different resolutions. The x, y coordinates provided here are in the dimensions of the Y plane. See @rsGetElementAtYuv_uchar_U() and @rsGetElementAtYuv_uchar_V(). test: none end: function: rsSample version: 16 ret: float4 arg: rs_allocation a, "Allocation to sample from." arg: rs_sampler s, "Sampler state." arg: float location, "Location to sample from." summary: Sample a value from a texture allocation description: Fetches a value from a texture allocation in a way described by the sampler. If your allocation is 1D, use the variant with float for location. For 2D, use the float2 variant. See <a href='http://developer.android.com/reference/android/renderscript/Sampler.html'>android.renderscript.Sampler</a> for more details. test: none end: function: rsSample version: 16 ret: float4 arg: rs_allocation a arg: rs_sampler s arg: float location arg: float lod, "Mip level to sample from, for fractional values mip levels will be interpolated if RS_SAMPLER_LINEAR_MIP_LINEAR is used." test: none end: function: rsSample version: 16 ret: float4 arg: rs_allocation a arg: rs_sampler s arg: float2 location test: none end: function: rsSample version: 16 ret: float4 arg: rs_allocation a arg: rs_sampler s arg: float2 location arg: float lod test: none end: function: rsSetElementAt version: 18 ret: void arg: rs_allocation a arg: void* ptr arg: uint32_t x summary: Set a cell of an allocation description: This function stores a value into a single cell of an allocation. When storing into a three dimensional allocations, use the x, y, z variant. Similarly, use the x, y variant for two dimensional allocations and x for the mono dimensional allocations. This function has two styles. One passes the value to be stored using a void*, the other has the actual value as an argument, e.g. rsSetElementAt() vs. rsSetElementAt_int4(). For primitive types, always use the latter as it is more efficient. See also @rsGetElementAt(). test: none end: function: rsSetElementAt version: 18 ret: void arg: rs_allocation a arg: void* ptr arg: uint32_t x arg: uint32_t y test: none end: function: rsSetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x test: none end: function: rsSetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y test: none end: function: rsSetElementAt_#2#1 version: 18 w: 1, 2, 3, 4 t: u8, u16, u32, u64, i8, i16, i32, i64, f32, f64 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y arg: uint32_t z test: none end: function: rsSetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x test: none end: function: rsSetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y test: none end: function: rsSetElementAt_#2#1 version: 23 w: 1, 2, 3, 4 t: f16 ret: void arg: rs_allocation a arg: #2#1 val arg: uint32_t x arg: uint32_t y arg: uint32_t z test: none end: