// Build the unit tests, // Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) // to integrate with auto-test framework. cc_test { name: "libgui_test", clang: true, srcs: [ "BufferItemConsumer_test.cpp", "BufferQueue_test.cpp", "CpuConsumer_test.cpp", "FillBuffer.cpp", "GLTest.cpp", "IGraphicBufferProducer_test.cpp", "Malicious.cpp", "MultiTextureConsumer_test.cpp", "StreamSplitter_test.cpp", "SurfaceTextureClient_test.cpp", "SurfaceTextureFBO_test.cpp", "SurfaceTextureGLThreadToGL_test.cpp", "SurfaceTextureGLToGL_test.cpp", "SurfaceTextureGL_test.cpp", "SurfaceTextureMultiContextGL_test.cpp", "Surface_test.cpp", "TextureRenderer.cpp", ], shared_libs: [ "android.hardware.configstore@1.0", "android.hardware.configstore-utils", "liblog", "libEGL", "libGLESv1_CM", "libGLESv2", "libbinder", "libcutils", "libgui", "libhidlbase", "libhidltransport", "libui", "libutils", "libnativewindow" ], }