/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_UI_BUFFER_MAPPER_H #define ANDROID_UI_BUFFER_MAPPER_H #include <stdint.h> #include <sys/types.h> #include <memory> #include <utils/Singleton.h> // Needed by code that still uses the GRALLOC_USAGE_* constants. // when/if we get rid of gralloc, we should provide aliases or fix call sites. #include <hardware/gralloc.h> namespace android { // --------------------------------------------------------------------------- namespace Gralloc2 { class Mapper; } class Rect; class GraphicBufferMapper : public Singleton<GraphicBufferMapper> { public: static inline GraphicBufferMapper& get() { return getInstance(); } // The imported outHandle must be freed with freeBuffer when no longer // needed. rawHandle is owned by the caller. status_t importBuffer(buffer_handle_t rawHandle, buffer_handle_t* outHandle); status_t freeBuffer(buffer_handle_t handle); status_t lock(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr); status_t lockYCbCr(buffer_handle_t handle, uint32_t usage, const Rect& bounds, android_ycbcr *ycbcr); status_t unlock(buffer_handle_t handle); status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr, int fenceFd); status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage, const Rect& bounds, void** vaddr, int fenceFd); status_t lockAsyncYCbCr(buffer_handle_t handle, uint32_t usage, const Rect& bounds, android_ycbcr *ycbcr, int fenceFd); status_t unlockAsync(buffer_handle_t handle, int *fenceFd); const Gralloc2::Mapper& getGrallocMapper() const { return *mMapper; } private: friend class Singleton<GraphicBufferMapper>; GraphicBufferMapper(); const std::unique_ptr<const Gralloc2::Mapper> mMapper; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_UI_BUFFER_MAPPER_H