/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H #define ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H #include <utils/RefBase.h> #include <system/sound_trigger.h> #include <hardware/sound_trigger.h> namespace android { class SoundTriggerHalInterface : public virtual RefBase { public: /* get a sound trigger HAL instance */ static sp<SoundTriggerHalInterface> connectModule(const char *moduleName); virtual ~SoundTriggerHalInterface() {} virtual int getProperties(struct sound_trigger_properties *properties) = 0; /* * Load a sound model. Once loaded, recognition of this model can be started and stopped. * Only one active recognition per model at a time. The SoundTrigger service will handle * concurrent recognition requests by different users/applications on the same model. * The implementation returns a unique handle used by other functions (unload_sound_model(), * start_recognition(), etc... */ virtual int loadSoundModel(struct sound_trigger_sound_model *sound_model, sound_model_callback_t callback, void *cookie, sound_model_handle_t *handle) = 0; /* * Unload a sound model. A sound model can be unloaded to make room for a new one to overcome * implementation limitations. */ virtual int unloadSoundModel(sound_model_handle_t handle) = 0; /* Start recognition on a given model. Only one recognition active at a time per model. * Once recognition succeeds of fails, the callback is called. * TODO: group recognition configuration parameters into one struct and add key phrase options. */ virtual int startRecognition(sound_model_handle_t handle, const struct sound_trigger_recognition_config *config, recognition_callback_t callback, void *cookie) = 0; /* Stop recognition on a given model. * The implementation does not have to call the callback when stopped via this method. */ virtual int stopRecognition(sound_model_handle_t handle) = 0; /* Stop recognition on all models. * Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_1 or above. * If no implementation is provided, stop_recognition will be called for each running model. */ virtual int stopAllRecognitions() = 0; protected: SoundTriggerHalInterface() {} }; } // namespace android #endif // ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H