// Copyright 2015 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // NEON variant of methods for lossless encoder // // Author: Skal (pascal.massimino@gmail.com) #include "./dsp.h" #if defined(WEBP_USE_NEON) #include <arm_neon.h> #include "./lossless.h" #include "./neon.h" //------------------------------------------------------------------------------ // Subtract-Green Transform // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use // non-standard versions there. #if defined(__APPLE__) && defined(__aarch64__) && \ defined(__apple_build_version__) && (__apple_build_version__< 6020037) #define USE_VTBLQ #endif #ifdef USE_VTBLQ // 255 = byte will be zeroed static const uint8_t kGreenShuffle[16] = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 }; static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, const uint8x16_t shuffle) { return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), vtbl1q_u8(argb, vget_high_u8(shuffle))); } #else // !USE_VTBLQ // 255 = byte will be zeroed static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, const uint8x8_t shuffle) { return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), vtbl1_u8(vget_high_u8(argb), shuffle)); } #endif // USE_VTBLQ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { const uint32_t* const end = argb_data + (num_pixels & ~3); #ifdef USE_VTBLQ const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); #else const uint8x8_t shuffle = vld1_u8(kGreenShuffle); #endif for (; argb_data < end; argb_data += 4) { const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); const uint8x16_t greens = DoGreenShuffle(argb, shuffle); vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens)); } // fallthrough and finish off with plain-C VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3); } //------------------------------------------------------------------------------ // Color Transform static void TransformColor(const VP8LMultipliers* const m, uint32_t* argb_data, int num_pixels) { // sign-extended multiplying constants, pre-shifted by 6. #define CST(X) (((int16_t)(m->X << 8)) >> 6) const int16_t rb[8] = { CST(green_to_blue_), CST(green_to_red_), CST(green_to_blue_), CST(green_to_red_), CST(green_to_blue_), CST(green_to_red_), CST(green_to_blue_), CST(green_to_red_) }; const int16x8_t mults_rb = vld1q_s16(rb); const int16_t b2[8] = { 0, CST(red_to_blue_), 0, CST(red_to_blue_), 0, CST(red_to_blue_), 0, CST(red_to_blue_), }; const int16x8_t mults_b2 = vld1q_s16(b2); #undef CST #ifdef USE_VTBLQ static const uint8_t kg0g0[16] = { 255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13 }; const uint8x16_t shuffle = vld1q_u8(kg0g0); #else static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 }; const uint8x8_t shuffle = vld1_u8(k0g0g); #endif const uint32x4_t mask_rb = vdupq_n_u32(0x00ff00ffu); // red-blue masks int i; for (i = 0; i + 4 <= num_pixels; i += 4) { const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i)); // 0 g 0 g const uint8x16_t greens = DoGreenShuffle(in, shuffle); // x dr x db1 const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb); // r 0 b 0 const int16x8_t B = vshlq_n_s16(vreinterpretq_s16_u8(in), 8); // x db2 0 0 const int16x8_t C = vqdmulhq_s16(B, mults_b2); // 0 0 x db2 const uint32x4_t D = vshrq_n_u32(vreinterpretq_u32_s16(C), 16); // x dr x db const int8x16_t E = vaddq_s8(vreinterpretq_s8_u32(D), vreinterpretq_s8_s16(A)); // 0 dr 0 db const uint32x4_t F = vandq_u32(vreinterpretq_u32_s8(E), mask_rb); const int8x16_t out = vsubq_s8(vreinterpretq_s8_u8(in), vreinterpretq_s8_u32(F)); vst1q_s8((int8_t*)(argb_data + i), out); } // fallthrough and finish off with plain-C VP8LTransformColor_C(m, argb_data + i, num_pixels - i); } #undef USE_VTBLQ //------------------------------------------------------------------------------ // Entry point extern void VP8LEncDspInitNEON(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitNEON(void) { VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; VP8LTransformColor = TransformColor; } #else // !WEBP_USE_NEON WEBP_DSP_INIT_STUB(VP8LEncDspInitNEON) #endif // WEBP_USE_NEON