/* * Copyright (C) 2016 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <string> #include <vector> #include "Smoke.h" namespace { Game *create_game(int argc, char **argv) { std::vector<std::string> args(argv, argv + argc); return new Smoke(args); } } // namespace #if defined(VK_USE_PLATFORM_XCB_KHR) #include "ShellXcb.h" int main(int argc, char **argv) { Game *game = create_game(argc, argv); { ShellXcb shell(*game); shell.run(); } delete game; return 0; } #elif defined(VK_USE_PLATFORM_WAYLAND_KHR) #include "ShellWayland.h" int main(int argc, char **argv) { Game *game = create_game(argc, argv); { ShellWayland shell(*game); shell.run(); } delete game; return 0; } #elif defined(VK_USE_PLATFORM_ANDROID_KHR) #include <android/log.h> #include "ShellAndroid.h" void android_main(android_app *app) { Game *game = create_game(0, nullptr); try { ShellAndroid shell(*app, *game); shell.run(); } catch (const std::runtime_error &e) { __android_log_print(ANDROID_LOG_ERROR, game->settings().name.c_str(), "%s", e.what()); } delete game; } #elif defined(VK_USE_PLATFORM_WIN32_KHR) #include "ShellWin32.h" int main(int argc, char **argv) { Game *game = create_game(argc, argv); { ShellWin32 shell(*game); shell.run(); } delete game; return 0; } #endif // VK_USE_PLATFORM_XCB_KHR