// Copyright 2015, VIXL authors // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of ARM Limited nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef VIXL_UTILS_H #define VIXL_UTILS_H #include <cmath> #include <cstring> #include <vector> #include "compiler-intrinsics-vixl.h" #include "globals-vixl.h" namespace vixl { // Macros for compile-time format checking. #if GCC_VERSION_OR_NEWER(4, 4, 0) #define PRINTF_CHECK(format_index, varargs_index) \ __attribute__((format(gnu_printf, format_index, varargs_index))) #else #define PRINTF_CHECK(format_index, varargs_index) #endif #ifdef __GNUC__ #define VIXL_HAS_DEPRECATED_WITH_MSG #elif defined(__clang__) #ifdef __has_extension(attribute_deprecated_with_message) #define VIXL_HAS_DEPRECATED_WITH_MSG #endif #endif #ifdef VIXL_HAS_DEPRECATED_WITH_MSG #define VIXL_DEPRECATED(replaced_by, declarator) \ __attribute__((deprecated("Use \"" replaced_by "\" instead"))) declarator #else #define VIXL_DEPRECATED(replaced_by, declarator) declarator #endif #ifdef VIXL_DEBUG #define VIXL_UNREACHABLE_OR_FALLTHROUGH() VIXL_UNREACHABLE() #else #define VIXL_UNREACHABLE_OR_FALLTHROUGH() VIXL_FALLTHROUGH() #endif // Check number width. // TODO: Refactor these using templates. inline bool IsIntN(unsigned n, uint32_t x) { VIXL_ASSERT((0 < n) && (n < 32)); uint32_t limit = UINT32_C(1) << (n - 1); return x < limit; } inline bool IsIntN(unsigned n, int32_t x) { VIXL_ASSERT((0 < n) && (n < 32)); int32_t limit = INT32_C(1) << (n - 1); return (-limit <= x) && (x < limit); } inline bool IsIntN(unsigned n, uint64_t x) { VIXL_ASSERT((0 < n) && (n < 64)); uint64_t limit = UINT64_C(1) << (n - 1); return x < limit; } inline bool IsIntN(unsigned n, int64_t x) { VIXL_ASSERT((0 < n) && (n < 64)); int64_t limit = INT64_C(1) << (n - 1); return (-limit <= x) && (x < limit); } VIXL_DEPRECATED("IsIntN", inline bool is_intn(unsigned n, int64_t x)) { return IsIntN(n, x); } inline bool IsUintN(unsigned n, uint32_t x) { VIXL_ASSERT((0 < n) && (n < 32)); return !(x >> n); } inline bool IsUintN(unsigned n, int32_t x) { VIXL_ASSERT((0 < n) && (n < 32)); // Convert to an unsigned integer to avoid implementation-defined behavior. return !(static_cast<uint32_t>(x) >> n); } inline bool IsUintN(unsigned n, uint64_t x) { VIXL_ASSERT((0 < n) && (n < 64)); return !(x >> n); } inline bool IsUintN(unsigned n, int64_t x) { VIXL_ASSERT((0 < n) && (n < 64)); // Convert to an unsigned integer to avoid implementation-defined behavior. return !(static_cast<uint64_t>(x) >> n); } VIXL_DEPRECATED("IsUintN", inline bool is_uintn(unsigned n, int64_t x)) { return IsUintN(n, x); } inline uint64_t TruncateToUintN(unsigned n, uint64_t x) { VIXL_ASSERT((0 < n) && (n < 64)); return static_cast<uint64_t>(x) & ((UINT64_C(1) << n) - 1); } VIXL_DEPRECATED("TruncateToUintN", inline uint64_t truncate_to_intn(unsigned n, int64_t x)) { return TruncateToUintN(n, x); } // clang-format off #define INT_1_TO_32_LIST(V) \ V(1) V(2) V(3) V(4) V(5) V(6) V(7) V(8) \ V(9) V(10) V(11) V(12) V(13) V(14) V(15) V(16) \ V(17) V(18) V(19) V(20) V(21) V(22) V(23) V(24) \ V(25) V(26) V(27) V(28) V(29) V(30) V(31) V(32) #define INT_33_TO_63_LIST(V) \ V(33) V(34) V(35) V(36) V(37) V(38) V(39) V(40) \ V(41) V(42) V(43) V(44) V(45) V(46) V(47) V(48) \ V(49) V(50) V(51) V(52) V(53) V(54) V(55) V(56) \ V(57) V(58) V(59) V(60) V(61) V(62) V(63) #define INT_1_TO_63_LIST(V) INT_1_TO_32_LIST(V) INT_33_TO_63_LIST(V) // clang-format on #define DECLARE_IS_INT_N(N) \ inline bool IsInt##N(int64_t x) { return IsIntN(N, x); } \ VIXL_DEPRECATED("IsInt" #N, inline bool is_int##N(int64_t x)) { \ return IsIntN(N, x); \ } #define DECLARE_IS_UINT_N(N) \ inline bool IsUint##N(int64_t x) { return IsUintN(N, x); } \ VIXL_DEPRECATED("IsUint" #N, inline bool is_uint##N(int64_t x)) { \ return IsUintN(N, x); \ } #define DECLARE_TRUNCATE_TO_UINT_32(N) \ inline uint32_t TruncateToUint##N(uint64_t x) { \ return static_cast<uint32_t>(TruncateToUintN(N, x)); \ } \ VIXL_DEPRECATED("TruncateToUint" #N, \ inline uint32_t truncate_to_int##N(int64_t x)) { \ return TruncateToUint##N(x); \ } INT_1_TO_63_LIST(DECLARE_IS_INT_N) INT_1_TO_63_LIST(DECLARE_IS_UINT_N) INT_1_TO_32_LIST(DECLARE_TRUNCATE_TO_UINT_32) #undef DECLARE_IS_INT_N #undef DECLARE_IS_UINT_N #undef DECLARE_TRUNCATE_TO_INT_N // Bit field extraction. inline uint64_t ExtractUnsignedBitfield64(int msb, int lsb, uint64_t x) { VIXL_ASSERT((static_cast<size_t>(msb) < sizeof(x) * 8) && (lsb >= 0) && (msb >= lsb)); if ((msb == 63) && (lsb == 0)) return x; return (x >> lsb) & ((static_cast<uint64_t>(1) << (1 + msb - lsb)) - 1); } inline uint32_t ExtractUnsignedBitfield32(int msb, int lsb, uint32_t x) { VIXL_ASSERT((static_cast<size_t>(msb) < sizeof(x) * 8) && (lsb >= 0) && (msb >= lsb)); return TruncateToUint32(ExtractUnsignedBitfield64(msb, lsb, x)); } inline int64_t ExtractSignedBitfield64(int msb, int lsb, int64_t x) { VIXL_ASSERT((static_cast<size_t>(msb) < sizeof(x) * 8) && (lsb >= 0) && (msb >= lsb)); uint64_t temp = ExtractUnsignedBitfield64(msb, lsb, x); // If the highest extracted bit is set, sign extend. if ((temp >> (msb - lsb)) == 1) { temp |= ~UINT64_C(0) << (msb - lsb); } int64_t result; memcpy(&result, &temp, sizeof(result)); return result; } inline int32_t ExtractSignedBitfield32(int msb, int lsb, int32_t x) { VIXL_ASSERT((static_cast<size_t>(msb) < sizeof(x) * 8) && (lsb >= 0) && (msb >= lsb)); uint32_t temp = TruncateToUint32(ExtractSignedBitfield64(msb, lsb, x)); int32_t result; memcpy(&result, &temp, sizeof(result)); return result; } inline uint64_t RotateRight(uint64_t value, unsigned int rotate, unsigned int width) { VIXL_ASSERT((width > 0) && (width <= 64)); uint64_t width_mask = ~UINT64_C(0) >> (64 - width); rotate &= 63; if (rotate > 0) { value &= width_mask; value = (value << (width - rotate)) | (value >> rotate); } return value & width_mask; } // Floating point representation. uint32_t FloatToRawbits(float value); VIXL_DEPRECATED("FloatToRawbits", inline uint32_t float_to_rawbits(float value)) { return FloatToRawbits(value); } uint64_t DoubleToRawbits(double value); VIXL_DEPRECATED("DoubleToRawbits", inline uint64_t double_to_rawbits(double value)) { return DoubleToRawbits(value); } float RawbitsToFloat(uint32_t bits); VIXL_DEPRECATED("RawbitsToFloat", inline float rawbits_to_float(uint32_t bits)) { return RawbitsToFloat(bits); } double RawbitsToDouble(uint64_t bits); VIXL_DEPRECATED("RawbitsToDouble", inline double rawbits_to_double(uint64_t bits)) { return RawbitsToDouble(bits); } uint32_t FloatSign(float value); VIXL_DEPRECATED("FloatSign", inline uint32_t float_sign(float value)) { return FloatSign(value); } uint32_t FloatExp(float value); VIXL_DEPRECATED("FloatExp", inline uint32_t float_exp(float value)) { return FloatExp(value); } uint32_t FloatMantissa(float value); VIXL_DEPRECATED("FloatMantissa", inline uint32_t float_mantissa(float value)) { return FloatMantissa(value); } uint32_t DoubleSign(double value); VIXL_DEPRECATED("DoubleSign", inline uint32_t double_sign(double value)) { return DoubleSign(value); } uint32_t DoubleExp(double value); VIXL_DEPRECATED("DoubleExp", inline uint32_t double_exp(double value)) { return DoubleExp(value); } uint64_t DoubleMantissa(double value); VIXL_DEPRECATED("DoubleMantissa", inline uint64_t double_mantissa(double value)) { return DoubleMantissa(value); } float FloatPack(uint32_t sign, uint32_t exp, uint32_t mantissa); VIXL_DEPRECATED("FloatPack", inline float float_pack(uint32_t sign, uint32_t exp, uint32_t mantissa)) { return FloatPack(sign, exp, mantissa); } double DoublePack(uint64_t sign, uint64_t exp, uint64_t mantissa); VIXL_DEPRECATED("DoublePack", inline double double_pack(uint32_t sign, uint32_t exp, uint64_t mantissa)) { return DoublePack(sign, exp, mantissa); } // An fpclassify() function for 16-bit half-precision floats. int Float16Classify(float16 value); VIXL_DEPRECATED("Float16Classify", inline int float16classify(float16 value)) { return Float16Classify(value); } // NaN tests. inline bool IsSignallingNaN(double num) { const uint64_t kFP64QuietNaNMask = UINT64_C(0x0008000000000000); uint64_t raw = DoubleToRawbits(num); if (std::isnan(num) && ((raw & kFP64QuietNaNMask) == 0)) { return true; } return false; } inline bool IsSignallingNaN(float num) { const uint32_t kFP32QuietNaNMask = 0x00400000; uint32_t raw = FloatToRawbits(num); if (std::isnan(num) && ((raw & kFP32QuietNaNMask) == 0)) { return true; } return false; } inline bool IsSignallingNaN(float16 num) { const uint16_t kFP16QuietNaNMask = 0x0200; return (Float16Classify(num) == FP_NAN) && ((num & kFP16QuietNaNMask) == 0); } template <typename T> inline bool IsQuietNaN(T num) { return std::isnan(num) && !IsSignallingNaN(num); } // Convert the NaN in 'num' to a quiet NaN. inline double ToQuietNaN(double num) { const uint64_t kFP64QuietNaNMask = UINT64_C(0x0008000000000000); VIXL_ASSERT(std::isnan(num)); return RawbitsToDouble(DoubleToRawbits(num) | kFP64QuietNaNMask); } inline float ToQuietNaN(float num) { const uint32_t kFP32QuietNaNMask = 0x00400000; VIXL_ASSERT(std::isnan(num)); return RawbitsToFloat(FloatToRawbits(num) | kFP32QuietNaNMask); } // Fused multiply-add. inline double FusedMultiplyAdd(double op1, double op2, double a) { return fma(op1, op2, a); } inline float FusedMultiplyAdd(float op1, float op2, float a) { return fmaf(op1, op2, a); } inline uint64_t LowestSetBit(uint64_t value) { return value & -value; } template <typename T> inline int HighestSetBitPosition(T value) { VIXL_ASSERT(value != 0); return (sizeof(value) * 8 - 1) - CountLeadingZeros(value); } template <typename V> inline int WhichPowerOf2(V value) { VIXL_ASSERT(IsPowerOf2(value)); return CountTrailingZeros(value); } unsigned CountClearHalfWords(uint64_t imm, unsigned reg_size); int BitCount(uint64_t value); template <typename T> T ReverseBits(T value) { VIXL_ASSERT((sizeof(value) == 1) || (sizeof(value) == 2) || (sizeof(value) == 4) || (sizeof(value) == 8)); T result = 0; for (unsigned i = 0; i < (sizeof(value) * 8); i++) { result = (result << 1) | (value & 1); value >>= 1; } return result; } template <typename T> inline T SignExtend(T val, int bitSize) { VIXL_ASSERT(bitSize > 0); T mask = (T(2) << (bitSize - 1)) - T(1); val &= mask; T sign = -(val >> (bitSize - 1)); val |= (sign << bitSize); return val; } template <typename T> T ReverseBytes(T value, int block_bytes_log2) { VIXL_ASSERT((sizeof(value) == 4) || (sizeof(value) == 8)); VIXL_ASSERT((1U << block_bytes_log2) <= sizeof(value)); // Split the 64-bit value into an 8-bit array, where b[0] is the least // significant byte, and b[7] is the most significant. uint8_t bytes[8]; uint64_t mask = UINT64_C(0xff00000000000000); for (int i = 7; i >= 0; i--) { bytes[i] = (static_cast<uint64_t>(value) & mask) >> (i * 8); mask >>= 8; } // Permutation tables for REV instructions. // permute_table[0] is used by REV16_x, REV16_w // permute_table[1] is used by REV32_x, REV_w // permute_table[2] is used by REV_x VIXL_ASSERT((0 < block_bytes_log2) && (block_bytes_log2 < 4)); static const uint8_t permute_table[3][8] = {{6, 7, 4, 5, 2, 3, 0, 1}, {4, 5, 6, 7, 0, 1, 2, 3}, {0, 1, 2, 3, 4, 5, 6, 7}}; uint64_t temp = 0; for (int i = 0; i < 8; i++) { temp <<= 8; temp |= bytes[permute_table[block_bytes_log2 - 1][i]]; } T result; VIXL_STATIC_ASSERT(sizeof(result) <= sizeof(temp)); memcpy(&result, &temp, sizeof(result)); return result; } template <unsigned MULTIPLE, typename T> inline bool IsMultiple(T value) { VIXL_ASSERT(IsPowerOf2(MULTIPLE)); return (value & (MULTIPLE - 1)) == 0; } template <typename T> inline bool IsMultiple(T value, unsigned multiple) { VIXL_ASSERT(IsPowerOf2(multiple)); return (value & (multiple - 1)) == 0; } // Pointer alignment // TODO: rename/refactor to make it specific to instructions. template <unsigned ALIGN, typename T> inline bool IsAligned(T pointer) { VIXL_ASSERT(sizeof(pointer) == sizeof(intptr_t)); // NOLINT(runtime/sizeof) VIXL_ASSERT(IsPowerOf2(ALIGN)); // Use C-style casts to get static_cast behaviour for integral types (T), and // reinterpret_cast behaviour for other types. return ((intptr_t)(pointer) & (ALIGN - 1)) == 0; } template <typename T> bool IsWordAligned(T pointer) { return IsAligned<4>(pointer); } // Increment a pointer (up to 64 bits) until it has the specified alignment. template <class T> T AlignUp(T pointer, size_t alignment) { // Use C-style casts to get static_cast behaviour for integral types (T), and // reinterpret_cast behaviour for other types. uint64_t pointer_raw = (uint64_t)pointer; VIXL_STATIC_ASSERT(sizeof(pointer) <= sizeof(pointer_raw)); size_t align_step = (alignment - pointer_raw) % alignment; VIXL_ASSERT((pointer_raw + align_step) % alignment == 0); T result = (T)(pointer_raw + align_step); VIXL_ASSERT(result >= pointer); return result; } // Decrement a pointer (up to 64 bits) until it has the specified alignment. template <class T> T AlignDown(T pointer, size_t alignment) { // Use C-style casts to get static_cast behaviour for integral types (T), and // reinterpret_cast behaviour for other types. uint64_t pointer_raw = (uint64_t)pointer; VIXL_STATIC_ASSERT(sizeof(pointer) <= sizeof(pointer_raw)); size_t align_step = pointer_raw % alignment; VIXL_ASSERT((pointer_raw - align_step) % alignment == 0); return (T)(pointer_raw - align_step); } template <typename T> inline T ExtractBit(T value, unsigned bit) { return (value >> bit) & T(1); } template <typename Ts, typename Td> inline Td ExtractBits(Ts value, int least_significant_bit, Td mask) { return Td((value >> least_significant_bit) & Ts(mask)); } template <typename Ts, typename Td> inline void AssignBit(Td& dst, // NOLINT(runtime/references) int bit, Ts value) { VIXL_ASSERT((value == Ts(0)) || (value == Ts(1))); VIXL_ASSERT(bit >= 0); VIXL_ASSERT(bit < static_cast<int>(sizeof(Td) * 8)); Td mask(1); dst &= ~(mask << bit); dst |= Td(value) << bit; } template <typename Td, typename Ts> inline void AssignBits(Td& dst, // NOLINT(runtime/references) int least_significant_bit, Ts mask, Ts value) { VIXL_ASSERT(least_significant_bit >= 0); VIXL_ASSERT(least_significant_bit < static_cast<int>(sizeof(Td) * 8)); VIXL_ASSERT(((Td(mask) << least_significant_bit) >> least_significant_bit) == Td(mask)); VIXL_ASSERT((value & mask) == value); dst &= ~(Td(mask) << least_significant_bit); dst |= Td(value) << least_significant_bit; } class VFP { public: static uint32_t FP32ToImm8(float imm) { // bits: aBbb.bbbc.defg.h000.0000.0000.0000.0000 uint32_t bits = FloatToRawbits(imm); // bit7: a000.0000 uint32_t bit7 = ((bits >> 31) & 0x1) << 7; // bit6: 0b00.0000 uint32_t bit6 = ((bits >> 29) & 0x1) << 6; // bit5_to_0: 00cd.efgh uint32_t bit5_to_0 = (bits >> 19) & 0x3f; return static_cast<uint32_t>(bit7 | bit6 | bit5_to_0); } static uint32_t FP64ToImm8(double imm) { // bits: aBbb.bbbb.bbcd.efgh.0000.0000.0000.0000 // 0000.0000.0000.0000.0000.0000.0000.0000 uint64_t bits = DoubleToRawbits(imm); // bit7: a000.0000 uint64_t bit7 = ((bits >> 63) & 0x1) << 7; // bit6: 0b00.0000 uint64_t bit6 = ((bits >> 61) & 0x1) << 6; // bit5_to_0: 00cd.efgh uint64_t bit5_to_0 = (bits >> 48) & 0x3f; return static_cast<uint32_t>(bit7 | bit6 | bit5_to_0); } static float Imm8ToFP32(uint32_t imm8) { // Imm8: abcdefgh (8 bits) // Single: aBbb.bbbc.defg.h000.0000.0000.0000.0000 (32 bits) // where B is b ^ 1 uint32_t bits = imm8; uint32_t bit7 = (bits >> 7) & 0x1; uint32_t bit6 = (bits >> 6) & 0x1; uint32_t bit5_to_0 = bits & 0x3f; uint32_t result = (bit7 << 31) | ((32 - bit6) << 25) | (bit5_to_0 << 19); return RawbitsToFloat(result); } static double Imm8ToFP64(uint32_t imm8) { // Imm8: abcdefgh (8 bits) // Double: aBbb.bbbb.bbcd.efgh.0000.0000.0000.0000 // 0000.0000.0000.0000.0000.0000.0000.0000 (64 bits) // where B is b ^ 1 uint32_t bits = imm8; uint64_t bit7 = (bits >> 7) & 0x1; uint64_t bit6 = (bits >> 6) & 0x1; uint64_t bit5_to_0 = bits & 0x3f; uint64_t result = (bit7 << 63) | ((256 - bit6) << 54) | (bit5_to_0 << 48); return RawbitsToDouble(result); } static bool IsImmFP32(float imm) { // Valid values will have the form: // aBbb.bbbc.defg.h000.0000.0000.0000.0000 uint32_t bits = FloatToRawbits(imm); // bits[19..0] are cleared. if ((bits & 0x7ffff) != 0) { return false; } // bits[29..25] are all set or all cleared. uint32_t b_pattern = (bits >> 16) & 0x3e00; if (b_pattern != 0 && b_pattern != 0x3e00) { return false; } // bit[30] and bit[29] are opposite. if (((bits ^ (bits << 1)) & 0x40000000) == 0) { return false; } return true; } static bool IsImmFP64(double imm) { // Valid values will have the form: // aBbb.bbbb.bbcd.efgh.0000.0000.0000.0000 // 0000.0000.0000.0000.0000.0000.0000.0000 uint64_t bits = DoubleToRawbits(imm); // bits[47..0] are cleared. if ((bits & 0x0000ffffffffffff) != 0) { return false; } // bits[61..54] are all set or all cleared. uint32_t b_pattern = (bits >> 48) & 0x3fc0; if ((b_pattern != 0) && (b_pattern != 0x3fc0)) { return false; } // bit[62] and bit[61] are opposite. if (((bits ^ (bits << 1)) & (UINT64_C(1) << 62)) == 0) { return false; } return true; } }; class BitField { // ForEachBitHelper is a functor that will call // bool ForEachBitHelper::execute(ElementType id) const // and expects a boolean in return whether to continue (if true) // or stop (if false) // check_set will check if the bits are on (true) or off(false) template <typename ForEachBitHelper, bool check_set> bool ForEachBit(const ForEachBitHelper& helper) { for (int i = 0; static_cast<size_t>(i) < bitfield_.size(); i++) { if (bitfield_[i] == check_set) if (!helper.execute(i)) return false; } return true; } public: explicit BitField(unsigned size) : bitfield_(size, 0) {} void Set(int i) { VIXL_ASSERT((i >= 0) && (static_cast<size_t>(i) < bitfield_.size())); bitfield_[i] = true; } void Unset(int i) { VIXL_ASSERT((i >= 0) && (static_cast<size_t>(i) < bitfield_.size())); bitfield_[i] = true; } bool IsSet(int i) const { return bitfield_[i]; } // For each bit not set in the bitfield call the execute functor // execute. // ForEachBitSetHelper::execute returns true if the iteration through // the bits can continue, otherwise it will stop. // struct ForEachBitSetHelper { // bool execute(int /*id*/) { return false; } // }; template <typename ForEachBitNotSetHelper> bool ForEachBitNotSet(const ForEachBitNotSetHelper& helper) { return ForEachBit<ForEachBitNotSetHelper, false>(helper); } // For each bit set in the bitfield call the execute functor // execute. template <typename ForEachBitSetHelper> bool ForEachBitSet(const ForEachBitSetHelper& helper) { return ForEachBit<ForEachBitSetHelper, true>(helper); } private: std::vector<bool> bitfield_; }; typedef int64_t Int64; class Uint64; class Uint128; class Uint32 { uint32_t data_; public: // Unlike uint32_t, Uint32 has a default constructor. Uint32() { data_ = 0; } explicit Uint32(uint32_t data) : data_(data) {} inline explicit Uint32(Uint64 data); uint32_t Get() const { return data_; } template <int N> int32_t GetSigned() const { return ExtractSignedBitfield32(N - 1, 0, data_); } int32_t GetSigned() const { return data_; } Uint32 operator~() const { return Uint32(~data_); } Uint32 operator-() const { return Uint32(-data_); } bool operator==(Uint32 value) const { return data_ == value.data_; } bool operator!=(Uint32 value) const { return data_ != value.data_; } bool operator>(Uint32 value) const { return data_ > value.data_; } Uint32 operator+(Uint32 value) const { return Uint32(data_ + value.data_); } Uint32 operator-(Uint32 value) const { return Uint32(data_ - value.data_); } Uint32 operator&(Uint32 value) const { return Uint32(data_ & value.data_); } Uint32 operator&=(Uint32 value) { data_ &= value.data_; return *this; } Uint32 operator^(Uint32 value) const { return Uint32(data_ ^ value.data_); } Uint32 operator^=(Uint32 value) { data_ ^= value.data_; return *this; } Uint32 operator|(Uint32 value) const { return Uint32(data_ | value.data_); } Uint32 operator|=(Uint32 value) { data_ |= value.data_; return *this; } // Unlike uint32_t, the shift functions can accept negative shift and // return 0 when the shift is too big. Uint32 operator>>(int shift) const { if (shift == 0) return *this; if (shift < 0) { int tmp = -shift; if (tmp >= 32) return Uint32(0); return Uint32(data_ << tmp); } int tmp = shift; if (tmp >= 32) return Uint32(0); return Uint32(data_ >> tmp); } Uint32 operator<<(int shift) const { if (shift == 0) return *this; if (shift < 0) { int tmp = -shift; if (tmp >= 32) return Uint32(0); return Uint32(data_ >> tmp); } int tmp = shift; if (tmp >= 32) return Uint32(0); return Uint32(data_ << tmp); } }; class Uint64 { uint64_t data_; public: // Unlike uint64_t, Uint64 has a default constructor. Uint64() { data_ = 0; } explicit Uint64(uint64_t data) : data_(data) {} explicit Uint64(Uint32 data) : data_(data.Get()) {} inline explicit Uint64(Uint128 data); uint64_t Get() const { return data_; } int64_t GetSigned(int N) const { return ExtractSignedBitfield64(N - 1, 0, data_); } int64_t GetSigned() const { return data_; } Uint32 ToUint32() const { VIXL_ASSERT((data_ >> 32) == 0); return Uint32(static_cast<uint32_t>(data_)); } Uint32 GetHigh32() const { return Uint32(data_ >> 32); } Uint32 GetLow32() const { return Uint32(data_ & 0xffffffff); } Uint64 operator~() const { return Uint64(~data_); } Uint64 operator-() const { return Uint64(-data_); } bool operator==(Uint64 value) const { return data_ == value.data_; } bool operator!=(Uint64 value) const { return data_ != value.data_; } Uint64 operator+(Uint64 value) const { return Uint64(data_ + value.data_); } Uint64 operator-(Uint64 value) const { return Uint64(data_ - value.data_); } Uint64 operator&(Uint64 value) const { return Uint64(data_ & value.data_); } Uint64 operator&=(Uint64 value) { data_ &= value.data_; return *this; } Uint64 operator^(Uint64 value) const { return Uint64(data_ ^ value.data_); } Uint64 operator^=(Uint64 value) { data_ ^= value.data_; return *this; } Uint64 operator|(Uint64 value) const { return Uint64(data_ | value.data_); } Uint64 operator|=(Uint64 value) { data_ |= value.data_; return *this; } // Unlike uint64_t, the shift functions can accept negative shift and // return 0 when the shift is too big. Uint64 operator>>(int shift) const { if (shift == 0) return *this; if (shift < 0) { int tmp = -shift; if (tmp >= 64) return Uint64(0); return Uint64(data_ << tmp); } int tmp = shift; if (tmp >= 64) return Uint64(0); return Uint64(data_ >> tmp); } Uint64 operator<<(int shift) const { if (shift == 0) return *this; if (shift < 0) { int tmp = -shift; if (tmp >= 64) return Uint64(0); return Uint64(data_ >> tmp); } int tmp = shift; if (tmp >= 64) return Uint64(0); return Uint64(data_ << tmp); } }; class Uint128 { uint64_t data_high_; uint64_t data_low_; public: Uint128() : data_high_(0), data_low_(0) {} explicit Uint128(uint64_t data_low) : data_high_(0), data_low_(data_low) {} explicit Uint128(Uint64 data_low) : data_high_(0), data_low_(data_low.Get()) {} Uint128(uint64_t data_high, uint64_t data_low) : data_high_(data_high), data_low_(data_low) {} Uint64 ToUint64() const { VIXL_ASSERT(data_high_ == 0); return Uint64(data_low_); } Uint64 GetHigh64() const { return Uint64(data_high_); } Uint64 GetLow64() const { return Uint64(data_low_); } Uint128 operator~() const { return Uint128(~data_high_, ~data_low_); } bool operator==(Uint128 value) const { return (data_high_ == value.data_high_) && (data_low_ == value.data_low_); } Uint128 operator&(Uint128 value) const { return Uint128(data_high_ & value.data_high_, data_low_ & value.data_low_); } Uint128 operator&=(Uint128 value) { data_high_ &= value.data_high_; data_low_ &= value.data_low_; return *this; } Uint128 operator|=(Uint128 value) { data_high_ |= value.data_high_; data_low_ |= value.data_low_; return *this; } Uint128 operator>>(int shift) const { VIXL_ASSERT((shift >= 0) && (shift < 128)); if (shift == 0) return *this; if (shift >= 64) { return Uint128(0, data_high_ >> (shift - 64)); } uint64_t tmp = (data_high_ << (64 - shift)) | (data_low_ >> shift); return Uint128(data_high_ >> shift, tmp); } Uint128 operator<<(int shift) const { VIXL_ASSERT((shift >= 0) && (shift < 128)); if (shift == 0) return *this; if (shift >= 64) { return Uint128(data_low_ << (shift - 64), 0); } uint64_t tmp = (data_high_ << shift) | (data_low_ >> (64 - shift)); return Uint128(tmp, data_low_ << shift); } }; Uint32::Uint32(Uint64 data) : data_(data.ToUint32().Get()) {} Uint64::Uint64(Uint128 data) : data_(data.ToUint64().Get()) {} Int64 BitCount(Uint32 value); } // namespace vixl #endif // VIXL_UTILS_H