// This artificial program allocates and deallocates a lot of large objects // on the stack. It is a stress test for Memcheck's set_address_range_perms // (sarp) function. Pretty much all Valgrind versions up to 3.1.X do very // badly on it, ie. a slowdown of at least 100x. // // It is representative of tsim_arch, the simulator for the University of // Texas's TRIPS processor, whose performance under Valgrind is dominated by // the handling of one frequently-called function that allocates 8348 bytes // on the stack. #include <assert.h> #include <time.h> #define REPS 1000*1000*10 __attribute__((noinline)) int f(int i) { // This nonsense is just to ensure that the compiler does not optimise // away the stack allocation. char big_array[500]; big_array[ 0] = 12; big_array[ 23] = 34; big_array[256] = 56; big_array[434] = 78; assert( 480 == (&big_array[490] - &big_array[10]) ); return big_array[i]; } int main(void) { int i, sum = 0; struct timespec req __attribute__((unused)); req.tv_sec = 0; req.tv_nsec = 100*1000*1000; // 0.1s // Pause for a bit so that the native run-time is not 0.00, which leads // to ridiculous slow-down figures. //nanosleep(&req, NULL); for (i = 0; i < REPS; i++) { sum += f(i & 0xff); } return ( sum == 0xdeadbeef ? 1 : 0 ); }