// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. var Selection = function(handler) { this.handler = handler; this.selectionBase = null; this.lastSelection = null; this.selection = new Set(); } Selection.prototype.isEmpty = function() { return this.selection.size == 0; } Selection.prototype.clear = function() { var handler = this.handler; this.selectionBase = null; this.lastSelection = null; handler.select(this.selection, false); handler.clear(); this.selection = new Set(); } count = 0; Selection.prototype.select = function(s, isSelected) { var handler = this.handler; if (!(Symbol.iterator in Object(s))) { s = [s]; } if (isSelected) { let first = true; for (let i of s) { if (first) { this.selectionBase = i; this.lastSelection = i; first = false; } this.selection.add(i); } handler.select(this.selection, true); } else { let unselectSet = new Set(); for (let i of s) { if (this.selection.has(i)) { unselectSet.add(i); this.selection.delete(i); } } handler.select(unselectSet, false); } } Selection.prototype.extendTo = function(pos) { if (pos == this.lastSelection || this.lastSelection === null) return; var handler = this.handler; var pos_diff = handler.selectionDifference(pos, true, this.lastSelection, false); var unselect_diff = []; if (pos_diff.length == 0) { pos_diff = handler.selectionDifference(this.selectionBase, false, pos, true); if (pos_diff.length != 0) { unselect_diff = handler.selectionDifference(this.lastSelection, true, this.selectionBase, false); this.selection = new Set(); this.selection.add(this.selectionBase); for (var d of pos_diff) { this.selection.add(d); } } else { unselect_diff = handler.selectionDifference(this.lastSelection, true, pos, false); for (var d of unselect_diff) { this.selection.delete(d); } } } else { unselect_diff = handler.selectionDifference(this.selectionBase, false, this.lastSelection, true); if (unselect_diff != 0) { pos_diff = handler.selectionDifference(pos, true, this.selectionBase, false); if (pos_diff.length == 0) { unselect_diff = handler.selectionDifference(pos, false, this.lastSelection, true); } for (var d of unselect_diff) { this.selection.delete(d); } } if (pos_diff.length != 0) { for (var d of pos_diff) { this.selection.add(d); } } } handler.select(unselect_diff, false); handler.select(pos_diff, true); this.lastSelection = pos; } Selection.prototype.detachSelection = function() { var result = new Set(); for (var i of this.selection) { result.add(i); } this.clear(); return result; }