// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_OPCODES_H_ #define V8_COMPILER_OPCODES_H_ #include <iosfwd> #include "src/globals.h" // Opcodes for control operators. #define CONTROL_OP_LIST(V) \ V(Start) \ V(Loop) \ V(Branch) \ V(Switch) \ V(IfTrue) \ V(IfFalse) \ V(IfSuccess) \ V(IfException) \ V(IfValue) \ V(IfDefault) \ V(Merge) \ V(Deoptimize) \ V(DeoptimizeIf) \ V(DeoptimizeUnless) \ V(Return) \ V(TailCall) \ V(Terminate) \ V(OsrNormalEntry) \ V(OsrLoopEntry) \ V(Throw) \ V(End) // Opcodes for constant operators. #define CONSTANT_OP_LIST(V) \ V(Int32Constant) \ V(Int64Constant) \ V(Float32Constant) \ V(Float64Constant) \ V(ExternalConstant) \ V(NumberConstant) \ V(PointerConstant) \ V(HeapConstant) \ V(RelocatableInt32Constant) \ V(RelocatableInt64Constant) #define INNER_OP_LIST(V) \ V(Select) \ V(Phi) \ V(EffectPhi) \ V(InductionVariablePhi) \ V(Checkpoint) \ V(BeginRegion) \ V(FinishRegion) \ V(FrameState) \ V(StateValues) \ V(TypedStateValues) \ V(ObjectState) \ V(TypedObjectState) \ V(Call) \ V(Parameter) \ V(OsrValue) \ V(OsrGuard) \ V(LoopExit) \ V(LoopExitValue) \ V(LoopExitEffect) \ V(Projection) \ V(Retain) \ V(TypeGuard) #define COMMON_OP_LIST(V) \ CONSTANT_OP_LIST(V) \ INNER_OP_LIST(V) \ V(Dead) // Opcodes for JavaScript operators. #define JS_COMPARE_BINOP_LIST(V) \ V(JSEqual) \ V(JSNotEqual) \ V(JSStrictEqual) \ V(JSStrictNotEqual) \ V(JSLessThan) \ V(JSGreaterThan) \ V(JSLessThanOrEqual) \ V(JSGreaterThanOrEqual) #define JS_BITWISE_BINOP_LIST(V) \ V(JSBitwiseOr) \ V(JSBitwiseXor) \ V(JSBitwiseAnd) \ V(JSShiftLeft) \ V(JSShiftRight) \ V(JSShiftRightLogical) #define JS_ARITH_BINOP_LIST(V) \ V(JSAdd) \ V(JSSubtract) \ V(JSMultiply) \ V(JSDivide) \ V(JSModulus) #define JS_SIMPLE_BINOP_LIST(V) \ JS_COMPARE_BINOP_LIST(V) \ JS_BITWISE_BINOP_LIST(V) \ JS_ARITH_BINOP_LIST(V) #define JS_CONVERSION_UNOP_LIST(V) \ V(JSToBoolean) \ V(JSToInteger) \ V(JSToLength) \ V(JSToName) \ V(JSToNumber) \ V(JSToObject) \ V(JSToString) #define JS_OTHER_UNOP_LIST(V) \ V(JSTypeOf) #define JS_SIMPLE_UNOP_LIST(V) \ JS_CONVERSION_UNOP_LIST(V) \ JS_OTHER_UNOP_LIST(V) #define JS_OBJECT_OP_LIST(V) \ V(JSCreate) \ V(JSCreateArguments) \ V(JSCreateArray) \ V(JSCreateClosure) \ V(JSCreateIterResultObject) \ V(JSCreateKeyValueArray) \ V(JSCreateLiteralArray) \ V(JSCreateLiteralObject) \ V(JSCreateLiteralRegExp) \ V(JSLoadProperty) \ V(JSLoadNamed) \ V(JSLoadGlobal) \ V(JSStoreProperty) \ V(JSStoreNamed) \ V(JSStoreGlobal) \ V(JSDeleteProperty) \ V(JSHasProperty) \ V(JSInstanceOf) \ V(JSOrdinaryHasInstance) #define JS_CONTEXT_OP_LIST(V) \ V(JSLoadContext) \ V(JSStoreContext) \ V(JSCreateFunctionContext) \ V(JSCreateCatchContext) \ V(JSCreateWithContext) \ V(JSCreateBlockContext) \ V(JSCreateScriptContext) #define JS_OTHER_OP_LIST(V) \ V(JSCallConstruct) \ V(JSCallFunction) \ V(JSCallRuntime) \ V(JSConvertReceiver) \ V(JSForInNext) \ V(JSForInPrepare) \ V(JSLoadMessage) \ V(JSStoreMessage) \ V(JSLoadModule) \ V(JSStoreModule) \ V(JSGeneratorStore) \ V(JSGeneratorRestoreContinuation) \ V(JSGeneratorRestoreRegister) \ V(JSStackCheck) #define JS_OP_LIST(V) \ JS_SIMPLE_BINOP_LIST(V) \ JS_SIMPLE_UNOP_LIST(V) \ JS_OBJECT_OP_LIST(V) \ JS_CONTEXT_OP_LIST(V) \ JS_OTHER_OP_LIST(V) // Opcodes for VirtuaMachine-level operators. #define SIMPLIFIED_CHANGE_OP_LIST(V) \ V(ChangeTaggedSignedToInt32) \ V(ChangeTaggedToInt32) \ V(ChangeTaggedToUint32) \ V(ChangeTaggedToFloat64) \ V(ChangeInt31ToTaggedSigned) \ V(ChangeInt32ToTagged) \ V(ChangeUint32ToTagged) \ V(ChangeFloat64ToTagged) \ V(ChangeFloat64ToTaggedPointer) \ V(ChangeTaggedToBit) \ V(ChangeBitToTagged) \ V(TruncateTaggedToWord32) \ V(TruncateTaggedToFloat64) \ V(TruncateTaggedToBit) #define SIMPLIFIED_CHECKED_OP_LIST(V) \ V(CheckedInt32Add) \ V(CheckedInt32Sub) \ V(CheckedInt32Div) \ V(CheckedInt32Mod) \ V(CheckedUint32Div) \ V(CheckedUint32Mod) \ V(CheckedInt32Mul) \ V(CheckedInt32ToTaggedSigned) \ V(CheckedUint32ToInt32) \ V(CheckedUint32ToTaggedSigned) \ V(CheckedFloat64ToInt32) \ V(CheckedTaggedSignedToInt32) \ V(CheckedTaggedToInt32) \ V(CheckedTruncateTaggedToWord32) \ V(CheckedTaggedToFloat64) \ V(CheckedTaggedToTaggedSigned) \ V(CheckedTaggedToTaggedPointer) #define SIMPLIFIED_COMPARE_BINOP_LIST(V) \ V(NumberEqual) \ V(NumberLessThan) \ V(NumberLessThanOrEqual) \ V(SpeculativeNumberEqual) \ V(SpeculativeNumberLessThan) \ V(SpeculativeNumberLessThanOrEqual) \ V(ReferenceEqual) \ V(StringEqual) \ V(StringLessThan) \ V(StringLessThanOrEqual) #define SIMPLIFIED_NUMBER_BINOP_LIST(V) \ V(NumberAdd) \ V(NumberSubtract) \ V(NumberMultiply) \ V(NumberDivide) \ V(NumberModulus) \ V(NumberBitwiseOr) \ V(NumberBitwiseXor) \ V(NumberBitwiseAnd) \ V(NumberShiftLeft) \ V(NumberShiftRight) \ V(NumberShiftRightLogical) \ V(NumberAtan2) \ V(NumberImul) \ V(NumberMax) \ V(NumberMin) \ V(NumberPow) #define SIMPLIFIED_SPECULATIVE_NUMBER_BINOP_LIST(V) \ V(SpeculativeNumberAdd) \ V(SpeculativeNumberSubtract) \ V(SpeculativeNumberMultiply) \ V(SpeculativeNumberDivide) \ V(SpeculativeNumberModulus) \ V(SpeculativeNumberBitwiseAnd) \ V(SpeculativeNumberBitwiseOr) \ V(SpeculativeNumberBitwiseXor) \ V(SpeculativeNumberShiftLeft) \ V(SpeculativeNumberShiftRight) \ V(SpeculativeNumberShiftRightLogical) #define SIMPLIFIED_NUMBER_UNOP_LIST(V) \ V(NumberAbs) \ V(NumberAcos) \ V(NumberAcosh) \ V(NumberAsin) \ V(NumberAsinh) \ V(NumberAtan) \ V(NumberAtanh) \ V(NumberCbrt) \ V(NumberCeil) \ V(NumberClz32) \ V(NumberCos) \ V(NumberCosh) \ V(NumberExp) \ V(NumberExpm1) \ V(NumberFloor) \ V(NumberFround) \ V(NumberLog) \ V(NumberLog1p) \ V(NumberLog2) \ V(NumberLog10) \ V(NumberRound) \ V(NumberSign) \ V(NumberSin) \ V(NumberSinh) \ V(NumberSqrt) \ V(NumberTan) \ V(NumberTanh) \ V(NumberTrunc) \ V(NumberToBoolean) \ V(NumberToInt32) \ V(NumberToUint32) \ V(NumberToUint8Clamped) \ V(NumberSilenceNaN) #define SIMPLIFIED_OTHER_OP_LIST(V) \ V(PlainPrimitiveToNumber) \ V(PlainPrimitiveToWord32) \ V(PlainPrimitiveToFloat64) \ V(BooleanNot) \ V(StringCharCodeAt) \ V(StringFromCharCode) \ V(StringFromCodePoint) \ V(CheckBounds) \ V(CheckIf) \ V(CheckMaps) \ V(CheckNumber) \ V(CheckString) \ V(CheckSmi) \ V(CheckHeapObject) \ V(CheckFloat64Hole) \ V(CheckTaggedHole) \ V(ConvertTaggedHoleToUndefined) \ V(Allocate) \ V(LoadField) \ V(LoadBuffer) \ V(LoadElement) \ V(LoadTypedElement) \ V(StoreField) \ V(StoreBuffer) \ V(StoreElement) \ V(StoreTypedElement) \ V(ObjectIsCallable) \ V(ObjectIsNumber) \ V(ObjectIsReceiver) \ V(ObjectIsSmi) \ V(ObjectIsString) \ V(ObjectIsUndetectable) \ V(ArrayBufferWasNeutered) \ V(EnsureWritableFastElements) \ V(MaybeGrowFastElements) \ V(TransitionElementsKind) #define SIMPLIFIED_OP_LIST(V) \ SIMPLIFIED_CHANGE_OP_LIST(V) \ SIMPLIFIED_CHECKED_OP_LIST(V) \ SIMPLIFIED_COMPARE_BINOP_LIST(V) \ SIMPLIFIED_NUMBER_BINOP_LIST(V) \ SIMPLIFIED_SPECULATIVE_NUMBER_BINOP_LIST(V) \ SIMPLIFIED_NUMBER_UNOP_LIST(V) \ SIMPLIFIED_OTHER_OP_LIST(V) // Opcodes for Machine-level operators. #define MACHINE_COMPARE_BINOP_LIST(V) \ V(Word32Equal) \ V(Word64Equal) \ V(Int32LessThan) \ V(Int32LessThanOrEqual) \ V(Uint32LessThan) \ V(Uint32LessThanOrEqual) \ V(Int64LessThan) \ V(Int64LessThanOrEqual) \ V(Uint64LessThan) \ V(Uint64LessThanOrEqual) \ V(Float32Equal) \ V(Float32LessThan) \ V(Float32LessThanOrEqual) \ V(Float64Equal) \ V(Float64LessThan) \ V(Float64LessThanOrEqual) #define MACHINE_UNOP_32_LIST(V) \ V(Word32Clz) \ V(Word32Ctz) \ V(Word32ReverseBits) \ V(Word32ReverseBytes) #define MACHINE_BINOP_32_LIST(V) \ V(Word32And) \ V(Word32Or) \ V(Word32Xor) \ V(Word32Shl) \ V(Word32Shr) \ V(Word32Sar) \ V(Word32Ror) \ V(Int32Add) \ V(Int32AddWithOverflow) \ V(Int32Sub) \ V(Int32SubWithOverflow) \ V(Int32Mul) \ V(Int32MulWithOverflow) \ V(Int32MulHigh) \ V(Int32Div) \ V(Int32Mod) \ V(Uint32Div) \ V(Uint32Mod) \ V(Uint32MulHigh) #define MACHINE_BINOP_64_LIST(V) \ V(Word64And) \ V(Word64Or) \ V(Word64Xor) \ V(Word64Shl) \ V(Word64Shr) \ V(Word64Sar) \ V(Word64Ror) \ V(Int64Add) \ V(Int64AddWithOverflow) \ V(Int64Sub) \ V(Int64SubWithOverflow) \ V(Int64Mul) \ V(Int64Div) \ V(Int64Mod) \ V(Uint64Div) \ V(Uint64Mod) #define MACHINE_FLOAT32_UNOP_LIST(V) \ V(Float32Abs) \ V(Float32Neg) \ V(Float32RoundDown) \ V(Float32RoundTiesEven) \ V(Float32RoundTruncate) \ V(Float32RoundUp) \ V(Float32Sqrt) #define MACHINE_FLOAT32_BINOP_LIST(V) \ V(Float32Add) \ V(Float32Sub) \ V(Float32Mul) \ V(Float32Div) \ V(Float32Max) \ V(Float32Min) #define MACHINE_FLOAT64_UNOP_LIST(V) \ V(Float64Abs) \ V(Float64Acos) \ V(Float64Acosh) \ V(Float64Asin) \ V(Float64Asinh) \ V(Float64Atan) \ V(Float64Atanh) \ V(Float64Cbrt) \ V(Float64Cos) \ V(Float64Cosh) \ V(Float64Exp) \ V(Float64Expm1) \ V(Float64Log) \ V(Float64Log1p) \ V(Float64Log10) \ V(Float64Log2) \ V(Float64Neg) \ V(Float64RoundDown) \ V(Float64RoundTiesAway) \ V(Float64RoundTiesEven) \ V(Float64RoundTruncate) \ V(Float64RoundUp) \ V(Float64Sin) \ V(Float64Sinh) \ V(Float64Sqrt) \ V(Float64Tan) \ V(Float64Tanh) #define MACHINE_FLOAT64_BINOP_LIST(V) \ V(Float64Atan2) \ V(Float64Max) \ V(Float64Min) \ V(Float64Add) \ V(Float64Sub) \ V(Float64Mul) \ V(Float64Div) \ V(Float64Mod) \ V(Float64Pow) #define MACHINE_OP_LIST(V) \ MACHINE_UNOP_32_LIST(V) \ MACHINE_BINOP_32_LIST(V) \ MACHINE_BINOP_64_LIST(V) \ MACHINE_COMPARE_BINOP_LIST(V) \ MACHINE_FLOAT32_BINOP_LIST(V) \ MACHINE_FLOAT32_UNOP_LIST(V) \ MACHINE_FLOAT64_BINOP_LIST(V) \ MACHINE_FLOAT64_UNOP_LIST(V) \ V(DebugBreak) \ V(Comment) \ V(Load) \ V(Store) \ V(StackSlot) \ V(Word32Popcnt) \ V(Word64Popcnt) \ V(Word64Clz) \ V(Word64Ctz) \ V(Word64ReverseBits) \ V(Word64ReverseBytes) \ V(BitcastTaggedToWord) \ V(BitcastWordToTagged) \ V(BitcastWordToTaggedSigned) \ V(TruncateFloat64ToWord32) \ V(ChangeFloat32ToFloat64) \ V(ChangeFloat64ToInt32) \ V(ChangeFloat64ToUint32) \ V(Float64SilenceNaN) \ V(TruncateFloat64ToUint32) \ V(TruncateFloat32ToInt32) \ V(TruncateFloat32ToUint32) \ V(TryTruncateFloat32ToInt64) \ V(TryTruncateFloat64ToInt64) \ V(TryTruncateFloat32ToUint64) \ V(TryTruncateFloat64ToUint64) \ V(ChangeInt32ToFloat64) \ V(ChangeInt32ToInt64) \ V(ChangeUint32ToFloat64) \ V(ChangeUint32ToUint64) \ V(TruncateFloat64ToFloat32) \ V(TruncateInt64ToInt32) \ V(RoundFloat64ToInt32) \ V(RoundInt32ToFloat32) \ V(RoundInt64ToFloat32) \ V(RoundInt64ToFloat64) \ V(RoundUint32ToFloat32) \ V(RoundUint64ToFloat32) \ V(RoundUint64ToFloat64) \ V(BitcastFloat32ToInt32) \ V(BitcastFloat64ToInt64) \ V(BitcastInt32ToFloat32) \ V(BitcastInt64ToFloat64) \ V(Float64ExtractLowWord32) \ V(Float64ExtractHighWord32) \ V(Float64InsertLowWord32) \ V(Float64InsertHighWord32) \ V(LoadStackPointer) \ V(LoadFramePointer) \ V(LoadParentFramePointer) \ V(CheckedLoad) \ V(CheckedStore) \ V(UnalignedLoad) \ V(UnalignedStore) \ V(Int32PairAdd) \ V(Int32PairSub) \ V(Int32PairMul) \ V(Word32PairShl) \ V(Word32PairShr) \ V(Word32PairSar) \ V(ProtectedLoad) \ V(AtomicLoad) \ V(AtomicStore) \ V(UnsafePointerAdd) #define MACHINE_SIMD_RETURN_SIMD_OP_LIST(V) \ V(CreateFloat32x4) \ V(Float32x4ReplaceLane) \ V(Float32x4Abs) \ V(Float32x4Neg) \ V(Float32x4Sqrt) \ V(Float32x4RecipApprox) \ V(Float32x4RecipSqrtApprox) \ V(Float32x4Add) \ V(Float32x4Sub) \ V(Float32x4Mul) \ V(Float32x4Div) \ V(Float32x4Min) \ V(Float32x4Max) \ V(Float32x4MinNum) \ V(Float32x4MaxNum) \ V(Float32x4Equal) \ V(Float32x4NotEqual) \ V(Float32x4LessThan) \ V(Float32x4LessThanOrEqual) \ V(Float32x4GreaterThan) \ V(Float32x4GreaterThanOrEqual) \ V(Float32x4Select) \ V(Float32x4Swizzle) \ V(Float32x4Shuffle) \ V(Float32x4FromInt32x4) \ V(Float32x4FromUint32x4) \ V(CreateInt32x4) \ V(Int32x4ReplaceLane) \ V(Int32x4Neg) \ V(Int32x4Add) \ V(Int32x4Sub) \ V(Int32x4Mul) \ V(Int32x4Min) \ V(Int32x4Max) \ V(Int32x4ShiftLeftByScalar) \ V(Int32x4ShiftRightByScalar) \ V(Int32x4Equal) \ V(Int32x4NotEqual) \ V(Int32x4LessThan) \ V(Int32x4LessThanOrEqual) \ V(Int32x4GreaterThan) \ V(Int32x4GreaterThanOrEqual) \ V(Int32x4Select) \ V(Int32x4Swizzle) \ V(Int32x4Shuffle) \ V(Int32x4FromFloat32x4) \ V(Uint32x4Min) \ V(Uint32x4Max) \ V(Uint32x4ShiftLeftByScalar) \ V(Uint32x4ShiftRightByScalar) \ V(Uint32x4LessThan) \ V(Uint32x4LessThanOrEqual) \ V(Uint32x4GreaterThan) \ V(Uint32x4GreaterThanOrEqual) \ V(Uint32x4FromFloat32x4) \ V(CreateBool32x4) \ V(Bool32x4ReplaceLane) \ V(Bool32x4And) \ V(Bool32x4Or) \ V(Bool32x4Xor) \ V(Bool32x4Not) \ V(Bool32x4Swizzle) \ V(Bool32x4Shuffle) \ V(Bool32x4Equal) \ V(Bool32x4NotEqual) \ V(CreateInt16x8) \ V(Int16x8ReplaceLane) \ V(Int16x8Neg) \ V(Int16x8Add) \ V(Int16x8AddSaturate) \ V(Int16x8Sub) \ V(Int16x8SubSaturate) \ V(Int16x8Mul) \ V(Int16x8Min) \ V(Int16x8Max) \ V(Int16x8ShiftLeftByScalar) \ V(Int16x8ShiftRightByScalar) \ V(Int16x8Equal) \ V(Int16x8NotEqual) \ V(Int16x8LessThan) \ V(Int16x8LessThanOrEqual) \ V(Int16x8GreaterThan) \ V(Int16x8GreaterThanOrEqual) \ V(Int16x8Select) \ V(Int16x8Swizzle) \ V(Int16x8Shuffle) \ V(Uint16x8AddSaturate) \ V(Uint16x8SubSaturate) \ V(Uint16x8Min) \ V(Uint16x8Max) \ V(Uint16x8ShiftLeftByScalar) \ V(Uint16x8ShiftRightByScalar) \ V(Uint16x8LessThan) \ V(Uint16x8LessThanOrEqual) \ V(Uint16x8GreaterThan) \ V(Uint16x8GreaterThanOrEqual) \ V(CreateBool16x8) \ V(Bool16x8ReplaceLane) \ V(Bool16x8And) \ V(Bool16x8Or) \ V(Bool16x8Xor) \ V(Bool16x8Not) \ V(Bool16x8Swizzle) \ V(Bool16x8Shuffle) \ V(Bool16x8Equal) \ V(Bool16x8NotEqual) \ V(CreateInt8x16) \ V(Int8x16ReplaceLane) \ V(Int8x16Neg) \ V(Int8x16Add) \ V(Int8x16AddSaturate) \ V(Int8x16Sub) \ V(Int8x16SubSaturate) \ V(Int8x16Mul) \ V(Int8x16Min) \ V(Int8x16Max) \ V(Int8x16ShiftLeftByScalar) \ V(Int8x16ShiftRightByScalar) \ V(Int8x16Equal) \ V(Int8x16NotEqual) \ V(Int8x16LessThan) \ V(Int8x16LessThanOrEqual) \ V(Int8x16GreaterThan) \ V(Int8x16GreaterThanOrEqual) \ V(Int8x16Select) \ V(Int8x16Swizzle) \ V(Int8x16Shuffle) \ V(Uint8x16AddSaturate) \ V(Uint8x16SubSaturate) \ V(Uint8x16Min) \ V(Uint8x16Max) \ V(Uint8x16ShiftLeftByScalar) \ V(Uint8x16ShiftRightByScalar) \ V(Uint8x16LessThan) \ V(Uint8x16LessThanOrEqual) \ V(Uint8x16GreaterThan) \ V(Uint8x16GreaterThanOrEqual) \ V(CreateBool8x16) \ V(Bool8x16ReplaceLane) \ V(Bool8x16And) \ V(Bool8x16Or) \ V(Bool8x16Xor) \ V(Bool8x16Not) \ V(Bool8x16Swizzle) \ V(Bool8x16Shuffle) \ V(Bool8x16Equal) \ V(Bool8x16NotEqual) #define MACHINE_SIMD_RETURN_NUM_OP_LIST(V) \ V(Float32x4ExtractLane) \ V(Int32x4ExtractLane) \ V(Int16x8ExtractLane) \ V(Int8x16ExtractLane) #define MACHINE_SIMD_RETURN_BOOL_OP_LIST(V) \ V(Bool32x4ExtractLane) \ V(Bool32x4AnyTrue) \ V(Bool32x4AllTrue) \ V(Bool16x8ExtractLane) \ V(Bool16x8AnyTrue) \ V(Bool16x8AllTrue) \ V(Bool8x16ExtractLane) \ V(Bool8x16AnyTrue) \ V(Bool8x16AllTrue) #define MACHINE_SIMD_GENERIC_OP_LIST(V) \ V(Simd128Load) \ V(Simd128Load1) \ V(Simd128Load2) \ V(Simd128Load3) \ V(Simd128Store) \ V(Simd128Store1) \ V(Simd128Store2) \ V(Simd128Store3) \ V(Simd128And) \ V(Simd128Or) \ V(Simd128Xor) \ V(Simd128Not) #define MACHINE_SIMD_OP_LIST(V) \ MACHINE_SIMD_RETURN_SIMD_OP_LIST(V) \ MACHINE_SIMD_RETURN_NUM_OP_LIST(V) \ MACHINE_SIMD_RETURN_BOOL_OP_LIST(V) \ MACHINE_SIMD_GENERIC_OP_LIST(V) #define VALUE_OP_LIST(V) \ COMMON_OP_LIST(V) \ SIMPLIFIED_OP_LIST(V) \ MACHINE_OP_LIST(V) \ MACHINE_SIMD_OP_LIST(V) \ JS_OP_LIST(V) // The combination of all operators at all levels and the common operators. #define ALL_OP_LIST(V) \ CONTROL_OP_LIST(V) \ VALUE_OP_LIST(V) namespace v8 { namespace internal { namespace compiler { // Declare an enumeration with all the opcodes at all levels so that they // can be globally, uniquely numbered. class V8_EXPORT_PRIVATE IrOpcode { public: enum Value { #define DECLARE_OPCODE(x) k##x, ALL_OP_LIST(DECLARE_OPCODE) #undef DECLARE_OPCODE kLast = -1 #define COUNT_OPCODE(x) +1 ALL_OP_LIST(COUNT_OPCODE) #undef COUNT_OPCODE }; // Returns the mnemonic name of an opcode. static char const* Mnemonic(Value value); // Returns true if opcode for common operator. static bool IsCommonOpcode(Value value) { return kStart <= value && value <= kDead; } // Returns true if opcode for control operator. static bool IsControlOpcode(Value value) { return kStart <= value && value <= kEnd; } // Returns true if opcode for JavaScript operator. static bool IsJsOpcode(Value value) { return kJSEqual <= value && value <= kJSStackCheck; } // Returns true if opcode for constant operator. static bool IsConstantOpcode(Value value) { return kInt32Constant <= value && value <= kRelocatableInt64Constant; } static bool IsPhiOpcode(Value value) { return value == kPhi || value == kEffectPhi; } static bool IsMergeOpcode(Value value) { return value == kMerge || value == kLoop; } static bool IsIfProjectionOpcode(Value value) { return kIfTrue <= value && value <= kIfDefault; } // Returns true if opcode can be inlined. static bool IsInlineeOpcode(Value value) { return value == kJSCallConstruct || value == kJSCallFunction; } // Returns true if opcode for comparison operator. static bool IsComparisonOpcode(Value value) { return (kJSEqual <= value && value <= kJSGreaterThanOrEqual) || (kNumberEqual <= value && value <= kStringLessThanOrEqual) || (kWord32Equal <= value && value <= kFloat64LessThanOrEqual); } }; V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream&, IrOpcode::Value); } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_OPCODES_H_