// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_JS_OPERATOR_H_ #define V8_COMPILER_JS_OPERATOR_H_ #include "src/base/compiler-specific.h" #include "src/globals.h" #include "src/runtime/runtime.h" #include "src/type-hints.h" namespace v8 { namespace internal { namespace compiler { // Forward declarations. class Operator; struct JSOperatorGlobalCache; // Defines a pair of {TypeFeedbackVector} and {TypeFeedbackVectorSlot}, which // is used to access the type feedback for a certain {Node}. class V8_EXPORT_PRIVATE VectorSlotPair { public: VectorSlotPair(); VectorSlotPair(Handle<TypeFeedbackVector> vector, FeedbackVectorSlot slot) : vector_(vector), slot_(slot) {} bool IsValid() const { return !vector_.is_null() && !slot_.IsInvalid(); } Handle<TypeFeedbackVector> vector() const { return vector_; } FeedbackVectorSlot slot() const { return slot_; } int index() const; private: const Handle<TypeFeedbackVector> vector_; const FeedbackVectorSlot slot_; }; bool operator==(VectorSlotPair const&, VectorSlotPair const&); bool operator!=(VectorSlotPair const&, VectorSlotPair const&); size_t hash_value(VectorSlotPair const&); // The ConvertReceiverMode is used as parameter by JSConvertReceiver operators. ConvertReceiverMode ConvertReceiverModeOf(Operator const* op); // The ToBooleanHints are used as parameter by JSToBoolean operators. ToBooleanHints ToBooleanHintsOf(Operator const* op); // Defines the arity and the feedback for a JavaScript constructor call. This is // used as a parameter by JSCallConstruct operators. class CallConstructParameters final { public: CallConstructParameters(uint32_t arity, float frequency, VectorSlotPair const& feedback) : arity_(arity), frequency_(frequency), feedback_(feedback) {} uint32_t arity() const { return arity_; } float frequency() const { return frequency_; } VectorSlotPair const& feedback() const { return feedback_; } private: uint32_t const arity_; float const frequency_; VectorSlotPair const feedback_; }; bool operator==(CallConstructParameters const&, CallConstructParameters const&); bool operator!=(CallConstructParameters const&, CallConstructParameters const&); size_t hash_value(CallConstructParameters const&); std::ostream& operator<<(std::ostream&, CallConstructParameters const&); CallConstructParameters const& CallConstructParametersOf(Operator const*); // Defines the arity and the call flags for a JavaScript function call. This is // used as a parameter by JSCallFunction operators. class CallFunctionParameters final { public: CallFunctionParameters(size_t arity, float frequency, VectorSlotPair const& feedback, TailCallMode tail_call_mode, ConvertReceiverMode convert_mode) : bit_field_(ArityField::encode(arity) | ConvertReceiverModeField::encode(convert_mode) | TailCallModeField::encode(tail_call_mode)), frequency_(frequency), feedback_(feedback) {} size_t arity() const { return ArityField::decode(bit_field_); } float frequency() const { return frequency_; } ConvertReceiverMode convert_mode() const { return ConvertReceiverModeField::decode(bit_field_); } TailCallMode tail_call_mode() const { return TailCallModeField::decode(bit_field_); } VectorSlotPair const& feedback() const { return feedback_; } bool operator==(CallFunctionParameters const& that) const { return this->bit_field_ == that.bit_field_ && this->frequency_ == that.frequency_ && this->feedback_ == that.feedback_; } bool operator!=(CallFunctionParameters const& that) const { return !(*this == that); } private: friend size_t hash_value(CallFunctionParameters const& p) { return base::hash_combine(p.bit_field_, p.frequency_, p.feedback_); } typedef BitField<size_t, 0, 29> ArityField; typedef BitField<ConvertReceiverMode, 29, 2> ConvertReceiverModeField; typedef BitField<TailCallMode, 31, 1> TailCallModeField; uint32_t const bit_field_; float const frequency_; VectorSlotPair const feedback_; }; size_t hash_value(CallFunctionParameters const&); std::ostream& operator<<(std::ostream&, CallFunctionParameters const&); const CallFunctionParameters& CallFunctionParametersOf(const Operator* op); // Defines the arity and the ID for a runtime function call. This is used as a // parameter by JSCallRuntime operators. class CallRuntimeParameters final { public: CallRuntimeParameters(Runtime::FunctionId id, size_t arity) : id_(id), arity_(arity) {} Runtime::FunctionId id() const { return id_; } size_t arity() const { return arity_; } private: const Runtime::FunctionId id_; const size_t arity_; }; bool operator==(CallRuntimeParameters const&, CallRuntimeParameters const&); bool operator!=(CallRuntimeParameters const&, CallRuntimeParameters const&); size_t hash_value(CallRuntimeParameters const&); std::ostream& operator<<(std::ostream&, CallRuntimeParameters const&); const CallRuntimeParameters& CallRuntimeParametersOf(const Operator* op); // Defines the location of a context slot relative to a specific scope. This is // used as a parameter by JSLoadContext and JSStoreContext operators and allows // accessing a context-allocated variable without keeping track of the scope. class ContextAccess final { public: ContextAccess(size_t depth, size_t index, bool immutable); size_t depth() const { return depth_; } size_t index() const { return index_; } bool immutable() const { return immutable_; } private: // For space reasons, we keep this tightly packed, otherwise we could just use // a simple int/int/bool POD. const bool immutable_; const uint16_t depth_; const uint32_t index_; }; bool operator==(ContextAccess const&, ContextAccess const&); bool operator!=(ContextAccess const&, ContextAccess const&); size_t hash_value(ContextAccess const&); V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream&, ContextAccess const&); ContextAccess const& ContextAccessOf(Operator const*); // Defines the name and ScopeInfo for a new catch context. This is used as a // parameter by the JSCreateCatchContext operator. class CreateCatchContextParameters final { public: CreateCatchContextParameters(Handle<String> catch_name, Handle<ScopeInfo> scope_info); Handle<String> catch_name() const { return catch_name_; } Handle<ScopeInfo> scope_info() const { return scope_info_; } private: Handle<String> const catch_name_; Handle<ScopeInfo> const scope_info_; }; bool operator==(CreateCatchContextParameters const& lhs, CreateCatchContextParameters const& rhs); bool operator!=(CreateCatchContextParameters const& lhs, CreateCatchContextParameters const& rhs); size_t hash_value(CreateCatchContextParameters const& parameters); std::ostream& operator<<(std::ostream& os, CreateCatchContextParameters const& parameters); CreateCatchContextParameters const& CreateCatchContextParametersOf( Operator const*); // Defines the property of an object for a named access. This is // used as a parameter by the JSLoadNamed and JSStoreNamed operators. class NamedAccess final { public: NamedAccess(LanguageMode language_mode, Handle<Name> name, VectorSlotPair const& feedback) : name_(name), feedback_(feedback), language_mode_(language_mode) {} Handle<Name> name() const { return name_; } LanguageMode language_mode() const { return language_mode_; } VectorSlotPair const& feedback() const { return feedback_; } private: Handle<Name> const name_; VectorSlotPair const feedback_; LanguageMode const language_mode_; }; bool operator==(NamedAccess const&, NamedAccess const&); bool operator!=(NamedAccess const&, NamedAccess const&); size_t hash_value(NamedAccess const&); std::ostream& operator<<(std::ostream&, NamedAccess const&); const NamedAccess& NamedAccessOf(const Operator* op); // Defines the property being loaded from an object by a named load. This is // used as a parameter by JSLoadGlobal operator. class LoadGlobalParameters final { public: LoadGlobalParameters(const Handle<Name>& name, const VectorSlotPair& feedback, TypeofMode typeof_mode) : name_(name), feedback_(feedback), typeof_mode_(typeof_mode) {} const Handle<Name>& name() const { return name_; } TypeofMode typeof_mode() const { return typeof_mode_; } const VectorSlotPair& feedback() const { return feedback_; } private: const Handle<Name> name_; const VectorSlotPair feedback_; const TypeofMode typeof_mode_; }; bool operator==(LoadGlobalParameters const&, LoadGlobalParameters const&); bool operator!=(LoadGlobalParameters const&, LoadGlobalParameters const&); size_t hash_value(LoadGlobalParameters const&); std::ostream& operator<<(std::ostream&, LoadGlobalParameters const&); const LoadGlobalParameters& LoadGlobalParametersOf(const Operator* op); // Defines the property being stored to an object by a named store. This is // used as a parameter by JSStoreGlobal operator. class StoreGlobalParameters final { public: StoreGlobalParameters(LanguageMode language_mode, const VectorSlotPair& feedback, const Handle<Name>& name) : language_mode_(language_mode), name_(name), feedback_(feedback) {} LanguageMode language_mode() const { return language_mode_; } const VectorSlotPair& feedback() const { return feedback_; } const Handle<Name>& name() const { return name_; } private: const LanguageMode language_mode_; const Handle<Name> name_; const VectorSlotPair feedback_; }; bool operator==(StoreGlobalParameters const&, StoreGlobalParameters const&); bool operator!=(StoreGlobalParameters const&, StoreGlobalParameters const&); size_t hash_value(StoreGlobalParameters const&); std::ostream& operator<<(std::ostream&, StoreGlobalParameters const&); const StoreGlobalParameters& StoreGlobalParametersOf(const Operator* op); // Defines the property of an object for a keyed access. This is used // as a parameter by the JSLoadProperty and JSStoreProperty operators. class PropertyAccess final { public: PropertyAccess(LanguageMode language_mode, VectorSlotPair const& feedback) : feedback_(feedback), language_mode_(language_mode) {} LanguageMode language_mode() const { return language_mode_; } VectorSlotPair const& feedback() const { return feedback_; } private: VectorSlotPair const feedback_; LanguageMode const language_mode_; }; bool operator==(PropertyAccess const&, PropertyAccess const&); bool operator!=(PropertyAccess const&, PropertyAccess const&); size_t hash_value(PropertyAccess const&); std::ostream& operator<<(std::ostream&, PropertyAccess const&); PropertyAccess const& PropertyAccessOf(const Operator* op); // CreateArgumentsType is used as parameter to JSCreateArguments nodes. CreateArgumentsType const& CreateArgumentsTypeOf(const Operator* op); // Defines shared information for the array that should be created. This is // used as parameter by JSCreateArray operators. class CreateArrayParameters final { public: explicit CreateArrayParameters(size_t arity, Handle<AllocationSite> site) : arity_(arity), site_(site) {} size_t arity() const { return arity_; } Handle<AllocationSite> site() const { return site_; } private: size_t const arity_; Handle<AllocationSite> const site_; }; bool operator==(CreateArrayParameters const&, CreateArrayParameters const&); bool operator!=(CreateArrayParameters const&, CreateArrayParameters const&); size_t hash_value(CreateArrayParameters const&); std::ostream& operator<<(std::ostream&, CreateArrayParameters const&); const CreateArrayParameters& CreateArrayParametersOf(const Operator* op); // Defines shared information for the closure that should be created. This is // used as a parameter by JSCreateClosure operators. class CreateClosureParameters final { public: CreateClosureParameters(Handle<SharedFunctionInfo> shared_info, PretenureFlag pretenure) : shared_info_(shared_info), pretenure_(pretenure) {} Handle<SharedFunctionInfo> shared_info() const { return shared_info_; } PretenureFlag pretenure() const { return pretenure_; } private: const Handle<SharedFunctionInfo> shared_info_; const PretenureFlag pretenure_; }; bool operator==(CreateClosureParameters const&, CreateClosureParameters const&); bool operator!=(CreateClosureParameters const&, CreateClosureParameters const&); size_t hash_value(CreateClosureParameters const&); std::ostream& operator<<(std::ostream&, CreateClosureParameters const&); const CreateClosureParameters& CreateClosureParametersOf(const Operator* op); // Defines shared information for the literal that should be created. This is // used as parameter by JSCreateLiteralArray, JSCreateLiteralObject and // JSCreateLiteralRegExp operators. class CreateLiteralParameters final { public: CreateLiteralParameters(Handle<HeapObject> constant, int length, int flags, int index) : constant_(constant), length_(length), flags_(flags), index_(index) {} Handle<HeapObject> constant() const { return constant_; } int length() const { return length_; } int flags() const { return flags_; } int index() const { return index_; } private: Handle<HeapObject> const constant_; int const length_; int const flags_; int const index_; }; bool operator==(CreateLiteralParameters const&, CreateLiteralParameters const&); bool operator!=(CreateLiteralParameters const&, CreateLiteralParameters const&); size_t hash_value(CreateLiteralParameters const&); std::ostream& operator<<(std::ostream&, CreateLiteralParameters const&); const CreateLiteralParameters& CreateLiteralParametersOf(const Operator* op); BinaryOperationHint BinaryOperationHintOf(const Operator* op); CompareOperationHint CompareOperationHintOf(const Operator* op); // Interface for building JavaScript-level operators, e.g. directly from the // AST. Most operators have no parameters, thus can be globally shared for all // graphs. class V8_EXPORT_PRIVATE JSOperatorBuilder final : public NON_EXPORTED_BASE(ZoneObject) { public: explicit JSOperatorBuilder(Zone* zone); const Operator* Equal(CompareOperationHint hint); const Operator* NotEqual(CompareOperationHint hint); const Operator* StrictEqual(CompareOperationHint hint); const Operator* StrictNotEqual(CompareOperationHint hint); const Operator* LessThan(CompareOperationHint hint); const Operator* GreaterThan(CompareOperationHint hint); const Operator* LessThanOrEqual(CompareOperationHint hint); const Operator* GreaterThanOrEqual(CompareOperationHint hint); const Operator* BitwiseOr(BinaryOperationHint hint); const Operator* BitwiseXor(BinaryOperationHint hint); const Operator* BitwiseAnd(BinaryOperationHint hint); const Operator* ShiftLeft(BinaryOperationHint hint); const Operator* ShiftRight(BinaryOperationHint hint); const Operator* ShiftRightLogical(BinaryOperationHint hint); const Operator* Add(BinaryOperationHint hint); const Operator* Subtract(BinaryOperationHint hint); const Operator* Multiply(BinaryOperationHint hint); const Operator* Divide(BinaryOperationHint hint); const Operator* Modulus(BinaryOperationHint hint); const Operator* ToBoolean(ToBooleanHints hints); const Operator* ToInteger(); const Operator* ToLength(); const Operator* ToName(); const Operator* ToNumber(); const Operator* ToObject(); const Operator* ToString(); const Operator* Create(); const Operator* CreateArguments(CreateArgumentsType type); const Operator* CreateArray(size_t arity, Handle<AllocationSite> site); const Operator* CreateClosure(Handle<SharedFunctionInfo> shared_info, PretenureFlag pretenure); const Operator* CreateIterResultObject(); const Operator* CreateKeyValueArray(); const Operator* CreateLiteralArray(Handle<FixedArray> constant_elements, int literal_flags, int literal_index, int number_of_elements); const Operator* CreateLiteralObject(Handle<FixedArray> constant_properties, int literal_flags, int literal_index, int number_of_properties); const Operator* CreateLiteralRegExp(Handle<String> constant_pattern, int literal_flags, int literal_index); const Operator* CallFunction( size_t arity, float frequency = 0.0f, VectorSlotPair const& feedback = VectorSlotPair(), ConvertReceiverMode convert_mode = ConvertReceiverMode::kAny, TailCallMode tail_call_mode = TailCallMode::kDisallow); const Operator* CallRuntime(Runtime::FunctionId id); const Operator* CallRuntime(Runtime::FunctionId id, size_t arity); const Operator* CallRuntime(const Runtime::Function* function, size_t arity); const Operator* CallConstruct(uint32_t arity, float frequency, VectorSlotPair const& feedback); const Operator* ConvertReceiver(ConvertReceiverMode convert_mode); const Operator* LoadProperty(VectorSlotPair const& feedback); const Operator* LoadNamed(Handle<Name> name, VectorSlotPair const& feedback); const Operator* StoreProperty(LanguageMode language_mode, VectorSlotPair const& feedback); const Operator* StoreNamed(LanguageMode language_mode, Handle<Name> name, VectorSlotPair const& feedback); const Operator* DeleteProperty(LanguageMode language_mode); const Operator* HasProperty(); const Operator* LoadGlobal(const Handle<Name>& name, const VectorSlotPair& feedback, TypeofMode typeof_mode = NOT_INSIDE_TYPEOF); const Operator* StoreGlobal(LanguageMode language_mode, const Handle<Name>& name, const VectorSlotPair& feedback); const Operator* LoadContext(size_t depth, size_t index, bool immutable); const Operator* StoreContext(size_t depth, size_t index); const Operator* LoadModule(int32_t cell_index); const Operator* StoreModule(int32_t cell_index); const Operator* TypeOf(); const Operator* InstanceOf(); const Operator* OrdinaryHasInstance(); const Operator* ForInNext(); const Operator* ForInPrepare(); const Operator* LoadMessage(); const Operator* StoreMessage(); // Used to implement Ignition's SuspendGenerator bytecode. const Operator* GeneratorStore(int register_count); // Used to implement Ignition's ResumeGenerator bytecode. const Operator* GeneratorRestoreContinuation(); const Operator* GeneratorRestoreRegister(int index); const Operator* StackCheck(); const Operator* CreateFunctionContext(int slot_count); const Operator* CreateCatchContext(const Handle<String>& name, const Handle<ScopeInfo>& scope_info); const Operator* CreateWithContext(const Handle<ScopeInfo>& scope_info); const Operator* CreateBlockContext(const Handle<ScopeInfo>& scpope_info); const Operator* CreateModuleContext(); const Operator* CreateScriptContext(const Handle<ScopeInfo>& scpope_info); private: Zone* zone() const { return zone_; } const JSOperatorGlobalCache& cache_; Zone* const zone_; DISALLOW_COPY_AND_ASSIGN(JSOperatorBuilder); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_JS_OPERATOR_H_