// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/bytecode-graph-builder.h" #include "src/ast/ast.h" #include "src/ast/scopes.h" #include "src/compilation-info.h" #include "src/compiler/bytecode-branch-analysis.h" #include "src/compiler/compiler-source-position-table.h" #include "src/compiler/linkage.h" #include "src/compiler/operator-properties.h" #include "src/interpreter/bytecodes.h" #include "src/objects-inl.h" namespace v8 { namespace internal { namespace compiler { // The abstract execution environment simulates the content of the interpreter // register file. The environment performs SSA-renaming of all tracked nodes at // split and merge points in the control flow. class BytecodeGraphBuilder::Environment : public ZoneObject { public: Environment(BytecodeGraphBuilder* builder, int register_count, int parameter_count, Node* control_dependency, Node* context); // Specifies whether environment binding methods should attach frame state // inputs to nodes representing the value being bound. This is done because // the {OutputFrameStateCombine} is closely related to the binding method. enum FrameStateAttachmentMode { kAttachFrameState, kDontAttachFrameState }; int parameter_count() const { return parameter_count_; } int register_count() const { return register_count_; } Node* LookupAccumulator() const; Node* LookupRegister(interpreter::Register the_register) const; void MarkAllRegistersLive(); void BindAccumulator(Node* node, FrameStateAttachmentMode mode = kDontAttachFrameState); void BindRegister(interpreter::Register the_register, Node* node, FrameStateAttachmentMode mode = kDontAttachFrameState); void BindRegistersToProjections( interpreter::Register first_reg, Node* node, FrameStateAttachmentMode mode = kDontAttachFrameState); void RecordAfterState(Node* node, FrameStateAttachmentMode mode = kDontAttachFrameState); // Effect dependency tracked by this environment. Node* GetEffectDependency() { return effect_dependency_; } void UpdateEffectDependency(Node* dependency) { effect_dependency_ = dependency; } // Preserve a checkpoint of the environment for the IR graph. Any // further mutation of the environment will not affect checkpoints. Node* Checkpoint(BailoutId bytecode_offset, OutputFrameStateCombine combine, bool owner_has_exception); // Control dependency tracked by this environment. Node* GetControlDependency() const { return control_dependency_; } void UpdateControlDependency(Node* dependency) { control_dependency_ = dependency; } Node* Context() const { return context_; } void SetContext(Node* new_context) { context_ = new_context; } Environment* CopyForConditional(); Environment* CopyForLoop(); Environment* CopyForOsrEntry(); void Merge(Environment* other); void PrepareForOsrEntry(); void PrepareForLoopExit(Node* loop); private: Environment(const Environment* copy, LivenessAnalyzerBlock* liveness_block); void PrepareForLoop(); bool StateValuesRequireUpdate(Node** state_values, int offset, int count); void UpdateStateValues(Node** state_values, int offset, int count); int RegisterToValuesIndex(interpreter::Register the_register) const; bool IsLivenessBlockConsistent() const; Zone* zone() const { return builder_->local_zone(); } Graph* graph() const { return builder_->graph(); } CommonOperatorBuilder* common() const { return builder_->common(); } BytecodeGraphBuilder* builder() const { return builder_; } LivenessAnalyzerBlock* liveness_block() const { return liveness_block_; } const NodeVector* values() const { return &values_; } NodeVector* values() { return &values_; } int register_base() const { return register_base_; } int accumulator_base() const { return accumulator_base_; } BytecodeGraphBuilder* builder_; int register_count_; int parameter_count_; LivenessAnalyzerBlock* liveness_block_; Node* context_; Node* control_dependency_; Node* effect_dependency_; NodeVector values_; Node* parameters_state_values_; Node* registers_state_values_; Node* accumulator_state_values_; int register_base_; int accumulator_base_; }; // Issues: // - Scopes - intimately tied to AST. Need to eval what is needed. // - Need to resolve closure parameter treatment. BytecodeGraphBuilder::Environment::Environment(BytecodeGraphBuilder* builder, int register_count, int parameter_count, Node* control_dependency, Node* context) : builder_(builder), register_count_(register_count), parameter_count_(parameter_count), liveness_block_(builder->is_liveness_analysis_enabled_ ? builder_->liveness_analyzer()->NewBlock() : nullptr), context_(context), control_dependency_(control_dependency), effect_dependency_(control_dependency), values_(builder->local_zone()), parameters_state_values_(nullptr), registers_state_values_(nullptr), accumulator_state_values_(nullptr) { // The layout of values_ is: // // [receiver] [parameters] [registers] [accumulator] // // parameter[0] is the receiver (this), parameters 1..N are the // parameters supplied to the method (arg0..argN-1). The accumulator // is stored separately. // Parameters including the receiver for (int i = 0; i < parameter_count; i++) { const char* debug_name = (i == 0) ? "%this" : nullptr; const Operator* op = common()->Parameter(i, debug_name); Node* parameter = builder->graph()->NewNode(op, graph()->start()); values()->push_back(parameter); } // Registers register_base_ = static_cast<int>(values()->size()); Node* undefined_constant = builder->jsgraph()->UndefinedConstant(); values()->insert(values()->end(), register_count, undefined_constant); // Accumulator accumulator_base_ = static_cast<int>(values()->size()); values()->push_back(undefined_constant); } BytecodeGraphBuilder::Environment::Environment( const BytecodeGraphBuilder::Environment* other, LivenessAnalyzerBlock* liveness_block) : builder_(other->builder_), register_count_(other->register_count_), parameter_count_(other->parameter_count_), liveness_block_(liveness_block), context_(other->context_), control_dependency_(other->control_dependency_), effect_dependency_(other->effect_dependency_), values_(other->zone()), parameters_state_values_(nullptr), registers_state_values_(nullptr), accumulator_state_values_(nullptr), register_base_(other->register_base_), accumulator_base_(other->accumulator_base_) { values_ = other->values_; } int BytecodeGraphBuilder::Environment::RegisterToValuesIndex( interpreter::Register the_register) const { if (the_register.is_parameter()) { return the_register.ToParameterIndex(parameter_count()); } else { return the_register.index() + register_base(); } } bool BytecodeGraphBuilder::Environment::IsLivenessBlockConsistent() const { return !builder_->IsLivenessAnalysisEnabled() == (liveness_block() == nullptr); } Node* BytecodeGraphBuilder::Environment::LookupAccumulator() const { DCHECK(IsLivenessBlockConsistent()); if (liveness_block() != nullptr) { liveness_block()->LookupAccumulator(); } return values()->at(accumulator_base_); } Node* BytecodeGraphBuilder::Environment::LookupRegister( interpreter::Register the_register) const { if (the_register.is_current_context()) { return Context(); } else if (the_register.is_function_closure()) { return builder()->GetFunctionClosure(); } else if (the_register.is_new_target()) { return builder()->GetNewTarget(); } else { int values_index = RegisterToValuesIndex(the_register); if (liveness_block() != nullptr && !the_register.is_parameter()) { DCHECK(IsLivenessBlockConsistent()); liveness_block()->Lookup(the_register.index()); } return values()->at(values_index); } } void BytecodeGraphBuilder::Environment::MarkAllRegistersLive() { DCHECK(IsLivenessBlockConsistent()); if (liveness_block() != nullptr) { for (int i = 0; i < register_count(); ++i) { liveness_block()->Lookup(i); } } } void BytecodeGraphBuilder::Environment::BindAccumulator( Node* node, FrameStateAttachmentMode mode) { if (mode == FrameStateAttachmentMode::kAttachFrameState) { builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt(0)); } DCHECK(IsLivenessBlockConsistent()); if (liveness_block() != nullptr) { liveness_block()->BindAccumulator(); } values()->at(accumulator_base_) = node; } void BytecodeGraphBuilder::Environment::BindRegister( interpreter::Register the_register, Node* node, FrameStateAttachmentMode mode) { int values_index = RegisterToValuesIndex(the_register); if (mode == FrameStateAttachmentMode::kAttachFrameState) { builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt( accumulator_base_ - values_index)); } values()->at(values_index) = node; if (liveness_block() != nullptr && !the_register.is_parameter()) { DCHECK(IsLivenessBlockConsistent()); liveness_block()->Bind(the_register.index()); } } void BytecodeGraphBuilder::Environment::BindRegistersToProjections( interpreter::Register first_reg, Node* node, FrameStateAttachmentMode mode) { int values_index = RegisterToValuesIndex(first_reg); if (mode == FrameStateAttachmentMode::kAttachFrameState) { builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt( accumulator_base_ - values_index)); } for (int i = 0; i < node->op()->ValueOutputCount(); i++) { values()->at(values_index + i) = builder()->NewNode(common()->Projection(i), node); } } void BytecodeGraphBuilder::Environment::RecordAfterState( Node* node, FrameStateAttachmentMode mode) { if (mode == FrameStateAttachmentMode::kAttachFrameState) { builder()->PrepareFrameState(node, OutputFrameStateCombine::Ignore()); } } BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::Environment::CopyForLoop() { PrepareForLoop(); if (liveness_block() != nullptr) { // Finish the current block before copying. liveness_block_ = builder_->liveness_analyzer()->NewBlock(liveness_block()); } return new (zone()) Environment(this, liveness_block()); } BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::Environment::CopyForOsrEntry() { return new (zone()) Environment(this, builder_->liveness_analyzer()->NewBlock()); } BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::Environment::CopyForConditional() { LivenessAnalyzerBlock* copy_liveness_block = nullptr; if (liveness_block() != nullptr) { copy_liveness_block = builder_->liveness_analyzer()->NewBlock(liveness_block()); liveness_block_ = builder_->liveness_analyzer()->NewBlock(liveness_block()); } return new (zone()) Environment(this, copy_liveness_block); } void BytecodeGraphBuilder::Environment::Merge( BytecodeGraphBuilder::Environment* other) { if (builder_->is_liveness_analysis_enabled_) { if (GetControlDependency()->opcode() != IrOpcode::kLoop) { liveness_block_ = builder()->liveness_analyzer()->NewBlock(liveness_block()); } liveness_block()->AddPredecessor(other->liveness_block()); } // Create a merge of the control dependencies of both environments and update // the current environment's control dependency accordingly. Node* control = builder()->MergeControl(GetControlDependency(), other->GetControlDependency()); UpdateControlDependency(control); // Create a merge of the effect dependencies of both environments and update // the current environment's effect dependency accordingly. Node* effect = builder()->MergeEffect(GetEffectDependency(), other->GetEffectDependency(), control); UpdateEffectDependency(effect); // Introduce Phi nodes for values that have differing input at merge points, // potentially extending an existing Phi node if possible. context_ = builder()->MergeValue(context_, other->context_, control); for (size_t i = 0; i < values_.size(); i++) { values_[i] = builder()->MergeValue(values_[i], other->values_[i], control); } } void BytecodeGraphBuilder::Environment::PrepareForLoop() { // Create a control node for the loop header. Node* control = builder()->NewLoop(); // Create a Phi for external effects. Node* effect = builder()->NewEffectPhi(1, GetEffectDependency(), control); UpdateEffectDependency(effect); // Assume everything in the loop is updated. context_ = builder()->NewPhi(1, context_, control); int size = static_cast<int>(values()->size()); for (int i = 0; i < size; i++) { values()->at(i) = builder()->NewPhi(1, values()->at(i), control); } // Connect to the loop end. Node* terminate = builder()->graph()->NewNode( builder()->common()->Terminate(), effect, control); builder()->exit_controls_.push_back(terminate); } void BytecodeGraphBuilder::Environment::PrepareForOsrEntry() { DCHECK_EQ(IrOpcode::kLoop, GetControlDependency()->opcode()); DCHECK_EQ(1, GetControlDependency()->InputCount()); Node* start = graph()->start(); // Create a control node for the OSR entry point and update the current // environment's dependencies accordingly. Node* entry = graph()->NewNode(common()->OsrLoopEntry(), start, start); UpdateControlDependency(entry); UpdateEffectDependency(entry); // Create OSR values for each environment value. SetContext(graph()->NewNode( common()->OsrValue(Linkage::kOsrContextSpillSlotIndex), entry)); int size = static_cast<int>(values()->size()); for (int i = 0; i < size; i++) { int idx = i; // Indexing scheme follows {StandardFrame}, adapt accordingly. if (i >= register_base()) idx += InterpreterFrameConstants::kExtraSlotCount; if (i >= accumulator_base()) idx = Linkage::kOsrAccumulatorRegisterIndex; values()->at(i) = graph()->NewNode(common()->OsrValue(idx), entry); } BailoutId loop_id(builder_->bytecode_iterator().current_offset()); Node* frame_state = Checkpoint(loop_id, OutputFrameStateCombine::Ignore(), false); Node* checkpoint = graph()->NewNode(common()->Checkpoint(), frame_state, entry, entry); UpdateEffectDependency(checkpoint); // Create the OSR guard nodes. const Operator* guard_op = common()->OsrGuard(OsrGuardType::kUninitialized); Node* effect = checkpoint; for (int i = 0; i < size; i++) { values()->at(i) = effect = graph()->NewNode(guard_op, values()->at(i), effect, entry); } Node* context = effect = graph()->NewNode(guard_op, Context(), effect, entry); SetContext(context); UpdateEffectDependency(effect); } bool BytecodeGraphBuilder::Environment::StateValuesRequireUpdate( Node** state_values, int offset, int count) { if (*state_values == nullptr) { return true; } DCHECK_EQ((*state_values)->InputCount(), count); DCHECK_LE(static_cast<size_t>(offset + count), values()->size()); Node** env_values = (count == 0) ? nullptr : &values()->at(offset); for (int i = 0; i < count; i++) { if ((*state_values)->InputAt(i) != env_values[i]) { return true; } } return false; } void BytecodeGraphBuilder::Environment::PrepareForLoopExit(Node* loop) { DCHECK_EQ(loop->opcode(), IrOpcode::kLoop); Node* control = GetControlDependency(); // Create the loop exit node. Node* loop_exit = graph()->NewNode(common()->LoopExit(), control, loop); UpdateControlDependency(loop_exit); // Rename the effect. Node* effect_rename = graph()->NewNode(common()->LoopExitEffect(), GetEffectDependency(), loop_exit); UpdateEffectDependency(effect_rename); // TODO(jarin) We should also rename context here. However, uncoditional // renaming confuses global object and native context specialization. // We should only rename if the context is assigned in the loop. // Rename the environmnent values. for (size_t i = 0; i < values_.size(); i++) { Node* rename = graph()->NewNode(common()->LoopExitValue(), values_[i], loop_exit); values_[i] = rename; } } void BytecodeGraphBuilder::Environment::UpdateStateValues(Node** state_values, int offset, int count) { if (StateValuesRequireUpdate(state_values, offset, count)) { const Operator* op = common()->StateValues(count); (*state_values) = graph()->NewNode(op, count, &values()->at(offset)); } } Node* BytecodeGraphBuilder::Environment::Checkpoint( BailoutId bailout_id, OutputFrameStateCombine combine, bool owner_has_exception) { UpdateStateValues(¶meters_state_values_, 0, parameter_count()); UpdateStateValues(®isters_state_values_, register_base(), register_count()); UpdateStateValues(&accumulator_state_values_, accumulator_base(), 1); const Operator* op = common()->FrameState( bailout_id, combine, builder()->frame_state_function_info()); Node* result = graph()->NewNode( op, parameters_state_values_, registers_state_values_, accumulator_state_values_, Context(), builder()->GetFunctionClosure(), builder()->graph()->start()); if (liveness_block() != nullptr) { // If the owning node has an exception, register the checkpoint to the // predecessor so that the checkpoint is used for both the normal and the // exceptional paths. Yes, this is a terrible hack and we might want // to use an explicit frame state for the exceptional path. if (owner_has_exception) { liveness_block()->GetPredecessor()->Checkpoint(result); } else { liveness_block()->Checkpoint(result); } } return result; } BytecodeGraphBuilder::BytecodeGraphBuilder( Zone* local_zone, CompilationInfo* info, JSGraph* jsgraph, float invocation_frequency, SourcePositionTable* source_positions, int inlining_id) : local_zone_(local_zone), jsgraph_(jsgraph), invocation_frequency_(invocation_frequency), bytecode_array_(handle(info->shared_info()->bytecode_array())), exception_handler_table_( handle(HandlerTable::cast(bytecode_array()->handler_table()))), feedback_vector_(handle(info->closure()->feedback_vector())), frame_state_function_info_(common()->CreateFrameStateFunctionInfo( FrameStateType::kInterpretedFunction, bytecode_array()->parameter_count(), bytecode_array()->register_count(), info->shared_info())), osr_ast_id_(info->osr_ast_id()), merge_environments_(local_zone), exception_handlers_(local_zone), current_exception_handler_(0), input_buffer_size_(0), input_buffer_(nullptr), exit_controls_(local_zone), is_liveness_analysis_enabled_(FLAG_analyze_environment_liveness && info->is_deoptimization_enabled()), state_values_cache_(jsgraph), liveness_analyzer_( static_cast<size_t>(bytecode_array()->register_count()), true, local_zone), source_positions_(source_positions), start_position_(info->shared_info()->start_position(), inlining_id) {} Node* BytecodeGraphBuilder::GetNewTarget() { if (!new_target_.is_set()) { int params = bytecode_array()->parameter_count(); int index = Linkage::GetJSCallNewTargetParamIndex(params); const Operator* op = common()->Parameter(index, "%new.target"); Node* node = NewNode(op, graph()->start()); new_target_.set(node); } return new_target_.get(); } Node* BytecodeGraphBuilder::GetFunctionContext() { if (!function_context_.is_set()) { int params = bytecode_array()->parameter_count(); int index = Linkage::GetJSCallContextParamIndex(params); const Operator* op = common()->Parameter(index, "%context"); Node* node = NewNode(op, graph()->start()); function_context_.set(node); } return function_context_.get(); } Node* BytecodeGraphBuilder::GetFunctionClosure() { if (!function_closure_.is_set()) { int index = Linkage::kJSCallClosureParamIndex; const Operator* op = common()->Parameter(index, "%closure"); Node* node = NewNode(op, graph()->start()); function_closure_.set(node); } return function_closure_.get(); } Node* BytecodeGraphBuilder::BuildLoadNativeContextField(int index) { const Operator* op = javascript()->LoadContext(0, Context::NATIVE_CONTEXT_INDEX, true); Node* native_context = NewNode(op, environment()->Context()); return NewNode(javascript()->LoadContext(0, index, true), native_context); } VectorSlotPair BytecodeGraphBuilder::CreateVectorSlotPair(int slot_id) { FeedbackVectorSlot slot; if (slot_id >= TypeFeedbackVector::kReservedIndexCount) { slot = feedback_vector()->ToSlot(slot_id); } return VectorSlotPair(feedback_vector(), slot); } bool BytecodeGraphBuilder::CreateGraph(bool stack_check) { SourcePositionTable::Scope pos_scope(source_positions_, start_position_); // Set up the basic structure of the graph. Outputs for {Start} are the formal // parameters (including the receiver) plus new target, number of arguments, // context and closure. int actual_parameter_count = bytecode_array()->parameter_count() + 4; graph()->SetStart(graph()->NewNode(common()->Start(actual_parameter_count))); Environment env(this, bytecode_array()->register_count(), bytecode_array()->parameter_count(), graph()->start(), GetFunctionContext()); set_environment(&env); VisitBytecodes(stack_check); // Finish the basic structure of the graph. DCHECK_NE(0u, exit_controls_.size()); int const input_count = static_cast<int>(exit_controls_.size()); Node** const inputs = &exit_controls_.front(); Node* end = graph()->NewNode(common()->End(input_count), input_count, inputs); graph()->SetEnd(end); ClearNonLiveSlotsInFrameStates(); return true; } void BytecodeGraphBuilder::PrepareEagerCheckpoint() { if (environment()->GetEffectDependency()->opcode() != IrOpcode::kCheckpoint) { // Create an explicit checkpoint node for before the operation. This only // needs to happen if we aren't effect-dominated by a {Checkpoint} already. Node* node = NewNode(common()->Checkpoint()); DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op())); DCHECK_EQ(IrOpcode::kDead, NodeProperties::GetFrameStateInput(node)->opcode()); BailoutId bailout_id(bytecode_iterator().current_offset()); Node* frame_state_before = environment()->Checkpoint( bailout_id, OutputFrameStateCombine::Ignore(), false); NodeProperties::ReplaceFrameStateInput(node, frame_state_before); } } void BytecodeGraphBuilder::PrepareFrameState(Node* node, OutputFrameStateCombine combine) { if (OperatorProperties::HasFrameStateInput(node->op())) { // Add the frame state for after the operation. The node in question has // already been created and had a {Dead} frame state input up until now. DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op())); DCHECK_EQ(IrOpcode::kDead, NodeProperties::GetFrameStateInput(node)->opcode()); BailoutId bailout_id(bytecode_iterator().current_offset()); bool has_exception = NodeProperties::IsExceptionalCall(node); Node* frame_state_after = environment()->Checkpoint(bailout_id, combine, has_exception); NodeProperties::ReplaceFrameStateInput(node, frame_state_after); } } void BytecodeGraphBuilder::ClearNonLiveSlotsInFrameStates() { if (!IsLivenessAnalysisEnabled()) { return; } NonLiveFrameStateSlotReplacer replacer( &state_values_cache_, jsgraph()->OptimizedOutConstant(), liveness_analyzer()->local_count(), true, local_zone()); liveness_analyzer()->Run(&replacer); if (FLAG_trace_environment_liveness) { OFStream os(stdout); liveness_analyzer()->Print(os); } } void BytecodeGraphBuilder::VisitBytecodes(bool stack_check) { BytecodeBranchAnalysis analysis(bytecode_array(), local_zone()); BytecodeLoopAnalysis loop_analysis(bytecode_array(), &analysis, local_zone()); analysis.Analyze(); loop_analysis.Analyze(); set_branch_analysis(&analysis); set_loop_analysis(&loop_analysis); interpreter::BytecodeArrayIterator iterator(bytecode_array()); set_bytecode_iterator(&iterator); SourcePositionTableIterator source_position_iterator( bytecode_array()->source_position_table()); BuildOSRNormalEntryPoint(); for (; !iterator.done(); iterator.Advance()) { int current_offset = iterator.current_offset(); UpdateCurrentSourcePosition(&source_position_iterator, current_offset); EnterAndExitExceptionHandlers(current_offset); SwitchToMergeEnvironment(current_offset); if (environment() != nullptr) { BuildLoopHeaderEnvironment(current_offset); BuildOSRLoopEntryPoint(current_offset); // Skip the first stack check if stack_check is false if (!stack_check && iterator.current_bytecode() == interpreter::Bytecode::kStackCheck) { stack_check = true; continue; } switch (iterator.current_bytecode()) { #define BYTECODE_CASE(name, ...) \ case interpreter::Bytecode::k##name: \ Visit##name(); \ break; BYTECODE_LIST(BYTECODE_CASE) #undef BYTECODE_CODE } } } set_branch_analysis(nullptr); set_bytecode_iterator(nullptr); DCHECK(exception_handlers_.empty()); } void BytecodeGraphBuilder::VisitLdaZero() { Node* node = jsgraph()->ZeroConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaSmi() { Node* node = jsgraph()->Constant(bytecode_iterator().GetImmediateOperand(0)); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaConstant() { Node* node = jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0)); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaUndefined() { Node* node = jsgraph()->UndefinedConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaNull() { Node* node = jsgraph()->NullConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaTheHole() { Node* node = jsgraph()->TheHoleConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaTrue() { Node* node = jsgraph()->TrueConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaFalse() { Node* node = jsgraph()->FalseConstant(); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdar() { Node* value = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); environment()->BindAccumulator(value); } void BytecodeGraphBuilder::VisitStar() { Node* value = environment()->LookupAccumulator(); environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), value); } void BytecodeGraphBuilder::VisitMov() { Node* value = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); environment()->BindRegister(bytecode_iterator().GetRegisterOperand(1), value); } Node* BytecodeGraphBuilder::BuildLoadGlobal(uint32_t feedback_slot_index, TypeofMode typeof_mode) { VectorSlotPair feedback = CreateVectorSlotPair(feedback_slot_index); DCHECK_EQ(FeedbackVectorSlotKind::LOAD_GLOBAL_IC, feedback_vector()->GetKind(feedback.slot())); Handle<Name> name(feedback_vector()->GetName(feedback.slot())); const Operator* op = javascript()->LoadGlobal(name, feedback, typeof_mode); return NewNode(op, GetFunctionClosure()); } void BytecodeGraphBuilder::VisitLdaGlobal() { PrepareEagerCheckpoint(); Node* node = BuildLoadGlobal(bytecode_iterator().GetIndexOperand(0), TypeofMode::NOT_INSIDE_TYPEOF); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitLdaGlobalInsideTypeof() { PrepareEagerCheckpoint(); Node* node = BuildLoadGlobal(bytecode_iterator().GetIndexOperand(0), TypeofMode::INSIDE_TYPEOF); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::BuildStoreGlobal(LanguageMode language_mode) { PrepareEagerCheckpoint(); Handle<Name> name = Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(0)); VectorSlotPair feedback = CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1)); Node* value = environment()->LookupAccumulator(); const Operator* op = javascript()->StoreGlobal(language_mode, name, feedback); Node* node = NewNode(op, value, GetFunctionClosure()); environment()->RecordAfterState(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitStaGlobalSloppy() { BuildStoreGlobal(LanguageMode::SLOPPY); } void BytecodeGraphBuilder::VisitStaGlobalStrict() { BuildStoreGlobal(LanguageMode::STRICT); } void BytecodeGraphBuilder::VisitLdaContextSlot() { // TODO(mythria): immutable flag is also set to false. This information is not // available in bytecode array. update this code when the implementation // changes. const Operator* op = javascript()->LoadContext( bytecode_iterator().GetUnsignedImmediateOperand(2), bytecode_iterator().GetIndexOperand(1), false); Node* context = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* node = NewNode(op, context); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitLdaCurrentContextSlot() { // TODO(mythria): immutable flag is also set to false. This information is not // available in bytecode array. update this code when the implementation // changes. const Operator* op = javascript()->LoadContext( 0, bytecode_iterator().GetIndexOperand(0), false); Node* context = environment()->Context(); Node* node = NewNode(op, context); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitStaContextSlot() { const Operator* op = javascript()->StoreContext( bytecode_iterator().GetUnsignedImmediateOperand(2), bytecode_iterator().GetIndexOperand(1)); Node* context = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* value = environment()->LookupAccumulator(); NewNode(op, context, value); } void BytecodeGraphBuilder::VisitStaCurrentContextSlot() { const Operator* op = javascript()->StoreContext(0, bytecode_iterator().GetIndexOperand(0)); Node* context = environment()->Context(); Node* value = environment()->LookupAccumulator(); NewNode(op, context, value); } void BytecodeGraphBuilder::BuildLdaLookupSlot(TypeofMode typeof_mode) { PrepareEagerCheckpoint(); Node* name = jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0)); const Operator* op = javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF ? Runtime::kLoadLookupSlot : Runtime::kLoadLookupSlotInsideTypeof); Node* value = NewNode(op, name); environment()->BindAccumulator(value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitLdaLookupSlot() { BuildLdaLookupSlot(TypeofMode::NOT_INSIDE_TYPEOF); } void BytecodeGraphBuilder::VisitLdaLookupSlotInsideTypeof() { BuildLdaLookupSlot(TypeofMode::INSIDE_TYPEOF); } BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::CheckContextExtensions( uint32_t depth) { // Output environment where the context has an extension Environment* slow_environment = nullptr; // We only need to check up to the last-but-one depth, because the an eval in // the same scope as the variable itself has no way of shadowing it. for (uint32_t d = 0; d < depth; d++) { Node* extension_slot = NewNode(javascript()->LoadContext(d, Context::EXTENSION_INDEX, false), environment()->Context()); Node* check_no_extension = NewNode(javascript()->StrictEqual(CompareOperationHint::kAny), extension_slot, jsgraph()->TheHoleConstant()); NewBranch(check_no_extension); Environment* true_environment = environment()->CopyForConditional(); { NewIfFalse(); // If there is an extension, merge into the slow path. if (slow_environment == nullptr) { slow_environment = environment(); NewMerge(); } else { slow_environment->Merge(environment()); } } { set_environment(true_environment); NewIfTrue(); // Do nothing on if there is no extension, eventually falling through to // the fast path. } } // The depth can be zero, in which case no slow-path checks are built, and the // slow path environment can be null. DCHECK(depth == 0 || slow_environment != nullptr); return slow_environment; } void BytecodeGraphBuilder::BuildLdaLookupContextSlot(TypeofMode typeof_mode) { uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); // Check if any context in the depth has an extension. Environment* slow_environment = CheckContextExtensions(depth); // Fast path, do a context load. { uint32_t slot_index = bytecode_iterator().GetIndexOperand(1); const Operator* op = javascript()->LoadContext(depth, slot_index, false); Node* context = environment()->Context(); environment()->BindAccumulator(NewNode(op, context)); } // Only build the slow path if there were any slow-path checks. if (slow_environment != nullptr) { // Add a merge to the fast environment. NewMerge(); Environment* fast_environment = environment(); // Slow path, do a runtime load lookup. set_environment(slow_environment); { Node* name = jsgraph()->Constant( bytecode_iterator().GetConstantForIndexOperand(0)); const Operator* op = javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF ? Runtime::kLoadLookupSlot : Runtime::kLoadLookupSlotInsideTypeof); Node* value = NewNode(op, name); environment()->BindAccumulator(value, Environment::kAttachFrameState); } fast_environment->Merge(environment()); set_environment(fast_environment); } } void BytecodeGraphBuilder::VisitLdaLookupContextSlot() { BuildLdaLookupContextSlot(TypeofMode::NOT_INSIDE_TYPEOF); } void BytecodeGraphBuilder::VisitLdaLookupContextSlotInsideTypeof() { BuildLdaLookupContextSlot(TypeofMode::INSIDE_TYPEOF); } void BytecodeGraphBuilder::BuildLdaLookupGlobalSlot(TypeofMode typeof_mode) { uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); // Check if any context in the depth has an extension. Environment* slow_environment = CheckContextExtensions(depth); // Fast path, do a global load. { PrepareEagerCheckpoint(); Node* node = BuildLoadGlobal(bytecode_iterator().GetIndexOperand(1), typeof_mode); environment()->BindAccumulator(node, Environment::kAttachFrameState); } // Only build the slow path if there were any slow-path checks. if (slow_environment != nullptr) { // Add a merge to the fast environment. NewMerge(); Environment* fast_environment = environment(); // Slow path, do a runtime load lookup. set_environment(slow_environment); { Node* name = jsgraph()->Constant( bytecode_iterator().GetConstantForIndexOperand(0)); const Operator* op = javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF ? Runtime::kLoadLookupSlot : Runtime::kLoadLookupSlotInsideTypeof); Node* value = NewNode(op, name); environment()->BindAccumulator(value, Environment::kAttachFrameState); } fast_environment->Merge(environment()); set_environment(fast_environment); } } void BytecodeGraphBuilder::VisitLdaLookupGlobalSlot() { BuildLdaLookupGlobalSlot(TypeofMode::NOT_INSIDE_TYPEOF); } void BytecodeGraphBuilder::VisitLdaLookupGlobalSlotInsideTypeof() { BuildLdaLookupGlobalSlot(TypeofMode::INSIDE_TYPEOF); } void BytecodeGraphBuilder::BuildStaLookupSlot(LanguageMode language_mode) { PrepareEagerCheckpoint(); Node* value = environment()->LookupAccumulator(); Node* name = jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0)); const Operator* op = javascript()->CallRuntime( is_strict(language_mode) ? Runtime::kStoreLookupSlot_Strict : Runtime::kStoreLookupSlot_Sloppy); Node* store = NewNode(op, name, value); environment()->BindAccumulator(store, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitStaLookupSlotSloppy() { BuildStaLookupSlot(LanguageMode::SLOPPY); } void BytecodeGraphBuilder::VisitStaLookupSlotStrict() { BuildStaLookupSlot(LanguageMode::STRICT); } void BytecodeGraphBuilder::VisitLdaNamedProperty() { PrepareEagerCheckpoint(); Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Handle<Name> name = Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(1)); VectorSlotPair feedback = CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2)); const Operator* op = javascript()->LoadNamed(name, feedback); Node* node = NewNode(op, object, GetFunctionClosure()); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitLdaKeyedProperty() { PrepareEagerCheckpoint(); Node* key = environment()->LookupAccumulator(); Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); VectorSlotPair feedback = CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1)); const Operator* op = javascript()->LoadProperty(feedback); Node* node = NewNode(op, object, key, GetFunctionClosure()); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::BuildNamedStore(LanguageMode language_mode) { PrepareEagerCheckpoint(); Node* value = environment()->LookupAccumulator(); Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Handle<Name> name = Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(1)); VectorSlotPair feedback = CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2)); const Operator* op = javascript()->StoreNamed(language_mode, name, feedback); Node* node = NewNode(op, object, value, GetFunctionClosure()); environment()->RecordAfterState(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitStaNamedPropertySloppy() { BuildNamedStore(LanguageMode::SLOPPY); } void BytecodeGraphBuilder::VisitStaNamedPropertyStrict() { BuildNamedStore(LanguageMode::STRICT); } void BytecodeGraphBuilder::BuildKeyedStore(LanguageMode language_mode) { PrepareEagerCheckpoint(); Node* value = environment()->LookupAccumulator(); Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* key = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1)); VectorSlotPair feedback = CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2)); const Operator* op = javascript()->StoreProperty(language_mode, feedback); Node* node = NewNode(op, object, key, value, GetFunctionClosure()); environment()->RecordAfterState(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitStaKeyedPropertySloppy() { BuildKeyedStore(LanguageMode::SLOPPY); } void BytecodeGraphBuilder::VisitStaKeyedPropertyStrict() { BuildKeyedStore(LanguageMode::STRICT); } void BytecodeGraphBuilder::VisitLdaModuleVariable() { int32_t cell_index = bytecode_iterator().GetImmediateOperand(0); uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); Node* module = NewNode(javascript()->LoadContext(depth, Context::EXTENSION_INDEX, false), environment()->Context()); Node* value = NewNode(javascript()->LoadModule(cell_index), module); environment()->BindAccumulator(value); } void BytecodeGraphBuilder::VisitStaModuleVariable() { int32_t cell_index = bytecode_iterator().GetImmediateOperand(0); uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); Node* module = NewNode(javascript()->LoadContext(depth, Context::EXTENSION_INDEX, false), environment()->Context()); Node* value = environment()->LookupAccumulator(); NewNode(javascript()->StoreModule(cell_index), module, value); } void BytecodeGraphBuilder::VisitPushContext() { Node* new_context = environment()->LookupAccumulator(); environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), environment()->Context()); environment()->SetContext(new_context); } void BytecodeGraphBuilder::VisitPopContext() { Node* context = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); environment()->SetContext(context); } void BytecodeGraphBuilder::VisitCreateClosure() { Handle<SharedFunctionInfo> shared_info = Handle<SharedFunctionInfo>::cast( bytecode_iterator().GetConstantForIndexOperand(0)); PretenureFlag tenured = interpreter::CreateClosureFlags::PretenuredBit::decode( bytecode_iterator().GetFlagOperand(1)) ? TENURED : NOT_TENURED; const Operator* op = javascript()->CreateClosure(shared_info, tenured); Node* closure = NewNode(op); environment()->BindAccumulator(closure); } void BytecodeGraphBuilder::VisitCreateBlockContext() { Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( bytecode_iterator().GetConstantForIndexOperand(0)); const Operator* op = javascript()->CreateBlockContext(scope_info); Node* context = NewNode(op, environment()->LookupAccumulator()); environment()->BindAccumulator(context); } void BytecodeGraphBuilder::VisitCreateFunctionContext() { uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0); const Operator* op = javascript()->CreateFunctionContext(slots); Node* context = NewNode(op, GetFunctionClosure()); environment()->BindAccumulator(context); } void BytecodeGraphBuilder::VisitCreateCatchContext() { interpreter::Register reg = bytecode_iterator().GetRegisterOperand(0); Node* exception = environment()->LookupRegister(reg); Handle<String> name = Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(1)); Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( bytecode_iterator().GetConstantForIndexOperand(2)); Node* closure = environment()->LookupAccumulator(); const Operator* op = javascript()->CreateCatchContext(name, scope_info); Node* context = NewNode(op, exception, closure); environment()->BindAccumulator(context); } void BytecodeGraphBuilder::VisitCreateWithContext() { Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( bytecode_iterator().GetConstantForIndexOperand(1)); const Operator* op = javascript()->CreateWithContext(scope_info); Node* context = NewNode(op, object, environment()->LookupAccumulator()); environment()->BindAccumulator(context); } void BytecodeGraphBuilder::BuildCreateArguments(CreateArgumentsType type) { const Operator* op = javascript()->CreateArguments(type); Node* object = NewNode(op, GetFunctionClosure()); environment()->BindAccumulator(object, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitCreateMappedArguments() { BuildCreateArguments(CreateArgumentsType::kMappedArguments); } void BytecodeGraphBuilder::VisitCreateUnmappedArguments() { BuildCreateArguments(CreateArgumentsType::kUnmappedArguments); } void BytecodeGraphBuilder::VisitCreateRestParameter() { BuildCreateArguments(CreateArgumentsType::kRestParameter); } void BytecodeGraphBuilder::VisitCreateRegExpLiteral() { Handle<String> constant_pattern = Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(0)); int literal_index = bytecode_iterator().GetIndexOperand(1); int literal_flags = bytecode_iterator().GetFlagOperand(2); Node* literal = NewNode(javascript()->CreateLiteralRegExp( constant_pattern, literal_flags, literal_index), GetFunctionClosure()); environment()->BindAccumulator(literal, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitCreateArrayLiteral() { Handle<FixedArray> constant_elements = Handle<FixedArray>::cast( bytecode_iterator().GetConstantForIndexOperand(0)); int literal_index = bytecode_iterator().GetIndexOperand(1); int literal_flags = bytecode_iterator().GetFlagOperand(2); // Disable allocation site mementos. Only unoptimized code will collect // feedback about allocation site. Once the code is optimized we expect the // data to converge. So, we disable allocation site mementos in optimized // code. We can revisit this when we have data to the contrary. literal_flags |= ArrayLiteral::kDisableMementos; int number_of_elements = constant_elements->length(); Node* literal = NewNode( javascript()->CreateLiteralArray(constant_elements, literal_flags, literal_index, number_of_elements), GetFunctionClosure()); environment()->BindAccumulator(literal, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitCreateObjectLiteral() { PrepareEagerCheckpoint(); Handle<FixedArray> constant_properties = Handle<FixedArray>::cast( bytecode_iterator().GetConstantForIndexOperand(0)); int literal_index = bytecode_iterator().GetIndexOperand(1); int bytecode_flags = bytecode_iterator().GetFlagOperand(2); int literal_flags = interpreter::CreateObjectLiteralFlags::FlagsBits::decode(bytecode_flags); // TODO(mstarzinger): Thread through number of properties. int number_of_properties = constant_properties->length() / 2; Node* literal = NewNode( javascript()->CreateLiteralObject(constant_properties, literal_flags, literal_index, number_of_properties), GetFunctionClosure()); environment()->BindRegister(bytecode_iterator().GetRegisterOperand(3), literal, Environment::kAttachFrameState); } Node* BytecodeGraphBuilder::ProcessCallArguments(const Operator* call_op, Node* callee, interpreter::Register receiver, size_t arity) { Node** all = local_zone()->NewArray<Node*>(static_cast<int>(arity)); all[0] = callee; all[1] = environment()->LookupRegister(receiver); int receiver_index = receiver.index(); for (int i = 2; i < static_cast<int>(arity); ++i) { all[i] = environment()->LookupRegister( interpreter::Register(receiver_index + i - 1)); } Node* value = MakeNode(call_op, static_cast<int>(arity), all, false); return value; } void BytecodeGraphBuilder::BuildCall(TailCallMode tail_call_mode, ConvertReceiverMode receiver_hint) { PrepareEagerCheckpoint(); Node* callee = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); // Slot index of 0 is used indicate no feedback slot is available. Assert // the assumption that slot index 0 is never a valid feedback slot. STATIC_ASSERT(TypeFeedbackVector::kReservedIndexCount > 0); int const slot_id = bytecode_iterator().GetIndexOperand(3); VectorSlotPair feedback = CreateVectorSlotPair(slot_id); float const frequency = ComputeCallFrequency(slot_id); const Operator* call = javascript()->CallFunction( arg_count + 1, frequency, feedback, receiver_hint, tail_call_mode); Node* value = ProcessCallArguments(call, callee, receiver, arg_count + 1); environment()->BindAccumulator(value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitCall() { BuildCall(TailCallMode::kDisallow, ConvertReceiverMode::kAny); } void BytecodeGraphBuilder::VisitCallProperty() { BuildCall(TailCallMode::kDisallow, ConvertReceiverMode::kNotNullOrUndefined); } void BytecodeGraphBuilder::VisitTailCall() { TailCallMode tail_call_mode = bytecode_array_->GetIsolate()->is_tail_call_elimination_enabled() ? TailCallMode::kAllow : TailCallMode::kDisallow; BuildCall(tail_call_mode, ConvertReceiverMode::kAny); } void BytecodeGraphBuilder::VisitCallJSRuntime() { PrepareEagerCheckpoint(); Node* callee = BuildLoadNativeContextField(bytecode_iterator().GetIndexOperand(0)); interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); // Create node to perform the JS runtime call. const Operator* call = javascript()->CallFunction(arg_count + 1); Node* value = ProcessCallArguments(call, callee, receiver, arg_count + 1); environment()->BindAccumulator(value, Environment::kAttachFrameState); } Node* BytecodeGraphBuilder::ProcessCallRuntimeArguments( const Operator* call_runtime_op, interpreter::Register first_arg, size_t arity) { Node** all = local_zone()->NewArray<Node*>(arity); int first_arg_index = first_arg.index(); for (int i = 0; i < static_cast<int>(arity); ++i) { all[i] = environment()->LookupRegister( interpreter::Register(first_arg_index + i)); } Node* value = MakeNode(call_runtime_op, static_cast<int>(arity), all, false); return value; } void BytecodeGraphBuilder::VisitCallRuntime() { PrepareEagerCheckpoint(); Runtime::FunctionId functionId = bytecode_iterator().GetRuntimeIdOperand(0); interpreter::Register first_arg = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); // Create node to perform the runtime call. const Operator* call = javascript()->CallRuntime(functionId, arg_count); Node* value = ProcessCallRuntimeArguments(call, first_arg, arg_count); environment()->BindAccumulator(value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitCallRuntimeForPair() { PrepareEagerCheckpoint(); Runtime::FunctionId functionId = bytecode_iterator().GetRuntimeIdOperand(0); interpreter::Register first_arg = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); interpreter::Register first_return = bytecode_iterator().GetRegisterOperand(3); // Create node to perform the runtime call. const Operator* call = javascript()->CallRuntime(functionId, arg_count); Node* return_pair = ProcessCallRuntimeArguments(call, first_arg, arg_count); environment()->BindRegistersToProjections(first_return, return_pair, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitInvokeIntrinsic() { PrepareEagerCheckpoint(); Runtime::FunctionId functionId = bytecode_iterator().GetIntrinsicIdOperand(0); interpreter::Register first_arg = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); // Create node to perform the runtime call. Turbofan will take care of the // lowering. const Operator* call = javascript()->CallRuntime(functionId, arg_count); Node* value = ProcessCallRuntimeArguments(call, first_arg, arg_count); environment()->BindAccumulator(value, Environment::kAttachFrameState); } Node* BytecodeGraphBuilder::ProcessCallNewArguments( const Operator* call_new_op, Node* callee, Node* new_target, interpreter::Register first_arg, size_t arity) { Node** all = local_zone()->NewArray<Node*>(arity); all[0] = callee; int first_arg_index = first_arg.index(); for (int i = 1; i < static_cast<int>(arity) - 1; ++i) { all[i] = environment()->LookupRegister( interpreter::Register(first_arg_index + i - 1)); } all[arity - 1] = new_target; Node* value = MakeNode(call_new_op, static_cast<int>(arity), all, false); return value; } void BytecodeGraphBuilder::VisitNew() { PrepareEagerCheckpoint(); interpreter::Register callee_reg = bytecode_iterator().GetRegisterOperand(0); interpreter::Register first_arg = bytecode_iterator().GetRegisterOperand(1); size_t arg_count = bytecode_iterator().GetRegisterCountOperand(2); // Slot index of 0 is used indicate no feedback slot is available. Assert // the assumption that slot index 0 is never a valid feedback slot. STATIC_ASSERT(TypeFeedbackVector::kReservedIndexCount > 0); int const slot_id = bytecode_iterator().GetIndexOperand(3); VectorSlotPair feedback = CreateVectorSlotPair(slot_id); Node* new_target = environment()->LookupAccumulator(); Node* callee = environment()->LookupRegister(callee_reg); float const frequency = ComputeCallFrequency(slot_id); const Operator* call = javascript()->CallConstruct( static_cast<int>(arg_count) + 2, frequency, feedback); Node* value = ProcessCallNewArguments(call, callee, new_target, first_arg, arg_count + 2); environment()->BindAccumulator(value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::BuildThrow() { PrepareEagerCheckpoint(); Node* value = environment()->LookupAccumulator(); Node* call = NewNode(javascript()->CallRuntime(Runtime::kThrow), value); environment()->BindAccumulator(call, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitThrow() { BuildLoopExitsForFunctionExit(); BuildThrow(); Node* call = environment()->LookupAccumulator(); Node* control = NewNode(common()->Throw(), call); MergeControlToLeaveFunction(control); } void BytecodeGraphBuilder::VisitReThrow() { BuildLoopExitsForFunctionExit(); Node* value = environment()->LookupAccumulator(); Node* call = NewNode(javascript()->CallRuntime(Runtime::kReThrow), value); Node* control = NewNode(common()->Throw(), call); MergeControlToLeaveFunction(control); } void BytecodeGraphBuilder::BuildBinaryOp(const Operator* js_op) { PrepareEagerCheckpoint(); Node* left = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* right = environment()->LookupAccumulator(); Node* node = NewNode(js_op, left, right); environment()->BindAccumulator(node, Environment::kAttachFrameState); } // Helper function to create binary operation hint from the recorded type // feedback. BinaryOperationHint BytecodeGraphBuilder::GetBinaryOperationHint( int operand_index) { FeedbackVectorSlot slot = feedback_vector()->ToSlot( bytecode_iterator().GetIndexOperand(operand_index)); DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_BINARYOP_IC, feedback_vector()->GetKind(slot)); BinaryOpICNexus nexus(feedback_vector(), slot); return nexus.GetBinaryOperationFeedback(); } // Helper function to create compare operation hint from the recorded type // feedback. CompareOperationHint BytecodeGraphBuilder::GetCompareOperationHint() { int slot_index = bytecode_iterator().GetIndexOperand(1); if (slot_index == 0) { return CompareOperationHint::kAny; } FeedbackVectorSlot slot = feedback_vector()->ToSlot(bytecode_iterator().GetIndexOperand(1)); DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_COMPARE_IC, feedback_vector()->GetKind(slot)); CompareICNexus nexus(feedback_vector(), slot); return nexus.GetCompareOperationFeedback(); } float BytecodeGraphBuilder::ComputeCallFrequency(int slot_id) const { CallICNexus nexus(feedback_vector(), feedback_vector()->ToSlot(slot_id)); return nexus.ComputeCallFrequency() * invocation_frequency_; } void BytecodeGraphBuilder::VisitAdd() { BuildBinaryOp( javascript()->Add(GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitSub() { BuildBinaryOp(javascript()->Subtract( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitMul() { BuildBinaryOp(javascript()->Multiply( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitDiv() { BuildBinaryOp( javascript()->Divide(GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitMod() { BuildBinaryOp( javascript()->Modulus(GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitBitwiseOr() { BuildBinaryOp(javascript()->BitwiseOr( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitBitwiseXor() { BuildBinaryOp(javascript()->BitwiseXor( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitBitwiseAnd() { BuildBinaryOp(javascript()->BitwiseAnd( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitShiftLeft() { BuildBinaryOp(javascript()->ShiftLeft( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitShiftRight() { BuildBinaryOp(javascript()->ShiftRight( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::VisitShiftRightLogical() { BuildBinaryOp(javascript()->ShiftRightLogical( GetBinaryOperationHint(kBinaryOperationHintIndex))); } void BytecodeGraphBuilder::BuildBinaryOpWithImmediate(const Operator* js_op) { PrepareEagerCheckpoint(); Node* left = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1)); Node* right = jsgraph()->Constant(bytecode_iterator().GetImmediateOperand(0)); Node* node = NewNode(js_op, left, right); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitAddSmi() { BuildBinaryOpWithImmediate( javascript()->Add(GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitSubSmi() { BuildBinaryOpWithImmediate(javascript()->Subtract( GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitBitwiseOrSmi() { BuildBinaryOpWithImmediate(javascript()->BitwiseOr( GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitBitwiseAndSmi() { BuildBinaryOpWithImmediate(javascript()->BitwiseAnd( GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitShiftLeftSmi() { BuildBinaryOpWithImmediate(javascript()->ShiftLeft( GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitShiftRightSmi() { BuildBinaryOpWithImmediate(javascript()->ShiftRight( GetBinaryOperationHint(kBinaryOperationSmiHintIndex))); } void BytecodeGraphBuilder::VisitInc() { PrepareEagerCheckpoint(); // Note: Use subtract -1 here instead of add 1 to ensure we always convert to // a number, not a string. const Operator* js_op = javascript()->Subtract(GetBinaryOperationHint(kCountOperationHintIndex)); Node* node = NewNode(js_op, environment()->LookupAccumulator(), jsgraph()->Constant(-1)); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitDec() { PrepareEagerCheckpoint(); const Operator* js_op = javascript()->Subtract(GetBinaryOperationHint(kCountOperationHintIndex)); Node* node = NewNode(js_op, environment()->LookupAccumulator(), jsgraph()->OneConstant()); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitLogicalNot() { Node* value = environment()->LookupAccumulator(); Node* node = NewNode(common()->Select(MachineRepresentation::kTagged), value, jsgraph()->FalseConstant(), jsgraph()->TrueConstant()); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitToBooleanLogicalNot() { Node* value = NewNode(javascript()->ToBoolean(ToBooleanHint::kAny), environment()->LookupAccumulator()); Node* node = NewNode(common()->Select(MachineRepresentation::kTagged), value, jsgraph()->FalseConstant(), jsgraph()->TrueConstant()); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::VisitTypeOf() { Node* node = NewNode(javascript()->TypeOf(), environment()->LookupAccumulator()); environment()->BindAccumulator(node); } void BytecodeGraphBuilder::BuildDelete(LanguageMode language_mode) { PrepareEagerCheckpoint(); Node* key = environment()->LookupAccumulator(); Node* object = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* node = NewNode(javascript()->DeleteProperty(language_mode), object, key); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitDeletePropertyStrict() { BuildDelete(LanguageMode::STRICT); } void BytecodeGraphBuilder::VisitDeletePropertySloppy() { BuildDelete(LanguageMode::SLOPPY); } void BytecodeGraphBuilder::BuildCompareOp(const Operator* js_op) { PrepareEagerCheckpoint(); Node* left = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* right = environment()->LookupAccumulator(); Node* node = NewNode(js_op, left, right); environment()->BindAccumulator(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitTestEqual() { BuildCompareOp(javascript()->Equal(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestNotEqual() { BuildCompareOp(javascript()->NotEqual(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestEqualStrict() { BuildCompareOp(javascript()->StrictEqual(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestLessThan() { BuildCompareOp(javascript()->LessThan(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestGreaterThan() { BuildCompareOp(javascript()->GreaterThan(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestLessThanOrEqual() { BuildCompareOp(javascript()->LessThanOrEqual(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestGreaterThanOrEqual() { BuildCompareOp(javascript()->GreaterThanOrEqual(GetCompareOperationHint())); } void BytecodeGraphBuilder::VisitTestIn() { BuildCompareOp(javascript()->HasProperty()); } void BytecodeGraphBuilder::VisitTestInstanceOf() { BuildCompareOp(javascript()->InstanceOf()); } void BytecodeGraphBuilder::BuildCastOperator(const Operator* js_op) { PrepareEagerCheckpoint(); Node* value = NewNode(js_op, environment()->LookupAccumulator()); environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitToName() { BuildCastOperator(javascript()->ToName()); } void BytecodeGraphBuilder::VisitToObject() { BuildCastOperator(javascript()->ToObject()); } void BytecodeGraphBuilder::VisitToNumber() { BuildCastOperator(javascript()->ToNumber()); } void BytecodeGraphBuilder::VisitJump() { BuildJump(); } void BytecodeGraphBuilder::VisitJumpConstant() { BuildJump(); } void BytecodeGraphBuilder::VisitJumpIfTrue() { BuildJumpIfTrue(); } void BytecodeGraphBuilder::VisitJumpIfTrueConstant() { BuildJumpIfTrue(); } void BytecodeGraphBuilder::VisitJumpIfFalse() { BuildJumpIfFalse(); } void BytecodeGraphBuilder::VisitJumpIfFalseConstant() { BuildJumpIfFalse(); } void BytecodeGraphBuilder::VisitJumpIfToBooleanTrue() { BuildJumpIfToBooleanTrue(); } void BytecodeGraphBuilder::VisitJumpIfToBooleanTrueConstant() { BuildJumpIfToBooleanTrue(); } void BytecodeGraphBuilder::VisitJumpIfToBooleanFalse() { BuildJumpIfToBooleanFalse(); } void BytecodeGraphBuilder::VisitJumpIfToBooleanFalseConstant() { BuildJumpIfToBooleanFalse(); } void BytecodeGraphBuilder::VisitJumpIfNotHole() { BuildJumpIfNotHole(); } void BytecodeGraphBuilder::VisitJumpIfNotHoleConstant() { BuildJumpIfNotHole(); } void BytecodeGraphBuilder::VisitJumpIfNull() { BuildJumpIfEqual(jsgraph()->NullConstant()); } void BytecodeGraphBuilder::VisitJumpIfNullConstant() { BuildJumpIfEqual(jsgraph()->NullConstant()); } void BytecodeGraphBuilder::VisitJumpIfUndefined() { BuildJumpIfEqual(jsgraph()->UndefinedConstant()); } void BytecodeGraphBuilder::VisitJumpIfUndefinedConstant() { BuildJumpIfEqual(jsgraph()->UndefinedConstant()); } void BytecodeGraphBuilder::VisitJumpLoop() { BuildJump(); } void BytecodeGraphBuilder::VisitStackCheck() { PrepareEagerCheckpoint(); Node* node = NewNode(javascript()->StackCheck()); environment()->RecordAfterState(node, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitReturn() { BuildLoopExitsForFunctionExit(); Node* pop_node = jsgraph()->ZeroConstant(); Node* control = NewNode(common()->Return(), pop_node, environment()->LookupAccumulator()); MergeControlToLeaveFunction(control); } void BytecodeGraphBuilder::VisitDebugger() { PrepareEagerCheckpoint(); Node* call = NewNode(javascript()->CallRuntime(Runtime::kHandleDebuggerStatement)); environment()->BindAccumulator(call, Environment::kAttachFrameState); environment()->MarkAllRegistersLive(); } // We cannot create a graph from the debugger copy of the bytecode array. #define DEBUG_BREAK(Name, ...) \ void BytecodeGraphBuilder::Visit##Name() { UNREACHABLE(); } DEBUG_BREAK_BYTECODE_LIST(DEBUG_BREAK); #undef DEBUG_BREAK void BytecodeGraphBuilder::BuildForInPrepare() { PrepareEagerCheckpoint(); Node* receiver = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* prepare = NewNode(javascript()->ForInPrepare(), receiver); environment()->BindRegistersToProjections( bytecode_iterator().GetRegisterOperand(1), prepare, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitForInPrepare() { BuildForInPrepare(); } void BytecodeGraphBuilder::VisitForInContinue() { PrepareEagerCheckpoint(); Node* index = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* cache_length = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1)); Node* exit_cond = NewNode(javascript()->LessThan(CompareOperationHint::kSignedSmall), index, cache_length); environment()->BindAccumulator(exit_cond, Environment::kAttachFrameState); } void BytecodeGraphBuilder::BuildForInNext() { PrepareEagerCheckpoint(); Node* receiver = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); Node* index = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1)); int catch_reg_pair_index = bytecode_iterator().GetRegisterOperand(2).index(); Node* cache_type = environment()->LookupRegister( interpreter::Register(catch_reg_pair_index)); Node* cache_array = environment()->LookupRegister( interpreter::Register(catch_reg_pair_index + 1)); Node* value = NewNode(javascript()->ForInNext(), receiver, cache_array, cache_type, index); environment()->BindAccumulator(value, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitForInNext() { BuildForInNext(); } void BytecodeGraphBuilder::VisitForInStep() { PrepareEagerCheckpoint(); Node* index = environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); index = NewNode(javascript()->Add(BinaryOperationHint::kSignedSmall), index, jsgraph()->OneConstant()); environment()->BindAccumulator(index, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitSuspendGenerator() { Node* state = environment()->LookupAccumulator(); Node* generator = environment()->LookupRegister( bytecode_iterator().GetRegisterOperand(0)); // The offsets used by the bytecode iterator are relative to a different base // than what is used in the interpreter, hence the addition. Node* offset = jsgraph()->Constant(bytecode_iterator().current_offset() + (BytecodeArray::kHeaderSize - kHeapObjectTag)); int register_count = environment()->register_count(); int value_input_count = 3 + register_count; Node** value_inputs = local_zone()->NewArray<Node*>(value_input_count); value_inputs[0] = generator; value_inputs[1] = state; value_inputs[2] = offset; for (int i = 0; i < register_count; ++i) { value_inputs[3 + i] = environment()->LookupRegister(interpreter::Register(i)); } MakeNode(javascript()->GeneratorStore(register_count), value_input_count, value_inputs, false); } void BytecodeGraphBuilder::VisitResumeGenerator() { PrepareEagerCheckpoint(); Node* generator = environment()->LookupRegister( bytecode_iterator().GetRegisterOperand(0)); // Bijection between registers and array indices must match that used in // InterpreterAssembler::ExportRegisterFile. for (int i = 0; i < environment()->register_count(); ++i) { Node* value = NewNode(javascript()->GeneratorRestoreRegister(i), generator); environment()->BindRegister(interpreter::Register(i), value); } Node* state = NewNode(javascript()->GeneratorRestoreContinuation(), generator); environment()->BindAccumulator(state, Environment::kAttachFrameState); } void BytecodeGraphBuilder::VisitWide() { // Consumed by the BytecodeArrayIterator. UNREACHABLE(); } void BytecodeGraphBuilder::VisitExtraWide() { // Consumed by the BytecodeArrayIterator. UNREACHABLE(); } void BytecodeGraphBuilder::VisitIllegal() { // Not emitted in valid bytecode. UNREACHABLE(); } void BytecodeGraphBuilder::VisitNop() {} void BytecodeGraphBuilder::SwitchToMergeEnvironment(int current_offset) { if (merge_environments_[current_offset] != nullptr) { if (environment() != nullptr) { merge_environments_[current_offset]->Merge(environment()); } set_environment(merge_environments_[current_offset]); } } void BytecodeGraphBuilder::BuildLoopHeaderEnvironment(int current_offset) { if (branch_analysis()->backward_branches_target(current_offset)) { // Add loop header and store a copy so we can connect merged back // edge inputs to the loop header. merge_environments_[current_offset] = environment()->CopyForLoop(); } } void BytecodeGraphBuilder::MergeIntoSuccessorEnvironment(int target_offset) { BuildLoopExitsForBranch(target_offset); if (merge_environments_[target_offset] == nullptr) { // Append merge nodes to the environment. We may merge here with another // environment. So add a place holder for merge nodes. We may add redundant // but will be eliminated in a later pass. // TODO(mstarzinger): Be smarter about this! NewMerge(); merge_environments_[target_offset] = environment(); } else { merge_environments_[target_offset]->Merge(environment()); } set_environment(nullptr); } void BytecodeGraphBuilder::MergeControlToLeaveFunction(Node* exit) { exit_controls_.push_back(exit); set_environment(nullptr); } void BytecodeGraphBuilder::BuildOSRLoopEntryPoint(int current_offset) { if (!osr_ast_id_.IsNone() && osr_ast_id_.ToInt() == current_offset) { // For OSR add a special {OsrLoopEntry} node into the current loop header. // It will be turned into a usable entry by the OSR deconstruction. Environment* loop_env = merge_environments_[current_offset]; Environment* osr_env = loop_env->CopyForOsrEntry(); osr_env->PrepareForOsrEntry(); loop_env->Merge(osr_env); } } void BytecodeGraphBuilder::BuildOSRNormalEntryPoint() { if (!osr_ast_id_.IsNone()) { // For OSR add an {OsrNormalEntry} as the the top-level environment start. // It will be replaced with {Dead} by the OSR deconstruction. NewNode(common()->OsrNormalEntry()); // Note that the requested OSR entry point must be the target of a backward // branch, otherwise there will not be a proper loop header available. DCHECK(branch_analysis()->backward_branches_target(osr_ast_id_.ToInt())); } } void BytecodeGraphBuilder::BuildLoopExitsForBranch(int target_offset) { int origin_offset = bytecode_iterator().current_offset(); // Only build loop exits for forward edges. if (target_offset > origin_offset) { BuildLoopExitsUntilLoop(loop_analysis()->GetLoopOffsetFor(target_offset)); } } void BytecodeGraphBuilder::BuildLoopExitsUntilLoop(int loop_offset) { int origin_offset = bytecode_iterator().current_offset(); int current_loop = loop_analysis()->GetLoopOffsetFor(origin_offset); while (loop_offset < current_loop) { Node* loop_node = merge_environments_[current_loop]->GetControlDependency(); environment()->PrepareForLoopExit(loop_node); current_loop = loop_analysis()->GetParentLoopFor(current_loop); } } void BytecodeGraphBuilder::BuildLoopExitsForFunctionExit() { BuildLoopExitsUntilLoop(-1); } void BytecodeGraphBuilder::BuildJump() { MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset()); } void BytecodeGraphBuilder::BuildJumpIf(Node* condition) { NewBranch(condition); Environment* if_false_environment = environment()->CopyForConditional(); NewIfTrue(); MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset()); set_environment(if_false_environment); NewIfFalse(); } void BytecodeGraphBuilder::BuildJumpIfNot(Node* condition) { NewBranch(condition); Environment* if_true_environment = environment()->CopyForConditional(); NewIfFalse(); MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset()); set_environment(if_true_environment); NewIfTrue(); } void BytecodeGraphBuilder::BuildJumpIfEqual(Node* comperand) { Node* accumulator = environment()->LookupAccumulator(); Node* condition = NewNode(javascript()->StrictEqual(CompareOperationHint::kAny), accumulator, comperand); BuildJumpIf(condition); } void BytecodeGraphBuilder::BuildJumpIfFalse() { BuildJumpIfNot(environment()->LookupAccumulator()); } void BytecodeGraphBuilder::BuildJumpIfTrue() { BuildJumpIf(environment()->LookupAccumulator()); } void BytecodeGraphBuilder::BuildJumpIfToBooleanTrue() { Node* accumulator = environment()->LookupAccumulator(); Node* condition = NewNode(javascript()->ToBoolean(ToBooleanHint::kAny), accumulator); BuildJumpIf(condition); } void BytecodeGraphBuilder::BuildJumpIfToBooleanFalse() { Node* accumulator = environment()->LookupAccumulator(); Node* condition = NewNode(javascript()->ToBoolean(ToBooleanHint::kAny), accumulator); BuildJumpIfNot(condition); } void BytecodeGraphBuilder::BuildJumpIfNotHole() { Node* accumulator = environment()->LookupAccumulator(); Node* condition = NewNode(javascript()->StrictEqual(CompareOperationHint::kAny), accumulator, jsgraph()->TheHoleConstant()); BuildJumpIfNot(condition); } Node** BytecodeGraphBuilder::EnsureInputBufferSize(int size) { if (size > input_buffer_size_) { size = size + kInputBufferSizeIncrement + input_buffer_size_; input_buffer_ = local_zone()->NewArray<Node*>(size); input_buffer_size_ = size; } return input_buffer_; } void BytecodeGraphBuilder::EnterAndExitExceptionHandlers(int current_offset) { Handle<HandlerTable> table = exception_handler_table(); int num_entries = table->NumberOfRangeEntries(); // Potentially exit exception handlers. while (!exception_handlers_.empty()) { int current_end = exception_handlers_.top().end_offset_; if (current_offset < current_end) break; // Still covered by range. exception_handlers_.pop(); } // Potentially enter exception handlers. while (current_exception_handler_ < num_entries) { int next_start = table->GetRangeStart(current_exception_handler_); if (current_offset < next_start) break; // Not yet covered by range. int next_end = table->GetRangeEnd(current_exception_handler_); int next_handler = table->GetRangeHandler(current_exception_handler_); int context_register = table->GetRangeData(current_exception_handler_); exception_handlers_.push( {next_start, next_end, next_handler, context_register}); current_exception_handler_++; } } Node* BytecodeGraphBuilder::MakeNode(const Operator* op, int value_input_count, Node** value_inputs, bool incomplete) { DCHECK_EQ(op->ValueInputCount(), value_input_count); bool has_context = OperatorProperties::HasContextInput(op); bool has_frame_state = OperatorProperties::HasFrameStateInput(op); bool has_control = op->ControlInputCount() == 1; bool has_effect = op->EffectInputCount() == 1; DCHECK_LT(op->ControlInputCount(), 2); DCHECK_LT(op->EffectInputCount(), 2); Node* result = nullptr; if (!has_context && !has_frame_state && !has_control && !has_effect) { result = graph()->NewNode(op, value_input_count, value_inputs, incomplete); } else { bool inside_handler = !exception_handlers_.empty(); int input_count_with_deps = value_input_count; if (has_context) ++input_count_with_deps; if (has_frame_state) ++input_count_with_deps; if (has_control) ++input_count_with_deps; if (has_effect) ++input_count_with_deps; Node** buffer = EnsureInputBufferSize(input_count_with_deps); memcpy(buffer, value_inputs, kPointerSize * value_input_count); Node** current_input = buffer + value_input_count; if (has_context) { *current_input++ = environment()->Context(); } if (has_frame_state) { // The frame state will be inserted later. Here we misuse the {Dead} node // as a sentinel to be later overwritten with the real frame state by the // calls to {PrepareFrameState} within individual visitor methods. *current_input++ = jsgraph()->Dead(); } if (has_effect) { *current_input++ = environment()->GetEffectDependency(); } if (has_control) { *current_input++ = environment()->GetControlDependency(); } result = graph()->NewNode(op, input_count_with_deps, buffer, incomplete); // Update the current control dependency for control-producing nodes. if (NodeProperties::IsControl(result)) { environment()->UpdateControlDependency(result); } // Update the current effect dependency for effect-producing nodes. if (result->op()->EffectOutputCount() > 0) { environment()->UpdateEffectDependency(result); } // Add implicit exception continuation for throwing nodes. if (!result->op()->HasProperty(Operator::kNoThrow) && inside_handler) { int handler_offset = exception_handlers_.top().handler_offset_; int context_index = exception_handlers_.top().context_register_; interpreter::Register context_register(context_index); Environment* success_env = environment()->CopyForConditional(); const Operator* op = common()->IfException(); Node* effect = environment()->GetEffectDependency(); Node* on_exception = graph()->NewNode(op, effect, result); Node* context = environment()->LookupRegister(context_register); environment()->UpdateControlDependency(on_exception); environment()->UpdateEffectDependency(on_exception); environment()->BindAccumulator(on_exception); environment()->SetContext(context); MergeIntoSuccessorEnvironment(handler_offset); set_environment(success_env); } // Add implicit success continuation for throwing nodes. if (!result->op()->HasProperty(Operator::kNoThrow)) { const Operator* if_success = common()->IfSuccess(); Node* on_success = graph()->NewNode(if_success, result); environment()->UpdateControlDependency(on_success); } } return result; } Node* BytecodeGraphBuilder::NewPhi(int count, Node* input, Node* control) { const Operator* phi_op = common()->Phi(MachineRepresentation::kTagged, count); Node** buffer = EnsureInputBufferSize(count + 1); MemsetPointer(buffer, input, count); buffer[count] = control; return graph()->NewNode(phi_op, count + 1, buffer, true); } Node* BytecodeGraphBuilder::NewEffectPhi(int count, Node* input, Node* control) { const Operator* phi_op = common()->EffectPhi(count); Node** buffer = EnsureInputBufferSize(count + 1); MemsetPointer(buffer, input, count); buffer[count] = control; return graph()->NewNode(phi_op, count + 1, buffer, true); } Node* BytecodeGraphBuilder::MergeControl(Node* control, Node* other) { int inputs = control->op()->ControlInputCount() + 1; if (control->opcode() == IrOpcode::kLoop) { // Control node for loop exists, add input. const Operator* op = common()->Loop(inputs); control->AppendInput(graph_zone(), other); NodeProperties::ChangeOp(control, op); } else if (control->opcode() == IrOpcode::kMerge) { // Control node for merge exists, add input. const Operator* op = common()->Merge(inputs); control->AppendInput(graph_zone(), other); NodeProperties::ChangeOp(control, op); } else { // Control node is a singleton, introduce a merge. const Operator* op = common()->Merge(inputs); Node* merge_inputs[] = {control, other}; control = graph()->NewNode(op, arraysize(merge_inputs), merge_inputs, true); } return control; } Node* BytecodeGraphBuilder::MergeEffect(Node* value, Node* other, Node* control) { int inputs = control->op()->ControlInputCount(); if (value->opcode() == IrOpcode::kEffectPhi && NodeProperties::GetControlInput(value) == control) { // Phi already exists, add input. value->InsertInput(graph_zone(), inputs - 1, other); NodeProperties::ChangeOp(value, common()->EffectPhi(inputs)); } else if (value != other) { // Phi does not exist yet, introduce one. value = NewEffectPhi(inputs, value, control); value->ReplaceInput(inputs - 1, other); } return value; } Node* BytecodeGraphBuilder::MergeValue(Node* value, Node* other, Node* control) { int inputs = control->op()->ControlInputCount(); if (value->opcode() == IrOpcode::kPhi && NodeProperties::GetControlInput(value) == control) { // Phi already exists, add input. value->InsertInput(graph_zone(), inputs - 1, other); NodeProperties::ChangeOp( value, common()->Phi(MachineRepresentation::kTagged, inputs)); } else if (value != other) { // Phi does not exist yet, introduce one. value = NewPhi(inputs, value, control); value->ReplaceInput(inputs - 1, other); } return value; } void BytecodeGraphBuilder::UpdateCurrentSourcePosition( SourcePositionTableIterator* it, int offset) { if (it->done()) return; if (it->code_offset() == offset) { source_positions_->SetCurrentPosition(SourcePosition( it->source_position().ScriptOffset(), start_position_.InliningId())); it->Advance(); } else { DCHECK_GT(it->code_offset(), offset); } } } // namespace compiler } // namespace internal } // namespace v8