// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/builtins/builtins.h" #include "src/builtins/builtins-utils.h" #include "src/json-parser.h" #include "src/json-stringifier.h" namespace v8 { namespace internal { // ES6 section 24.3.1 JSON.parse. BUILTIN(JsonParse) { HandleScope scope(isolate); Handle<Object> source = args.atOrUndefined(isolate, 1); Handle<Object> reviver = args.atOrUndefined(isolate, 2); Handle<String> string; ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, string, Object::ToString(isolate, source)); string = String::Flatten(string); RETURN_RESULT_OR_FAILURE( isolate, string->IsSeqOneByteString() ? JsonParser<true>::Parse(isolate, string, reviver) : JsonParser<false>::Parse(isolate, string, reviver)); } // ES6 section 24.3.2 JSON.stringify. BUILTIN(JsonStringify) { HandleScope scope(isolate); JsonStringifier stringifier(isolate); Handle<Object> object = args.atOrUndefined(isolate, 1); Handle<Object> replacer = args.atOrUndefined(isolate, 2); Handle<Object> indent = args.atOrUndefined(isolate, 3); RETURN_RESULT_OR_FAILURE(isolate, stringifier.Stringify(object, replacer, indent)); } } // namespace internal } // namespace v8