// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_MACROS_H_ #define V8_BASE_MACROS_H_ #include "src/base/compiler-specific.h" #include "src/base/format-macros.h" #include "src/base/logging.h" // TODO(all) Replace all uses of this macro with C++'s offsetof. To do that, we // have to make sure that only standard-layout types and simple field // designators are used. #define OFFSET_OF(type, field) \ (reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(16)->field)) - 16) // The arraysize(arr) macro returns the # of elements in an array arr. // The expression is a compile-time constant, and therefore can be // used in defining new arrays, for example. If you use arraysize on // a pointer by mistake, you will get a compile-time error. #define arraysize(array) (sizeof(ArraySizeHelper(array))) // This template function declaration is used in defining arraysize. // Note that the function doesn't need an implementation, as we only // use its type. template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N]; #if !V8_CC_MSVC // That gcc wants both of these prototypes seems mysterious. VC, for // its part, can't decide which to use (another mystery). Matching of // template overloads: the final frontier. template <typename T, size_t N> char (&ArraySizeHelper(const T (&array)[N]))[N]; #endif // bit_cast<Dest,Source> is a template function that implements the // equivalent of "*reinterpret_cast<Dest*>(&source)". We need this in // very low-level functions like the protobuf library and fast math // support. // // float f = 3.14159265358979; // int i = bit_cast<int32>(f); // // i = 0x40490fdb // // The classical address-casting method is: // // // WRONG // float f = 3.14159265358979; // WRONG // int i = * reinterpret_cast<int*>(&f); // WRONG // // The address-casting method actually produces undefined behavior // according to ISO C++ specification section 3.10 -15 -. Roughly, this // section says: if an object in memory has one type, and a program // accesses it with a different type, then the result is undefined // behavior for most values of "different type". // // This is true for any cast syntax, either *(int*)&f or // *reinterpret_cast<int*>(&f). And it is particularly true for // conversions between integral lvalues and floating-point lvalues. // // The purpose of 3.10 -15- is to allow optimizing compilers to assume // that expressions with different types refer to different memory. gcc // 4.0.1 has an optimizer that takes advantage of this. So a // non-conforming program quietly produces wildly incorrect output. // // The problem is not the use of reinterpret_cast. The problem is type // punning: holding an object in memory of one type and reading its bits // back using a different type. // // The C++ standard is more subtle and complex than this, but that // is the basic idea. // // Anyways ... // // bit_cast<> calls memcpy() which is blessed by the standard, // especially by the example in section 3.9 . Also, of course, // bit_cast<> wraps up the nasty logic in one place. // // Fortunately memcpy() is very fast. In optimized mode, with a // constant size, gcc 2.95.3, gcc 4.0.1, and msvc 7.1 produce inline // code with the minimal amount of data movement. On a 32-bit system, // memcpy(d,s,4) compiles to one load and one store, and memcpy(d,s,8) // compiles to two loads and two stores. // // I tested this code with gcc 2.95.3, gcc 4.0.1, icc 8.1, and msvc 7.1. // // WARNING: if Dest or Source is a non-POD type, the result of the memcpy // is likely to surprise you. template <class Dest, class Source> V8_INLINE Dest bit_cast(Source const& source) { static_assert(sizeof(Dest) == sizeof(Source), "source and dest must be same size"); Dest dest; memcpy(&dest, &source, sizeof(dest)); return dest; } // Put this in the private: declarations for a class to be unassignable. #define DISALLOW_ASSIGN(TypeName) void operator=(const TypeName&) // A macro to disallow the evil copy constructor and operator= functions // This should be used in the private: declarations for a class #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ TypeName(const TypeName&) = delete; \ void operator=(const TypeName&) = delete // A macro to disallow all the implicit constructors, namely the // default constructor, copy constructor and operator= functions. // // This should be used in the private: declarations for a class // that wants to prevent anyone from instantiating it. This is // especially useful for classes containing only static methods. #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ TypeName() = delete; \ DISALLOW_COPY_AND_ASSIGN(TypeName) // Newly written code should use V8_INLINE and V8_NOINLINE directly. #define INLINE(declarator) V8_INLINE declarator #define NO_INLINE(declarator) V8_NOINLINE declarator // Newly written code should use WARN_UNUSED_RESULT. #define MUST_USE_RESULT WARN_UNUSED_RESULT // Define V8_USE_ADDRESS_SANITIZER macros. #if defined(__has_feature) #if __has_feature(address_sanitizer) #define V8_USE_ADDRESS_SANITIZER 1 #endif #endif // Define DISABLE_ASAN macros. #ifdef V8_USE_ADDRESS_SANITIZER #define DISABLE_ASAN __attribute__((no_sanitize_address)) #else #define DISABLE_ASAN #endif // DISABLE_CFI_PERF -- Disable Control Flow Integrity checks for Perf reasons. #if !defined(DISABLE_CFI_PERF) #if defined(__clang__) && defined(__has_attribute) #if __has_attribute(no_sanitize) #define DISABLE_CFI_PERF __attribute__((no_sanitize("cfi"))) #endif #endif #endif #if !defined(DISABLE_CFI_PERF) #define DISABLE_CFI_PERF #endif #if V8_CC_GNU #define V8_IMMEDIATE_CRASH() __builtin_trap() #else #define V8_IMMEDIATE_CRASH() ((void(*)())0)() #endif // TODO(all) Replace all uses of this macro with static_assert, remove macro. #define STATIC_ASSERT(test) static_assert(test, #test) // The USE(x) template is used to silence C++ compiler warnings // issued for (yet) unused variables (typically parameters). template <typename T> inline void USE(T) { } #define IS_POWER_OF_TWO(x) ((x) != 0 && (((x) & ((x) - 1)) == 0)) // Define our own macros for writing 64-bit constants. This is less fragile // than defining __STDC_CONSTANT_MACROS before including <stdint.h>, and it // works on compilers that don't have it (like MSVC). #if V8_CC_MSVC # define V8_UINT64_C(x) (x ## UI64) # define V8_INT64_C(x) (x ## I64) # if V8_HOST_ARCH_64_BIT # define V8_INTPTR_C(x) (x ## I64) # define V8_PTR_PREFIX "ll" # else # define V8_INTPTR_C(x) (x) # define V8_PTR_PREFIX "" # endif // V8_HOST_ARCH_64_BIT #elif V8_CC_MINGW64 # define V8_UINT64_C(x) (x ## ULL) # define V8_INT64_C(x) (x ## LL) # define V8_INTPTR_C(x) (x ## LL) # define V8_PTR_PREFIX "I64" #elif V8_HOST_ARCH_64_BIT # if V8_OS_MACOSX || V8_OS_OPENBSD # define V8_UINT64_C(x) (x ## ULL) # define V8_INT64_C(x) (x ## LL) # else # define V8_UINT64_C(x) (x ## UL) # define V8_INT64_C(x) (x ## L) # endif # define V8_INTPTR_C(x) (x ## L) # define V8_PTR_PREFIX "l" #else # define V8_UINT64_C(x) (x ## ULL) # define V8_INT64_C(x) (x ## LL) # define V8_INTPTR_C(x) (x) #if V8_OS_AIX #define V8_PTR_PREFIX "l" #else # define V8_PTR_PREFIX "" #endif #endif #define V8PRIxPTR V8_PTR_PREFIX "x" #define V8PRIdPTR V8_PTR_PREFIX "d" #define V8PRIuPTR V8_PTR_PREFIX "u" // ptrdiff_t is 't' according to the standard, but MSVC uses 'I'. #if V8_CC_MSVC #define V8PRIxPTRDIFF "Ix" #define V8PRIdPTRDIFF "Id" #define V8PRIuPTRDIFF "Iu" #else #define V8PRIxPTRDIFF "tx" #define V8PRIdPTRDIFF "td" #define V8PRIuPTRDIFF "tu" #endif // Fix for Mac OS X defining uintptr_t as "unsigned long": #if V8_OS_MACOSX #undef V8PRIxPTR #define V8PRIxPTR "lx" #undef V8PRIdPTR #define V8PRIdPTR "ld" #undef V8PRIuPTR #define V8PRIuPTR "lxu" #endif // The following macro works on both 32 and 64-bit platforms. // Usage: instead of writing 0x1234567890123456 // write V8_2PART_UINT64_C(0x12345678,90123456); #define V8_2PART_UINT64_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u)) // Compute the 0-relative offset of some absolute value x of type T. // This allows conversion of Addresses and integral types into // 0-relative int offsets. template <typename T> inline intptr_t OffsetFrom(T x) { return x - static_cast<T>(0); } // Compute the absolute value of type T for some 0-relative offset x. // This allows conversion of 0-relative int offsets into Addresses and // integral types. template <typename T> inline T AddressFrom(intptr_t x) { return static_cast<T>(static_cast<T>(0) + x); } // Return the largest multiple of m which is <= x. template <typename T> inline T RoundDown(T x, intptr_t m) { DCHECK(IS_POWER_OF_TWO(m)); return AddressFrom<T>(OffsetFrom(x) & -m); } // Return the smallest multiple of m which is >= x. template <typename T> inline T RoundUp(T x, intptr_t m) { return RoundDown<T>(static_cast<T>(x + m - 1), m); } namespace v8 { namespace base { // TODO(yangguo): This is a poor man's replacement for std::is_fundamental, // which requires C++11. Switch to std::is_fundamental once possible. template <typename T> inline bool is_fundamental() { return false; } template <> inline bool is_fundamental<uint8_t>() { return true; } } // namespace base } // namespace v8 #endif // V8_BASE_MACROS_H_