// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Slightly adapted for inclusion in V8. // Copyright 2016 the V8 project authors. All rights reserved. #include "src/base/debug/stack_trace.h" #include <windows.h> #include <dbghelp.h> #include <Shlwapi.h> #include <stddef.h> #include <iostream> #include <memory> #include "src/base/logging.h" #include "src/base/macros.h" namespace v8 { namespace base { namespace debug { namespace { // Previous unhandled filter. Will be called if not NULL when we intercept an // exception. Only used in unit tests. LPTOP_LEVEL_EXCEPTION_FILTER g_previous_filter = NULL; bool g_dump_stack_in_signal_handler = true; bool g_initialized_symbols = false; DWORD g_init_error = ERROR_SUCCESS; // Prints the exception call stack. // This is the unit tests exception filter. long WINAPI StackDumpExceptionFilter(EXCEPTION_POINTERS* info) { // NOLINT if (g_dump_stack_in_signal_handler) { debug::StackTrace(info).Print(); } if (g_previous_filter) return g_previous_filter(info); return EXCEPTION_CONTINUE_SEARCH; } void GetExePath(wchar_t* path_out) { GetModuleFileName(NULL, path_out, MAX_PATH); path_out[MAX_PATH - 1] = L'\0'; PathRemoveFileSpec(path_out); } bool InitializeSymbols() { if (g_initialized_symbols) return g_init_error == ERROR_SUCCESS; g_initialized_symbols = true; // Defer symbol load until they're needed, use undecorated names, and get line // numbers. SymSetOptions(SYMOPT_DEFERRED_LOADS | SYMOPT_UNDNAME | SYMOPT_LOAD_LINES); if (!SymInitialize(GetCurrentProcess(), NULL, TRUE)) { g_init_error = GetLastError(); // TODO(awong): Handle error: SymInitialize can fail with // ERROR_INVALID_PARAMETER. // When it fails, we should not call debugbreak since it kills the current // process (prevents future tests from running or kills the browser // process). return false; } // When transferring the binaries e.g. between bots, path put // into the executable will get off. To still retrieve symbols correctly, // add the directory of the executable to symbol search path. // All following errors are non-fatal. const size_t kSymbolsArraySize = 1024; std::unique_ptr<wchar_t[]> symbols_path(new wchar_t[kSymbolsArraySize]); // Note: The below function takes buffer size as number of characters, // not number of bytes! if (!SymGetSearchPathW(GetCurrentProcess(), symbols_path.get(), kSymbolsArraySize)) { g_init_error = GetLastError(); return false; } wchar_t exe_path[MAX_PATH]; GetExePath(exe_path); std::wstring new_path(std::wstring(symbols_path.get()) + L";" + std::wstring(exe_path)); if (!SymSetSearchPathW(GetCurrentProcess(), new_path.c_str())) { g_init_error = GetLastError(); return false; } g_init_error = ERROR_SUCCESS; return true; } // For the given trace, attempts to resolve the symbols, and output a trace // to the ostream os. The format for each line of the backtrace is: // // <tab>SymbolName[0xAddress+Offset] (FileName:LineNo) // // This function should only be called if Init() has been called. We do not // LOG(FATAL) here because this code is called might be triggered by a // LOG(FATAL) itself. Also, it should not be calling complex code that is // extensible like PathService since that can in turn fire CHECKs. void OutputTraceToStream(const void* const* trace, size_t count, std::ostream* os) { for (size_t i = 0; (i < count) && os->good(); ++i) { const int kMaxNameLength = 256; DWORD_PTR frame = reinterpret_cast<DWORD_PTR>(trace[i]); // Code adapted from MSDN example: // http://msdn.microsoft.com/en-us/library/ms680578(VS.85).aspx ULONG64 buffer[(sizeof(SYMBOL_INFO) + kMaxNameLength * sizeof(wchar_t) + sizeof(ULONG64) - 1) / sizeof(ULONG64)]; memset(buffer, 0, sizeof(buffer)); // Initialize symbol information retrieval structures. DWORD64 sym_displacement = 0; PSYMBOL_INFO symbol = reinterpret_cast<PSYMBOL_INFO>(&buffer[0]); symbol->SizeOfStruct = sizeof(SYMBOL_INFO); symbol->MaxNameLen = kMaxNameLength - 1; BOOL has_symbol = SymFromAddr(GetCurrentProcess(), frame, &sym_displacement, symbol); // Attempt to retrieve line number information. DWORD line_displacement = 0; IMAGEHLP_LINE64 line = {}; line.SizeOfStruct = sizeof(IMAGEHLP_LINE64); BOOL has_line = SymGetLineFromAddr64(GetCurrentProcess(), frame, &line_displacement, &line); // Output the backtrace line. (*os) << "\t"; if (has_symbol) { (*os) << symbol->Name << " [0x" << trace[i] << "+" << sym_displacement << "]"; } else { // If there is no symbol information, add a spacer. (*os) << "(No symbol) [0x" << trace[i] << "]"; } if (has_line) { (*os) << " (" << line.FileName << ":" << line.LineNumber << ")"; } (*os) << "\n"; } } } // namespace bool EnableInProcessStackDumping() { // Add stack dumping support on exception on windows. Similar to OS_POSIX // signal() handling in process_util_posix.cc. g_previous_filter = SetUnhandledExceptionFilter(&StackDumpExceptionFilter); g_dump_stack_in_signal_handler = true; // Need to initialize symbols early in the process or else this fails on // swarming (since symbols are in different directory than in the exes) and // also release x64. return InitializeSymbols(); } void DisableSignalStackDump() { g_dump_stack_in_signal_handler = false; } // Disable optimizations for the StackTrace::StackTrace function. It is // important to disable at least frame pointer optimization ("y"), since // that breaks CaptureStackBackTrace() and prevents StackTrace from working // in Release builds (it may still be janky if other frames are using FPO, // but at least it will make it further). #if defined(COMPILER_MSVC) #pragma optimize("", off) #endif StackTrace::StackTrace() { // When walking our own stack, use CaptureStackBackTrace(). count_ = CaptureStackBackTrace(0, arraysize(trace_), trace_, NULL); } #if defined(COMPILER_MSVC) #pragma optimize("", on) #endif StackTrace::StackTrace(EXCEPTION_POINTERS* exception_pointers) { InitTrace(exception_pointers->ContextRecord); } StackTrace::StackTrace(const CONTEXT* context) { InitTrace(context); } void StackTrace::InitTrace(const CONTEXT* context_record) { // StackWalk64 modifies the register context in place, so we have to copy it // so that downstream exception handlers get the right context. The incoming // context may have had more register state (YMM, etc) than we need to unwind // the stack. Typically StackWalk64 only needs integer and control registers. CONTEXT context_copy; memcpy(&context_copy, context_record, sizeof(context_copy)); context_copy.ContextFlags = CONTEXT_INTEGER | CONTEXT_CONTROL; // When walking an exception stack, we need to use StackWalk64(). count_ = 0; // Initialize stack walking. STACKFRAME64 stack_frame; memset(&stack_frame, 0, sizeof(stack_frame)); #if defined(_WIN64) int machine_type = IMAGE_FILE_MACHINE_AMD64; stack_frame.AddrPC.Offset = context_record->Rip; stack_frame.AddrFrame.Offset = context_record->Rbp; stack_frame.AddrStack.Offset = context_record->Rsp; #else int machine_type = IMAGE_FILE_MACHINE_I386; stack_frame.AddrPC.Offset = context_record->Eip; stack_frame.AddrFrame.Offset = context_record->Ebp; stack_frame.AddrStack.Offset = context_record->Esp; #endif stack_frame.AddrPC.Mode = AddrModeFlat; stack_frame.AddrFrame.Mode = AddrModeFlat; stack_frame.AddrStack.Mode = AddrModeFlat; while (StackWalk64(machine_type, GetCurrentProcess(), GetCurrentThread(), &stack_frame, &context_copy, NULL, &SymFunctionTableAccess64, &SymGetModuleBase64, NULL) && count_ < arraysize(trace_)) { trace_[count_++] = reinterpret_cast<void*>(stack_frame.AddrPC.Offset); } for (size_t i = count_; i < arraysize(trace_); ++i) trace_[i] = NULL; } void StackTrace::Print() const { OutputToStream(&std::cerr); } void StackTrace::OutputToStream(std::ostream* os) const { InitializeSymbols(); if (g_init_error != ERROR_SUCCESS) { (*os) << "Error initializing symbols (" << g_init_error << "). Dumping unresolved backtrace:\n"; for (size_t i = 0; (i < count_) && os->good(); ++i) { (*os) << "\t" << trace_[i] << "\n"; } } else { (*os) << "\n"; (*os) << "==== C stack trace ===============================\n"; (*os) << "\n"; OutputTraceToStream(trace_, count_, os); } } } // namespace debug } // namespace base } // namespace v8