/* ----------------------------------------------------------------------- * * * Copyright 2004-2009 H. Peter Anvin - All Rights Reserved * Copyright 2009 Intel Corporation; author: H. Peter Anvin * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall * be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * ----------------------------------------------------------------------- */ /* * vesacon_write.c * * Write to the screen using ANSI control codes (about as capable as * DOS' ANSI.SYS.) */ #include <errno.h> #include <string.h> #include <com32.h> #include <minmax.h> #include <colortbl.h> #include <console.h> #include <klibc/compiler.h> #include <syslinux/config.h> #include "ansi.h" #include "file.h" #include "vesa/video.h" static void vesacon_erase(const struct term_state *, int, int, int, int); static void vesacon_write_char(int, int, uint8_t, const struct term_state *); static void vesacon_showcursor(const struct term_state *); static void vesacon_setcursor(int x, int y, bool visible); static void vesacon_scroll_up(const struct term_state *); static struct term_state ts; static struct ansi_ops op = { .erase = vesacon_erase, .write_char = vesacon_write_char, .showcursor = vesacon_showcursor, .set_cursor = vesacon_setcursor, .scroll_up = vesacon_scroll_up, .beep = __ansicon_beep, }; static struct term_info ti = { .disabled = 0, .ts = &ts, .op = &op }; /* Reference counter to the screen, to keep track of if we need reinitialization. */ static int vesacon_counter = 0; static struct { int x, y; } vesacon_resolution = { .x = DEFAULT_VESA_X_SIZE, .y = DEFAULT_VESA_Y_SIZE, }; /* Set desired resolution - requires a full close/open cycle */ void vesacon_set_resolution(int x, int y) { vesacon_resolution.x = x; vesacon_resolution.y = y; } /* Common setup */ int __vesacon_open(struct file_info *fp) { (void)fp; if (!vesacon_counter) { /* Are we disabled? */ if (syslinux_serial_console_info()->flowctl & 0x8000) { ti.disabled = 1; ti.rows = 25; ti.cols = 80; } else { /* Switch mode */ /* Deal with a resolution different from default build */ if (__vesacon_init(&vesacon_resolution.x, &vesacon_resolution.y)) { vesacon_counter = -1; return EAGAIN; } /* Initial state */ __ansi_init(&ti); ti.rows = __vesacon_text_rows; ti.cols = __vesacon_text_cols; } } else if (vesacon_counter == -1) { return EAGAIN; } fp->o.rows = ti.rows; fp->o.cols = ti.cols; vesacon_counter++; return 0; } int __vesacon_close(struct file_info *fp) { (void)fp; vesacon_counter--; return 0; } /* Erase a region of the screen */ static void vesacon_erase(const struct term_state *st, int x0, int y0, int x1, int y1) { __vesacon_erase(x0, y0, x1, y1, st->cindex); } /* Draw text on the screen */ static void vesacon_write_char(int x, int y, uint8_t ch, const struct term_state *st) { __vesacon_write_char(x, y, ch, st->cindex); } /* Show or hide the cursor */ static bool cursor_enabled = true; void vesacon_cursor_enable(bool enabled) { cursor_enabled = enabled; } static void vesacon_showcursor(const struct term_state *st) { vesacon_setcursor(st->xy.x, st->xy.y, st->cursor); } static void vesacon_setcursor(int x, int y, bool visible) { __vesacon_set_cursor(x, y, visible && cursor_enabled); } static void vesacon_scroll_up(const struct term_state *st) { __vesacon_scroll_up(1, st->cindex); } ssize_t __vesacon_write(struct file_info *fp, const void *buf, size_t count) { const unsigned char *bufp = buf; size_t n = 0; (void)fp; if (ti.disabled) return count; /* Nothing to do */ /* This only updates the shadow text buffer... */ while (count--) { __ansi_putchar(&ti, *bufp++); n++; } /* This actually draws it */ __vesacon_doit(); return n; } const struct output_dev dev_vesacon_w = { .dev_magic = __DEV_MAGIC, .flags = __DEV_TTY | __DEV_OUTPUT, .fileflags = O_WRONLY | O_CREAT | O_TRUNC | O_APPEND, .write = __vesacon_write, .close = __vesacon_close, .open = __vesacon_open, .fallback = &dev_ansicon_w, };