//===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "llvm/Support/Allocator.h" #include "gtest/gtest.h" #include <cstdlib> using namespace llvm; namespace { TEST(AllocatorTest, Basics) { BumpPtrAllocator Alloc; int *a = (int*)Alloc.Allocate(sizeof(int), 0); int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0); int *c = (int*)Alloc.Allocate(sizeof(int), 0); *a = 1; b[0] = 2; b[9] = 2; *c = 3; EXPECT_EQ(1, *a); EXPECT_EQ(2, b[0]); EXPECT_EQ(2, b[9]); EXPECT_EQ(3, *c); EXPECT_EQ(1U, Alloc.GetNumSlabs()); } // Allocate enough bytes to create three slabs. TEST(AllocatorTest, ThreeSlabs) { BumpPtrAllocator Alloc(4096, 4096); Alloc.Allocate(3000, 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); EXPECT_EQ(2U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); EXPECT_EQ(3U, Alloc.GetNumSlabs()); } // Allocate enough bytes to create two slabs, reset the allocator, and do it // again. TEST(AllocatorTest, TestReset) { BumpPtrAllocator Alloc(4096, 4096); Alloc.Allocate(3000, 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); EXPECT_EQ(2U, Alloc.GetNumSlabs()); Alloc.Reset(); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); EXPECT_EQ(2U, Alloc.GetNumSlabs()); } // Test some allocations at varying alignments. TEST(AllocatorTest, TestAlignment) { BumpPtrAllocator Alloc; uintptr_t a; a = (uintptr_t)Alloc.Allocate(1, 2); EXPECT_EQ(0U, a & 1); a = (uintptr_t)Alloc.Allocate(1, 4); EXPECT_EQ(0U, a & 3); a = (uintptr_t)Alloc.Allocate(1, 8); EXPECT_EQ(0U, a & 7); a = (uintptr_t)Alloc.Allocate(1, 16); EXPECT_EQ(0U, a & 15); a = (uintptr_t)Alloc.Allocate(1, 32); EXPECT_EQ(0U, a & 31); a = (uintptr_t)Alloc.Allocate(1, 64); EXPECT_EQ(0U, a & 63); a = (uintptr_t)Alloc.Allocate(1, 128); EXPECT_EQ(0U, a & 127); } // Test allocating just over the slab size. This tests a bug where before the // allocator incorrectly calculated the buffer end pointer. TEST(AllocatorTest, TestOverflow) { BumpPtrAllocator Alloc(4096, 4096); // Fill the slab right up until the end pointer. Alloc.Allocate(4096 - sizeof(MemSlab), 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); // If we don't allocate a new slab, then we will have overflowed. Alloc.Allocate(1, 0); EXPECT_EQ(2U, Alloc.GetNumSlabs()); } // Mock slab allocator that returns slabs aligned on 4096 bytes. There is no // easy portable way to do this, so this is kind of a hack. class MockSlabAllocator : public SlabAllocator { MemSlab *LastSlab; public: virtual ~MockSlabAllocator() { } virtual MemSlab *Allocate(size_t Size) { // Allocate space for the alignment, the slab, and a void* that goes right // before the slab. size_t Alignment = 4096; void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*)); // Make the slab. MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) & ~(uintptr_t)(Alignment - 1)); Slab->Size = Size; Slab->NextPtr = 0; // Hold a pointer to the base so we can free the whole malloced block. ((void**)Slab)[-1] = MemBase; LastSlab = Slab; return Slab; } virtual void Deallocate(MemSlab *Slab) { free(((void**)Slab)[-1]); } MemSlab *GetLastSlab() { return LastSlab; } }; // Allocate a large-ish block with a really large alignment so that the // allocator will think that it has space, but after it does the alignment it // will not. TEST(AllocatorTest, TestBigAlignment) { MockSlabAllocator SlabAlloc; BumpPtrAllocator Alloc(4096, 4096, SlabAlloc); uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048); MemSlab *Slab = SlabAlloc.GetLastSlab(); EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size); } } // anonymous namespace