// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Direct3DQuery9.hpp" #include "Direct3DDevice9.hpp" #include "Timer.hpp" #include "Renderer.hpp" #include "Debug.hpp" #include <assert.h> namespace D3D9 { Direct3DQuery9::Direct3DQuery9(Direct3DDevice9 *device, D3DQUERYTYPE type) : device(device), type(type) { if(type == D3DQUERYTYPE_OCCLUSION) { query = new sw::Query(sw::Query::FRAGMENTS_PASSED); } else { query = 0; } } Direct3DQuery9::~Direct3DQuery9() { if(query) { device->removeQuery(query); delete query; } } long Direct3DQuery9::QueryInterface(const IID &iid, void **object) { CriticalSection cs(device); TRACE(""); if(iid == IID_IDirect3DQuery9 || iid == IID_IUnknown) { AddRef(); *object = this; return S_OK; } *object = 0; return NOINTERFACE(iid); } unsigned long Direct3DQuery9::AddRef() { TRACE(""); return Unknown::AddRef(); } unsigned long Direct3DQuery9::Release() { TRACE(""); return Unknown::Release(); } long __stdcall Direct3DQuery9::GetDevice(IDirect3DDevice9 **device) { CriticalSection cs(this->device); TRACE(""); if(!device) { return INVALIDCALL(); } this->device->AddRef(); *device = this->device; return D3D_OK; } D3DQUERYTYPE Direct3DQuery9::GetType() { CriticalSection cs(device); return type; } unsigned long Direct3DQuery9::GetDataSize() { CriticalSection cs(device); TRACE(""); switch(type) { case D3DQUERYTYPE_VCACHE: return sizeof(D3DDEVINFO_VCACHE); case D3DQUERYTYPE_RESOURCEMANAGER: return sizeof(D3DDEVINFO_RESOURCEMANAGER); case D3DQUERYTYPE_VERTEXSTATS: return sizeof(D3DDEVINFO_D3DVERTEXSTATS); case D3DQUERYTYPE_EVENT: return sizeof(BOOL); case D3DQUERYTYPE_OCCLUSION: return sizeof(DWORD); case D3DQUERYTYPE_TIMESTAMP: return sizeof(UINT64); case D3DQUERYTYPE_TIMESTAMPDISJOINT: return sizeof(BOOL); case D3DQUERYTYPE_TIMESTAMPFREQ: return sizeof(UINT64); case D3DQUERYTYPE_PIPELINETIMINGS: return sizeof(D3DDEVINFO_D3D9PIPELINETIMINGS); case D3DQUERYTYPE_INTERFACETIMINGS: return sizeof(D3DDEVINFO_D3D9INTERFACETIMINGS); case D3DQUERYTYPE_VERTEXTIMINGS: return sizeof(D3DDEVINFO_D3D9STAGETIMINGS); case D3DQUERYTYPE_PIXELTIMINGS: return sizeof(D3DDEVINFO_D3D9PIPELINETIMINGS); case D3DQUERYTYPE_BANDWIDTHTIMINGS: return sizeof(D3DDEVINFO_D3D9BANDWIDTHTIMINGS); case D3DQUERYTYPE_CACHEUTILIZATION: return sizeof(D3DDEVINFO_D3D9CACHEUTILIZATION); default: ASSERT(false); } return D3D_OK; } long Direct3DQuery9::Issue(unsigned long flags) { CriticalSection cs(device); TRACE(""); if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) { return INVALIDCALL(); } switch(type) { case D3DQUERYTYPE_VCACHE: if(flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_RESOURCEMANAGER: if(flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_VERTEXSTATS: if(flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_EVENT: if(flags == D3DISSUE_END) { // device->renderer->synchronize(); // FIXME } else return INVALIDCALL(); break; case D3DQUERYTYPE_OCCLUSION: if(flags == D3DISSUE_BEGIN) { query->begin(); device->addQuery(query); device->setOcclusionEnabled(true); } else // flags == D3DISSUE_END { query->end(); device->removeQuery(query); device->setOcclusionEnabled(false); } break; case D3DQUERYTYPE_TIMESTAMP: if(flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_TIMESTAMPDISJOINT: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_TIMESTAMPFREQ: if(flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_PIPELINETIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_INTERFACETIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_VERTEXTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_PIXELTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_BANDWIDTHTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; case D3DQUERYTYPE_CACHEUTILIZATION: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break; default: ASSERT(false); } return D3D_OK; } long Direct3DQuery9::GetData(void *data, unsigned long size, unsigned long flags) { CriticalSection cs(device); TRACE("void *data = %p, unsigned long size = %d, unsigned long flags = %d", data, size, flags); if(query && query->building) { return INVALIDCALL(); } bool signaled = !query || query->reference == 0; if(size && signaled) { if(!data) { return INVALIDCALL(); } // FIXME: Check size switch(type) { case D3DQUERYTYPE_VCACHE: { D3DDEVINFO_VCACHE vcache; vcache.Pattern = 'CACH'; vcache.OptMethod = 1; // Vertex-cache based optimization vcache.CacheSize = 16; vcache.MagicNumber = 8; *(D3DDEVINFO_VCACHE*)data = vcache; } break; case D3DQUERYTYPE_RESOURCEMANAGER: UNIMPLEMENTED(); break; case D3DQUERYTYPE_VERTEXSTATS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_EVENT: *(BOOL*)data = TRUE; break; // FIXME case D3DQUERYTYPE_OCCLUSION: *(DWORD*)data = query->data; break; case D3DQUERYTYPE_TIMESTAMP: *(UINT64*)data = sw::Timer::counter(); break; // FIXME: Verify behaviour case D3DQUERYTYPE_TIMESTAMPDISJOINT: *(BOOL*)data = FALSE; break; // FIXME: Verify behaviour case D3DQUERYTYPE_TIMESTAMPFREQ: *(UINT64*)data = sw::Timer::frequency(); break; // FIXME: Verify behaviour case D3DQUERYTYPE_PIPELINETIMINGS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_INTERFACETIMINGS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_VERTEXTIMINGS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_PIXELTIMINGS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_BANDWIDTHTIMINGS: UNIMPLEMENTED(); break; case D3DQUERYTYPE_CACHEUTILIZATION: UNIMPLEMENTED(); break; default: ASSERT(false); } } return signaled ? S_OK : S_FALSE; } }