/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <initializer_list> #include "Test.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkSurface.h" #include "SkUtils.h" #include "sk_tool_utils.h" /** convert 0..1 linear value to 0..1 srgb */ static float linear_to_srgb(float linear) { if (linear <= 0.0031308) { return linear * 12.92f; } else { return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f; } } /** convert 0..1 srgb value to 0..1 linear */ static float srgb_to_linear(float srgb) { if (srgb <= 0.04045f) { return srgb / 12.92f; } else { return powf((srgb + 0.055f) / 1.055f, 2.4f); } } bool check_gamma(uint32_t src, uint32_t dst, bool toSRGB, float error, uint32_t* expected) { bool result = true; uint32_t expectedColor = src & 0xff000000; // Alpha should always be exactly preserved. if ((src & 0xff000000) != (dst & 0xff000000)) { result = false; } for (int c = 0; c < 3; ++c) { uint8_t srcComponent = (src & (0xff << (c * 8))) >> (c * 8); float lower = SkTMax(0.f, (float)srcComponent - error); float upper = SkTMin(255.f, (float)srcComponent + error); if (toSRGB) { lower = linear_to_srgb(lower / 255.f); upper = linear_to_srgb(upper / 255.f); } else { lower = srgb_to_linear(lower / 255.f); upper = srgb_to_linear(upper / 255.f); } SkASSERT(lower >= 0.f && lower <= 255.f); SkASSERT(upper >= 0.f && upper <= 255.f); uint8_t dstComponent = (dst & (0xff << (c * 8))) >> (c * 8); if (dstComponent < SkScalarFloorToInt(lower * 255.f) || dstComponent > SkScalarCeilToInt(upper * 255.f)) { result = false; } uint8_t expectedComponent = SkScalarRoundToInt((lower + upper) * 127.5f); expectedColor |= expectedComponent << (c * 8); } *expected = expectedColor; return result; } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ApplyGamma, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); static const int kW = 10; static const int kH = 10; static const size_t kRowBytes = sizeof(uint32_t) * kW; GrSurfaceDesc baseDesc; baseDesc.fConfig = kRGBA_8888_GrPixelConfig; baseDesc.fWidth = kW; baseDesc.fHeight = kH; const SkImageInfo ii = SkImageInfo::MakeN32Premul(kW, kH); SkAutoTMalloc<uint32_t> srcPixels(kW * kH); for (int i = 0; i < kW * kH; ++i) { srcPixels.get()[i] = i; } SkBitmap bm; bm.installPixels(ii, srcPixels.get(), kRowBytes); SkAutoTMalloc<uint32_t> read(kW * kH); // We allow more error on GPUs with lower precision shader variables. float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; for (auto toSRGB : { false, true }) { sk_sp<SkSurface> dst(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii)); if (!dst) { ERRORF(reporter, "Could not create surfaces for copy surface test."); continue; } SkCanvas* dstCanvas = dst->getCanvas(); dstCanvas->clear(SK_ColorRED); dstCanvas->flush(); SkPaint gammaPaint; gammaPaint.setBlendMode(SkBlendMode::kSrc); gammaPaint.setColorFilter(toSRGB ? sk_tool_utils::MakeLinearToSRGBColorFilter() : sk_tool_utils::MakeSRGBToLinearColorFilter()); dstCanvas->drawBitmap(bm, 0, 0, &gammaPaint); dstCanvas->flush(); sk_memset32(read.get(), 0, kW * kH); if (!dstCanvas->readPixels(ii, read.get(), kRowBytes, 0, 0)) { ERRORF(reporter, "Error calling readPixels"); continue; } bool abort = false; // Validate that pixels were copied/transformed correctly. for (int y = 0; y < kH && !abort; ++y) { for (int x = 0; x < kW && !abort; ++x) { uint32_t r = read.get()[y * kW + x]; uint32_t s = srcPixels.get()[y * kW + x]; uint32_t expected; if (!check_gamma(s, r, toSRGB, error, &expected)) { ERRORF(reporter, "Expected dst %d,%d to contain 0x%08x " "from src 0x%08x and mode %s. Got %08x", x, y, expected, s, toSRGB ? "ToSRGB" : "ToLinear", r); abort = true; break; } } } } } #endif