/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkLua.h" #if SK_SUPPORT_GPU //#include "GrReducedClip.h" #endif #include "SkBlurImageFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkData.h" #include "SkDocument.h" #include "SkGradientShader.h" #include "SkImage.h" #include "SkMatrix.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPictureRecorder.h" #include "SkPixelRef.h" #include "SkRRect.h" #include "SkString.h" #include "SkSurface.h" #include "SkTextBlob.h" #include "SkTypeface.h" extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" } // return the metatable name for a given class template <typename T> const char* get_mtname(); #define DEF_MTNAME(T) \ template <> const char* get_mtname<T>() { \ return #T "_LuaMetaTableName"; \ } DEF_MTNAME(SkCanvas) DEF_MTNAME(SkColorFilter) DEF_MTNAME(SkDocument) DEF_MTNAME(SkImage) DEF_MTNAME(SkImageFilter) DEF_MTNAME(SkMatrix) DEF_MTNAME(SkRRect) DEF_MTNAME(SkPath) DEF_MTNAME(SkPaint) DEF_MTNAME(SkPathEffect) DEF_MTNAME(SkPicture) DEF_MTNAME(SkPictureRecorder) DEF_MTNAME(SkShader) DEF_MTNAME(SkSurface) DEF_MTNAME(SkTextBlob) DEF_MTNAME(SkTypeface) template <typename T> T* push_new(lua_State* L) { T* addr = (T*)lua_newuserdata(L, sizeof(T)); new (addr) T; luaL_getmetatable(L, get_mtname<T>()); lua_setmetatable(L, -2); return addr; } template <typename T> void push_obj(lua_State* L, const T& obj) { new (lua_newuserdata(L, sizeof(T))) T(obj); luaL_getmetatable(L, get_mtname<T>()); lua_setmetatable(L, -2); } template <typename T> T* push_ptr(lua_State* L, T* ptr) { *(T**)lua_newuserdata(L, sizeof(T*)) = ptr; luaL_getmetatable(L, get_mtname<T>()); lua_setmetatable(L, -2); return ptr; } template <typename T> T* push_ref(lua_State* L, T* ref) { *(T**)lua_newuserdata(L, sizeof(T*)) = SkSafeRef(ref); luaL_getmetatable(L, get_mtname<T>()); lua_setmetatable(L, -2); return ref; } template <typename T> void push_ref(lua_State* L, sk_sp<T> sp) { *(T**)lua_newuserdata(L, sizeof(T*)) = sp.release(); luaL_getmetatable(L, get_mtname<T>()); lua_setmetatable(L, -2); } template <typename T> T* get_ref(lua_State* L, int index) { return *(T**)luaL_checkudata(L, index, get_mtname<T>()); } template <typename T> T* get_obj(lua_State* L, int index) { return (T*)luaL_checkudata(L, index, get_mtname<T>()); } static bool lua2bool(lua_State* L, int index) { return !!lua_toboolean(L, index); } /////////////////////////////////////////////////////////////////////////////// SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) { fL = luaL_newstate(); luaL_openlibs(fL); SkLua::Load(fL); } SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {} SkLua::~SkLua() { if (fWeOwnL) { if (fTermCode.size() > 0) { lua_getglobal(fL, fTermCode.c_str()); if (lua_pcall(fL, 0, 0, 0) != LUA_OK) { SkDebugf("lua err: %s\n", lua_tostring(fL, -1)); } } lua_close(fL); } } bool SkLua::runCode(const char code[]) { int err = luaL_loadstring(fL, code) || lua_pcall(fL, 0, 0, 0); if (err) { SkDebugf("--- lua failed: %s\n", lua_tostring(fL, -1)); return false; } return true; } bool SkLua::runCode(const void* code, size_t size) { SkString str((const char*)code, size); return this->runCode(str.c_str()); } /////////////////////////////////////////////////////////////////////////////// #define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0) static void setfield_bool_if(lua_State* L, const char key[], bool pred) { if (pred) { lua_pushboolean(L, true); lua_setfield(L, -2, key); } } static void setfield_string(lua_State* L, const char key[], const char value[]) { lua_pushstring(L, value); lua_setfield(L, -2, key); } static void setfield_number(lua_State* L, const char key[], double value) { lua_pushnumber(L, value); lua_setfield(L, -2, key); } static void setfield_boolean(lua_State* L, const char key[], bool value) { lua_pushboolean(L, value); lua_setfield(L, -2, key); } static void setfield_scalar(lua_State* L, const char key[], SkScalar value) { setfield_number(L, key, SkScalarToLua(value)); } static void setfield_function(lua_State* L, const char key[], lua_CFunction value) { lua_pushcfunction(L, value); lua_setfield(L, -2, key); } static int lua2int_def(lua_State* L, int index, int defaultValue) { if (lua_isnumber(L, index)) { return (int)lua_tonumber(L, index); } else { return defaultValue; } } static SkScalar lua2scalar(lua_State* L, int index) { SkASSERT(lua_isnumber(L, index)); return SkLuaToScalar(lua_tonumber(L, index)); } static SkScalar lua2scalar_def(lua_State* L, int index, SkScalar defaultValue) { if (lua_isnumber(L, index)) { return SkLuaToScalar(lua_tonumber(L, index)); } else { return defaultValue; } } static SkScalar getarray_scalar(lua_State* L, int stackIndex, int arrayIndex) { SkASSERT(lua_istable(L, stackIndex)); lua_rawgeti(L, stackIndex, arrayIndex); SkScalar value = lua2scalar(L, -1); lua_pop(L, 1); return value; } static void getarray_scalars(lua_State* L, int stackIndex, SkScalar dst[], int count) { for (int i = 0; i < count; ++i) { dst[i] = getarray_scalar(L, stackIndex, i + 1); } } static void getarray_points(lua_State* L, int stackIndex, SkPoint pts[], int count) { getarray_scalars(L, stackIndex, &pts[0].fX, count * 2); } static void setarray_number(lua_State* L, int index, double value) { lua_pushnumber(L, value); lua_rawseti(L, -2, index); } static void setarray_scalar(lua_State* L, int index, SkScalar value) { setarray_number(L, index, SkScalarToLua(value)); } static void setarray_string(lua_State* L, int index, const char str[]) { lua_pushstring(L, str); lua_rawseti(L, -2, index); } void SkLua::pushBool(bool value, const char key[]) { lua_pushboolean(fL, value); CHECK_SETFIELD(key); } void SkLua::pushString(const char str[], const char key[]) { lua_pushstring(fL, str); CHECK_SETFIELD(key); } void SkLua::pushString(const char str[], size_t length, const char key[]) { // TODO: how to do this w/o making a copy? SkString s(str, length); lua_pushstring(fL, s.c_str()); CHECK_SETFIELD(key); } void SkLua::pushString(const SkString& str, const char key[]) { lua_pushstring(fL, str.c_str()); CHECK_SETFIELD(key); } void SkLua::pushColor(SkColor color, const char key[]) { lua_newtable(fL); setfield_number(fL, "a", SkColorGetA(color) / 255.0); setfield_number(fL, "r", SkColorGetR(color) / 255.0); setfield_number(fL, "g", SkColorGetG(color) / 255.0); setfield_number(fL, "b", SkColorGetB(color) / 255.0); CHECK_SETFIELD(key); } void SkLua::pushU32(uint32_t value, const char key[]) { lua_pushnumber(fL, (double)value); CHECK_SETFIELD(key); } void SkLua::pushScalar(SkScalar value, const char key[]) { lua_pushnumber(fL, SkScalarToLua(value)); CHECK_SETFIELD(key); } void SkLua::pushArrayU16(const uint16_t array[], int count, const char key[]) { lua_newtable(fL); for (int i = 0; i < count; ++i) { // make it base-1 to match lua convention setarray_number(fL, i + 1, (double)array[i]); } CHECK_SETFIELD(key); } void SkLua::pushArrayPoint(const SkPoint array[], int count, const char key[]) { lua_newtable(fL); for (int i = 0; i < count; ++i) { // make it base-1 to match lua convention lua_newtable(fL); this->pushScalar(array[i].fX, "x"); this->pushScalar(array[i].fY, "y"); lua_rawseti(fL, -2, i + 1); } CHECK_SETFIELD(key); } void SkLua::pushArrayScalar(const SkScalar array[], int count, const char key[]) { lua_newtable(fL); for (int i = 0; i < count; ++i) { // make it base-1 to match lua convention setarray_scalar(fL, i + 1, array[i]); } CHECK_SETFIELD(key); } void SkLua::pushRect(const SkRect& r, const char key[]) { lua_newtable(fL); setfield_scalar(fL, "left", r.fLeft); setfield_scalar(fL, "top", r.fTop); setfield_scalar(fL, "right", r.fRight); setfield_scalar(fL, "bottom", r.fBottom); CHECK_SETFIELD(key); } void SkLua::pushRRect(const SkRRect& rr, const char key[]) { push_obj(fL, rr); CHECK_SETFIELD(key); } void SkLua::pushDash(const SkPathEffect::DashInfo& info, const char key[]) { lua_newtable(fL); setfield_scalar(fL, "phase", info.fPhase); this->pushArrayScalar(info.fIntervals, info.fCount, "intervals"); CHECK_SETFIELD(key); } void SkLua::pushMatrix(const SkMatrix& matrix, const char key[]) { push_obj(fL, matrix); CHECK_SETFIELD(key); } void SkLua::pushPaint(const SkPaint& paint, const char key[]) { push_obj(fL, paint); CHECK_SETFIELD(key); } void SkLua::pushPath(const SkPath& path, const char key[]) { push_obj(fL, path); CHECK_SETFIELD(key); } void SkLua::pushCanvas(SkCanvas* canvas, const char key[]) { push_ptr(fL, canvas); CHECK_SETFIELD(key); } void SkLua::pushTextBlob(const SkTextBlob* blob, const char key[]) { push_ref(fL, const_cast<SkTextBlob*>(blob)); CHECK_SETFIELD(key); } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// static SkScalar getfield_scalar(lua_State* L, int index, const char key[]) { SkASSERT(lua_istable(L, index)); lua_pushstring(L, key); lua_gettable(L, index); SkScalar value = lua2scalar(L, -1); lua_pop(L, 1); return value; } static SkScalar getfield_scalar_default(lua_State* L, int index, const char key[], SkScalar def) { SkASSERT(lua_istable(L, index)); lua_pushstring(L, key); lua_gettable(L, index); SkScalar value; if (lua_isnil(L, -1)) { value = def; } else { value = lua2scalar(L, -1); } lua_pop(L, 1); return value; } static SkScalar byte2unit(U8CPU byte) { return byte / 255.0f; } static U8CPU unit2byte(SkScalar x) { if (x <= 0) { return 0; } else if (x >= 1) { return 255; } else { return SkScalarRoundToInt(x * 255); } } static SkColor lua2color(lua_State* L, int index) { return SkColorSetARGB(unit2byte(getfield_scalar_default(L, index, "a", 1)), unit2byte(getfield_scalar_default(L, index, "r", 0)), unit2byte(getfield_scalar_default(L, index, "g", 0)), unit2byte(getfield_scalar_default(L, index, "b", 0))); } static SkRect* lua2rect(lua_State* L, int index, SkRect* rect) { rect->set(getfield_scalar_default(L, index, "left", 0), getfield_scalar_default(L, index, "top", 0), getfield_scalar(L, index, "right"), getfield_scalar(L, index, "bottom")); return rect; } static int lcanvas_clear(lua_State* L) { get_ref<SkCanvas>(L, 1)->clear(0); return 0; } static int lcanvas_drawColor(lua_State* L) { get_ref<SkCanvas>(L, 1)->drawColor(lua2color(L, 2)); return 0; } static int lcanvas_drawPaint(lua_State* L) { get_ref<SkCanvas>(L, 1)->drawPaint(*get_obj<SkPaint>(L, 2)); return 0; } static int lcanvas_drawRect(lua_State* L) { SkRect rect; lua2rect(L, 2, &rect); const SkPaint* paint = get_obj<SkPaint>(L, 3); get_ref<SkCanvas>(L, 1)->drawRect(rect, *paint); return 0; } static int lcanvas_drawOval(lua_State* L) { SkRect rect; get_ref<SkCanvas>(L, 1)->drawOval(*lua2rect(L, 2, &rect), *get_obj<SkPaint>(L, 3)); return 0; } static int lcanvas_drawCircle(lua_State* L) { get_ref<SkCanvas>(L, 1)->drawCircle(lua2scalar(L, 2), lua2scalar(L, 3), lua2scalar(L, 4), *get_obj<SkPaint>(L, 5)); return 0; } static SkPaint* lua2OptionalPaint(lua_State* L, int index, SkPaint* paint) { if (lua_isnumber(L, index)) { paint->setAlpha(SkScalarRoundToInt(lua2scalar(L, index) * 255)); return paint; } else if (lua_isuserdata(L, index)) { const SkPaint* ptr = get_obj<SkPaint>(L, index); if (ptr) { *paint = *ptr; return paint; } } return nullptr; } static int lcanvas_drawImage(lua_State* L) { SkCanvas* canvas = get_ref<SkCanvas>(L, 1); SkImage* image = get_ref<SkImage>(L, 2); if (nullptr == image) { return 0; } SkScalar x = lua2scalar(L, 3); SkScalar y = lua2scalar(L, 4); SkPaint paint; canvas->drawImage(image, x, y, lua2OptionalPaint(L, 5, &paint)); return 0; } static int lcanvas_drawImageRect(lua_State* L) { SkCanvas* canvas = get_ref<SkCanvas>(L, 1); SkImage* image = get_ref<SkImage>(L, 2); if (nullptr == image) { return 0; } SkRect srcR, dstR; SkRect* srcRPtr = nullptr; if (!lua_isnil(L, 3)) { srcRPtr = lua2rect(L, 3, &srcR); } lua2rect(L, 4, &dstR); SkPaint paint; canvas->legacy_drawImageRect(image, srcRPtr, dstR, lua2OptionalPaint(L, 5, &paint)); return 0; } static int lcanvas_drawPatch(lua_State* L) { SkPoint cubics[12]; SkColor colorStorage[4]; SkPoint texStorage[4]; const SkColor* colors = nullptr; const SkPoint* texs = nullptr; getarray_points(L, 2, cubics, 12); colorStorage[0] = SK_ColorRED; colorStorage[1] = SK_ColorGREEN; colorStorage[2] = SK_ColorBLUE; colorStorage[3] = SK_ColorGRAY; if (lua_isnil(L, 4)) { colors = colorStorage; } else { getarray_points(L, 4, texStorage, 4); texs = texStorage; } get_ref<SkCanvas>(L, 1)->drawPatch(cubics, colors, texs, *get_obj<SkPaint>(L, 5)); return 0; } static int lcanvas_drawPath(lua_State* L) { get_ref<SkCanvas>(L, 1)->drawPath(*get_obj<SkPath>(L, 2), *get_obj<SkPaint>(L, 3)); return 0; } // drawPicture(pic, x, y, paint) static int lcanvas_drawPicture(lua_State* L) { SkCanvas* canvas = get_ref<SkCanvas>(L, 1); SkPicture* picture = get_ref<SkPicture>(L, 2); SkScalar x = lua2scalar_def(L, 3, 0); SkScalar y = lua2scalar_def(L, 4, 0); SkMatrix matrix, *matrixPtr = nullptr; if (x || y) { matrix.setTranslate(x, y); matrixPtr = &matrix; } SkPaint paint; canvas->drawPicture(picture, matrixPtr, lua2OptionalPaint(L, 5, &paint)); return 0; } static int lcanvas_drawText(lua_State* L) { if (lua_gettop(L) < 5) { return 0; } if (lua_isstring(L, 2) && lua_isnumber(L, 3) && lua_isnumber(L, 4)) { size_t len; const char* text = lua_tolstring(L, 2, &len); get_ref<SkCanvas>(L, 1)->drawText(text, len, lua2scalar(L, 3), lua2scalar(L, 4), *get_obj<SkPaint>(L, 5)); } return 0; } static int lcanvas_drawTextBlob(lua_State* L) { const SkTextBlob* blob = get_ref<SkTextBlob>(L, 2); SkScalar x = lua2scalar(L, 3); SkScalar y = lua2scalar(L, 4); const SkPaint& paint = *get_obj<SkPaint>(L, 5); get_ref<SkCanvas>(L, 1)->drawTextBlob(blob, x, y, paint); return 0; } static int lcanvas_getSaveCount(lua_State* L) { lua_pushnumber(L, get_ref<SkCanvas>(L, 1)->getSaveCount()); return 1; } static int lcanvas_getTotalMatrix(lua_State* L) { SkLua(L).pushMatrix(get_ref<SkCanvas>(L, 1)->getTotalMatrix()); return 1; } static int lcanvas_save(lua_State* L) { lua_pushinteger(L, get_ref<SkCanvas>(L, 1)->save()); return 1; } static int lcanvas_saveLayer(lua_State* L) { SkPaint paint; lua_pushinteger(L, get_ref<SkCanvas>(L, 1)->saveLayer(nullptr, lua2OptionalPaint(L, 2, &paint))); return 1; } static int lcanvas_restore(lua_State* L) { get_ref<SkCanvas>(L, 1)->restore(); return 0; } static int lcanvas_scale(lua_State* L) { SkScalar sx = lua2scalar_def(L, 2, 1); SkScalar sy = lua2scalar_def(L, 3, sx); get_ref<SkCanvas>(L, 1)->scale(sx, sy); return 0; } static int lcanvas_translate(lua_State* L) { SkScalar tx = lua2scalar_def(L, 2, 0); SkScalar ty = lua2scalar_def(L, 3, 0); get_ref<SkCanvas>(L, 1)->translate(tx, ty); return 0; } static int lcanvas_rotate(lua_State* L) { SkScalar degrees = lua2scalar_def(L, 2, 0); get_ref<SkCanvas>(L, 1)->rotate(degrees); return 0; } static int lcanvas_concat(lua_State* L) { get_ref<SkCanvas>(L, 1)->concat(*get_obj<SkMatrix>(L, 2)); return 0; } static int lcanvas_newSurface(lua_State* L) { int width = lua2int_def(L, 2, 0); int height = lua2int_def(L, 3, 0); SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); auto surface = get_ref<SkCanvas>(L, 1)->makeSurface(info); if (nullptr == surface) { lua_pushnil(L); } else { push_ref(L, surface); } return 1; } static int lcanvas_gc(lua_State* L) { // don't know how to track a ptr... return 0; } const struct luaL_Reg gSkCanvas_Methods[] = { { "clear", lcanvas_clear }, { "drawColor", lcanvas_drawColor }, { "drawPaint", lcanvas_drawPaint }, { "drawRect", lcanvas_drawRect }, { "drawOval", lcanvas_drawOval }, { "drawCircle", lcanvas_drawCircle }, { "drawImage", lcanvas_drawImage }, { "drawImageRect", lcanvas_drawImageRect }, { "drawPatch", lcanvas_drawPatch }, { "drawPath", lcanvas_drawPath }, { "drawPicture", lcanvas_drawPicture }, { "drawText", lcanvas_drawText }, { "drawTextBlob", lcanvas_drawTextBlob }, { "getSaveCount", lcanvas_getSaveCount }, { "getTotalMatrix", lcanvas_getTotalMatrix }, { "save", lcanvas_save }, { "saveLayer", lcanvas_saveLayer }, { "restore", lcanvas_restore }, { "scale", lcanvas_scale }, { "translate", lcanvas_translate }, { "rotate", lcanvas_rotate }, { "concat", lcanvas_concat }, { "newSurface", lcanvas_newSurface }, { "__gc", lcanvas_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int ldocument_beginPage(lua_State* L) { const SkRect* contentPtr = nullptr; push_ptr(L, get_ref<SkDocument>(L, 1)->beginPage(lua2scalar(L, 2), lua2scalar(L, 3), contentPtr)); return 1; } static int ldocument_endPage(lua_State* L) { get_ref<SkDocument>(L, 1)->endPage(); return 0; } static int ldocument_close(lua_State* L) { get_ref<SkDocument>(L, 1)->close(); return 0; } static int ldocument_gc(lua_State* L) { get_ref<SkDocument>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkDocument_Methods[] = { { "beginPage", ldocument_beginPage }, { "endPage", ldocument_endPage }, { "close", ldocument_close }, { "__gc", ldocument_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpaint_isAntiAlias(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isAntiAlias()); return 1; } static int lpaint_setAntiAlias(lua_State* L) { get_obj<SkPaint>(L, 1)->setAntiAlias(lua2bool(L, 2)); return 0; } static int lpaint_isDither(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isDither()); return 1; } static int lpaint_setDither(lua_State* L) { get_obj<SkPaint>(L, 1)->setDither(lua2bool(L, 2)); return 0; } static int lpaint_isFakeBoldText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isFakeBoldText()); return 1; } static int lpaint_isLinearText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isLinearText()); return 1; } static int lpaint_isSubpixelText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isSubpixelText()); return 1; } static int lpaint_setSubpixelText(lua_State* L) { get_obj<SkPaint>(L, 1)->setSubpixelText(lua2bool(L, 2)); return 1; } static int lpaint_isDevKernText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isDevKernText()); return 1; } static int lpaint_isLCDRenderText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isLCDRenderText()); return 1; } static int lpaint_setLCDRenderText(lua_State* L) { get_obj<SkPaint>(L, 1)->setLCDRenderText(lua2bool(L, 2)); return 1; } static int lpaint_isEmbeddedBitmapText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isEmbeddedBitmapText()); return 1; } static int lpaint_isAutohinted(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isAutohinted()); return 1; } static int lpaint_isVerticalText(lua_State* L) { lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isVerticalText()); return 1; } static int lpaint_getAlpha(lua_State* L) { SkLua(L).pushScalar(byte2unit(get_obj<SkPaint>(L, 1)->getAlpha())); return 1; } static int lpaint_setAlpha(lua_State* L) { get_obj<SkPaint>(L, 1)->setAlpha(unit2byte(lua2scalar(L, 2))); return 0; } static int lpaint_getColor(lua_State* L) { SkLua(L).pushColor(get_obj<SkPaint>(L, 1)->getColor()); return 1; } static int lpaint_setColor(lua_State* L) { get_obj<SkPaint>(L, 1)->setColor(lua2color(L, 2)); return 0; } static int lpaint_getTextSize(lua_State* L) { SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->getTextSize()); return 1; } static int lpaint_getTextScaleX(lua_State* L) { SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->getTextScaleX()); return 1; } static int lpaint_getTextSkewX(lua_State* L) { SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->getTextSkewX()); return 1; } static int lpaint_setTextSize(lua_State* L) { get_obj<SkPaint>(L, 1)->setTextSize(lua2scalar(L, 2)); return 0; } static int lpaint_getTypeface(lua_State* L) { push_ref(L, get_obj<SkPaint>(L, 1)->getTypeface()); return 1; } static int lpaint_setTypeface(lua_State* L) { get_obj<SkPaint>(L, 1)->setTypeface(sk_ref_sp(get_ref<SkTypeface>(L, 2))); return 0; } static int lpaint_getHinting(lua_State* L) { SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getHinting()); return 1; } static int lpaint_getFilterQuality(lua_State* L) { SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getFilterQuality()); return 1; } static int lpaint_setFilterQuality(lua_State* L) { int level = lua2int_def(L, 2, -1); if (level >= 0 && level <= 3) { get_obj<SkPaint>(L, 1)->setFilterQuality((SkFilterQuality)level); } return 0; } static int lpaint_getFontID(lua_State* L) { SkTypeface* face = get_obj<SkPaint>(L, 1)->getTypeface(); SkLua(L).pushU32(SkTypeface::UniqueID(face)); return 1; } static const struct { const char* fLabel; SkPaint::Align fAlign; } gAlignRec[] = { { "left", SkPaint::kLeft_Align }, { "center", SkPaint::kCenter_Align }, { "right", SkPaint::kRight_Align }, }; static int lpaint_getTextAlign(lua_State* L) { SkPaint::Align align = get_obj<SkPaint>(L, 1)->getTextAlign(); for (size_t i = 0; i < SK_ARRAY_COUNT(gAlignRec); ++i) { if (gAlignRec[i].fAlign == align) { lua_pushstring(L, gAlignRec[i].fLabel); return 1; } } return 0; } static int lpaint_setTextAlign(lua_State* L) { if (lua_isstring(L, 2)) { size_t len; const char* label = lua_tolstring(L, 2, &len); for (size_t i = 0; i < SK_ARRAY_COUNT(gAlignRec); ++i) { if (!strcmp(gAlignRec[i].fLabel, label)) { get_obj<SkPaint>(L, 1)->setTextAlign(gAlignRec[i].fAlign); break; } } } return 0; } static int lpaint_getStroke(lua_State* L) { lua_pushboolean(L, SkPaint::kStroke_Style == get_obj<SkPaint>(L, 1)->getStyle()); return 1; } static int lpaint_setStroke(lua_State* L) { SkPaint::Style style; if (lua_toboolean(L, 2)) { style = SkPaint::kStroke_Style; } else { style = SkPaint::kFill_Style; } get_obj<SkPaint>(L, 1)->setStyle(style); return 0; } static int lpaint_getStrokeCap(lua_State* L) { SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeCap()); return 1; } static int lpaint_getStrokeJoin(lua_State* L) { SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getStrokeJoin()); return 1; } static int lpaint_getTextEncoding(lua_State* L) { SkLua(L).pushU32(get_obj<SkPaint>(L, 1)->getTextEncoding()); return 1; } static int lpaint_getStrokeWidth(lua_State* L) { SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->getStrokeWidth()); return 1; } static int lpaint_setStrokeWidth(lua_State* L) { get_obj<SkPaint>(L, 1)->setStrokeWidth(lua2scalar(L, 2)); return 0; } static int lpaint_getStrokeMiter(lua_State* L) { SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->getStrokeMiter()); return 1; } static int lpaint_measureText(lua_State* L) { if (lua_isstring(L, 2)) { size_t len; const char* text = lua_tolstring(L, 2, &len); SkLua(L).pushScalar(get_obj<SkPaint>(L, 1)->measureText(text, len)); return 1; } return 0; } struct FontMetrics { SkScalar fTop; //!< The greatest distance above the baseline for any glyph (will be <= 0) SkScalar fAscent; //!< The recommended distance above the baseline (will be <= 0) SkScalar fDescent; //!< The recommended distance below the baseline (will be >= 0) SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0) SkScalar fLeading; //!< The recommended distance to add between lines of text (will be >= 0) SkScalar fAvgCharWidth; //!< the average charactor width (>= 0) SkScalar fXMin; //!< The minimum bounding box x value for all glyphs SkScalar fXMax; //!< The maximum bounding box x value for all glyphs SkScalar fXHeight; //!< the height of an 'x' in px, or 0 if no 'x' in face }; static int lpaint_getFontMetrics(lua_State* L) { SkPaint::FontMetrics fm; SkScalar height = get_obj<SkPaint>(L, 1)->getFontMetrics(&fm); lua_newtable(L); setfield_scalar(L, "top", fm.fTop); setfield_scalar(L, "ascent", fm.fAscent); setfield_scalar(L, "descent", fm.fDescent); setfield_scalar(L, "bottom", fm.fBottom); setfield_scalar(L, "leading", fm.fLeading); SkLua(L).pushScalar(height); return 2; } static int lpaint_getEffects(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); lua_newtable(L); setfield_bool_if(L, "looper", !!paint->getLooper()); setfield_bool_if(L, "pathEffect", !!paint->getPathEffect()); setfield_bool_if(L, "rasterizer", !!paint->getRasterizer()); setfield_bool_if(L, "maskFilter", !!paint->getMaskFilter()); setfield_bool_if(L, "shader", !!paint->getShader()); setfield_bool_if(L, "colorFilter", !!paint->getColorFilter()); setfield_bool_if(L, "imageFilter", !!paint->getImageFilter()); return 1; } static int lpaint_getColorFilter(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); SkColorFilter* cf = paint->getColorFilter(); if (cf) { push_ref(L, cf); return 1; } return 0; } static int lpaint_setColorFilter(lua_State* L) { SkPaint* paint = get_obj<SkPaint>(L, 1); paint->setColorFilter(sk_ref_sp(get_ref<SkColorFilter>(L, 2))); return 0; } static int lpaint_getImageFilter(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); SkImageFilter* imf = paint->getImageFilter(); if (imf) { push_ref(L, imf); return 1; } return 0; } static int lpaint_setImageFilter(lua_State* L) { SkPaint* paint = get_obj<SkPaint>(L, 1); paint->setImageFilter(sk_ref_sp(get_ref<SkImageFilter>(L, 2))); return 0; } static int lpaint_getShader(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); SkShader* shader = paint->getShader(); if (shader) { push_ref(L, shader); return 1; } return 0; } static int lpaint_setShader(lua_State* L) { SkPaint* paint = get_obj<SkPaint>(L, 1); paint->setShader(sk_ref_sp(get_ref<SkShader>(L, 2))); return 0; } static int lpaint_getPathEffect(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); SkPathEffect* pe = paint->getPathEffect(); if (pe) { push_ref(L, pe); return 1; } return 0; } static int lpaint_getFillPath(lua_State* L) { const SkPaint* paint = get_obj<SkPaint>(L, 1); const SkPath* path = get_obj<SkPath>(L, 2); SkPath fillpath; paint->getFillPath(*path, &fillpath); SkLua lua(L); lua.pushPath(fillpath); return 1; } static int lpaint_gc(lua_State* L) { get_obj<SkPaint>(L, 1)->~SkPaint(); return 0; } static const struct luaL_Reg gSkPaint_Methods[] = { { "isAntiAlias", lpaint_isAntiAlias }, { "setAntiAlias", lpaint_setAntiAlias }, { "isDither", lpaint_isDither }, { "setDither", lpaint_setDither }, { "getFilterQuality", lpaint_getFilterQuality }, { "setFilterQuality", lpaint_setFilterQuality }, { "isFakeBoldText", lpaint_isFakeBoldText }, { "isLinearText", lpaint_isLinearText }, { "isSubpixelText", lpaint_isSubpixelText }, { "setSubpixelText", lpaint_setSubpixelText }, { "isDevKernText", lpaint_isDevKernText }, { "isLCDRenderText", lpaint_isLCDRenderText }, { "setLCDRenderText", lpaint_setLCDRenderText }, { "isEmbeddedBitmapText", lpaint_isEmbeddedBitmapText }, { "isAutohinted", lpaint_isAutohinted }, { "isVerticalText", lpaint_isVerticalText }, { "getAlpha", lpaint_getAlpha }, { "setAlpha", lpaint_setAlpha }, { "getColor", lpaint_getColor }, { "setColor", lpaint_setColor }, { "getTextSize", lpaint_getTextSize }, { "setTextSize", lpaint_setTextSize }, { "getTextScaleX", lpaint_getTextScaleX }, { "getTextSkewX", lpaint_getTextSkewX }, { "getTypeface", lpaint_getTypeface }, { "setTypeface", lpaint_setTypeface }, { "getHinting", lpaint_getHinting }, { "getFontID", lpaint_getFontID }, { "getTextAlign", lpaint_getTextAlign }, { "setTextAlign", lpaint_setTextAlign }, { "getStroke", lpaint_getStroke }, { "setStroke", lpaint_setStroke }, { "getStrokeCap", lpaint_getStrokeCap }, { "getStrokeJoin", lpaint_getStrokeJoin }, { "getTextEncoding", lpaint_getTextEncoding }, { "getStrokeWidth", lpaint_getStrokeWidth }, { "setStrokeWidth", lpaint_setStrokeWidth }, { "getStrokeMiter", lpaint_getStrokeMiter }, { "measureText", lpaint_measureText }, { "getFontMetrics", lpaint_getFontMetrics }, { "getEffects", lpaint_getEffects }, { "getColorFilter", lpaint_getColorFilter }, { "setColorFilter", lpaint_setColorFilter }, { "getImageFilter", lpaint_getImageFilter }, { "setImageFilter", lpaint_setImageFilter }, { "getShader", lpaint_getShader }, { "setShader", lpaint_setShader }, { "getPathEffect", lpaint_getPathEffect }, { "getFillPath", lpaint_getFillPath }, { "__gc", lpaint_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static const char* mode2string(SkShader::TileMode mode) { static const char* gNames[] = { "clamp", "repeat", "mirror" }; SkASSERT((unsigned)mode < SK_ARRAY_COUNT(gNames)); return gNames[mode]; } static const char* gradtype2string(SkShader::GradientType t) { static const char* gNames[] = { "none", "color", "linear", "radial", "radial2", "sweep", "conical" }; SkASSERT((unsigned)t < SK_ARRAY_COUNT(gNames)); return gNames[t]; } static int lshader_isOpaque(lua_State* L) { SkShader* shader = get_ref<SkShader>(L, 1); return shader && shader->isOpaque(); } static int lshader_isAImage(lua_State* L) { SkShader* shader = get_ref<SkShader>(L, 1); if (shader) { SkMatrix matrix; SkShader::TileMode modes[2]; if (SkImage* image = shader->isAImage(&matrix, modes)) { lua_newtable(L); setfield_number(L, "id", image->uniqueID()); setfield_number(L, "width", image->width()); setfield_number(L, "height", image->height()); setfield_string(L, "tileX", mode2string(modes[0])); setfield_string(L, "tileY", mode2string(modes[1])); return 1; } } return 0; } static int lshader_asAGradient(lua_State* L) { SkShader* shader = get_ref<SkShader>(L, 1); if (shader) { SkShader::GradientInfo info; sk_bzero(&info, sizeof(info)); SkShader::GradientType t = shader->asAGradient(&info); if (SkShader::kNone_GradientType != t) { SkAutoTArray<SkScalar> pos(info.fColorCount); info.fColorOffsets = pos.get(); shader->asAGradient(&info); lua_newtable(L); setfield_string(L, "type", gradtype2string(t)); setfield_string(L, "tile", mode2string(info.fTileMode)); setfield_number(L, "colorCount", info.fColorCount); lua_newtable(L); for (int i = 0; i < info.fColorCount; i++) { // Lua uses 1-based indexing setarray_scalar(L, i+1, pos[i]); } lua_setfield(L, -2, "positions"); return 1; } } return 0; } static int lshader_gc(lua_State* L) { get_ref<SkShader>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkShader_Methods[] = { { "isOpaque", lshader_isOpaque }, { "isAImage", lshader_isAImage }, { "asAGradient", lshader_asAGradient }, { "__gc", lshader_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpatheffect_asADash(lua_State* L) { SkPathEffect* pe = get_ref<SkPathEffect>(L, 1); if (pe) { SkPathEffect::DashInfo info; SkPathEffect::DashType dashType = pe->asADash(&info); if (SkPathEffect::kDash_DashType == dashType) { SkAutoTArray<SkScalar> intervals(info.fCount); info.fIntervals = intervals.get(); pe->asADash(&info); SkLua(L).pushDash(info); return 1; } } return 0; } static int lpatheffect_gc(lua_State* L) { get_ref<SkPathEffect>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkPathEffect_Methods[] = { { "asADash", lpatheffect_asADash }, { "__gc", lpatheffect_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpcolorfilter_gc(lua_State* L) { get_ref<SkColorFilter>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkColorFilter_Methods[] = { { "__gc", lpcolorfilter_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpimagefilter_gc(lua_State* L) { get_ref<SkImageFilter>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkImageFilter_Methods[] = { { "__gc", lpimagefilter_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lmatrix_getType(lua_State* L) { SkMatrix::TypeMask mask = get_obj<SkMatrix>(L, 1)->getType(); lua_newtable(L); setfield_boolean(L, "translate", SkToBool(mask & SkMatrix::kTranslate_Mask)); setfield_boolean(L, "scale", SkToBool(mask & SkMatrix::kScale_Mask)); setfield_boolean(L, "affine", SkToBool(mask & SkMatrix::kAffine_Mask)); setfield_boolean(L, "perspective", SkToBool(mask & SkMatrix::kPerspective_Mask)); return 1; } static int lmatrix_getScaleX(lua_State* L) { lua_pushnumber(L, get_obj<SkMatrix>(L,1)->getScaleX()); return 1; } static int lmatrix_getScaleY(lua_State* L) { lua_pushnumber(L, get_obj<SkMatrix>(L,1)->getScaleY()); return 1; } static int lmatrix_getTranslateX(lua_State* L) { lua_pushnumber(L, get_obj<SkMatrix>(L,1)->getTranslateX()); return 1; } static int lmatrix_getTranslateY(lua_State* L) { lua_pushnumber(L, get_obj<SkMatrix>(L,1)->getTranslateY()); return 1; } static int lmatrix_invert(lua_State* L) { lua_pushboolean(L, get_obj<SkMatrix>(L, 1)->invert(get_obj<SkMatrix>(L, 2))); return 1; } static int lmatrix_mapXY(lua_State* L) { SkPoint pt = { lua2scalar(L, 2), lua2scalar(L, 3) }; get_obj<SkMatrix>(L, 1)->mapPoints(&pt, &pt, 1); lua_pushnumber(L, pt.x()); lua_pushnumber(L, pt.y()); return 2; } static int lmatrix_setRectToRect(lua_State* L) { SkMatrix* matrix = get_obj<SkMatrix>(L, 1); SkRect srcR, dstR; lua2rect(L, 2, &srcR); lua2rect(L, 3, &dstR); const char* scaleToFitStr = lua_tostring(L, 4); SkMatrix::ScaleToFit scaleToFit = SkMatrix::kFill_ScaleToFit; if (scaleToFitStr) { const struct { const char* fName; SkMatrix::ScaleToFit fScaleToFit; } rec[] = { { "fill", SkMatrix::kFill_ScaleToFit }, { "start", SkMatrix::kStart_ScaleToFit }, { "center", SkMatrix::kCenter_ScaleToFit }, { "end", SkMatrix::kEnd_ScaleToFit }, }; for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { if (strcmp(rec[i].fName, scaleToFitStr) == 0) { scaleToFit = rec[i].fScaleToFit; break; } } } matrix->setRectToRect(srcR, dstR, scaleToFit); return 0; } static const struct luaL_Reg gSkMatrix_Methods[] = { { "getType", lmatrix_getType }, { "getScaleX", lmatrix_getScaleX }, { "getScaleY", lmatrix_getScaleY }, { "getTranslateX", lmatrix_getTranslateX }, { "getTranslateY", lmatrix_getTranslateY }, { "setRectToRect", lmatrix_setRectToRect }, { "invert", lmatrix_invert }, { "mapXY", lmatrix_mapXY }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpath_getBounds(lua_State* L) { SkLua(L).pushRect(get_obj<SkPath>(L, 1)->getBounds()); return 1; } static const char* fill_type_to_str(SkPath::FillType fill) { switch (fill) { case SkPath::kEvenOdd_FillType: return "even-odd"; case SkPath::kWinding_FillType: return "winding"; case SkPath::kInverseEvenOdd_FillType: return "inverse-even-odd"; case SkPath::kInverseWinding_FillType: return "inverse-winding"; } return "unknown"; } static int lpath_getFillType(lua_State* L) { SkPath::FillType fill = get_obj<SkPath>(L, 1)->getFillType(); SkLua(L).pushString(fill_type_to_str(fill)); return 1; } static SkString segment_masks_to_str(uint32_t segmentMasks) { SkString result; bool first = true; if (SkPath::kLine_SegmentMask & segmentMasks) { result.append("line"); first = false; SkDEBUGCODE(segmentMasks &= ~SkPath::kLine_SegmentMask;) } if (SkPath::kQuad_SegmentMask & segmentMasks) { if (!first) { result.append(" "); } result.append("quad"); first = false; SkDEBUGCODE(segmentMasks &= ~SkPath::kQuad_SegmentMask;) } if (SkPath::kConic_SegmentMask & segmentMasks) { if (!first) { result.append(" "); } result.append("conic"); first = false; SkDEBUGCODE(segmentMasks &= ~SkPath::kConic_SegmentMask;) } if (SkPath::kCubic_SegmentMask & segmentMasks) { if (!first) { result.append(" "); } result.append("cubic"); SkDEBUGCODE(segmentMasks &= ~SkPath::kCubic_SegmentMask;) } SkASSERT(0 == segmentMasks); return result; } static int lpath_getSegmentTypes(lua_State* L) { uint32_t segMasks = get_obj<SkPath>(L, 1)->getSegmentMasks(); SkLua(L).pushString(segment_masks_to_str(segMasks)); return 1; } static int lpath_isConvex(lua_State* L) { bool isConvex = SkPath::kConvex_Convexity == get_obj<SkPath>(L, 1)->getConvexity(); SkLua(L).pushBool(isConvex); return 1; } static int lpath_isEmpty(lua_State* L) { lua_pushboolean(L, get_obj<SkPath>(L, 1)->isEmpty()); return 1; } static int lpath_isRect(lua_State* L) { SkRect r; bool pred = get_obj<SkPath>(L, 1)->isRect(&r); int ret_count = 1; lua_pushboolean(L, pred); if (pred) { SkLua(L).pushRect(r); ret_count += 1; } return ret_count; } static const char* dir2string(SkPath::Direction dir) { static const char* gStr[] = { "unknown", "cw", "ccw" }; SkASSERT((unsigned)dir < SK_ARRAY_COUNT(gStr)); return gStr[dir]; } static int lpath_isNestedFillRects(lua_State* L) { SkRect rects[2]; SkPath::Direction dirs[2]; bool pred = get_obj<SkPath>(L, 1)->isNestedFillRects(rects, dirs); int ret_count = 1; lua_pushboolean(L, pred); if (pred) { SkLua lua(L); lua.pushRect(rects[0]); lua.pushRect(rects[1]); lua_pushstring(L, dir2string(dirs[0])); lua_pushstring(L, dir2string(dirs[0])); ret_count += 4; } return ret_count; } static int lpath_countPoints(lua_State* L) { lua_pushinteger(L, get_obj<SkPath>(L, 1)->countPoints()); return 1; } static int lpath_getVerbs(lua_State* L) { const SkPath* path = get_obj<SkPath>(L, 1); SkPath::Iter iter(*path, false); SkPoint pts[4]; lua_newtable(L); bool done = false; int i = 0; do { switch (iter.next(pts, true)) { case SkPath::kMove_Verb: setarray_string(L, ++i, "move"); break; case SkPath::kClose_Verb: setarray_string(L, ++i, "close"); break; case SkPath::kLine_Verb: setarray_string(L, ++i, "line"); break; case SkPath::kQuad_Verb: setarray_string(L, ++i, "quad"); break; case SkPath::kConic_Verb: setarray_string(L, ++i, "conic"); break; case SkPath::kCubic_Verb: setarray_string(L, ++i, "cubic"); break; case SkPath::kDone_Verb: setarray_string(L, ++i, "done"); done = true; break; } } while (!done); return 1; } static int lpath_reset(lua_State* L) { get_obj<SkPath>(L, 1)->reset(); return 0; } static int lpath_moveTo(lua_State* L) { get_obj<SkPath>(L, 1)->moveTo(lua2scalar(L, 2), lua2scalar(L, 3)); return 0; } static int lpath_lineTo(lua_State* L) { get_obj<SkPath>(L, 1)->lineTo(lua2scalar(L, 2), lua2scalar(L, 3)); return 0; } static int lpath_quadTo(lua_State* L) { get_obj<SkPath>(L, 1)->quadTo(lua2scalar(L, 2), lua2scalar(L, 3), lua2scalar(L, 4), lua2scalar(L, 5)); return 0; } static int lpath_cubicTo(lua_State* L) { get_obj<SkPath>(L, 1)->cubicTo(lua2scalar(L, 2), lua2scalar(L, 3), lua2scalar(L, 4), lua2scalar(L, 5), lua2scalar(L, 6), lua2scalar(L, 7)); return 0; } static int lpath_close(lua_State* L) { get_obj<SkPath>(L, 1)->close(); return 0; } static int lpath_gc(lua_State* L) { get_obj<SkPath>(L, 1)->~SkPath(); return 0; } static const struct luaL_Reg gSkPath_Methods[] = { { "getBounds", lpath_getBounds }, { "getFillType", lpath_getFillType }, { "getSegmentTypes", lpath_getSegmentTypes }, { "getVerbs", lpath_getVerbs }, { "isConvex", lpath_isConvex }, { "isEmpty", lpath_isEmpty }, { "isRect", lpath_isRect }, { "isNestedFillRects", lpath_isNestedFillRects }, { "countPoints", lpath_countPoints }, { "reset", lpath_reset }, { "moveTo", lpath_moveTo }, { "lineTo", lpath_lineTo }, { "quadTo", lpath_quadTo }, { "cubicTo", lpath_cubicTo }, { "close", lpath_close }, { "__gc", lpath_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static const char* rrect_type(const SkRRect& rr) { switch (rr.getType()) { case SkRRect::kEmpty_Type: return "empty"; case SkRRect::kRect_Type: return "rect"; case SkRRect::kOval_Type: return "oval"; case SkRRect::kSimple_Type: return "simple"; case SkRRect::kNinePatch_Type: return "nine-patch"; case SkRRect::kComplex_Type: return "complex"; } SkDEBUGFAIL("never get here"); return ""; } static int lrrect_rect(lua_State* L) { SkLua(L).pushRect(get_obj<SkRRect>(L, 1)->rect()); return 1; } static int lrrect_type(lua_State* L) { lua_pushstring(L, rrect_type(*get_obj<SkRRect>(L, 1))); return 1; } static int lrrect_radii(lua_State* L) { int corner = SkToInt(lua_tointeger(L, 2)); SkVector v; if (corner < 0 || corner > 3) { SkDebugf("bad corner index %d", corner); v.set(0, 0); } else { v = get_obj<SkRRect>(L, 1)->radii((SkRRect::Corner)corner); } lua_pushnumber(L, v.fX); lua_pushnumber(L, v.fY); return 2; } static int lrrect_gc(lua_State* L) { get_obj<SkRRect>(L, 1)->~SkRRect(); return 0; } static const struct luaL_Reg gSkRRect_Methods[] = { { "rect", lrrect_rect }, { "type", lrrect_type }, { "radii", lrrect_radii }, { "__gc", lrrect_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int limage_width(lua_State* L) { lua_pushinteger(L, get_ref<SkImage>(L, 1)->width()); return 1; } static int limage_height(lua_State* L) { lua_pushinteger(L, get_ref<SkImage>(L, 1)->height()); return 1; } static int limage_newShader(lua_State* L) { SkShader::TileMode tmode = SkShader::kClamp_TileMode; const SkMatrix* localM = nullptr; push_ref(L, get_ref<SkImage>(L, 1)->makeShader(tmode, tmode, localM)); return 1; } static int limage_gc(lua_State* L) { get_ref<SkImage>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkImage_Methods[] = { { "width", limage_width }, { "height", limage_height }, { "newShader", limage_newShader }, { "__gc", limage_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lsurface_width(lua_State* L) { lua_pushinteger(L, get_ref<SkSurface>(L, 1)->width()); return 1; } static int lsurface_height(lua_State* L) { lua_pushinteger(L, get_ref<SkSurface>(L, 1)->height()); return 1; } static int lsurface_getCanvas(lua_State* L) { SkCanvas* canvas = get_ref<SkSurface>(L, 1)->getCanvas(); if (nullptr == canvas) { lua_pushnil(L); } else { push_ptr(L, canvas); // note: we don't unref canvas, since getCanvas did not ref it. // warning: this is weird: now Lua owns a ref on this canvas, but what if they let // the real owner (the surface) go away, but still hold onto the canvas? // *really* we want to sort of ref the surface again, but have the native object // know that it is supposed to be treated as a canvas... } return 1; } static int lsurface_newImageSnapshot(lua_State* L) { sk_sp<SkImage> image = get_ref<SkSurface>(L, 1)->makeImageSnapshot(); if (!image) { lua_pushnil(L); } else { push_ref(L, image); } return 1; } static int lsurface_newSurface(lua_State* L) { int width = lua2int_def(L, 2, 0); int height = lua2int_def(L, 3, 0); SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); auto surface = get_ref<SkSurface>(L, 1)->makeSurface(info); if (nullptr == surface) { lua_pushnil(L); } else { push_ref(L, surface); } return 1; } static int lsurface_gc(lua_State* L) { get_ref<SkSurface>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkSurface_Methods[] = { { "width", lsurface_width }, { "height", lsurface_height }, { "getCanvas", lsurface_getCanvas }, { "newImageSnapshot", lsurface_newImageSnapshot }, { "newSurface", lsurface_newSurface }, { "__gc", lsurface_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpicturerecorder_beginRecording(lua_State* L) { const SkScalar w = lua2scalar_def(L, 2, -1); const SkScalar h = lua2scalar_def(L, 3, -1); if (w <= 0 || h <= 0) { lua_pushnil(L); return 1; } SkCanvas* canvas = get_obj<SkPictureRecorder>(L, 1)->beginRecording(w, h); if (nullptr == canvas) { lua_pushnil(L); return 1; } push_ptr(L, canvas); return 1; } static int lpicturerecorder_getCanvas(lua_State* L) { SkCanvas* canvas = get_obj<SkPictureRecorder>(L, 1)->getRecordingCanvas(); if (nullptr == canvas) { lua_pushnil(L); return 1; } push_ptr(L, canvas); return 1; } static int lpicturerecorder_endRecording(lua_State* L) { sk_sp<SkPicture> pic = get_obj<SkPictureRecorder>(L, 1)->finishRecordingAsPicture(); if (!pic) { lua_pushnil(L); return 1; } push_ref(L, std::move(pic)); return 1; } static int lpicturerecorder_gc(lua_State* L) { get_obj<SkPictureRecorder>(L, 1)->~SkPictureRecorder(); return 0; } static const struct luaL_Reg gSkPictureRecorder_Methods[] = { { "beginRecording", lpicturerecorder_beginRecording }, { "getCanvas", lpicturerecorder_getCanvas }, { "endRecording", lpicturerecorder_endRecording }, { "__gc", lpicturerecorder_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int lpicture_width(lua_State* L) { lua_pushnumber(L, get_ref<SkPicture>(L, 1)->cullRect().width()); return 1; } static int lpicture_height(lua_State* L) { lua_pushnumber(L, get_ref<SkPicture>(L, 1)->cullRect().height()); return 1; } static int lpicture_gc(lua_State* L) { get_ref<SkPicture>(L, 1)->unref(); return 0; } static const struct luaL_Reg gSkPicture_Methods[] = { { "width", lpicture_width }, { "height", lpicture_height }, { "__gc", lpicture_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int ltextblob_bounds(lua_State* L) { SkLua(L).pushRect(get_ref<SkTextBlob>(L, 1)->bounds()); return 1; } static int ltextblob_gc(lua_State* L) { SkSafeUnref(get_ref<SkTextBlob>(L, 1)); return 0; } static const struct luaL_Reg gSkTextBlob_Methods[] = { { "bounds", ltextblob_bounds }, { "__gc", ltextblob_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// static int ltypeface_getFamilyName(lua_State* L) { SkString str; get_ref<SkTypeface>(L, 1)->getFamilyName(&str); lua_pushstring(L, str.c_str()); return 1; } static int ltypeface_getStyle(lua_State* L) { lua_pushnumber(L, (double)get_ref<SkTypeface>(L, 1)->style()); return 1; } static int ltypeface_gc(lua_State* L) { SkSafeUnref(get_ref<SkTypeface>(L, 1)); return 0; } static const struct luaL_Reg gSkTypeface_Methods[] = { { "getFamilyName", ltypeface_getFamilyName }, { "getStyle", ltypeface_getStyle }, { "__gc", ltypeface_gc }, { nullptr, nullptr } }; /////////////////////////////////////////////////////////////////////////////// class AutoCallLua { public: AutoCallLua(lua_State* L, const char func[], const char verb[]) : fL(L) { lua_getglobal(L, func); if (!lua_isfunction(L, -1)) { int t = lua_type(L, -1); SkDebugf("--- expected function %d\n", t); } lua_newtable(L); setfield_string(L, "verb", verb); } ~AutoCallLua() { if (lua_pcall(fL, 1, 0, 0) != LUA_OK) { SkDebugf("lua err: %s\n", lua_tostring(fL, -1)); } lua_settop(fL, -1); } private: lua_State* fL; }; #define AUTO_LUA(verb) AutoCallLua acl(fL, fFunc.c_str(), verb) /////////////////////////////////////////////////////////////////////////////// static int lsk_newDocumentPDF(lua_State* L) { const char* file = nullptr; if (lua_gettop(L) > 0 && lua_isstring(L, 1)) { file = lua_tolstring(L, 1, nullptr); } sk_sp<SkDocument> doc = SkDocument::MakePDF(file); if (nullptr == doc) { // do I need to push a nil on the stack and return 1? return 0; } else { push_ref(L, std::move(doc)); return 1; } } static int lsk_newBlurImageFilter(lua_State* L) { SkScalar sigmaX = lua2scalar_def(L, 1, 0); SkScalar sigmaY = lua2scalar_def(L, 2, 0); sk_sp<SkImageFilter> imf(SkBlurImageFilter::Make(sigmaX, sigmaY, nullptr)); if (!imf) { lua_pushnil(L); } else { push_ref(L, std::move(imf)); } return 1; } static int lsk_newLinearGradient(lua_State* L) { SkScalar x0 = lua2scalar_def(L, 1, 0); SkScalar y0 = lua2scalar_def(L, 2, 0); SkColor c0 = lua2color(L, 3); SkScalar x1 = lua2scalar_def(L, 4, 0); SkScalar y1 = lua2scalar_def(L, 5, 0); SkColor c1 = lua2color(L, 6); SkPoint pts[] = { { x0, y0 }, { x1, y1 } }; SkColor colors[] = { c0, c1 }; sk_sp<SkShader> s(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode)); if (!s) { lua_pushnil(L); } else { push_ref(L, std::move(s)); } return 1; } static int lsk_newMatrix(lua_State* L) { push_new<SkMatrix>(L)->reset(); return 1; } static int lsk_newPaint(lua_State* L) { push_new<SkPaint>(L); return 1; } static int lsk_newPath(lua_State* L) { push_new<SkPath>(L); return 1; } static int lsk_newPictureRecorder(lua_State* L) { push_new<SkPictureRecorder>(L); return 1; } static int lsk_newRRect(lua_State* L) { push_new<SkRRect>(L)->setEmpty(); return 1; } #include "SkTextBox.h" // Sk.newTextBlob(text, rect, paint) static int lsk_newTextBlob(lua_State* L) { const char* text = lua_tolstring(L, 1, nullptr); SkRect bounds; lua2rect(L, 2, &bounds); const SkPaint& paint = *get_obj<SkPaint>(L, 3); SkTextBox box; box.setMode(SkTextBox::kLineBreak_Mode); box.setBox(bounds); box.setText(text, strlen(text), paint); SkScalar newBottom; push_ref<SkTextBlob>(L, box.snapshotTextBlob(&newBottom)); SkLua(L).pushScalar(newBottom); return 2; } static int lsk_newTypeface(lua_State* L) { const char* name = nullptr; int style = SkTypeface::kNormal; int count = lua_gettop(L); if (count > 0 && lua_isstring(L, 1)) { name = lua_tolstring(L, 1, nullptr); if (count > 1 && lua_isnumber(L, 2)) { style = lua_tointegerx(L, 2, nullptr) & SkTypeface::kBoldItalic; } } sk_sp<SkTypeface> face(SkTypeface::MakeFromName(name, SkFontStyle::FromOldStyle(style))); // SkDebugf("---- name <%s> style=%d, face=%p ref=%d\n", name, style, face, face->getRefCnt()); if (nullptr == face) { face = SkTypeface::MakeDefault(); } push_ref(L, std::move(face)); return 1; } static int lsk_newRasterSurface(lua_State* L) { int width = lua2int_def(L, 1, 0); int height = lua2int_def(L, 2, 0); SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); SkSurfaceProps props(0, kUnknown_SkPixelGeometry); auto surface = SkSurface::MakeRaster(info, &props); if (nullptr == surface) { lua_pushnil(L); } else { push_ref(L, surface); } return 1; } static int lsk_loadImage(lua_State* L) { if (lua_gettop(L) > 0 && lua_isstring(L, 1)) { const char* name = lua_tolstring(L, 1, nullptr); sk_sp<SkData> data(SkData::MakeFromFileName(name)); if (data) { auto image = SkImage::MakeFromEncoded(std::move(data)); if (image) { push_ref(L, std::move(image)); return 1; } } } return 0; } static void register_Sk(lua_State* L) { lua_newtable(L); lua_pushvalue(L, -1); lua_setglobal(L, "Sk"); // the Sk table is still on top setfield_function(L, "newDocumentPDF", lsk_newDocumentPDF); setfield_function(L, "loadImage", lsk_loadImage); setfield_function(L, "newBlurImageFilter", lsk_newBlurImageFilter); setfield_function(L, "newLinearGradient", lsk_newLinearGradient); setfield_function(L, "newMatrix", lsk_newMatrix); setfield_function(L, "newPaint", lsk_newPaint); setfield_function(L, "newPath", lsk_newPath); setfield_function(L, "newPictureRecorder", lsk_newPictureRecorder); setfield_function(L, "newRRect", lsk_newRRect); setfield_function(L, "newRasterSurface", lsk_newRasterSurface); setfield_function(L, "newTextBlob", lsk_newTextBlob); setfield_function(L, "newTypeface", lsk_newTypeface); lua_pop(L, 1); // pop off the Sk table } #define REG_CLASS(L, C) \ do { \ luaL_newmetatable(L, get_mtname<C>()); \ lua_pushvalue(L, -1); \ lua_setfield(L, -2, "__index"); \ luaL_setfuncs(L, g##C##_Methods, 0); \ lua_pop(L, 1); /* pop off the meta-table */ \ } while (0) void SkLua::Load(lua_State* L) { register_Sk(L); REG_CLASS(L, SkCanvas); REG_CLASS(L, SkColorFilter); REG_CLASS(L, SkDocument); REG_CLASS(L, SkImage); REG_CLASS(L, SkImageFilter); REG_CLASS(L, SkMatrix); REG_CLASS(L, SkPaint); REG_CLASS(L, SkPath); REG_CLASS(L, SkPathEffect); REG_CLASS(L, SkPicture); REG_CLASS(L, SkPictureRecorder); REG_CLASS(L, SkRRect); REG_CLASS(L, SkShader); REG_CLASS(L, SkSurface); REG_CLASS(L, SkTextBlob); REG_CLASS(L, SkTypeface); } extern "C" int luaopen_skia(lua_State* L); extern "C" int luaopen_skia(lua_State* L) { SkLua::Load(L); return 0; }