/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrVkVertexBuffer.h" #include "GrVkGpu.h" GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, const GrVkBuffer::Resource* bufferResource) : INHERITED(gpu, desc.fSizeInBytes, kVertex_GrBufferType, desc.fDynamic ? kDynamic_GrAccessPattern : kStatic_GrAccessPattern) , GrVkBuffer(desc, bufferResource) { this->registerWithCache(SkBudgeted::kYes); } GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynamic) { GrVkBuffer::Desc desc; desc.fDynamic = dynamic; desc.fType = GrVkBuffer::kVertex_Type; desc.fSizeInBytes = size; const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc); if (!bufferResource) { return nullptr; } GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource); if (!buffer) { bufferResource->unref(gpu); } return buffer; } void GrVkVertexBuffer::onRelease() { if (!this->wasDestroyed()) { this->vkRelease(this->getVkGpu()); } INHERITED::onRelease(); } void GrVkVertexBuffer::onAbandon() { this->vkAbandon(); INHERITED::onAbandon(); } void GrVkVertexBuffer::onMap() { if (!this->wasDestroyed()) { this->GrBuffer::fMapPtr = this->vkMap(this->getVkGpu()); } } void GrVkVertexBuffer::onUnmap() { if (!this->wasDestroyed()) { this->vkUnmap(this->getVkGpu()); } } bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { if (!this->wasDestroyed()) { return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); } else { return false; } } GrVkGpu* GrVkVertexBuffer::getVkGpu() const { SkASSERT(!this->wasDestroyed()); return static_cast<GrVkGpu*>(this->getGpu()); }