/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrAtlasTextBlob.h" #include "GrBlurUtils.h" #include "GrContext.h" #include "GrPipelineBuilder.h" #include "GrRenderTargetContext.h" #include "GrTextUtils.h" #include "SkColorFilter.h" #include "SkDrawFilter.h" #include "SkGlyphCache.h" #include "SkTextBlobRunIterator.h" #include "ops/GrAtlasTextOp.h" sk_sp<GrAtlasTextBlob> GrAtlasTextBlob::Make(GrMemoryPool* pool, int glyphCount, int runCount) { // We allocate size for the GrAtlasTextBlob itself, plus size for the vertices array, // and size for the glyphIds array. size_t verticesCount = glyphCount * kVerticesPerGlyph * kMaxVASize; size_t size = sizeof(GrAtlasTextBlob) + verticesCount + glyphCount * sizeof(GrGlyph**) + sizeof(GrAtlasTextBlob::Run) * runCount; void* allocation = pool->allocate(size); if (CACHE_SANITY_CHECK) { sk_bzero(allocation, size); } sk_sp<GrAtlasTextBlob> cacheBlob(new (allocation) GrAtlasTextBlob); cacheBlob->fSize = size; // setup offsets for vertices / glyphs cacheBlob->fVertices = sizeof(GrAtlasTextBlob) + reinterpret_cast<unsigned char*>(cacheBlob.get()); cacheBlob->fGlyphs = reinterpret_cast<GrGlyph**>(cacheBlob->fVertices + verticesCount); cacheBlob->fRuns = reinterpret_cast<GrAtlasTextBlob::Run*>(cacheBlob->fGlyphs + glyphCount); // Initialize runs for (int i = 0; i < runCount; i++) { new (&cacheBlob->fRuns[i]) GrAtlasTextBlob::Run; } cacheBlob->fRunCount = runCount; cacheBlob->fPool = pool; return cacheBlob; } SkGlyphCache* GrAtlasTextBlob::setupCache(int runIndex, const SkSurfaceProps& props, uint32_t scalerContextFlags, const SkPaint& skPaint, const SkMatrix* viewMatrix) { GrAtlasTextBlob::Run* run = &fRuns[runIndex]; // if we have an override descriptor for the run, then we should use that SkAutoDescriptor* desc = run->fOverrideDescriptor.get() ? run->fOverrideDescriptor.get() : &run->fDescriptor; SkScalerContextEffects effects; skPaint.getScalerContextDescriptor(&effects, desc, props, scalerContextFlags, viewMatrix); run->fTypeface.reset(SkSafeRef(skPaint.getTypeface())); run->fPathEffect = sk_ref_sp(effects.fPathEffect); run->fRasterizer = sk_ref_sp(effects.fRasterizer); run->fMaskFilter = sk_ref_sp(effects.fMaskFilter); return SkGlyphCache::DetachCache(run->fTypeface.get(), effects, desc->getDesc()); } void GrAtlasTextBlob::appendGlyph(int runIndex, const SkRect& positions, GrColor color, GrAtlasTextStrike* strike, GrGlyph* glyph, SkGlyphCache* cache, const SkGlyph& skGlyph, SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP) { if (positions.isEmpty()) { return; } // If the glyph is too large we fall back to paths if (glyph->fTooLargeForAtlas) { this->appendLargeGlyph(glyph, cache, skGlyph, x, y, scale, treatAsBMP); return; } Run& run = fRuns[runIndex]; GrMaskFormat format = glyph->fMaskFormat; Run::SubRunInfo* subRun = &run.fSubRunInfo.back(); if (run.fInitialized && subRun->maskFormat() != format) { subRun = &run.push_back(); subRun->setStrike(strike); } else if (!run.fInitialized) { subRun->setStrike(strike); } run.fInitialized = true; size_t vertexStride = GetVertexStride(format); subRun->setMaskFormat(format); subRun->joinGlyphBounds(positions); subRun->setColor(color); intptr_t vertex = reinterpret_cast<intptr_t>(this->fVertices + subRun->vertexEndIndex()); if (kARGB_GrMaskFormat != glyph->fMaskFormat) { // V0 SkPoint* position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fLeft, positions.fTop); SkColor* colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V1 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fLeft, positions.fBottom); colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V2 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fRight, positions.fBottom); colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V3 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fRight, positions.fTop); colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); *colorPtr = color; } else { // V0 SkPoint* position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fLeft, positions.fTop); vertex += vertexStride; // V1 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fLeft, positions.fBottom); vertex += vertexStride; // V2 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fRight, positions.fBottom); vertex += vertexStride; // V3 position = reinterpret_cast<SkPoint*>(vertex); position->set(positions.fRight, positions.fTop); } subRun->appendVertices(vertexStride); fGlyphs[subRun->glyphEndIndex()] = glyph; subRun->glyphAppended(); } void GrAtlasTextBlob::appendLargeGlyph(GrGlyph* glyph, SkGlyphCache* cache, const SkGlyph& skGlyph, SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP) { if (nullptr == glyph->fPath) { const SkPath* glyphPath = cache->findPath(skGlyph); if (!glyphPath) { return; } glyph->fPath = new SkPath(*glyphPath); } fBigGlyphs.push_back(GrAtlasTextBlob::BigGlyph(*glyph->fPath, x, y, scale, treatAsBMP)); } bool GrAtlasTextBlob::mustRegenerate(const GrTextUtils::Paint& paint, const SkMaskFilter::BlurRec& blurRec, const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { // If we have LCD text then our canonical color will be set to transparent, in this case we have // to regenerate the blob on any color change // We use the grPaint to get any color filter effects if (fKey.fCanonicalColor == SK_ColorTRANSPARENT && fFilteredPaintColor != paint.filteredSkColor()) { return true; } if (fInitialViewMatrix.hasPerspective() != viewMatrix.hasPerspective()) { return true; } if (fInitialViewMatrix.hasPerspective() && !fInitialViewMatrix.cheapEqualTo(viewMatrix)) { return true; } // We only cache one masked version if (fKey.fHasBlur && (fBlurRec.fSigma != blurRec.fSigma || fBlurRec.fStyle != blurRec.fStyle || fBlurRec.fQuality != blurRec.fQuality)) { return true; } // Similarly, we only cache one version for each style if (fKey.fStyle != SkPaint::kFill_Style && (fStrokeInfo.fFrameWidth != paint.skPaint().getStrokeWidth() || fStrokeInfo.fMiterLimit != paint.skPaint().getStrokeMiter() || fStrokeInfo.fJoin != paint.skPaint().getStrokeJoin())) { return true; } // Mixed blobs must be regenerated. We could probably figure out a way to do integer scrolls // for mixed blobs if this becomes an issue. if (this->hasBitmap() && this->hasDistanceField()) { // Identical viewmatrices and we can reuse in all cases if (fInitialViewMatrix.cheapEqualTo(viewMatrix) && x == fInitialX && y == fInitialY) { return false; } return true; } if (this->hasBitmap()) { if (fInitialViewMatrix.getScaleX() != viewMatrix.getScaleX() || fInitialViewMatrix.getScaleY() != viewMatrix.getScaleY() || fInitialViewMatrix.getSkewX() != viewMatrix.getSkewX() || fInitialViewMatrix.getSkewY() != viewMatrix.getSkewY()) { return true; } // We can update the positions in the cachedtextblobs without regenerating the whole blob, // but only for integer translations. // This cool bit of math will determine the necessary translation to apply to the already // generated vertex coordinates to move them to the correct position SkScalar transX = viewMatrix.getTranslateX() + viewMatrix.getScaleX() * (x - fInitialX) + viewMatrix.getSkewX() * (y - fInitialY) - fInitialViewMatrix.getTranslateX(); SkScalar transY = viewMatrix.getTranslateY() + viewMatrix.getSkewY() * (x - fInitialX) + viewMatrix.getScaleY() * (y - fInitialY) - fInitialViewMatrix.getTranslateY(); if (!SkScalarIsInt(transX) || !SkScalarIsInt(transY)) { return true; } } else if (this->hasDistanceField()) { // A scale outside of [blob.fMaxMinScale, blob.fMinMaxScale] would result in a different // distance field being generated, so we have to regenerate in those cases SkScalar newMaxScale = viewMatrix.getMaxScale(); SkScalar oldMaxScale = fInitialViewMatrix.getMaxScale(); SkScalar scaleAdjust = newMaxScale / oldMaxScale; if (scaleAdjust < fMaxMinScale || scaleAdjust > fMinMaxScale) { return true; } } // It is possible that a blob has neither distanceField nor bitmaptext. This is in the case // when all of the runs inside the blob are drawn as paths. In this case, we always regenerate // the blob anyways at flush time, so no need to regenerate explicitly return false; } inline std::unique_ptr<GrMeshDrawOp> GrAtlasTextBlob::makeOp( const Run::SubRunInfo& info, int glyphCount, int run, int subRun, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const GrTextUtils::Paint& paint, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, bool useGammaCorrectDistanceTable, GrAtlasGlyphCache* cache) { GrMaskFormat format = info.maskFormat(); std::unique_ptr<GrAtlasTextOp> op; if (info.drawAsDistanceFields()) { SkColor filteredColor = paint.filteredSkColor(); bool useBGR = SkPixelGeometryIsBGR(props.pixelGeometry()); op = GrAtlasTextOp::MakeDistanceField(glyphCount, cache, distanceAdjustTable, useGammaCorrectDistanceTable, filteredColor, info.hasUseLCDText(), useBGR); } else { op = GrAtlasTextOp::MakeBitmap(format, glyphCount, cache); } GrAtlasTextOp::Geometry& geometry = op->geometry(); geometry.fViewMatrix = viewMatrix; geometry.fBlob = SkRef(this); geometry.fRun = run; geometry.fSubRun = subRun; geometry.fColor = info.maskFormat() == kARGB_GrMaskFormat ? GrColor_WHITE : paint.filteredPremulGrColor(); geometry.fX = x; geometry.fY = y; op->init(); return std::move(op); } inline void GrAtlasTextBlob::flushRun(GrRenderTargetContext* rtc, const GrClip& clip, int run, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const GrTextUtils::Paint& paint, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, GrAtlasGlyphCache* cache) { int lastRun = fRuns[run].fSubRunInfo.count() - 1; for (int subRun = 0; subRun <= lastRun; subRun++) { const Run::SubRunInfo& info = fRuns[run].fSubRunInfo[subRun]; GrPaint grPaint; if (!paint.toGrPaint(info.maskFormat(), rtc, viewMatrix, &grPaint)) { continue; } int glyphCount = info.glyphCount(); if (0 == glyphCount) { continue; } std::unique_ptr<GrMeshDrawOp> op(this->makeOp(info, glyphCount, run, subRun, viewMatrix, x, y, paint, props, distanceAdjustTable, rtc->isGammaCorrect(), cache)); GrPipelineBuilder pipelineBuilder(std::move(grPaint), GrAAType::kNone); rtc->addMeshDrawOp(pipelineBuilder, clip, std::move(op)); } } static void calculate_translation(bool applyVM, const SkMatrix& newViewMatrix, SkScalar newX, SkScalar newY, const SkMatrix& currentViewMatrix, SkScalar currentX, SkScalar currentY, SkScalar* transX, SkScalar* transY) { if (applyVM) { *transX = newViewMatrix.getTranslateX() + newViewMatrix.getScaleX() * (newX - currentX) + newViewMatrix.getSkewX() * (newY - currentY) - currentViewMatrix.getTranslateX(); *transY = newViewMatrix.getTranslateY() + newViewMatrix.getSkewY() * (newX - currentX) + newViewMatrix.getScaleY() * (newY - currentY) - currentViewMatrix.getTranslateY(); } else { *transX = newX - currentX; *transY = newY - currentY; } } void GrAtlasTextBlob::flushBigGlyphs(GrContext* context, GrRenderTargetContext* rtc, const GrClip& clip, const SkPaint& paint, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipBounds) { SkScalar transX, transY; for (int i = 0; i < fBigGlyphs.count(); i++) { GrAtlasTextBlob::BigGlyph& bigGlyph = fBigGlyphs[i]; calculate_translation(bigGlyph.fTreatAsBMP, viewMatrix, x, y, fInitialViewMatrix, fInitialX, fInitialY, &transX, &transY); SkMatrix ctm; ctm.setScale(bigGlyph.fScale, bigGlyph.fScale); ctm.postTranslate(bigGlyph.fX + transX, bigGlyph.fY + transY); if (!bigGlyph.fTreatAsBMP) { ctm.postConcat(viewMatrix); } GrBlurUtils::drawPathWithMaskFilter(context, rtc, clip, bigGlyph.fPath, paint, ctm, nullptr, clipBounds, false); } } void GrAtlasTextBlob::flushRunAsPaths(GrContext* context, GrRenderTargetContext* rtc, const SkSurfaceProps& props, const SkTextBlobRunIterator& it, const GrClip& clip, const GrTextUtils::Paint& paint, SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y) { size_t textLen = it.glyphCount() * sizeof(uint16_t); const SkPoint& offset = it.offset(); GrTextUtils::RunPaint runPaint(&paint, drawFilter, props); if (!runPaint.modifyForRun(it)) { return; } switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: GrTextUtils::DrawTextAsPath(context, rtc, clip, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, x + offset.x(), y + offset.y(), clipBounds); break; case SkTextBlob::kHorizontal_Positioning: GrTextUtils::DrawPosTextAsPath(context, rtc, props, clip, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()), clipBounds); break; case SkTextBlob::kFull_Positioning: GrTextUtils::DrawPosTextAsPath(context, rtc, props, clip, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y), clipBounds); break; } } void GrAtlasTextBlob::flushCached(GrContext* context, GrRenderTargetContext* rtc, const SkTextBlob* blob, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, const GrTextUtils::Paint& paint, SkDrawFilter* drawFilter, const GrClip& clip, const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y) { // We loop through the runs of the blob, flushing each. If any run is too large, then we flush // it as paths SkTextBlobRunIterator it(blob); for (int run = 0; !it.done(); it.next(), run++) { if (fRuns[run].fDrawAsPaths) { this->flushRunAsPaths(context, rtc, props, it, clip, paint, drawFilter, viewMatrix, clipBounds, x, y); continue; } this->flushRun(rtc, clip, run, viewMatrix, x, y, paint, props, distanceAdjustTable, context->getAtlasGlyphCache()); } // Now flush big glyphs this->flushBigGlyphs(context, rtc, clip, paint, viewMatrix, x, y, clipBounds); } void GrAtlasTextBlob::flushThrowaway(GrContext* context, GrRenderTargetContext* rtc, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, const GrTextUtils::Paint& paint, const GrClip& clip, const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y) { for (int run = 0; run < fRunCount; run++) { this->flushRun(rtc, clip, run, viewMatrix, x, y, paint, props, distanceAdjustTable, context->getAtlasGlyphCache()); } // Now flush big glyphs this->flushBigGlyphs(context, rtc, clip, paint, viewMatrix, x, y, clipBounds); } std::unique_ptr<GrMeshDrawOp> GrAtlasTextBlob::test_makeOp( int glyphCount, int run, int subRun, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const GrTextUtils::Paint& paint, const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, GrAtlasGlyphCache* cache) { const GrAtlasTextBlob::Run::SubRunInfo& info = fRuns[run].fSubRunInfo[subRun]; return this->makeOp(info, glyphCount, run, subRun, viewMatrix, x, y, paint, props, distanceAdjustTable, false, cache); } void GrAtlasTextBlob::AssertEqual(const GrAtlasTextBlob& l, const GrAtlasTextBlob& r) { SkASSERT_RELEASE(l.fSize == r.fSize); SkASSERT_RELEASE(l.fPool == r.fPool); SkASSERT_RELEASE(l.fBlurRec.fSigma == r.fBlurRec.fSigma); SkASSERT_RELEASE(l.fBlurRec.fStyle == r.fBlurRec.fStyle); SkASSERT_RELEASE(l.fBlurRec.fQuality == r.fBlurRec.fQuality); SkASSERT_RELEASE(l.fStrokeInfo.fFrameWidth == r.fStrokeInfo.fFrameWidth); SkASSERT_RELEASE(l.fStrokeInfo.fMiterLimit == r.fStrokeInfo.fMiterLimit); SkASSERT_RELEASE(l.fStrokeInfo.fJoin == r.fStrokeInfo.fJoin); SkASSERT_RELEASE(l.fBigGlyphs.count() == r.fBigGlyphs.count()); for (int i = 0; i < l.fBigGlyphs.count(); i++) { const BigGlyph& lBigGlyph = l.fBigGlyphs[i]; const BigGlyph& rBigGlyph = r.fBigGlyphs[i]; SkASSERT_RELEASE(lBigGlyph.fPath == rBigGlyph.fPath); // We can't assert that these have the same translations } SkASSERT_RELEASE(l.fKey == r.fKey); //SkASSERT_RELEASE(l.fPaintColor == r.fPaintColor); // Colors might not actually be identical SkASSERT_RELEASE(l.fMaxMinScale == r.fMaxMinScale); SkASSERT_RELEASE(l.fMinMaxScale == r.fMinMaxScale); SkASSERT_RELEASE(l.fTextType == r.fTextType); SkASSERT_RELEASE(l.fRunCount == r.fRunCount); for (int i = 0; i < l.fRunCount; i++) { const Run& lRun = l.fRuns[i]; const Run& rRun = r.fRuns[i]; if (lRun.fTypeface.get()) { SkASSERT_RELEASE(rRun.fTypeface.get()); SkASSERT_RELEASE(SkTypeface::Equal(lRun.fTypeface.get(), rRun.fTypeface.get())); } else { SkASSERT_RELEASE(!rRun.fTypeface.get()); } SkASSERT_RELEASE(lRun.fDescriptor.getDesc()); SkASSERT_RELEASE(rRun.fDescriptor.getDesc()); SkASSERT_RELEASE(*lRun.fDescriptor.getDesc() == *rRun.fDescriptor.getDesc()); if (lRun.fOverrideDescriptor.get()) { SkASSERT_RELEASE(lRun.fOverrideDescriptor->getDesc()); SkASSERT_RELEASE(rRun.fOverrideDescriptor.get() && rRun.fOverrideDescriptor->getDesc()); SkASSERT_RELEASE(*lRun.fOverrideDescriptor->getDesc() == *rRun.fOverrideDescriptor->getDesc()); } else { SkASSERT_RELEASE(!rRun.fOverrideDescriptor.get()); } // color can be changed //SkASSERT(lRun.fColor == rRun.fColor); SkASSERT_RELEASE(lRun.fInitialized == rRun.fInitialized); SkASSERT_RELEASE(lRun.fDrawAsPaths == rRun.fDrawAsPaths); SkASSERT_RELEASE(lRun.fSubRunInfo.count() == rRun.fSubRunInfo.count()); for(int j = 0; j < lRun.fSubRunInfo.count(); j++) { const Run::SubRunInfo& lSubRun = lRun.fSubRunInfo[j]; const Run::SubRunInfo& rSubRun = rRun.fSubRunInfo[j]; // TODO we can do this check, but we have to apply the VM to the old vertex bounds //SkASSERT_RELEASE(lSubRun.vertexBounds() == rSubRun.vertexBounds()); if (lSubRun.strike()) { SkASSERT_RELEASE(rSubRun.strike()); SkASSERT_RELEASE(GrAtlasTextStrike::GetKey(*lSubRun.strike()) == GrAtlasTextStrike::GetKey(*rSubRun.strike())); } else { SkASSERT_RELEASE(!rSubRun.strike()); } SkASSERT_RELEASE(lSubRun.vertexStartIndex() == rSubRun.vertexStartIndex()); SkASSERT_RELEASE(lSubRun.vertexEndIndex() == rSubRun.vertexEndIndex()); SkASSERT_RELEASE(lSubRun.glyphStartIndex() == rSubRun.glyphStartIndex()); SkASSERT_RELEASE(lSubRun.glyphEndIndex() == rSubRun.glyphEndIndex()); SkASSERT_RELEASE(lSubRun.maskFormat() == rSubRun.maskFormat()); SkASSERT_RELEASE(lSubRun.drawAsDistanceFields() == rSubRun.drawAsDistanceFields()); SkASSERT_RELEASE(lSubRun.hasUseLCDText() == rSubRun.hasUseLCDText()); } } } void GrAtlasTextBlob::Run::SubRunInfo::computeTranslation(const SkMatrix& viewMatrix, SkScalar x, SkScalar y, SkScalar* transX, SkScalar* transY) { calculate_translation(!this->drawAsDistanceFields(), viewMatrix, x, y, fCurrentViewMatrix, fX, fY, transX, transY); fCurrentViewMatrix = viewMatrix; fX = x; fY = y; }