/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkMatrix.h" #include "SkPathOps.h" #include "SkSVGNode.h" #include "SkSVGRenderContext.h" #include "SkSVGValue.h" #include "SkTLazy.h" SkSVGNode::SkSVGNode(SkSVGTag t) : fTag(t) { } SkSVGNode::~SkSVGNode() { } void SkSVGNode::render(const SkSVGRenderContext& ctx) const { SkSVGRenderContext localContext(ctx); if (this->onPrepareToRender(&localContext)) { this->onRender(localContext); } } bool SkSVGNode::asPaint(const SkSVGRenderContext& ctx, SkPaint* paint) const { SkSVGRenderContext localContext(ctx); return this->onPrepareToRender(&localContext) && this->onAsPaint(localContext, paint); } SkPath SkSVGNode::asPath(const SkSVGRenderContext& ctx) const { SkSVGRenderContext localContext(ctx); if (!this->onPrepareToRender(&localContext)) { return SkPath(); } SkPath path = this->onAsPath(localContext); if (const auto* clipPath = localContext.clipPath()) { // There is a clip-path present on the current node. Op(path, *clipPath, kIntersect_SkPathOp, &path); } return path; } bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const { ctx->applyPresentationAttributes(fPresentationAttributes, this->hasChildren() ? 0 : SkSVGRenderContext::kLeaf); return true; } void SkSVGNode::setAttribute(SkSVGAttribute attr, const SkSVGValue& v) { this->onSetAttribute(attr, v); } void SkSVGNode::setClipPath(const SkSVGClip& clip) { fPresentationAttributes.fClipPath.set(clip); } void SkSVGNode::setFill(const SkSVGPaint& svgPaint) { fPresentationAttributes.fFill.set(svgPaint); } void SkSVGNode::setFillOpacity(const SkSVGNumberType& opacity) { fPresentationAttributes.fFillOpacity.set( SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1))); } void SkSVGNode::setFillRule(const SkSVGFillRule& fillRule) { fPresentationAttributes.fFillRule.set(fillRule); } void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) { fPresentationAttributes.fOpacity.set( SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1))); } void SkSVGNode::setStroke(const SkSVGPaint& svgPaint) { fPresentationAttributes.fStroke.set(svgPaint); } void SkSVGNode::setStrokeOpacity(const SkSVGNumberType& opacity) { fPresentationAttributes.fStrokeOpacity.set( SkSVGNumberType(SkTPin<SkScalar>(opacity.value(), 0, 1))); } void SkSVGNode::setStrokeWidth(const SkSVGLength& strokeWidth) { fPresentationAttributes.fStrokeWidth.set(strokeWidth); } void SkSVGNode::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) { switch (attr) { case SkSVGAttribute::kClipPath: if (const SkSVGClipValue* clip = v.as<SkSVGClipValue>()) { this->setClipPath(*clip); } break; case SkSVGAttribute::kFill: if (const SkSVGPaintValue* paint = v.as<SkSVGPaintValue>()) { this->setFill(*paint); } break; case SkSVGAttribute::kFillOpacity: if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) { this->setFillOpacity(*opacity); } break; case SkSVGAttribute::kFillRule: if (const SkSVGFillRuleValue* fillRule = v.as<SkSVGFillRuleValue>()) { this->setFillRule(*fillRule); } break; case SkSVGAttribute::kOpacity: if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) { this->setOpacity(*opacity); } break; case SkSVGAttribute::kStroke: if (const SkSVGPaintValue* paint = v.as<SkSVGPaintValue>()) { this->setStroke(*paint); } break; case SkSVGAttribute::kStrokeOpacity: if (const SkSVGNumberValue* opacity = v.as<SkSVGNumberValue>()) { this->setStrokeOpacity(*opacity); } break; case SkSVGAttribute::kStrokeLineCap: if (const SkSVGLineCapValue* lineCap = v.as<SkSVGLineCapValue>()) { fPresentationAttributes.fStrokeLineCap.set(*lineCap); } break; case SkSVGAttribute::kStrokeLineJoin: if (const SkSVGLineJoinValue* lineJoin = v.as<SkSVGLineJoinValue>()) { fPresentationAttributes.fStrokeLineJoin.set(*lineJoin); } break; case SkSVGAttribute::kStrokeWidth: if (const SkSVGLengthValue* strokeWidth = v.as<SkSVGLengthValue>()) { this->setStrokeWidth(*strokeWidth); } break; default: SkDebugf("attribute ID <%d> ignored for node <%d>\n", attr, fTag); break; } }