/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMatrix.h" #include "SkMalloc.h" // FIXME: needs to be in a header bool SkSetPoly3To3_D(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); typedef int64_t SkDScalar; static SkScalar SkDScalar_toScalar(SkDScalar value) { SkDScalar result = (value + (1 << 15)) >> 16; SkDEBUGCODE(int top = static_cast<int>(result >> 31);) SkASSERT(top == 0 || top == -1); return (SkScalar)result; } static SkDScalar SkDScalar_setMul(SkScalar a, SkScalar b) { return (SkDScalar) ((SkDScalar) a * (SkDScalar) b); } static void computeOuterProduct(SkMatrix* matrix, const SkPoint pts0[3], const SkPoint& ave0, const SkPoint pts1[3], const SkPoint& ave1) { SkDScalar tmp[4]; sk_bzero(tmp, sizeof(tmp)); for (int i = 0; i < 3; i++) { SkScalar x0 = pts0[i].fX - ave0.fX; SkScalar y0 = pts0[i].fY - ave0.fY; SkScalar x1 = pts1[i].fX - ave1.fX; SkScalar y1 = pts1[i].fY - ave1.fY; tmp[0] += SkDScalar_setMul(x0, x1); tmp[1] += SkDScalar_setMul(x0, y1); tmp[2] += SkDScalar_setMul(y0, x1); tmp[3] += SkDScalar_setMul(y0, y1); } matrix->reset(); matrix->setScaleX(SkDScalar_toScalar(tmp[0])); matrix->setSkewY( SkDScalar_toScalar(tmp[1])); matrix->setSkewX( SkDScalar_toScalar(tmp[2])); matrix->setScaleY(SkDScalar_toScalar(tmp[3])); } static SkScalar dot(SkScalar ax, SkScalar ay, SkScalar bx, SkScalar by) { return SkDScalar_toScalar(SkDScalar_setMul(ax, bx) + SkDScalar_setMul(ay, by)); } bool SkSetPoly3To3_D(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { const SkPoint& srcAve = src[0]; const SkPoint& dstAve = dst[0]; SkMatrix srcOP, dstOP; computeOuterProduct(&srcOP, src, srcAve, src, srcAve); if (!srcOP.invert(&srcOP)) { return false; } computeOuterProduct(&dstOP, src, srcAve, dst, dstAve); matrix->setConcat(dstOP, srcOP); matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, matrix->getScaleX(), matrix->getSkewX())); matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY, matrix->getSkewY(), matrix->getScaleY())); return true; }