/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkColor.h" #include "SkNx.h" // Writing into this array prevents the loops from being compiled away. static volatile float blackhole[4]; template <typename T> struct Sk4fRoundtripBench : public Benchmark { Sk4fRoundtripBench() {} const char* onGetName() override { switch (sizeof(T)) { case 1: return "Sk4f_roundtrip_u8"; case 2: return "Sk4f_roundtrip_u16"; case 4: return "Sk4f_roundtrip_int"; } SkASSERT(false); return ""; } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } void onDraw(int loops, SkCanvas* canvas) override { Sk4f fs(1,2,3,4); while (loops --> 0) { fs = SkNx_cast<float>(SkNx_cast<T>(fs)); } fs.store((float*)blackhole); } }; DEF_BENCH(return new Sk4fRoundtripBench<uint8_t>;) DEF_BENCH(return new Sk4fRoundtripBench<uint16_t>;) DEF_BENCH(return new Sk4fRoundtripBench<int>;) struct Sk4fFloorBench : public Benchmark { Sk4fFloorBench() {} const char* onGetName() override { return "Sk4f_floor"; } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } void onDraw(int loops, SkCanvas* canvas) override { Sk4f fs(1,2,3,4); while (loops --> 0) { fs = fs.floor(); } fs.store((float*)blackhole); } }; DEF_BENCH(return new Sk4fFloorBench;) struct Sk4fGradientBench : public Benchmark { const char* onGetName() override { return "Sk4f_gradient"; } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } SkPMColor fDevice[100]; void onDraw(int loops, SkCanvas*) override { Sk4f c0(0,0,255,255), c1(255,0,0,255), dc = c1 - c0, fx(0.1f), dx(0.002f), dcdx(dc*dx), dcdx4(dcdx+dcdx+dcdx+dcdx); for (int n = 0; n < loops; n++) { Sk4f a = c0 + dc*fx + Sk4f(0.5f), // add an extra 0.5f to get rounding for free. b = a + dcdx, c = b + dcdx, d = c + dcdx; for (size_t i = 0; i < SK_ARRAY_COUNT(fDevice); i += 4) { Sk4f_ToBytes((uint8_t*)(fDevice+i), a, b, c, d); a = a + dcdx4; b = b + dcdx4; c = c + dcdx4; d = d + dcdx4; } } } }; DEF_BENCH(return new Sk4fGradientBench;)