<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <OpenGLAPI> <category name="GL_OES_EGL_image"> <function name="EGLImageTargetTexture2DOES" offset="assign"> <param name="target" type="GLenum"/> <param name="writeOffset" type="GLvoid *"/> </function> <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"> <param name="target" type="GLenum"/> <param name="writeOffset" type="GLvoid *"/> </function> </category> </OpenGLAPI>