<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_EXT_separate_shader_objects" number="377"> <!-- Alias of CURRENT_PROGRAM --> <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/> <function name="UseShaderProgramEXT" offset="assign"> <param name="type" type="GLenum"/> <param name="program" type="GLuint"/> </function> <function name="ActiveProgramEXT" offset="assign"> <param name="program" type="GLuint"/> </function> <function name="CreateShaderProgramEXT" offset="assign"> <param name="type" type="GLenum"/> <param name="string" type="const GLchar *"/> <return type="GLuint"/> </function> </category> </OpenGLAPI>