/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "VG/openvg.h" #include "mask.h" #include "api.h" #include "handle.h" #include "renderer.h" #include "vg_context.h" #include "pipe/p_context.h" void vegaMask(VGHandle mask, VGMaskOperation operation, VGint x, VGint y, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); if (width <=0 || height <= 0) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } vg_validate_state(ctx); if (operation == VG_CLEAR_MASK) { mask_fill(x, y, width, height, 0.f); } else if (operation == VG_FILL_MASK) { mask_fill(x, y, width, height, 1.f); } else if (vg_object_is_valid(mask, VG_OBJECT_IMAGE)) { struct vg_image *image = handle_to_image(mask); mask_using_image(image, operation, x, y, width, height); } else if (vg_object_is_valid(mask, VG_OBJECT_MASK)) { struct vg_mask_layer *layer = handle_to_masklayer(mask); mask_using_layer(layer, operation, x, y, width, height); } else { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); } } void vegaClear(VGint x, VGint y, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); struct st_framebuffer *stfb = ctx->draw_buffer; if (width <= 0 || height <= 0) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } vg_validate_state(ctx); #if 0 debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n", x, y, width, height, ctx->state.vg.clear_color[0], ctx->state.vg.clear_color[1], ctx->state.vg.clear_color[2], ctx->state.vg.clear_color[3]); #endif /* check for a whole surface clear */ if (!ctx->state.vg.scissoring && (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) { union pipe_color_union clear_color; clear_color.f[0] = ctx->state.vg.clear_color[0]; clear_color.f[1] = ctx->state.vg.clear_color[1]; clear_color.f[2] = ctx->state.vg.clear_color[2]; clear_color.f[3] = ctx->state.vg.clear_color[3]; ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, &clear_color, 1., 0); } else if (renderer_clear_begin(ctx->renderer)) { /* XXX verify coord round-off */ renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color); renderer_clear_end(ctx->renderer); } } #ifdef OPENVG_VERSION_1_1 void vegaRenderToMask(VGPath path, VGbitfield paintModes, VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); if (path == VG_INVALID_HANDLE) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (!vg_object_is_valid(path, VG_OBJECT_PATH)) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } vg_validate_state(ctx); mask_render_to(handle_to_path(path), paintModes, operation); } VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); if (width <= 0 || height <= 0 || width > vegaGeti(VG_MAX_IMAGE_WIDTH) || height > vegaGeti(VG_MAX_IMAGE_HEIGHT)) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return VG_INVALID_HANDLE; } return masklayer_to_handle(mask_layer_create(width, height)); } void vegaDestroyMaskLayer(VGMaskLayer maskLayer) { struct vg_mask_layer *mask = 0; struct vg_context *ctx = vg_current_context(); if (maskLayer == VG_INVALID_HANDLE) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } mask = handle_to_masklayer(maskLayer); mask_layer_destroy(mask); } void vegaFillMaskLayer(VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value) { struct vg_mask_layer *mask = 0; struct vg_context *ctx = vg_current_context(); if (maskLayer == VG_INVALID_HANDLE) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } if (value < 0 || value > 1) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (width <= 0 || height <= 0) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } mask = handle_to_masklayer(maskLayer); if (x + width > mask_layer_width(mask) || y + height > mask_layer_height(mask)) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } vg_validate_state(ctx); mask_layer_fill(mask, x, y, width, height, value); } void vegaCopyMask(VGMaskLayer maskLayer, VGint sx, VGint sy, VGint dx, VGint dy, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); struct vg_mask_layer *mask = 0; if (maskLayer == VG_INVALID_HANDLE) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } if (width <= 0 || height <= 0) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) { vg_set_error(ctx, VG_BAD_HANDLE_ERROR); return; } vg_validate_state(ctx); mask = handle_to_masklayer(maskLayer); mask_copy(mask, sx, sy, dx, dy, width, height); } #endif