/************************************************************************** * * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * **************************************************************************/ #include "lp_bld_type.h" #include "lp_bld_arit.h" #include "lp_bld_const.h" #include "lp_bld_swizzle.h" #include "lp_bld_quad.h" static const unsigned char swizzle_left[4] = { LP_BLD_QUAD_TOP_LEFT, LP_BLD_QUAD_TOP_LEFT, LP_BLD_QUAD_BOTTOM_LEFT, LP_BLD_QUAD_BOTTOM_LEFT }; static const unsigned char swizzle_right[4] = { LP_BLD_QUAD_TOP_RIGHT, LP_BLD_QUAD_TOP_RIGHT, LP_BLD_QUAD_BOTTOM_RIGHT, LP_BLD_QUAD_BOTTOM_RIGHT }; static const unsigned char swizzle_top[4] = { LP_BLD_QUAD_TOP_LEFT, LP_BLD_QUAD_TOP_RIGHT, LP_BLD_QUAD_TOP_LEFT, LP_BLD_QUAD_TOP_RIGHT }; static const unsigned char swizzle_bottom[4] = { LP_BLD_QUAD_BOTTOM_LEFT, LP_BLD_QUAD_BOTTOM_RIGHT, LP_BLD_QUAD_BOTTOM_LEFT, LP_BLD_QUAD_BOTTOM_RIGHT }; LLVMValueRef lp_build_ddx(struct lp_build_context *bld, LLVMValueRef a) { LLVMValueRef a_left = lp_build_swizzle_aos(bld, a, swizzle_left); LLVMValueRef a_right = lp_build_swizzle_aos(bld, a, swizzle_right); return lp_build_sub(bld, a_right, a_left); } LLVMValueRef lp_build_ddy(struct lp_build_context *bld, LLVMValueRef a) { LLVMValueRef a_top = lp_build_swizzle_aos(bld, a, swizzle_top); LLVMValueRef a_bottom = lp_build_swizzle_aos(bld, a, swizzle_bottom); return lp_build_sub(bld, a_bottom, a_top); } /* * To be able to handle multiple quads at once in texture sampling and * do lod calculations per quad, it is necessary to get the per-quad * derivatives into the lp_build_rho function. * For 8-wide vectors the packed derivative values for 3 coords would * look like this, this scales to a arbitrary (multiple of 4) vector size: * ds1dx ds1dy dt1dx dt1dy ds2dx ds2dy dt2dx dt2dy * dr1dx dr1dy _____ _____ dr2dx dr2dy _____ _____ * The second vector will be unused for 1d and 2d textures. */ LLVMValueRef lp_build_packed_ddx_ddy_onecoord(struct lp_build_context *bld, LLVMValueRef a) { struct gallivm_state *gallivm = bld->gallivm; LLVMBuilderRef builder = gallivm->builder; LLVMValueRef vec1, vec2; /* same packing as _twocoord, but can use aos swizzle helper */ /* * XXX could make swizzle1 a noop swizzle by using right top/bottom * pair for ddy */ static const unsigned char swizzle1[] = { LP_BLD_QUAD_TOP_LEFT, LP_BLD_QUAD_TOP_LEFT, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; static const unsigned char swizzle2[] = { LP_BLD_QUAD_TOP_RIGHT, LP_BLD_QUAD_BOTTOM_LEFT, LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE }; vec1 = lp_build_swizzle_aos(bld, a, swizzle1); vec2 = lp_build_swizzle_aos(bld, a, swizzle2); if (bld->type.floating) return LLVMBuildFSub(builder, vec2, vec1, "ddxddy"); else return LLVMBuildSub(builder, vec2, vec1, "ddxddy"); } LLVMValueRef lp_build_packed_ddx_ddy_twocoord(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b) { struct gallivm_state *gallivm = bld->gallivm; LLVMBuilderRef builder = gallivm->builder; LLVMValueRef shuffles1[LP_MAX_VECTOR_LENGTH/4]; LLVMValueRef shuffles2[LP_MAX_VECTOR_LENGTH/4]; LLVMValueRef vec1, vec2; unsigned length, num_quads, i; /* XXX: do hsub version */ length = bld->type.length; num_quads = length / 4; for (i = 0; i < num_quads; i++) { unsigned s1 = 4 * i; unsigned s2 = 4 * i + length; shuffles1[4*i + 0] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_LEFT + s1); shuffles1[4*i + 1] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_LEFT + s1); shuffles1[4*i + 2] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_LEFT + s2); shuffles1[4*i + 3] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_LEFT + s2); shuffles2[4*i + 0] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_RIGHT + s1); shuffles2[4*i + 1] = lp_build_const_int32(gallivm, LP_BLD_QUAD_BOTTOM_LEFT + s1); shuffles2[4*i + 2] = lp_build_const_int32(gallivm, LP_BLD_QUAD_TOP_RIGHT + s2); shuffles2[4*i + 3] = lp_build_const_int32(gallivm, LP_BLD_QUAD_BOTTOM_LEFT + s2); } vec1 = LLVMBuildShuffleVector(builder, a, b, LLVMConstVector(shuffles1, length), ""); vec2 = LLVMBuildShuffleVector(builder, a, b, LLVMConstVector(shuffles2, length), ""); if (bld->type.floating) return LLVMBuildFSub(builder, vec2, vec1, "ddxddyddxddy"); else return LLVMBuildSub(builder, vec2, vec1, "ddxddyddxddy"); }