<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <h1>Mesa 6.4 / October 24, 2005</h1> <p> Mesa 6.4 is a stable, bug-fix release. </p> <h2>MD5 checksums</h2> <pre> 1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz 85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz 1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip 3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz 0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip </pre> <h2>New</h2> <ul> <li>Added a fast XOR line drawing function in Xlib driver <li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). </ul> <h2>Changes</h2> <ul> <li>Mesa now packaged in three parts: Library, Demos and GLUT </ul> <h2>Bug fixes</h2> <ul> <li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig <li>Some files were present multiple times in the 6.3.2 tarballs <li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) <li>glxgears_fbconfig demo didn't work (bug 4237) <li>fixed bug when bilinear sampling 2d textures with borders <li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) <li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) <li>fixed a few problems with proxy color tables (bug 4270) <li>fixed precision problem in Z clearing (bug 4395) <li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits <li>fixed potential segfault caused by reading pixels outside of renderbuffer bounds <li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB <li>fixed memory corruption bug involving software alpha buffers <li>glReadPixels clipped by window bounds was sometimes broken <li>glDraw/CopyPixels of stencil data ignored the stencil write mask <li>glReadPixels from a texture bound to a framebuffer object didn't work <li>glIsRender/FramebufferEXT weren't totally correct <li>fixed a number of point size attenuation/fade bugs <li>fixed glFogCoord bug 4729 <li>GLX encoding for transpose matrix functions was broken <li>fixed broken fragment program KIL and SWZ instructions <li>fragment programs that wrote result.depth.z didn't work </ul> <h2>Driver Status</h2> <pre> Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa (Xlib) implements OpenGL 1.5 OSMesa (off-screen) implements OpenGL 1.5 Windows/Win32 implements OpenGL 1.5 Glide (3dfx Voodoo1/2) requires updates SVGA requires updates DJGPP requires updates GGI requires updates BeOS requires updates Allegro requires updates D3D requires updates </pre> </body> </html>