//===- DAGISelMatcher.h - Representation of DAG pattern matcher -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_UTILS_TABLEGEN_DAGISELMATCHER_H #define LLVM_UTILS_TABLEGEN_DAGISELMATCHER_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/CodeGen/MachineValueType.h" #include "llvm/Support/Casting.h" namespace llvm { struct CodeGenRegister; class CodeGenDAGPatterns; class Matcher; class PatternToMatch; class raw_ostream; class ComplexPattern; class Record; class SDNodeInfo; class TreePredicateFn; class TreePattern; Matcher *ConvertPatternToMatcher(const PatternToMatch &Pattern,unsigned Variant, const CodeGenDAGPatterns &CGP); void OptimizeMatcher(std::unique_ptr<Matcher> &Matcher, const CodeGenDAGPatterns &CGP); void EmitMatcherTable(const Matcher *Matcher, const CodeGenDAGPatterns &CGP, raw_ostream &OS); /// Matcher - Base class for all the DAG ISel Matcher representation /// nodes. class Matcher { // The next matcher node that is executed after this one. Null if this is the // last stage of a match. std::unique_ptr<Matcher> Next; virtual void anchor(); public: enum KindTy { // Matcher state manipulation. Scope, // Push a checking scope. RecordNode, // Record the current node. RecordChild, // Record a child of the current node. RecordMemRef, // Record the memref in the current node. CaptureGlueInput, // If the current node has an input glue, save it. MoveChild, // Move current node to specified child. MoveParent, // Move current node to parent. // Predicate checking. CheckSame, // Fail if not same as prev match. CheckChildSame, // Fail if child not same as prev match. CheckPatternPredicate, CheckPredicate, // Fail if node predicate fails. CheckOpcode, // Fail if not opcode. SwitchOpcode, // Dispatch based on opcode. CheckType, // Fail if not correct type. SwitchType, // Dispatch based on type. CheckChildType, // Fail if child has wrong type. CheckInteger, // Fail if wrong val. CheckChildInteger, // Fail if child is wrong val. CheckCondCode, // Fail if not condcode. CheckValueType, CheckComplexPat, CheckAndImm, CheckOrImm, CheckFoldableChainNode, // Node creation/emisssion. EmitInteger, // Create a TargetConstant EmitStringInteger, // Create a TargetConstant from a string. EmitRegister, // Create a register. EmitConvertToTarget, // Convert a imm/fpimm to target imm/fpimm EmitMergeInputChains, // Merge together a chains for an input. EmitCopyToReg, // Emit a copytoreg into a physreg. EmitNode, // Create a DAG node EmitNodeXForm, // Run a SDNodeXForm CompleteMatch, // Finish a match and update the results. MorphNodeTo // Build a node, finish a match and update results. }; const KindTy Kind; protected: Matcher(KindTy K) : Kind(K) {} public: virtual ~Matcher() {} KindTy getKind() const { return Kind; } Matcher *getNext() { return Next.get(); } const Matcher *getNext() const { return Next.get(); } void setNext(Matcher *C) { Next.reset(C); } Matcher *takeNext() { return Next.release(); } std::unique_ptr<Matcher> &getNextPtr() { return Next; } bool isEqual(const Matcher *M) const { if (getKind() != M->getKind()) return false; return isEqualImpl(M); } /// isSimplePredicateNode - Return true if this is a simple predicate that /// operates on the node or its children without potential side effects or a /// change of the current node. bool isSimplePredicateNode() const { switch (getKind()) { default: return false; case CheckSame: case CheckChildSame: case CheckPatternPredicate: case CheckPredicate: case CheckOpcode: case CheckType: case CheckChildType: case CheckInteger: case CheckChildInteger: case CheckCondCode: case CheckValueType: case CheckAndImm: case CheckOrImm: case CheckFoldableChainNode: return true; } } /// isSimplePredicateOrRecordNode - Return true if this is a record node or /// a simple predicate. bool isSimplePredicateOrRecordNode() const { return isSimplePredicateNode() || getKind() == RecordNode || getKind() == RecordChild; } /// unlinkNode - Unlink the specified node from this chain. If Other == this, /// we unlink the next pointer and return it. Otherwise we unlink Other from /// the list and return this. Matcher *unlinkNode(Matcher *Other); /// canMoveBefore - Return true if this matcher is the same as Other, or if /// we can move this matcher past all of the nodes in-between Other and this /// node. Other must be equal to or before this. bool canMoveBefore(const Matcher *Other) const; /// canMoveBeforeNode - Return true if it is safe to move the current matcher /// across the specified one. bool canMoveBeforeNode(const Matcher *Other) const; /// isContradictory - Return true of these two matchers could never match on /// the same node. bool isContradictory(const Matcher *Other) const { // Since this predicate is reflexive, we canonicalize the ordering so that // we always match a node against nodes with kinds that are greater or equal // to them. For example, we'll pass in a CheckType node as an argument to // the CheckOpcode method, not the other way around. if (getKind() < Other->getKind()) return isContradictoryImpl(Other); return Other->isContradictoryImpl(this); } void print(raw_ostream &OS, unsigned indent = 0) const; void printOne(raw_ostream &OS) const; void dump() const; protected: virtual void printImpl(raw_ostream &OS, unsigned indent) const = 0; virtual bool isEqualImpl(const Matcher *M) const = 0; virtual bool isContradictoryImpl(const Matcher *M) const { return false; } }; /// ScopeMatcher - This attempts to match each of its children to find the first /// one that successfully matches. If one child fails, it tries the next child. /// If none of the children match then this check fails. It never has a 'next'. class ScopeMatcher : public Matcher { SmallVector<Matcher*, 4> Children; public: ScopeMatcher(ArrayRef<Matcher *> children) : Matcher(Scope), Children(children.begin(), children.end()) { } ~ScopeMatcher() override; unsigned getNumChildren() const { return Children.size(); } Matcher *getChild(unsigned i) { return Children[i]; } const Matcher *getChild(unsigned i) const { return Children[i]; } void resetChild(unsigned i, Matcher *N) { delete Children[i]; Children[i] = N; } Matcher *takeChild(unsigned i) { Matcher *Res = Children[i]; Children[i] = nullptr; return Res; } void setNumChildren(unsigned NC) { if (NC < Children.size()) { // delete any children we're about to lose pointers to. for (unsigned i = NC, e = Children.size(); i != e; ++i) delete Children[i]; } Children.resize(NC); } static inline bool classof(const Matcher *N) { return N->getKind() == Scope; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// RecordMatcher - Save the current node in the operand list. class RecordMatcher : public Matcher { /// WhatFor - This is a string indicating why we're recording this. This /// should only be used for comment generation not anything semantic. std::string WhatFor; /// ResultNo - The slot number in the RecordedNodes vector that this will be, /// just printed as a comment. unsigned ResultNo; public: RecordMatcher(const std::string &whatfor, unsigned resultNo) : Matcher(RecordNode), WhatFor(whatfor), ResultNo(resultNo) {} const std::string &getWhatFor() const { return WhatFor; } unsigned getResultNo() const { return ResultNo; } static inline bool classof(const Matcher *N) { return N->getKind() == RecordNode; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// RecordChildMatcher - Save a numbered child of the current node, or fail /// the match if it doesn't exist. This is logically equivalent to: /// MoveChild N + RecordNode + MoveParent. class RecordChildMatcher : public Matcher { unsigned ChildNo; /// WhatFor - This is a string indicating why we're recording this. This /// should only be used for comment generation not anything semantic. std::string WhatFor; /// ResultNo - The slot number in the RecordedNodes vector that this will be, /// just printed as a comment. unsigned ResultNo; public: RecordChildMatcher(unsigned childno, const std::string &whatfor, unsigned resultNo) : Matcher(RecordChild), ChildNo(childno), WhatFor(whatfor), ResultNo(resultNo) {} unsigned getChildNo() const { return ChildNo; } const std::string &getWhatFor() const { return WhatFor; } unsigned getResultNo() const { return ResultNo; } static inline bool classof(const Matcher *N) { return N->getKind() == RecordChild; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<RecordChildMatcher>(M)->getChildNo() == getChildNo(); } }; /// RecordMemRefMatcher - Save the current node's memref. class RecordMemRefMatcher : public Matcher { public: RecordMemRefMatcher() : Matcher(RecordMemRef) {} static inline bool classof(const Matcher *N) { return N->getKind() == RecordMemRef; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// CaptureGlueInputMatcher - If the current record has a glue input, record /// it so that it is used as an input to the generated code. class CaptureGlueInputMatcher : public Matcher { public: CaptureGlueInputMatcher() : Matcher(CaptureGlueInput) {} static inline bool classof(const Matcher *N) { return N->getKind() == CaptureGlueInput; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// MoveChildMatcher - This tells the interpreter to move into the /// specified child node. class MoveChildMatcher : public Matcher { unsigned ChildNo; public: MoveChildMatcher(unsigned childNo) : Matcher(MoveChild), ChildNo(childNo) {} unsigned getChildNo() const { return ChildNo; } static inline bool classof(const Matcher *N) { return N->getKind() == MoveChild; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<MoveChildMatcher>(M)->getChildNo() == getChildNo(); } }; /// MoveParentMatcher - This tells the interpreter to move to the parent /// of the current node. class MoveParentMatcher : public Matcher { public: MoveParentMatcher() : Matcher(MoveParent) {} static inline bool classof(const Matcher *N) { return N->getKind() == MoveParent; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// CheckSameMatcher - This checks to see if this node is exactly the same /// node as the specified match that was recorded with 'Record'. This is used /// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'. class CheckSameMatcher : public Matcher { unsigned MatchNumber; public: CheckSameMatcher(unsigned matchnumber) : Matcher(CheckSame), MatchNumber(matchnumber) {} unsigned getMatchNumber() const { return MatchNumber; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckSame; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckSameMatcher>(M)->getMatchNumber() == getMatchNumber(); } }; /// CheckChildSameMatcher - This checks to see if child node is exactly the same /// node as the specified match that was recorded with 'Record'. This is used /// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'. class CheckChildSameMatcher : public Matcher { unsigned ChildNo; unsigned MatchNumber; public: CheckChildSameMatcher(unsigned childno, unsigned matchnumber) : Matcher(CheckChildSame), ChildNo(childno), MatchNumber(matchnumber) {} unsigned getChildNo() const { return ChildNo; } unsigned getMatchNumber() const { return MatchNumber; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckChildSame; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckChildSameMatcher>(M)->ChildNo == ChildNo && cast<CheckChildSameMatcher>(M)->MatchNumber == MatchNumber; } }; /// CheckPatternPredicateMatcher - This checks the target-specific predicate /// to see if the entire pattern is capable of matching. This predicate does /// not take a node as input. This is used for subtarget feature checks etc. class CheckPatternPredicateMatcher : public Matcher { std::string Predicate; public: CheckPatternPredicateMatcher(StringRef predicate) : Matcher(CheckPatternPredicate), Predicate(predicate) {} StringRef getPredicate() const { return Predicate; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckPatternPredicate; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckPatternPredicateMatcher>(M)->getPredicate() == Predicate; } }; /// CheckPredicateMatcher - This checks the target-specific predicate to /// see if the node is acceptable. class CheckPredicateMatcher : public Matcher { TreePattern *Pred; public: CheckPredicateMatcher(const TreePredicateFn &pred); TreePredicateFn getPredicate() const; static inline bool classof(const Matcher *N) { return N->getKind() == CheckPredicate; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckPredicateMatcher>(M)->Pred == Pred; } }; /// CheckOpcodeMatcher - This checks to see if the current node has the /// specified opcode, if not it fails to match. class CheckOpcodeMatcher : public Matcher { const SDNodeInfo &Opcode; public: CheckOpcodeMatcher(const SDNodeInfo &opcode) : Matcher(CheckOpcode), Opcode(opcode) {} const SDNodeInfo &getOpcode() const { return Opcode; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckOpcode; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override; bool isContradictoryImpl(const Matcher *M) const override; }; /// SwitchOpcodeMatcher - Switch based on the current node's opcode, dispatching /// to one matcher per opcode. If the opcode doesn't match any of the cases, /// then the match fails. This is semantically equivalent to a Scope node where /// every child does a CheckOpcode, but is much faster. class SwitchOpcodeMatcher : public Matcher { SmallVector<std::pair<const SDNodeInfo*, Matcher*>, 8> Cases; public: SwitchOpcodeMatcher(ArrayRef<std::pair<const SDNodeInfo*, Matcher*> > cases) : Matcher(SwitchOpcode), Cases(cases.begin(), cases.end()) {} ~SwitchOpcodeMatcher() override; static inline bool classof(const Matcher *N) { return N->getKind() == SwitchOpcode; } unsigned getNumCases() const { return Cases.size(); } const SDNodeInfo &getCaseOpcode(unsigned i) const { return *Cases[i].first; } Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; } const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// CheckTypeMatcher - This checks to see if the current node has the /// specified type at the specified result, if not it fails to match. class CheckTypeMatcher : public Matcher { MVT::SimpleValueType Type; unsigned ResNo; public: CheckTypeMatcher(MVT::SimpleValueType type, unsigned resno) : Matcher(CheckType), Type(type), ResNo(resno) {} MVT::SimpleValueType getType() const { return Type; } unsigned getResNo() const { return ResNo; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckType; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckTypeMatcher>(M)->Type == Type; } bool isContradictoryImpl(const Matcher *M) const override; }; /// SwitchTypeMatcher - Switch based on the current node's type, dispatching /// to one matcher per case. If the type doesn't match any of the cases, /// then the match fails. This is semantically equivalent to a Scope node where /// every child does a CheckType, but is much faster. class SwitchTypeMatcher : public Matcher { SmallVector<std::pair<MVT::SimpleValueType, Matcher*>, 8> Cases; public: SwitchTypeMatcher(ArrayRef<std::pair<MVT::SimpleValueType, Matcher*> > cases) : Matcher(SwitchType), Cases(cases.begin(), cases.end()) {} ~SwitchTypeMatcher() override; static inline bool classof(const Matcher *N) { return N->getKind() == SwitchType; } unsigned getNumCases() const { return Cases.size(); } MVT::SimpleValueType getCaseType(unsigned i) const { return Cases[i].first; } Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; } const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// CheckChildTypeMatcher - This checks to see if a child node has the /// specified type, if not it fails to match. class CheckChildTypeMatcher : public Matcher { unsigned ChildNo; MVT::SimpleValueType Type; public: CheckChildTypeMatcher(unsigned childno, MVT::SimpleValueType type) : Matcher(CheckChildType), ChildNo(childno), Type(type) {} unsigned getChildNo() const { return ChildNo; } MVT::SimpleValueType getType() const { return Type; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckChildType; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckChildTypeMatcher>(M)->ChildNo == ChildNo && cast<CheckChildTypeMatcher>(M)->Type == Type; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckIntegerMatcher - This checks to see if the current node is a /// ConstantSDNode with the specified integer value, if not it fails to match. class CheckIntegerMatcher : public Matcher { int64_t Value; public: CheckIntegerMatcher(int64_t value) : Matcher(CheckInteger), Value(value) {} int64_t getValue() const { return Value; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckInteger; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckIntegerMatcher>(M)->Value == Value; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckChildIntegerMatcher - This checks to see if the child node is a /// ConstantSDNode with a specified integer value, if not it fails to match. class CheckChildIntegerMatcher : public Matcher { unsigned ChildNo; int64_t Value; public: CheckChildIntegerMatcher(unsigned childno, int64_t value) : Matcher(CheckChildInteger), ChildNo(childno), Value(value) {} unsigned getChildNo() const { return ChildNo; } int64_t getValue() const { return Value; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckChildInteger; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckChildIntegerMatcher>(M)->ChildNo == ChildNo && cast<CheckChildIntegerMatcher>(M)->Value == Value; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckCondCodeMatcher - This checks to see if the current node is a /// CondCodeSDNode with the specified condition, if not it fails to match. class CheckCondCodeMatcher : public Matcher { StringRef CondCodeName; public: CheckCondCodeMatcher(StringRef condcodename) : Matcher(CheckCondCode), CondCodeName(condcodename) {} StringRef getCondCodeName() const { return CondCodeName; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckCondCode; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckCondCodeMatcher>(M)->CondCodeName == CondCodeName; } }; /// CheckValueTypeMatcher - This checks to see if the current node is a /// VTSDNode with the specified type, if not it fails to match. class CheckValueTypeMatcher : public Matcher { StringRef TypeName; public: CheckValueTypeMatcher(StringRef type_name) : Matcher(CheckValueType), TypeName(type_name) {} StringRef getTypeName() const { return TypeName; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckValueType; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckValueTypeMatcher>(M)->TypeName == TypeName; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckComplexPatMatcher - This node runs the specified ComplexPattern on /// the current node. class CheckComplexPatMatcher : public Matcher { const ComplexPattern &Pattern; /// MatchNumber - This is the recorded nodes slot that contains the node we /// want to match against. unsigned MatchNumber; /// Name - The name of the node we're matching, for comment emission. std::string Name; /// FirstResult - This is the first slot in the RecordedNodes list that the /// result of the match populates. unsigned FirstResult; public: CheckComplexPatMatcher(const ComplexPattern &pattern, unsigned matchnumber, const std::string &name, unsigned firstresult) : Matcher(CheckComplexPat), Pattern(pattern), MatchNumber(matchnumber), Name(name), FirstResult(firstresult) {} const ComplexPattern &getPattern() const { return Pattern; } unsigned getMatchNumber() const { return MatchNumber; } const std::string getName() const { return Name; } unsigned getFirstResult() const { return FirstResult; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckComplexPat; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return &cast<CheckComplexPatMatcher>(M)->Pattern == &Pattern && cast<CheckComplexPatMatcher>(M)->MatchNumber == MatchNumber; } }; /// CheckAndImmMatcher - This checks to see if the current node is an 'and' /// with something equivalent to the specified immediate. class CheckAndImmMatcher : public Matcher { int64_t Value; public: CheckAndImmMatcher(int64_t value) : Matcher(CheckAndImm), Value(value) {} int64_t getValue() const { return Value; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckAndImm; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckAndImmMatcher>(M)->Value == Value; } }; /// CheckOrImmMatcher - This checks to see if the current node is an 'and' /// with something equivalent to the specified immediate. class CheckOrImmMatcher : public Matcher { int64_t Value; public: CheckOrImmMatcher(int64_t value) : Matcher(CheckOrImm), Value(value) {} int64_t getValue() const { return Value; } static inline bool classof(const Matcher *N) { return N->getKind() == CheckOrImm; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CheckOrImmMatcher>(M)->Value == Value; } }; /// CheckFoldableChainNodeMatcher - This checks to see if the current node /// (which defines a chain operand) is safe to fold into a larger pattern. class CheckFoldableChainNodeMatcher : public Matcher { public: CheckFoldableChainNodeMatcher() : Matcher(CheckFoldableChainNode) {} static inline bool classof(const Matcher *N) { return N->getKind() == CheckFoldableChainNode; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// EmitIntegerMatcher - This creates a new TargetConstant. class EmitIntegerMatcher : public Matcher { int64_t Val; MVT::SimpleValueType VT; public: EmitIntegerMatcher(int64_t val, MVT::SimpleValueType vt) : Matcher(EmitInteger), Val(val), VT(vt) {} int64_t getValue() const { return Val; } MVT::SimpleValueType getVT() const { return VT; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitInteger; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitIntegerMatcher>(M)->Val == Val && cast<EmitIntegerMatcher>(M)->VT == VT; } }; /// EmitStringIntegerMatcher - A target constant whose value is represented /// by a string. class EmitStringIntegerMatcher : public Matcher { std::string Val; MVT::SimpleValueType VT; public: EmitStringIntegerMatcher(const std::string &val, MVT::SimpleValueType vt) : Matcher(EmitStringInteger), Val(val), VT(vt) {} const std::string &getValue() const { return Val; } MVT::SimpleValueType getVT() const { return VT; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitStringInteger; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitStringIntegerMatcher>(M)->Val == Val && cast<EmitStringIntegerMatcher>(M)->VT == VT; } }; /// EmitRegisterMatcher - This creates a new TargetConstant. class EmitRegisterMatcher : public Matcher { /// Reg - The def for the register that we're emitting. If this is null, then /// this is a reference to zero_reg. const CodeGenRegister *Reg; MVT::SimpleValueType VT; public: EmitRegisterMatcher(const CodeGenRegister *reg, MVT::SimpleValueType vt) : Matcher(EmitRegister), Reg(reg), VT(vt) {} const CodeGenRegister *getReg() const { return Reg; } MVT::SimpleValueType getVT() const { return VT; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitRegister; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitRegisterMatcher>(M)->Reg == Reg && cast<EmitRegisterMatcher>(M)->VT == VT; } }; /// EmitConvertToTargetMatcher - Emit an operation that reads a specified /// recorded node and converts it from being a ISD::Constant to /// ISD::TargetConstant, likewise for ConstantFP. class EmitConvertToTargetMatcher : public Matcher { unsigned Slot; public: EmitConvertToTargetMatcher(unsigned slot) : Matcher(EmitConvertToTarget), Slot(slot) {} unsigned getSlot() const { return Slot; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitConvertToTarget; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitConvertToTargetMatcher>(M)->Slot == Slot; } }; /// EmitMergeInputChainsMatcher - Emit a node that merges a list of input /// chains together with a token factor. The list of nodes are the nodes in the /// matched pattern that have chain input/outputs. This node adds all input /// chains of these nodes if they are not themselves a node in the pattern. class EmitMergeInputChainsMatcher : public Matcher { SmallVector<unsigned, 3> ChainNodes; public: EmitMergeInputChainsMatcher(ArrayRef<unsigned> nodes) : Matcher(EmitMergeInputChains), ChainNodes(nodes.begin(), nodes.end()) {} unsigned getNumNodes() const { return ChainNodes.size(); } unsigned getNode(unsigned i) const { assert(i < ChainNodes.size()); return ChainNodes[i]; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitMergeInputChains; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitMergeInputChainsMatcher>(M)->ChainNodes == ChainNodes; } }; /// EmitCopyToRegMatcher - Emit a CopyToReg node from a value to a physreg, /// pushing the chain and glue results. /// class EmitCopyToRegMatcher : public Matcher { unsigned SrcSlot; // Value to copy into the physreg. Record *DestPhysReg; public: EmitCopyToRegMatcher(unsigned srcSlot, Record *destPhysReg) : Matcher(EmitCopyToReg), SrcSlot(srcSlot), DestPhysReg(destPhysReg) {} unsigned getSrcSlot() const { return SrcSlot; } Record *getDestPhysReg() const { return DestPhysReg; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitCopyToReg; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitCopyToRegMatcher>(M)->SrcSlot == SrcSlot && cast<EmitCopyToRegMatcher>(M)->DestPhysReg == DestPhysReg; } }; /// EmitNodeXFormMatcher - Emit an operation that runs an SDNodeXForm on a /// recorded node and records the result. class EmitNodeXFormMatcher : public Matcher { unsigned Slot; Record *NodeXForm; public: EmitNodeXFormMatcher(unsigned slot, Record *nodeXForm) : Matcher(EmitNodeXForm), Slot(slot), NodeXForm(nodeXForm) {} unsigned getSlot() const { return Slot; } Record *getNodeXForm() const { return NodeXForm; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitNodeXForm; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<EmitNodeXFormMatcher>(M)->Slot == Slot && cast<EmitNodeXFormMatcher>(M)->NodeXForm == NodeXForm; } }; /// EmitNodeMatcherCommon - Common class shared between EmitNode and /// MorphNodeTo. class EmitNodeMatcherCommon : public Matcher { std::string OpcodeName; const SmallVector<MVT::SimpleValueType, 3> VTs; const SmallVector<unsigned, 6> Operands; bool HasChain, HasInGlue, HasOutGlue, HasMemRefs; /// NumFixedArityOperands - If this is a fixed arity node, this is set to -1. /// If this is a varidic node, this is set to the number of fixed arity /// operands in the root of the pattern. The rest are appended to this node. int NumFixedArityOperands; public: EmitNodeMatcherCommon(const std::string &opcodeName, ArrayRef<MVT::SimpleValueType> vts, ArrayRef<unsigned> operands, bool hasChain, bool hasInGlue, bool hasOutGlue, bool hasmemrefs, int numfixedarityoperands, bool isMorphNodeTo) : Matcher(isMorphNodeTo ? MorphNodeTo : EmitNode), OpcodeName(opcodeName), VTs(vts.begin(), vts.end()), Operands(operands.begin(), operands.end()), HasChain(hasChain), HasInGlue(hasInGlue), HasOutGlue(hasOutGlue), HasMemRefs(hasmemrefs), NumFixedArityOperands(numfixedarityoperands) {} const std::string &getOpcodeName() const { return OpcodeName; } unsigned getNumVTs() const { return VTs.size(); } MVT::SimpleValueType getVT(unsigned i) const { assert(i < VTs.size()); return VTs[i]; } unsigned getNumOperands() const { return Operands.size(); } unsigned getOperand(unsigned i) const { assert(i < Operands.size()); return Operands[i]; } const SmallVectorImpl<MVT::SimpleValueType> &getVTList() const { return VTs; } const SmallVectorImpl<unsigned> &getOperandList() const { return Operands; } bool hasChain() const { return HasChain; } bool hasInFlag() const { return HasInGlue; } bool hasOutFlag() const { return HasOutGlue; } bool hasMemRefs() const { return HasMemRefs; } int getNumFixedArityOperands() const { return NumFixedArityOperands; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitNode || N->getKind() == MorphNodeTo; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override; }; /// EmitNodeMatcher - This signals a successful match and generates a node. class EmitNodeMatcher : public EmitNodeMatcherCommon { void anchor() override; unsigned FirstResultSlot; public: EmitNodeMatcher(const std::string &opcodeName, ArrayRef<MVT::SimpleValueType> vts, ArrayRef<unsigned> operands, bool hasChain, bool hasInFlag, bool hasOutFlag, bool hasmemrefs, int numfixedarityoperands, unsigned firstresultslot) : EmitNodeMatcherCommon(opcodeName, vts, operands, hasChain, hasInFlag, hasOutFlag, hasmemrefs, numfixedarityoperands, false), FirstResultSlot(firstresultslot) {} unsigned getFirstResultSlot() const { return FirstResultSlot; } static inline bool classof(const Matcher *N) { return N->getKind() == EmitNode; } }; class MorphNodeToMatcher : public EmitNodeMatcherCommon { void anchor() override; const PatternToMatch &Pattern; public: MorphNodeToMatcher(const std::string &opcodeName, ArrayRef<MVT::SimpleValueType> vts, ArrayRef<unsigned> operands, bool hasChain, bool hasInFlag, bool hasOutFlag, bool hasmemrefs, int numfixedarityoperands, const PatternToMatch &pattern) : EmitNodeMatcherCommon(opcodeName, vts, operands, hasChain, hasInFlag, hasOutFlag, hasmemrefs, numfixedarityoperands, true), Pattern(pattern) { } const PatternToMatch &getPattern() const { return Pattern; } static inline bool classof(const Matcher *N) { return N->getKind() == MorphNodeTo; } }; /// CompleteMatchMatcher - Complete a match by replacing the results of the /// pattern with the newly generated nodes. This also prints a comment /// indicating the source and dest patterns. class CompleteMatchMatcher : public Matcher { SmallVector<unsigned, 2> Results; const PatternToMatch &Pattern; public: CompleteMatchMatcher(ArrayRef<unsigned> results, const PatternToMatch &pattern) : Matcher(CompleteMatch), Results(results.begin(), results.end()), Pattern(pattern) {} unsigned getNumResults() const { return Results.size(); } unsigned getResult(unsigned R) const { return Results[R]; } const PatternToMatch &getPattern() const { return Pattern; } static inline bool classof(const Matcher *N) { return N->getKind() == CompleteMatch; } private: void printImpl(raw_ostream &OS, unsigned indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast<CompleteMatchMatcher>(M)->Results == Results && &cast<CompleteMatchMatcher>(M)->Pattern == &Pattern; } }; } // end namespace llvm #endif