; RUN: llc < %s -mattr=+neon | FileCheck %s target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32" target triple = "thumbv7-elf" define i32 @vget_lanes8(<8 x i8>* %A) nounwind { ;CHECK-LABEL: vget_lanes8: ;CHECK: vmov.s8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = extractelement <8 x i8> %tmp1, i32 1 %tmp3 = sext i8 %tmp2 to i32 ret i32 %tmp3 } define i32 @vget_lanes16(<4 x i16>* %A) nounwind { ;CHECK-LABEL: vget_lanes16: ;CHECK: vmov.s16 %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = extractelement <4 x i16> %tmp1, i32 1 %tmp3 = sext i16 %tmp2 to i32 ret i32 %tmp3 } define i32 @vget_laneu8(<8 x i8>* %A) nounwind { ;CHECK-LABEL: vget_laneu8: ;CHECK: vmov.u8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = extractelement <8 x i8> %tmp1, i32 1 %tmp3 = zext i8 %tmp2 to i32 ret i32 %tmp3 } define i32 @vget_laneu16(<4 x i16>* %A) nounwind { ;CHECK-LABEL: vget_laneu16: ;CHECK: vmov.u16 %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = extractelement <4 x i16> %tmp1, i32 1 %tmp3 = zext i16 %tmp2 to i32 ret i32 %tmp3 } ; Do a vector add to keep the extraction from being done directly from memory. define i32 @vget_lanei32(<2 x i32>* %A) nounwind { ;CHECK-LABEL: vget_lanei32: ;CHECK: vmov.32 %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = add <2 x i32> %tmp1, %tmp1 %tmp3 = extractelement <2 x i32> %tmp2, i32 1 ret i32 %tmp3 } define i32 @vgetQ_lanes8(<16 x i8>* %A) nounwind { ;CHECK-LABEL: vgetQ_lanes8: ;CHECK: vmov.s8 %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = extractelement <16 x i8> %tmp1, i32 1 %tmp3 = sext i8 %tmp2 to i32 ret i32 %tmp3 } define i32 @vgetQ_lanes16(<8 x i16>* %A) nounwind { ;CHECK-LABEL: vgetQ_lanes16: ;CHECK: vmov.s16 %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = extractelement <8 x i16> %tmp1, i32 1 %tmp3 = sext i16 %tmp2 to i32 ret i32 %tmp3 } define i32 @vgetQ_laneu8(<16 x i8>* %A) nounwind { ;CHECK-LABEL: vgetQ_laneu8: ;CHECK: vmov.u8 %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = extractelement <16 x i8> %tmp1, i32 1 %tmp3 = zext i8 %tmp2 to i32 ret i32 %tmp3 } define i32 @vgetQ_laneu16(<8 x i16>* %A) nounwind { ;CHECK-LABEL: vgetQ_laneu16: ;CHECK: vmov.u16 %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = extractelement <8 x i16> %tmp1, i32 1 %tmp3 = zext i16 %tmp2 to i32 ret i32 %tmp3 } ; Do a vector add to keep the extraction from being done directly from memory. define i32 @vgetQ_lanei32(<4 x i32>* %A) nounwind { ;CHECK-LABEL: vgetQ_lanei32: ;CHECK: vmov.32 %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = add <4 x i32> %tmp1, %tmp1 %tmp3 = extractelement <4 x i32> %tmp2, i32 1 ret i32 %tmp3 } define arm_aapcs_vfpcc void @test_vget_laneu16() nounwind { entry: ; CHECK: vmov.u16 r0, d{{.*}}[1] %arg0_uint16x4_t = alloca <4 x i16> ; <<4 x i16>*> [#uses=1] %out_uint16_t = alloca i16 ; <i16*> [#uses=1] %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] %0 = load <4 x i16>, <4 x i16>* %arg0_uint16x4_t, align 8 ; <<4 x i16>> [#uses=1] %1 = extractelement <4 x i16> %0, i32 1 ; <i16> [#uses=1] %2 = add i16 %1, %1 store i16 %2, i16* %out_uint16_t, align 2 br label %return return: ; preds = %entry ret void } define arm_aapcs_vfpcc void @test_vget_laneu8() nounwind { entry: ; CHECK: vmov.u8 r0, d{{.*}}[1] %arg0_uint8x8_t = alloca <8 x i8> ; <<8 x i8>*> [#uses=1] %out_uint8_t = alloca i8 ; <i8*> [#uses=1] %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] %0 = load <8 x i8>, <8 x i8>* %arg0_uint8x8_t, align 8 ; <<8 x i8>> [#uses=1] %1 = extractelement <8 x i8> %0, i32 1 ; <i8> [#uses=1] %2 = add i8 %1, %1 store i8 %2, i8* %out_uint8_t, align 1 br label %return return: ; preds = %entry ret void } define arm_aapcs_vfpcc void @test_vgetQ_laneu16() nounwind { entry: ; CHECK: vmov.u16 r0, d{{.*}}[1] %arg0_uint16x8_t = alloca <8 x i16> ; <<8 x i16>*> [#uses=1] %out_uint16_t = alloca i16 ; <i16*> [#uses=1] %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] %0 = load <8 x i16>, <8 x i16>* %arg0_uint16x8_t, align 16 ; <<8 x i16>> [#uses=1] %1 = extractelement <8 x i16> %0, i32 1 ; <i16> [#uses=1] %2 = add i16 %1, %1 store i16 %2, i16* %out_uint16_t, align 2 br label %return return: ; preds = %entry ret void } define arm_aapcs_vfpcc void @test_vgetQ_laneu8() nounwind { entry: ; CHECK: vmov.u8 r0, d{{.*}}[1] %arg0_uint8x16_t = alloca <16 x i8> ; <<16 x i8>*> [#uses=1] %out_uint8_t = alloca i8 ; <i8*> [#uses=1] %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] %0 = load <16 x i8>, <16 x i8>* %arg0_uint8x16_t, align 16 ; <<16 x i8>> [#uses=1] %1 = extractelement <16 x i8> %0, i32 1 ; <i8> [#uses=1] %2 = add i8 %1, %1 store i8 %2, i8* %out_uint8_t, align 1 br label %return return: ; preds = %entry ret void } define <8 x i8> @vset_lane8(<8 x i8>* %A, i8 %B) nounwind { ;CHECK-LABEL: vset_lane8: ;CHECK: vmov.8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = insertelement <8 x i8> %tmp1, i8 %B, i32 1 ret <8 x i8> %tmp2 } define <4 x i16> @vset_lane16(<4 x i16>* %A, i16 %B) nounwind { ;CHECK-LABEL: vset_lane16: ;CHECK: vmov.16 %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = insertelement <4 x i16> %tmp1, i16 %B, i32 1 ret <4 x i16> %tmp2 } define <2 x i32> @vset_lane32(<2 x i32>* %A, i32 %B) nounwind { ;CHECK-LABEL: vset_lane32: ;CHECK: vmov.32 %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = insertelement <2 x i32> %tmp1, i32 %B, i32 1 ret <2 x i32> %tmp2 } define <16 x i8> @vsetQ_lane8(<16 x i8>* %A, i8 %B) nounwind { ;CHECK-LABEL: vsetQ_lane8: ;CHECK: vmov.8 %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = insertelement <16 x i8> %tmp1, i8 %B, i32 1 ret <16 x i8> %tmp2 } define <8 x i16> @vsetQ_lane16(<8 x i16>* %A, i16 %B) nounwind { ;CHECK-LABEL: vsetQ_lane16: ;CHECK: vmov.16 %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = insertelement <8 x i16> %tmp1, i16 %B, i32 1 ret <8 x i16> %tmp2 } define <4 x i32> @vsetQ_lane32(<4 x i32>* %A, i32 %B) nounwind { ;CHECK-LABEL: vsetQ_lane32: ;CHECK: vmov.32 d{{.*}}[1], r1 %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = insertelement <4 x i32> %tmp1, i32 %B, i32 1 ret <4 x i32> %tmp2 } define arm_aapcs_vfpcc <2 x float> @test_vset_lanef32(float %arg0_float32_t, <2 x float> %arg1_float32x2_t) nounwind { ;CHECK-LABEL: test_vset_lanef32: ;CHECK: vmov.f32 s3, s0 ;CHECK: vmov.f64 d0, d1 entry: %0 = insertelement <2 x float> %arg1_float32x2_t, float %arg0_float32_t, i32 1 ; <<2 x float>> [#uses=1] ret <2 x float> %0 } ; The llvm extractelement instruction does not require that the lane number ; be an immediate constant. Make sure a variable lane number is handled. define i32 @vget_variable_lanes8(<8 x i8>* %A, i32 %B) nounwind { %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = extractelement <8 x i8> %tmp1, i32 %B %tmp3 = sext i8 %tmp2 to i32 ret i32 %tmp3 } define i32 @vgetQ_variable_lanei32(<4 x i32>* %A, i32 %B) nounwind { %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = add <4 x i32> %tmp1, %tmp1 %tmp3 = extractelement <4 x i32> %tmp2, i32 %B ret i32 %tmp3 }