; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s define <8 x i8> @vcges8(<8 x i8>* %A, <8 x i8>* %B) nounwind { ;CHECK-LABEL: vcges8: ;CHECK: vcge.s8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = icmp sge <8 x i8> %tmp1, %tmp2 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> ret <8 x i8> %tmp4 } define <4 x i16> @vcges16(<4 x i16>* %A, <4 x i16>* %B) nounwind { ;CHECK-LABEL: vcges16: ;CHECK: vcge.s16 %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %tmp3 = icmp sge <4 x i16> %tmp1, %tmp2 %tmp4 = sext <4 x i1> %tmp3 to <4 x i16> ret <4 x i16> %tmp4 } define <2 x i32> @vcges32(<2 x i32>* %A, <2 x i32>* %B) nounwind { ;CHECK-LABEL: vcges32: ;CHECK: vcge.s32 %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = load <2 x i32>, <2 x i32>* %B %tmp3 = icmp sge <2 x i32> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> ret <2 x i32> %tmp4 } define <8 x i8> @vcgeu8(<8 x i8>* %A, <8 x i8>* %B) nounwind { ;CHECK-LABEL: vcgeu8: ;CHECK: vcge.u8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = icmp uge <8 x i8> %tmp1, %tmp2 %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> ret <8 x i8> %tmp4 } define <4 x i16> @vcgeu16(<4 x i16>* %A, <4 x i16>* %B) nounwind { ;CHECK-LABEL: vcgeu16: ;CHECK: vcge.u16 %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %tmp3 = icmp uge <4 x i16> %tmp1, %tmp2 %tmp4 = sext <4 x i1> %tmp3 to <4 x i16> ret <4 x i16> %tmp4 } define <2 x i32> @vcgeu32(<2 x i32>* %A, <2 x i32>* %B) nounwind { ;CHECK-LABEL: vcgeu32: ;CHECK: vcge.u32 %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = load <2 x i32>, <2 x i32>* %B %tmp3 = icmp uge <2 x i32> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> ret <2 x i32> %tmp4 } define <2 x i32> @vcgef32(<2 x float>* %A, <2 x float>* %B) nounwind { ;CHECK-LABEL: vcgef32: ;CHECK: vcge.f32 %tmp1 = load <2 x float>, <2 x float>* %A %tmp2 = load <2 x float>, <2 x float>* %B %tmp3 = fcmp oge <2 x float> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i32> ret <2 x i32> %tmp4 } define <16 x i8> @vcgeQs8(<16 x i8>* %A, <16 x i8>* %B) nounwind { ;CHECK-LABEL: vcgeQs8: ;CHECK: vcge.s8 %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = icmp sge <16 x i8> %tmp1, %tmp2 %tmp4 = sext <16 x i1> %tmp3 to <16 x i8> ret <16 x i8> %tmp4 } define <8 x i16> @vcgeQs16(<8 x i16>* %A, <8 x i16>* %B) nounwind { ;CHECK-LABEL: vcgeQs16: ;CHECK: vcge.s16 %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = load <8 x i16>, <8 x i16>* %B %tmp3 = icmp sge <8 x i16> %tmp1, %tmp2 %tmp4 = sext <8 x i1> %tmp3 to <8 x i16> ret <8 x i16> %tmp4 } define <4 x i32> @vcgeQs32(<4 x i32>* %A, <4 x i32>* %B) nounwind { ;CHECK-LABEL: vcgeQs32: ;CHECK: vcge.s32 %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = load <4 x i32>, <4 x i32>* %B %tmp3 = icmp sge <4 x i32> %tmp1, %tmp2 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> ret <4 x i32> %tmp4 } define <16 x i8> @vcgeQu8(<16 x i8>* %A, <16 x i8>* %B) nounwind { ;CHECK-LABEL: vcgeQu8: ;CHECK: vcge.u8 %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = load <16 x i8>, <16 x i8>* %B %tmp3 = icmp uge <16 x i8> %tmp1, %tmp2 %tmp4 = sext <16 x i1> %tmp3 to <16 x i8> ret <16 x i8> %tmp4 } define <8 x i16> @vcgeQu16(<8 x i16>* %A, <8 x i16>* %B) nounwind { ;CHECK-LABEL: vcgeQu16: ;CHECK: vcge.u16 %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = load <8 x i16>, <8 x i16>* %B %tmp3 = icmp uge <8 x i16> %tmp1, %tmp2 %tmp4 = sext <8 x i1> %tmp3 to <8 x i16> ret <8 x i16> %tmp4 } define <4 x i32> @vcgeQu32(<4 x i32>* %A, <4 x i32>* %B) nounwind { ;CHECK-LABEL: vcgeQu32: ;CHECK: vcge.u32 %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = load <4 x i32>, <4 x i32>* %B %tmp3 = icmp uge <4 x i32> %tmp1, %tmp2 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> ret <4 x i32> %tmp4 } define <4 x i32> @vcgeQf32(<4 x float>* %A, <4 x float>* %B) nounwind { ;CHECK-LABEL: vcgeQf32: ;CHECK: vcge.f32 %tmp1 = load <4 x float>, <4 x float>* %A %tmp2 = load <4 x float>, <4 x float>* %B %tmp3 = fcmp oge <4 x float> %tmp1, %tmp2 %tmp4 = sext <4 x i1> %tmp3 to <4 x i32> ret <4 x i32> %tmp4 } define <2 x i32> @vacgef32(<2 x float>* %A, <2 x float>* %B) nounwind { ;CHECK-LABEL: vacgef32: ;CHECK: vacge.f32 %tmp1 = load <2 x float>, <2 x float>* %A %tmp2 = load <2 x float>, <2 x float>* %B %tmp3 = call <2 x i32> @llvm.arm.neon.vacge.v2i32.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) ret <2 x i32> %tmp3 } define <4 x i32> @vacgeQf32(<4 x float>* %A, <4 x float>* %B) nounwind { ;CHECK-LABEL: vacgeQf32: ;CHECK: vacge.f32 %tmp1 = load <4 x float>, <4 x float>* %A %tmp2 = load <4 x float>, <4 x float>* %B %tmp3 = call <4 x i32> @llvm.arm.neon.vacge.v4i32.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) ret <4 x i32> %tmp3 } declare <2 x i32> @llvm.arm.neon.vacge.v2i32.v2f32(<2 x float>, <2 x float>) nounwind readnone declare <4 x i32> @llvm.arm.neon.vacge.v4i32.v4f32(<4 x float>, <4 x float>) nounwind readnone define <8 x i8> @vcgei8Z(<8 x i8>* %A) nounwind { ;CHECK-LABEL: vcgei8Z: ;CHECK-NOT: vmov ;CHECK-NOT: vmvn ;CHECK: vcge.s8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp3 = icmp sge <8 x i8> %tmp1, <i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0> %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> ret <8 x i8> %tmp4 } define <8 x i8> @vclei8Z(<8 x i8>* %A) nounwind { ;CHECK-LABEL: vclei8Z: ;CHECK-NOT: vmov ;CHECK-NOT: vmvn ;CHECK: vcle.s8 %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp3 = icmp sle <8 x i8> %tmp1, <i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0> %tmp4 = sext <8 x i1> %tmp3 to <8 x i8> ret <8 x i8> %tmp4 } ; Radar 8782191 ; Floating-point comparisons against zero produce results with integer ; elements, not floating-point elements. define void @test_vclez_fp() nounwind optsize { ;CHECK-LABEL: test_vclez_fp: ;CHECK: vcle.f32 entry: %0 = fcmp ole <4 x float> undef, zeroinitializer %1 = sext <4 x i1> %0 to <4 x i16> %2 = add <4 x i16> %1, zeroinitializer %3 = shufflevector <4 x i16> %2, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %4 = add <8 x i16> %3, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1> %5 = trunc <8 x i16> %4 to <8 x i8> tail call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* undef, <8 x i8> %5, i32 1) unreachable } declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind