; RUN: llc -mtriple=arm-eabi -mattr=+neon -lower-interleaved-accesses=true < %s | FileCheck %s -check-prefix=NEON ; RUN: llc -mtriple=arm-eabi -mattr=-neon -lower-interleaved-accesses=true < %s | FileCheck %s -check-prefix=NONEON ; NEON-LABEL: load_factor2: ; NEON: vld2.8 {d16, d17}, [r0] ; NONEON-LABEL: load_factor2: ; NONEON-NOT: vld2 define <8 x i8> @load_factor2(<16 x i8>* %ptr) { %wide.vec = load <16 x i8>, <16 x i8>* %ptr, align 4 %strided.v0 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> %strided.v1 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> %add = add nsw <8 x i8> %strided.v0, %strided.v1 ret <8 x i8> %add } ; NEON-LABEL: load_factor3: ; NEON: vld3.32 {d16, d17, d18}, [r0] ; NONEON-LABEL: load_factor3: ; NONEON-NOT: vld3 define <2 x i32> @load_factor3(i32* %ptr) { %base = bitcast i32* %ptr to <6 x i32>* %wide.vec = load <6 x i32>, <6 x i32>* %base, align 4 %strided.v2 = shufflevector <6 x i32> %wide.vec, <6 x i32> undef, <2 x i32> <i32 2, i32 5> %strided.v1 = shufflevector <6 x i32> %wide.vec, <6 x i32> undef, <2 x i32> <i32 1, i32 4> %add = add nsw <2 x i32> %strided.v2, %strided.v1 ret <2 x i32> %add } ; NEON-LABEL: load_factor4: ; NEON: vld4.32 {d16, d18, d20, d22}, [r0]! ; NEON: vld4.32 {d17, d19, d21, d23}, [r0] ; NONEON-LABEL: load_factor4: ; NONEON-NOT: vld4 define <4 x i32> @load_factor4(i32* %ptr) { %base = bitcast i32* %ptr to <16 x i32>* %wide.vec = load <16 x i32>, <16 x i32>* %base, align 4 %strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 8, i32 12> %strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 10, i32 14> %add = add nsw <4 x i32> %strided.v0, %strided.v2 ret <4 x i32> %add } ; NEON-LABEL: store_factor2: ; NEON: vst2.8 {d16, d17}, [r0] ; NONEON-LABEL: store_factor2: ; NONEON-NOT: vst2 define void @store_factor2(<16 x i8>* %ptr, <8 x i8> %v0, <8 x i8> %v1) { %interleaved.vec = shufflevector <8 x i8> %v0, <8 x i8> %v1, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> store <16 x i8> %interleaved.vec, <16 x i8>* %ptr, align 4 ret void } ; NEON-LABEL: store_factor3: ; NEON: vst3.32 {d16, d18, d20}, [r0]! ; NEON: vst3.32 {d17, d19, d21}, [r0] ; NONEON-LABEL: store_factor3: ; NONEON-NOT: vst3.32 define void @store_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) { %base = bitcast i32* %ptr to <12 x i32>* %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11> store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4 ret void } ; NEON-LABEL: store_factor4: ; NEON: vst4.32 {d16, d18, d20, d22}, [r0]! ; NEON: vst4.32 {d17, d19, d21, d23}, [r0] ; NONEON-LABEL: store_factor4: ; NONEON-NOT: vst4 define void @store_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) { %base = bitcast i32* %ptr to <16 x i32>* %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15> store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4 ret void } ; The following cases test that interleaved access of pointer vectors can be ; matched to ldN/stN instruction. ; NEON-LABEL: load_ptrvec_factor2: ; NEON: vld2.32 {d16, d17}, [r0] ; NONEON-LABEL: load_ptrvec_factor2: ; NONEON-NOT: vld2 define <2 x i32*> @load_ptrvec_factor2(i32** %ptr) { %base = bitcast i32** %ptr to <4 x i32*>* %wide.vec = load <4 x i32*>, <4 x i32*>* %base, align 4 %strided.v0 = shufflevector <4 x i32*> %wide.vec, <4 x i32*> undef, <2 x i32> <i32 0, i32 2> ret <2 x i32*> %strided.v0 } ; NEON-LABEL: load_ptrvec_factor3: ; NEON: vld3.32 {d16, d17, d18}, [r0] ; NONEON-LABEL: load_ptrvec_factor3: ; NONEON-NOT: vld3 define void @load_ptrvec_factor3(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) { %base = bitcast i32** %ptr to <6 x i32*>* %wide.vec = load <6 x i32*>, <6 x i32*>* %base, align 4 %strided.v2 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 2, i32 5> store <2 x i32*> %strided.v2, <2 x i32*>* %ptr1 %strided.v1 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 1, i32 4> store <2 x i32*> %strided.v1, <2 x i32*>* %ptr2 ret void } ; NEON-LABEL: load_ptrvec_factor4: ; NEON: vld4.32 {d16, d17, d18, d19}, [r0] ; NONEON-LABEL: load_ptrvec_factor4: ; NONEON-NOT: vld4 define void @load_ptrvec_factor4(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) { %base = bitcast i32** %ptr to <8 x i32*>* %wide.vec = load <8 x i32*>, <8 x i32*>* %base, align 4 %strided.v1 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 1, i32 5> %strided.v3 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 3, i32 7> store <2 x i32*> %strided.v1, <2 x i32*>* %ptr1 store <2 x i32*> %strided.v3, <2 x i32*>* %ptr2 ret void } ; NEON-LABEL: store_ptrvec_factor2: ; NEON: vst2.32 {d16, d17}, [r0] ; NONEON-LABEL: store_ptrvec_factor2: ; NONEON-NOT: vst2 define void @store_ptrvec_factor2(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1) { %base = bitcast i32** %ptr to <4 x i32*>* %interleaved.vec = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 2, i32 1, i32 3> store <4 x i32*> %interleaved.vec, <4 x i32*>* %base, align 4 ret void } ; NEON-LABEL: store_ptrvec_factor3: ; NEON: vst3.32 {d16, d17, d18}, [r0] ; NONEON-LABEL: store_ptrvec_factor3: ; NONEON-NOT: vst3 define void @store_ptrvec_factor3(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2) { %base = bitcast i32** %ptr to <6 x i32*>* %v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %v2_u = shufflevector <2 x i32*> %v2, <2 x i32*> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_u, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5> store <6 x i32*> %interleaved.vec, <6 x i32*>* %base, align 4 ret void } ; NEON-LABEL: store_ptrvec_factor4: ; NEON: vst4.32 {d16, d17, d18, d19}, [r0] ; NONEON-LABEL: store_ptrvec_factor4: ; NONEON-NOT: vst4 define void @store_ptrvec_factor4(i32* %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2, <2 x i32*> %v3) { %base = bitcast i32* %ptr to <8 x i32*>* %v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %v2_v3 = shufflevector <2 x i32*> %v2, <2 x i32*> %v3, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_v3, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 1, i32 3, i32 5, i32 7> store <8 x i32*> %interleaved.vec, <8 x i32*>* %base, align 4 ret void } ; Following cases check that shuffle maskes with undef indices can be matched ; into ldN/stN instruction. ; NEON-LABEL: load_undef_mask_factor2: ; NEON: vld2.32 {d16, d17, d18, d19}, [r0] ; NONEON-LABEL: load_undef_mask_factor2: ; NONEON-NOT: vld2 define <4 x i32> @load_undef_mask_factor2(i32* %ptr) { %base = bitcast i32* %ptr to <8 x i32>* %wide.vec = load <8 x i32>, <8 x i32>* %base, align 4 %strided.v0 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 6> %strided.v1 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 7> %add = add nsw <4 x i32> %strided.v0, %strided.v1 ret <4 x i32> %add } ; NEON-LABEL: load_undef_mask_factor3: ; NEON: vld3.32 {d16, d18, d20}, [r0]! ; NEON: vld3.32 {d17, d19, d21}, [r0] ; NONEON-LABEL: load_undef_mask_factor3: ; NONEON-NOT: vld3 define <4 x i32> @load_undef_mask_factor3(i32* %ptr) { %base = bitcast i32* %ptr to <12 x i32>* %wide.vec = load <12 x i32>, <12 x i32>* %base, align 4 %strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 undef, i32 undef> %strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10> %add = add nsw <4 x i32> %strided.v2, %strided.v1 ret <4 x i32> %add } ; NEON-LABEL: load_undef_mask_factor4: ; NEON: vld4.32 {d16, d18, d20, d22}, [r0]! ; NEON: vld4.32 {d17, d19, d21, d23}, [r0] ; NONEON-LABEL: load_undef_mask_factor4: ; NONEON-NOT: vld4 define <4 x i32> @load_undef_mask_factor4(i32* %ptr) { %base = bitcast i32* %ptr to <16 x i32>* %wide.vec = load <16 x i32>, <16 x i32>* %base, align 4 %strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 undef, i32 undef> %strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 undef, i32 undef> %add = add nsw <4 x i32> %strided.v0, %strided.v2 ret <4 x i32> %add } ; NEON-LABEL: store_undef_mask_factor2: ; NEON: vst2.32 {d16, d17, d18, d19}, [r0] ; NONEON-LABEL: store_undef_mask_factor2: ; NONEON-NOT: vst2 define void @store_undef_mask_factor2(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1) { %base = bitcast i32* %ptr to <8 x i32>* %interleaved.vec = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 6, i32 3, i32 7> store <8 x i32> %interleaved.vec, <8 x i32>* %base, align 4 ret void } ; NEON-LABEL: store_undef_mask_factor3: ; NEON: vst3.32 {d16, d18, d20}, [r0]! ; NEON: vst3.32 {d17, d19, d21}, [r0] ; NONEON-LABEL: store_undef_mask_factor3: ; NONEON-NOT: vst3 define void @store_undef_mask_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) { %base = bitcast i32* %ptr to <12 x i32>* %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 undef, i32 1, i32 undef, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11> store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4 ret void } ; NEON-LABEL: store_undef_mask_factor4: ; NEON: vst4.32 {d16, d18, d20, d22}, [r0]! ; NEON: vst4.32 {d17, d19, d21, d23}, [r0] ; NONEON-LABEL: store_undef_mask_factor4: ; NONEON-NOT: vst4 define void @store_undef_mask_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) { %base = bitcast i32* %ptr to <16 x i32>* %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 undef, i32 undef, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15> store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4 ret void } ; The following test cases check that address spaces are properly handled ; NEON-LABEL: load_address_space ; NEON: vld3.32 ; NONEON-LABEL: load_address_space ; NONEON-NOT: vld3 define void @load_address_space(<4 x i32> addrspace(1)* %A, <2 x i32>* %B) { %tmp = load <4 x i32>, <4 x i32> addrspace(1)* %A %interleaved = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 3> store <2 x i32> %interleaved, <2 x i32>* %B ret void } ; NEON-LABEL: store_address_space ; NEON: vst2.32 ; NONEON-LABEL: store_address_space ; NONEON-NOT: vst2 define void @store_address_space(<2 x i32>* %A, <2 x i32>* %B, <4 x i32> addrspace(1)* %C) { %tmp0 = load <2 x i32>, <2 x i32>* %A %tmp1 = load <2 x i32>, <2 x i32>* %B %interleaved = shufflevector <2 x i32> %tmp0, <2 x i32> %tmp1, <4 x i32> <i32 0, i32 2, i32 1, i32 3> store <4 x i32> %interleaved, <4 x i32> addrspace(1)* %C ret void } ; Check that we do something sane with illegal types. ; NEON-LABEL: load_illegal_factor2: ; NEON: BB#0: ; NEON-NEXT: vld1.64 {d16, d17}, [r0:128] ; NEON-NEXT: vuzp.32 q8, {{.*}} ; NEON-NEXT: vmov r0, r1, d16 ; NEON-NEXT: vmov r2, r3, {{.*}} ; NEON-NEXT: mov pc, lr ; NONEON-LABEL: load_illegal_factor2: ; NONEON: BB#0: ; NONEON-NEXT: ldr [[ELT0:r[0-9]+]], [r0] ; NONEON-NEXT: ldr r1, [r0, #8] ; NONEON-NEXT: mov r0, [[ELT0]] ; NONEON-NEXT: mov pc, lr define <3 x float> @load_illegal_factor2(<3 x float>* %p) nounwind { %tmp1 = load <3 x float>, <3 x float>* %p, align 16 %tmp2 = shufflevector <3 x float> %tmp1, <3 x float> undef, <3 x i32> <i32 0, i32 2, i32 undef> ret <3 x float> %tmp2 } ; This lowering isn't great, but it's at least correct. ; NEON-LABEL: store_illegal_factor2: ; NEON: BB#0: ; NEON-NEXT: vldr d17, [sp] ; NEON-NEXT: vmov d16, r2, r3 ; NEON-NEXT: vuzp.32 q8, {{.*}} ; NEON-NEXT: vstr d16, [r0] ; NEON-NEXT: mov pc, lr ; NONEON-LABEL: store_illegal_factor2: ; NONEON: BB#0: ; NONEON-NEXT: stm r0, {r1, r3} ; NONEON-NEXT: mov pc, lr define void @store_illegal_factor2(<3 x float>* %p, <3 x float> %v) nounwind { %tmp1 = shufflevector <3 x float> %v, <3 x float> undef, <3 x i32> <i32 0, i32 2, i32 undef> store <3 x float> %tmp1, <3 x float>* %p, align 16 ret void } ; NEON-LABEL: load_factor2_with_extract_user: ; NEON: vld2.32 {d16, d17, d18, d19}, [r0:64] ; NEON: vmov.32 r0, d16[1] ; NONEON-LABEL: load_factor2_with_extract_user: ; NONEON-NOT: vld2 define i32 @load_factor2_with_extract_user(<8 x i32>* %a) { %1 = load <8 x i32>, <8 x i32>* %a, align 8 %2 = shufflevector <8 x i32> %1, <8 x i32> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %3 = extractelement <8 x i32> %1, i32 2 ret i32 %3 }