#ifndef __BO_H_INCLUDED__ #define __BO_H_INCLUDED__ #include <stdint.h> struct sp_dev; struct sp_bo { struct sp_dev *dev; uint32_t width; uint32_t height; uint32_t depth; uint32_t bpp; uint32_t format; uint32_t flags; uint32_t fb_id; uint32_t handle; void *map_addr; uint32_t pitch; uint32_t size; }; struct sp_bo *create_sp_bo(struct sp_dev *dev, uint32_t width, uint32_t height, uint32_t depth, uint32_t format, uint32_t flags); void fill_bo(struct sp_bo *bo, uint8_t a, uint8_t r, uint8_t g, uint8_t b); void draw_rect(struct sp_bo *bo, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint8_t a, uint8_t r, uint8_t g, uint8_t b); void free_sp_bo(struct sp_bo *bo); #endif /* __BO_H_INCLUDED__ */