// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains utility functions and classes that help the // implementation, and management of the Callback objects. #ifndef BASE_CALLBACK_INTERNAL_H_ #define BASE_CALLBACK_INTERNAL_H_ #include "base/atomic_ref_count.h" #include "base/base_export.h" #include "base/callback_forward.h" #include "base/macros.h" #include "base/memory/ref_counted.h" namespace base { namespace internal { template <CopyMode copy_mode> class CallbackBase; // BindStateBase is used to provide an opaque handle that the Callback // class can use to represent a function object with bound arguments. It // behaves as an existential type that is used by a corresponding // DoInvoke function to perform the function execution. This allows // us to shield the Callback class from the types of the bound argument via // "type erasure." // At the base level, the only task is to add reference counting data. Don't use // RefCountedThreadSafe since it requires the destructor to be a virtual method. // Creating a vtable for every BindState template instantiation results in a lot // of bloat. Its only task is to call the destructor which can be done with a // function pointer. class BindStateBase { protected: explicit BindStateBase(void (*destructor)(BindStateBase*)) : ref_count_(0), destructor_(destructor) {} ~BindStateBase() = default; private: friend class scoped_refptr<BindStateBase>; template <CopyMode copy_mode> friend class CallbackBase; void AddRef(); void Release(); AtomicRefCount ref_count_; // Pointer to a function that will properly destroy |this|. void (*destructor_)(BindStateBase*); DISALLOW_COPY_AND_ASSIGN(BindStateBase); }; // Holds the Callback methods that don't require specialization to reduce // template bloat. // CallbackBase<MoveOnly> is a direct base class of MoveOnly callbacks, and // CallbackBase<Copyable> uses CallbackBase<MoveOnly> for its implementation. template <> class BASE_EXPORT CallbackBase<CopyMode::MoveOnly> { public: CallbackBase(CallbackBase&& c); CallbackBase& operator=(CallbackBase&& c); // Returns true if Callback is null (doesn't refer to anything). bool is_null() const { return bind_state_.get() == NULL; } explicit operator bool() const { return !is_null(); } // Returns the Callback into an uninitialized state. void Reset(); protected: // In C++, it is safe to cast function pointers to function pointers of // another type. It is not okay to use void*. We create a InvokeFuncStorage // that that can store our function pointer, and then cast it back to // the original type on usage. using InvokeFuncStorage = void(*)(); // Returns true if this callback equals |other|. |other| may be null. bool EqualsInternal(const CallbackBase& other) const; // Allow initializing of |bind_state_| via the constructor to avoid default // initialization of the scoped_refptr. We do not also initialize // |polymorphic_invoke_| here because doing a normal assignment in the // derived Callback templates makes for much nicer compiler errors. explicit CallbackBase(BindStateBase* bind_state); // Force the destructor to be instantiated inside this translation unit so // that our subclasses will not get inlined versions. Avoids more template // bloat. ~CallbackBase(); scoped_refptr<BindStateBase> bind_state_; InvokeFuncStorage polymorphic_invoke_ = nullptr; }; // CallbackBase<Copyable> is a direct base class of Copyable Callbacks. template <> class BASE_EXPORT CallbackBase<CopyMode::Copyable> : public CallbackBase<CopyMode::MoveOnly> { public: CallbackBase(const CallbackBase& c); CallbackBase(CallbackBase&& c); CallbackBase& operator=(const CallbackBase& c); CallbackBase& operator=(CallbackBase&& c); protected: explicit CallbackBase(BindStateBase* bind_state) : CallbackBase<CopyMode::MoveOnly>(bind_state) {} ~CallbackBase() {} }; extern template class CallbackBase<CopyMode::MoveOnly>; extern template class CallbackBase<CopyMode::Copyable>; } // namespace internal } // namespace base #endif // BASE_CALLBACK_INTERNAL_H_