#ifndef FIO_RAND_H #define FIO_RAND_H #define FRAND_MAX (-1U) struct frand_state { unsigned int s1, s2, s3; }; static inline void frand_copy(struct frand_state *dst, struct frand_state *src) { dst->s1 = src->s1; dst->s2 = src->s2; dst->s3 = src->s3; } static inline unsigned int __rand(struct frand_state *state) { #define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b) state->s1 = TAUSWORTHE(state->s1, 13, 19, 4294967294UL, 12); state->s2 = TAUSWORTHE(state->s2, 2, 25, 4294967288UL, 4); state->s3 = TAUSWORTHE(state->s3, 3, 11, 4294967280UL, 17); return (state->s1 ^ state->s2 ^ state->s3); } extern void init_rand(struct frand_state *); extern void init_rand_seed(struct frand_state *, unsigned int seed); extern void __fill_random_buf(void *buf, unsigned int len, unsigned long seed); extern unsigned long fill_random_buf(struct frand_state *, void *buf, unsigned int len); extern void __fill_random_buf_percentage(unsigned long, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int); extern unsigned long fill_random_buf_percentage(struct frand_state *, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int); extern void fill_pattern(void *p, unsigned int len, char *pattern, unsigned int pattern_bytes); #endif