// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 1999, 2003 // // Demonstration of unary function-object based operations // // Reads the multi-frame file "smile_anim.miff" and writes a // flipped and morphed version to "flip_out.miff". // #include <Magick++.h> #include <string> #include <iostream> #include <list> #include <algorithm> using namespace std; using namespace Magick; int main( int /*argc*/, char ** argv) { // Initialize ImageMagick install location for Windows InitializeMagick(*argv); try { string srcdir(""); if(getenv("SRCDIR") != 0) srcdir = getenv("SRCDIR"); // Read images into STL list list<Image> imageList; readImages( &imageList, srcdir + "smile_anim.miff" ); // cout << "Total scenes: " << imageList.size() << endl; // Flip images for_each( imageList.begin(), imageList.end(), flipImage() ); // Create a morphed version, adding three frames between each // existing frame. list<Image> morphed; morphImages( &morphed, imageList.begin(), imageList.end(), 3 ); // Write out images cout << "Writing image \"flip_out.miff\" ..." << endl; writeImages( morphed.begin(), morphed.end(), "flip_out.miff" ); } catch( exception &error_ ) { cout << "Caught exception: " << error_.what() << endl; return 1; } return 0; }