/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup Camera * @{ */ /** * @file NdkCameraDevice.h */ /* * This file defines an NDK API. * Do not remove methods. * Do not change method signatures. * Do not change the value of constants. * Do not change the size of any of the classes defined in here. * Do not reference types that are not part of the NDK. * Do not #include files that aren't part of the NDK. */ #include <android/native_window.h> #include "NdkCameraError.h" #include "NdkCaptureRequest.h" #include "NdkCameraCaptureSession.h" #ifndef _NDK_CAMERA_DEVICE_H #define _NDK_CAMERA_DEVICE_H #ifdef __cplusplus extern "C" { #endif /** * ACameraDevice is opaque type that provides access to a camera device. * * A pointer can be obtained using {@link ACameraManager_openCamera} method. */ typedef struct ACameraDevice ACameraDevice; /// Enum for ACameraDevice_ErrorStateCallback error code enum { /** * The camera device is in use already. */ ERROR_CAMERA_IN_USE = 1, /** * The system-wide limit for number of open cameras or camera resources has * been reached, and more camera devices cannot be opened until previous * instances are closed. */ ERROR_MAX_CAMERAS_IN_USE = 2, /** * The camera is disabled due to a device policy, and cannot be opened. */ ERROR_CAMERA_DISABLED = 3, /** * The camera device has encountered a fatal error. * <p>The camera device needs to be re-opened to be used again.</p> */ ERROR_CAMERA_DEVICE = 4, /** * The camera service has encountered a fatal error. * <p>The Android device may need to be shut down and restarted to restore * camera function, or there may be a persistent hardware problem. * An attempt at recovery may be possible by closing the * CameraDevice and the CameraManager, and trying to acquire all resources * again from scratch.</p> */ ERROR_CAMERA_SERVICE = 5 }; /** * Camera device state callbacks to be used in {@link ACameraDevice_stateCallbacks}. * * @param context The optional context in {@link ACameraDevice_stateCallbacks} will be * passed to this callback. * @param device The {@link ACameraDevice} that is being disconnected. */ typedef void (*ACameraDevice_StateCallback)(void* context, ACameraDevice* device); /** * Camera device error state callbacks to be used in {@link ACameraDevice_stateCallbacks}. * * @param context The optional context in {@link ACameraDevice_stateCallbacks} will be * passed to this callback. * @param device The {@link ACameraDevice} that is being disconnected. * @param error The error code describes the cause of this error callback. See the folowing * links for more detail. * * @see ERROR_CAMERA_IN_USE * @see ERROR_MAX_CAMERAS_IN_USE * @see ERROR_CAMERA_DISABLED * @see ERROR_CAMERA_DEVICE * @see ERROR_CAMERA_SERVICE */ typedef void (*ACameraDevice_ErrorStateCallback)(void* context, ACameraDevice* device, int error); typedef struct ACameraDevice_StateCallbacks { /// optional application context. void* context; /** * The function is called when a camera device is no longer available for use. * * <p>Any attempt to call API methods on this ACameraDevice will return * {@link ACAMERA_ERROR_CAMERA_DISCONNECTED}. The disconnection could be due to a * change in security policy or permissions; the physical disconnection * of a removable camera device; or the camera being needed for a * higher-priority camera API client.</p> * * <p>Application should clean up the camera with {@link ACameraDevice_close} after * this happens, as it is not recoverable until the camera can be opened * again.</p> * */ ACameraDevice_StateCallback onDisconnected; /** * The function called when a camera device has encountered a serious error. * * <p>This indicates a failure of the camera device or camera service in some way. * Any attempt to call API methods on this ACameraDevice in the future will return * {@link ACAMERA_ERROR_CAMERA_DISCONNECTED}.</p> * * <p>There may still be capture completion or camera stream callbacks that will be called * after this error is received.</p> * * <p>Application should clean up the camera with {@link ACameraDevice_close} after this * happens. Further attempts at recovery are error-code specific.</p> * */ ACameraDevice_ErrorStateCallback onError; } ACameraDevice_stateCallbacks; /** * Close the connection and free this ACameraDevice synchronously. Access to the ACameraDevice * after calling this method will cause a crash. * * <p>After this call, all calls to the active ACameraCaptureSession associated to this * ACameraDevice will return {@link ACAMERA_ERROR_SESSION_CLOSED} except for calls to * {@link ACameraCaptureSession_close}.</p> * * <p>This method will stop all repeating captures sent via * {@link ACameraCaptureSession_setRepeatingRequest} and block until all capture requests sent via * {@link ACameraCaptureSession_capture} is complete. Once the method returns, the camera device * will be removed from memory and access to the closed camera device pointer will cause a crash.</p> * * @param device the camera device to be closed * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if device is NULL.</li></ul> */ camera_status_t ACameraDevice_close(ACameraDevice* device); /** * Return the camera id associated with this camera device. * * @param device the camera device to be closed * * @return camera ID string. The returned string is managed by framework and should not be * delete/free by the application. Also the returned string must not be used after the device * has been closed. */ const char* ACameraDevice_getId(const ACameraDevice* device); typedef enum { /** * Create a request suitable for a camera preview window. Specifically, this * means that high frame rate is given priority over the highest-quality * post-processing. These requests would normally be used with the * {@link ACameraCaptureSession_setRepeatingRequest} method. * This template is guaranteed to be supported on all camera devices. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_PREVIEW = 1, /** * Create a request suitable for still image capture. Specifically, this * means prioritizing image quality over frame rate. These requests would * commonly be used with the {@link ACameraCaptureSession_capture} method. * This template is guaranteed to be supported on all camera devices. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_STILL_CAPTURE = 2, /** * Create a request suitable for video recording. Specifically, this means * that a stable frame rate is used, and post-processing is set for * recording quality. These requests would commonly be used with the * {@link ACameraCaptureSession_setRepeatingRequest} method. * This template is guaranteed to be supported on all camera devices. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_RECORD = 3, /** * Create a request suitable for still image capture while recording * video. Specifically, this means maximizing image quality without * disrupting the ongoing recording. These requests would commonly be used * with the {@link ACameraCaptureSession_capture} method while a request based on * {@link TEMPLATE_RECORD} is is in use with {@link ACameraCaptureSession_setRepeatingRequest}. * This template is guaranteed to be supported on all camera devices. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_VIDEO_SNAPSHOT = 4, /** * Create a request suitable for zero shutter lag still capture. This means * means maximizing image quality without compromising preview frame rate. * AE/AWB/AF should be on auto mode. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_ZERO_SHUTTER_LAG = 5, /** * A basic template for direct application control of capture * parameters. All automatic control is disabled (auto-exposure, auto-white * balance, auto-focus), and post-processing parameters are set to preview * quality. The manual capture parameters (exposure, sensitivity, and so on) * are set to reasonable defaults, but should be overriden by the * application depending on the intended use case. * This template is guaranteed to be supported on camera devices that support the * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_MANUAL_SENSOR} capability. * * @see ACameraDevice_createCaptureRequest */ TEMPLATE_MANUAL = 6, } ACameraDevice_request_template; /** * Create a ACaptureRequest for capturing images, initialized with template * for a target use case. * * <p>The settings are chosen to be the best options for this camera device, * so it is not recommended to reuse the same request for a different camera device.</p> * * @param device the camera device of interest * @param templateId the type of capture request to be created. * See {@link ACameraDevice_request_template}. * @param request the output request will be stored here if the method call succeeds. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds. The created capture request will be * filled in request argument.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if device or request is NULL, templateId * is undefined or camera device does not support requested template. * </li> * <li>{@link ACAMERA_ERROR_CAMERA_DISCONNECTED} if the camera device is closed.</li> * <li>{@link ACAMERA_ERROR_CAMERA_DEVICE} if the camera device encounters fatal error.</li> * <li>{@link ACAMERA_ERROR_CAMERA_SERVICE} if the camera service encounters fatal error.</li> * <li>{@link ACAMERA_ERROR_UNKNOWN} if the method fails for some other reasons.</li></ul> * * @see TEMPLATE_PREVIEW * @see TEMPLATE_RECORD * @see TEMPLATE_STILL_CAPTURE * @see TEMPLATE_VIDEO_SNAPSHOT * @see TEMPLATE_MANUAL */ camera_status_t ACameraDevice_createCaptureRequest( const ACameraDevice* device, ACameraDevice_request_template templateId, /*out*/ACaptureRequest** request); typedef struct ACaptureSessionOutputContainer ACaptureSessionOutputContainer; typedef struct ACaptureSessionOutput ACaptureSessionOutput; /** * Create a capture session output container. * * <p>The container is used in {@link ACameraDevice_createCaptureSession} method to create a capture * session. Use {@link ACaptureSessionOutputContainer_free} to free the container and its memory * after application no longer needs the ACaptureSessionOutputContainer.</p> * * @param container the output {@link ACaptureSessionOutputContainer} will be stored here if the * method call succeeds. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds. The created container will be * filled in container argument.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container is NULL.</li></ul> */ camera_status_t ACaptureSessionOutputContainer_create( /*out*/ACaptureSessionOutputContainer** container); /** * Free a capture session output container. * * @param container the {@link ACaptureSessionOutputContainer} to be freed. * * @see ACaptureSessionOutputContainer_create */ void ACaptureSessionOutputContainer_free(ACaptureSessionOutputContainer* container); /** * Create a ACaptureSessionOutput object. * * <p>The ACaptureSessionOutput is used in {@link ACaptureSessionOutputContainer_add} method to add * an output {@link ANativeWindow} to ACaptureSessionOutputContainer. Use * {@link ACaptureSessionOutput_free} to free the object and its memory after application no longer * needs the {@link ACaptureSessionOutput}.</p> * * @param anw the {@link ANativeWindow} to be associated with the {@link ACaptureSessionOutput} * @param output the output {@link ACaptureSessionOutput} will be stored here if the * method call succeeds. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds. The created container will be * filled in the output argument.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if anw or output is NULL.</li></ul> * * @see ACaptureSessionOutputContainer_add */ camera_status_t ACaptureSessionOutput_create( ANativeWindow* anw, /*out*/ACaptureSessionOutput** output); /** * Free a ACaptureSessionOutput object. * * @param output the {@link ACaptureSessionOutput} to be freed. * * @see ACaptureSessionOutput_create */ void ACaptureSessionOutput_free(ACaptureSessionOutput* output); /** * Add an {@link ACaptureSessionOutput} object to {@link ACaptureSessionOutputContainer}. * * @param container the {@link ACaptureSessionOutputContainer} of interest. * @param output the output {@link ACaptureSessionOutput} to be added to container. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container or output is NULL.</li></ul> */ camera_status_t ACaptureSessionOutputContainer_add( ACaptureSessionOutputContainer* container, const ACaptureSessionOutput* output); /** * Remove an {@link ACaptureSessionOutput} object from {@link ACaptureSessionOutputContainer}. * * <p>This method has no effect if the ACaptureSessionOutput does not exist in * ACaptureSessionOutputContainer.</p> * * @param container the {@link ACaptureSessionOutputContainer} of interest. * @param output the output {@link ACaptureSessionOutput} to be removed from container. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container or output is NULL.</li></ul> */ camera_status_t ACaptureSessionOutputContainer_remove( ACaptureSessionOutputContainer* container, const ACaptureSessionOutput* output); /** * Create a new camera capture session by providing the target output set of {@link ANativeWindow} * to the camera device. * * <p>If there is a preexisting session, the previous session will be closed * automatically. However, app still needs to call {@link ACameraCaptureSession_close} on previous * session. Otherwise the resources held by previous session will NOT be freed.</p> * * <p>The active capture session determines the set of potential output {@link ANativeWindow}s for * the camera device for each capture request. A given request may use all * or only some of the outputs. Once the ACameraCaptureSession is created, requests can be * submitted with {@link ACameraCaptureSession_capture} or * {@link ACameraCaptureSession_setRepeatingRequest}.</p> * * <p>Often the {@link ANativeWindow} used with this method can be obtained from a <a href= * "http://developer.android.com/reference/android/view/Surface.html">Surface</a> java object by * {@link ANativeWindow_fromSurface} NDK method. Surfaces or ANativeWindow suitable for inclusion as a camera * output can be created for various use cases and targets:</p> * * <ul> * * <li>For drawing to a * <a href="http://developer.android.com/reference/android/view/SurfaceView.html">SurfaceView</a>: * Once the SurfaceView's Surface is created, set the size * of the Surface with * <a href="http://developer.android.com/reference/android/view/SurfaceHolder.html#setFixedSize(int, int)"> * android.view.SurfaceHolder\#setFixedSize</a> to be one of the PRIVATE output sizes * returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} * and then obtain the Surface by calling <a href= * "http://developer.android.com/reference/android/view/SurfaceHolder.html#getSurface()"> * android.view.SurfaceHolder\#getSurface</a>. If the size is not set by the application, it will * be rounded to the nearest supported size less than 1080p, by the camera device.</li> * * <li>For accessing through an OpenGL texture via a <a href= * "http://developer.android.com/reference/android/graphics/SurfaceTexture.html">SurfaceTexture</a>: * Set the size of the SurfaceTexture with <a href= * "http://developer.android.com/reference/android/graphics/SurfaceTexture.html#setDefaultBufferSize(int, int)"> * setDefaultBufferSize</a> to be one of the PRIVATE output sizes * returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} * before creating a Surface from the SurfaceTexture with <a href= * "http://developer.android.com/reference/android/view/Surface.html#Surface(android.graphics.SurfaceTexture)"> * Surface\#Surface(SurfaceTextrue)</a>. If the size is not set by the application, it will be set to be the * smallest supported size less than 1080p, by the camera device.</li> * * <li>For recording with <a href= * "http://developer.android.com/reference/android/media/MediaCodec.html"> * MediaCodec</a>: Call * <a href= * "http://developer.android.com/reference/android/media/MediaCodec.html#createInputSurface()"> * android.media.MediaCodec\#createInputSurface</a> after configuring * the media codec to use one of the PRIVATE output sizes * returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}. * </li> * * <li>For recording with <a href= * "http://developer.android.com/reference/android/media/MediaRecorder.html"> * MediaRecorder</a>: Call * <a href="http://developer.android.com/reference/android/media/MediaRecorder.html#getSurface()"> * android.media.MediaRecorder\#getSurface</a> after configuring the media recorder to use * one of the PRIVATE output sizes returned by * {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}, or configuring it to use one of the supported * <a href="http://developer.android.com/reference/android/media/CamcorderProfile.html"> * CamcorderProfiles</a>.</li> * * <li>For efficient YUV processing with <a href= * "http://developer.android.com/reference/android/renderscript/package-summary.html"> * RenderScript</a>: * Create a RenderScript * <a href="http://developer.android.com/reference/android/renderscript/Allocation.html"> * Allocation</a> with a supported YUV * type, the IO_INPUT flag, and one of the YUV output sizes returned by * {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}, * Then obtain the Surface with * <a href="http://developer.android.com/reference/android/renderscript/Allocation.html#getSurface()"> * Allocation#getSurface}</a>.</li> * * <li>For access to RAW, uncompressed YUV, or compressed JPEG data in the application: Create an * {@link AImageReader} object using the {@link AImageReader_new} method with one of the supported * output formats given by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}. Then obtain a * ANativeWindow from it with {@link AImageReader_getWindow}. * If the AImageReader size is not set to a supported size, it will be rounded to a supported * size less than 1080p by the camera device. * </li> * * </ul> * * <p>The camera device will query each ANativeWindow's size and formats upon this * call, so they must be set to a valid setting at this time.</p> * * <p>It can take several hundred milliseconds for the session's configuration to complete, * since camera hardware may need to be powered on or reconfigured.</p> * * <p>If a prior ACameraCaptureSession already exists when this method is called, the previous * session will no longer be able to accept new capture requests and will be closed. Any * in-progress capture requests made on the prior session will be completed before it's closed. * To minimize the transition time, * the ACameraCaptureSession_abortCaptures method can be used to discard the remaining * requests for the prior capture session before a new one is created. Note that once the new * session is created, the old one can no longer have its captures aborted.</p> * * <p>Using larger resolution outputs, or more outputs, can result in slower * output rate from the device.</p> * * <p>Configuring a session with an empty list will close the current session, if * any. This can be used to release the current session's target surfaces for another use.</p> * * <p>While any of the sizes from {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} can be used when * a single output stream is configured, a given camera device may not be able to support all * combination of sizes, formats, and targets when multiple outputs are configured at once. The * tables below list the maximum guaranteed resolutions for combinations of streams and targets, * given the capabilities of the camera device.</p> * * <p>If an application tries to create a session using a set of targets that exceed the limits * described in the below tables, one of three possibilities may occur. First, the session may * be successfully created and work normally. Second, the session may be successfully created, * but the camera device won't meet the frame rate guarantees as described in * {@link ACAMERA_SCALER_AVAILABLE_MIN_FRAME_DURATIONS}. Or third, if the output set * cannot be used at all, session creation will fail entirely, with * {@link ACAMERA_ERROR_STREAM_CONFIGURE_FAIL} being returned.</p> * * <p>For the type column `PRIV` refers to output format {@link AIMAGE_FORMAT_PRIVATE}, * `YUV` refers to output format {@link AIMAGE_FORMAT_YUV_420_888}, * `JPEG` refers to output format {@link AIMAGE_FORMAT_JPEG}, * and `RAW` refers to output format {@link AIMAGE_FORMAT_RAW16} * * * <p>For the maximum size column, `PREVIEW` refers to the best size match to the * device's screen resolution, or to 1080p `(1920x1080)`, whichever is * smaller. `RECORD` refers to the camera device's maximum supported recording resolution, * as determined by <a href="http://developer.android.com/reference/android/media/CamcorderProfile.html"> * android.media.CamcorderProfiles</a>. And `MAXIMUM` refers to the * camera device's maximum output resolution for that format or target from * {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}.</p> * * <p>To use these tables, determine the number and the formats/targets of outputs needed, and * find the row(s) of the table with those targets. The sizes indicate the maximum set of sizes * that can be used; it is guaranteed that for those targets, the listed sizes and anything * smaller from the list given by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} can be * successfully used to create a session. For example, if a row indicates that a 8 megapixel * (MP) YUV_420_888 output can be used together with a 2 MP `PRIV` output, then a session * can be created with targets `[8 MP YUV, 2 MP PRIV]` or targets `[2 MP YUV, 2 MP PRIV]`; * but a session with targets `[8 MP YUV, 4 MP PRIV]`, targets `[4 MP YUV, 4 MP PRIV]`, * or targets `[8 MP PRIV, 2 MP YUV]` would not be guaranteed to work, unless * some other row of the table lists such a combination.</p> * * <p>Legacy devices ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL} * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY}) support at * least the following stream combinations: * * <table> * <tr><th colspan="7">LEGACY-level guaranteed configurations</th></tr> * <tr> <th colspan="2" id="rb">Target 1</th> <th colspan="2" id="rb">Target 2</th> <th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr> * <tr> <th>Type</th><th id="rb">Max size</th> <th>Type</th><th id="rb">Max size</th> <th>Type</th><th id="rb">Max size</th></tr> * <tr> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>Simple preview, GPU video processing, or no-preview video recording.</td> </tr> * <tr> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>No-viewfinder still image capture.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>In-application video/image processing.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Standard still imaging.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>In-app processing plus still capture.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td colspan="2" id="rb"></td> <td>Standard recording.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td colspan="2" id="rb"></td> <td>Preview plus in-app processing.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Still capture plus in-app processing.</td> </tr> * </table><br> * </p> * * <p>Limited-level ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL} * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED}) devices * support at least the following stream combinations in addition to those for * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY} devices: * * <table> * <tr><th colspan="7">LIMITED-level additional guaranteed configurations</th></tr> * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr> * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th></tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>High-resolution video recording with preview.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>High-resolution in-app video processing with preview.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>Two-input in-app video processing.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`RECORD `</td> <td>`JPEG`</td><td id="rb">`RECORD `</td> <td>High-resolution recording with video snapshot.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td>`JPEG`</td><td id="rb">`RECORD `</td> <td>High-resolution in-app processing with video snapshot.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Two-input in-app processing with still capture.</td> </tr> * </table><br> * </p> * * <p>FULL-level ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL} * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL}) devices * support at least the following stream combinations in addition to those for * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices: * * <table> * <tr><th colspan="7">FULL-level additional guaranteed configurations</th></tr> * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr> * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution GPU processing with preview.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution in-app processing with preview.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution two-input in-app processsing.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Video recording with maximum-size video snapshot</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`640x480`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Standard video recording plus maximum-resolution in-app processing.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`640x480`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Preview plus two-input maximum-resolution in-app processing.</td> </tr> * </table><br> * </p> * * <p>RAW-capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_RAW RAW}) devices additionally support * at least the following stream combinations on both * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL} and * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices: * * <table> * <tr><th colspan="7">RAW-capability additional guaranteed configurations</th></tr> * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr> * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr> * <tr> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>No-preview DNG capture.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Standard DNG capture.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>In-app processing plus DNG capture.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Video recording with DNG capture.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Preview with in-app processing and DNG capture.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Two-input in-app processing plus DNG capture.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Still capture with simultaneous JPEG and DNG.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>In-app processing with simultaneous JPEG and DNG.</td> </tr> * </table><br> * </p> * * <p>BURST-capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_BURST_CAPTURE BURST_CAPTURE}) devices * support at least the below stream combinations in addition to those for * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices. Note that all * FULL-level devices support the BURST capability, and the below list is a strict subset of the * list for FULL-level devices, so this table is only relevant for LIMITED-level devices that * support the BURST_CAPTURE capability. * * <table> * <tr><th colspan="5">BURST-capability additional guaranteed configurations</th></tr> * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th rowspan="2">Sample use case(s)</th> </tr> * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution GPU processing with preview.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution in-app processing with preview.</td> </tr> * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution two-input in-app processsing.</td> </tr> * </table><br> * </p> * * <p>LEVEL-3 ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL} * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_3 LEVEL_3}) * support at least the following stream combinations in addition to the combinations for * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL} and for * RAW capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_RAW RAW}): * * <table> * <tr><th colspan="11">LEVEL-3 additional guaranteed configurations</th></tr> * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th><th colspan="2" id="rb">Target 4</th><th rowspan="2">Sample use case(s)</th> </tr> * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`640x480`</td> <td>`YUV`</td><td id="rb">`MAXIMUM`</td> <td>`RAW`</td><td id="rb">`MAXIMUM`</td> <td>In-app viewfinder analysis with dynamic selection of output format.</td> </tr> * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`640x480`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW`</td><td id="rb">`MAXIMUM`</td> <td>In-app viewfinder analysis with dynamic selection of output format.</td> </tr> * </table><br> * </p> * * <p>Since the capabilities of camera devices vary greatly, a given camera device may support * target combinations with sizes outside of these guarantees, but this can only be tested for * by attempting to create a session with such targets.</p> * * @param device the camera device of interest. * @param outputs the {@link ACaptureSessionOutputContainer} describes all output streams. * @param callbacks the {@link ACameraCaptureSession_stateCallbacks capture session state callbacks}. * @param session the created {@link ACameraCaptureSession} will be filled here if the method call * succeeds. * * @return <ul> * <li>{@link ACAMERA_OK} if the method call succeeds. The created capture session will be * filled in session argument.</li> * <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if any of device, outputs, callbacks or * session is NULL.</li> * <li>{@link ACAMERA_ERROR_CAMERA_DISCONNECTED} if the camera device is closed.</li> * <li>{@link ACAMERA_ERROR_CAMERA_DEVICE} if the camera device encounters fatal error.</li> * <li>{@link ACAMERA_ERROR_CAMERA_SERVICE} if the camera service encounters fatal error.</li> * <li>{@link ACAMERA_ERROR_UNKNOWN} if the method fails for some other reasons.</li></ul> */ camera_status_t ACameraDevice_createCaptureSession( ACameraDevice* device, const ACaptureSessionOutputContainer* outputs, const ACameraCaptureSession_stateCallbacks* callbacks, /*out*/ACameraCaptureSession** session); #ifdef __cplusplus } // extern "C" #endif #endif // _NDK_CAMERA_DEVICE_H /** @} */