/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ #define ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ #include "base/logging.h" #include "base/macros.h" #include "base/mutex.h" #include "deoptimization_kind.h" #include "stack_reference.h" namespace art { namespace mirror { class Throwable; } // namespace mirror class ArtMethod; class Context; class OatQuickMethodHeader; class Thread; class ShadowFrame; class StackVisitor; // Manages exception delivery for Quick backend. class QuickExceptionHandler { public: QuickExceptionHandler(Thread* self, bool is_deoptimization) REQUIRES_SHARED(Locks::mutator_lock_); NO_RETURN ~QuickExceptionHandler() { LOG(FATAL) << "UNREACHABLE"; // Expected to take long jump. UNREACHABLE(); } // Find the catch handler for the given exception. void FindCatch(ObjPtr<mirror::Throwable> exception) REQUIRES_SHARED(Locks::mutator_lock_); // Deoptimize the stack to the upcall/some code that's not deoptimizeable. For // every compiled frame, we create a "copy" shadow frame that will be executed // with the interpreter. void DeoptimizeStack() REQUIRES_SHARED(Locks::mutator_lock_); // Deoptimize a single frame. It's directly triggered from compiled code. It // has the following properties: // - It deoptimizes a single frame, which can include multiple inlined frames. // - It doesn't have return result or pending exception at the deoptimization point. // - It always deoptimizes, even if IsDeoptimizeable() returns false for the // code, since HDeoptimize always saves the full environment. So it overrides // the result of IsDeoptimizeable(). // - It can be either full-fragment, or partial-fragment deoptimization, depending // on whether that single frame covers full or partial fragment. void DeoptimizeSingleFrame(DeoptimizationKind kind) REQUIRES_SHARED(Locks::mutator_lock_); void DeoptimizePartialFragmentFixup(uintptr_t return_pc) REQUIRES_SHARED(Locks::mutator_lock_); // Update the instrumentation stack by removing all methods that will be unwound // by the exception being thrown. // Return the return pc of the last frame that's unwound. uintptr_t UpdateInstrumentationStack() REQUIRES_SHARED(Locks::mutator_lock_); // Set up environment before delivering an exception to optimized code. void SetCatchEnvironmentForOptimizedHandler(StackVisitor* stack_visitor) REQUIRES_SHARED(Locks::mutator_lock_); // Long jump either to a catch handler or to the upcall. NO_RETURN void DoLongJump(bool smash_caller_saves = true) REQUIRES_SHARED(Locks::mutator_lock_); void SetHandlerQuickFrame(ArtMethod** handler_quick_frame) { handler_quick_frame_ = handler_quick_frame; } void SetHandlerQuickFramePc(uintptr_t handler_quick_frame_pc) { handler_quick_frame_pc_ = handler_quick_frame_pc; } void SetHandlerMethodHeader(const OatQuickMethodHeader* handler_method_header) { handler_method_header_ = handler_method_header; } void SetHandlerQuickArg0(uintptr_t handler_quick_arg0) { handler_quick_arg0_ = handler_quick_arg0; } ArtMethod* GetHandlerMethod() const { return handler_method_; } void SetHandlerMethod(ArtMethod* handler_quick_method) { handler_method_ = handler_quick_method; } uint32_t GetHandlerDexPc() const { return handler_dex_pc_; } void SetHandlerDexPc(uint32_t dex_pc) { handler_dex_pc_ = dex_pc; } void SetClearException(bool clear_exception) { clear_exception_ = clear_exception; } void SetHandlerFrameDepth(size_t frame_depth) { handler_frame_depth_ = frame_depth; } bool IsFullFragmentDone() const { return full_fragment_done_; } void SetFullFragmentDone(bool full_fragment_done) { full_fragment_done_ = full_fragment_done; } // Walk the stack frames of the given thread, printing out non-runtime methods with their types // of frames. Helps to verify that partial-fragment deopt really works as expected. static void DumpFramesWithType(Thread* self, bool details = false) REQUIRES_SHARED(Locks::mutator_lock_); private: Thread* const self_; Context* const context_; // Should we deoptimize the stack? const bool is_deoptimization_; // Is method tracing active? const bool method_tracing_active_; // Quick frame with found handler or last frame if no handler found. ArtMethod** handler_quick_frame_; // PC to branch to for the handler. uintptr_t handler_quick_frame_pc_; // Quick code of the handler. const OatQuickMethodHeader* handler_method_header_; // The value for argument 0. uintptr_t handler_quick_arg0_; // The handler method to report to the debugger. ArtMethod* handler_method_; // The handler's dex PC, zero implies an uncaught exception. uint32_t handler_dex_pc_; // Should the exception be cleared as the catch block has no move-exception? bool clear_exception_; // Frame depth of the catch handler or the upcall. size_t handler_frame_depth_; // Does the handler successfully walk the full fragment (not stopped // by some code that's not deoptimizeable)? Even single-frame deoptimization // can set this to true if the fragment contains only one quick frame. bool full_fragment_done_; void PrepareForLongJumpToInvokeStubOrInterpreterBridge() REQUIRES_SHARED(Locks::mutator_lock_); DISALLOW_COPY_AND_ASSIGN(QuickExceptionHandler); }; } // namespace art #endif // ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_